Need key events in JPanel

I can't receive key events in a JPanel, and need to figure out how. While the JDialog I added my JPanel to originally could catch these, once I added more components (like a JTextBox and JCheckBox), neither my panel nor dialog caught any key events at all. Isn't there some way when my panel has focus to capture and respond to key press events?
Thanks,
Mark McKay
http://www.kitfox.com

This works for a JFrame, didn't test it on a JDialog:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class PanelEvents extends JFrame
     public PanelEvents()
          JPanel main = new JPanel();
          main.setPreferredSize( new Dimension(300, 300) );
          main.setFocusable(true);
          getContentPane().add( main );
          main.addMouseListener( new MouseAdapter()
               public void mousePressed(MouseEvent e)
                    e.getComponent().requestFocusInWindow();
                    System.out.println(e.getPoint());
          main.addKeyListener( new KeyAdapter()
               public void keyTyped(KeyEvent e)
                    System.out.println(e.getKeyChar());
          getContentPane().add(new JTextField(), BorderLayout.NORTH);
     public static void main(String[] args)
          JFrame frame = new PanelEvents();
          frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
          frame.pack();
          frame.setLocationRelativeTo( null );
          frame.setVisible(true);
}

Similar Messages

  • JPanel can't receive key events

    I have a single JPanel added to the content pane of a JFrame.
    I want to itercept key events by adding a KeyListener to the JPanel.
    If I do it, I don't receive key events.
    To solve the problem I identified two ways:
    - add the KeyListener to the JFrame's content pane
    - invoke setFocusable(true) on the JPanel (available only since 1.4)
    I can't use the former because I want to bind the the KeyListener to the JPanel, and I can't use the latter because I don't want to have dependencies on jdk 1.4.
    Can anyone suggest a way to solve the problem as simple as calling setFocusable() but available also for older versions of java?

    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class KeyListenTest {
         public static void main(String[] args) {
              JPanel panel = new JPanel();
              panel.addKeyListener(new KeyAdapter() {
                   public void keyTyped(KeyEvent e) {
                        System.out.println(e);
              JFrame frame = new JFrame();
              frame.getContentPane().add(panel);
              frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
              frame.setSize(400,300);
              frame.setVisible(true);
              panel.requestFocus();
    }The panel must be displayable and visible, so you have to make the call after frame.setVisible(true), however if you don't have any other components that will take the focus away from your panel, this should do it for you. If you want the use to be able to shift focus to your panel, then just add a mouse listener to the panel with a mousePressed(MouseEvent) method that calls the requestFocus() method on the panel.

  • JPanel cannot recieve Key Events?

    Hi. I'm trying to make a simple game, which recieves input from the arrow keys and spacebar. The drawing is done inside a paintComponent() method in a JPanel. Therefore, the key events should also be handled in the same JPanel. I can call the addKeyListener() method on the JPanel, but it does not recieve key events. I've tried calling setFocusable(true) but it doesn't seem to do anything. If JPanel can't recieve key events (it can recieve mouse events fine), I have to handle the events in the JFrame, which I'm hesitant to do. My book does it in an applet and applets can recieve key events fine, but I want to make an application.
    No working source code here, try to figure out what I'm saying.
    Thanks.

    Please help me. I did help you. I gave you a link to the tutorial that shows that proper way to do this.
    All Swing components use Key Bindings so you might as well take the time to understand how they work.
    Anyway, based on your vague description of the problem we can't help you because we don't know the details of your code.

  • JPanel key events blocked by JToolBar?

    I have a JPanel that I'm drawing on, and the frame containing the panel also holds a JToolBar. The JPanel doesn't catch any KeyEvents, which I really would like to monitor.
    I have overridden isFocusable() as suggested in another thread like so:
    public boolean isFocusable()
    return true;
    }My JPanel still doesn't catch KeyEvents, unless I get rid of the JToolBar. It seems that the controls in the toolbar don't pass the focus on to the panel. How do I change this behavior, without removing the toolbar?

    Found the answer elsewhere.
    I now add a "requestFocus()" call in my mousePressed event handler, and the JPanel catches the key events again.

  • I need to disable key events - J2ME

    Is there anyway, in J2ME, to disable key events while processing a current key? I want to avoid queing up of key events and then re-enable key events when I am done handling the current key.
    public void keyPressed(int keyCode) {
    switch (keyCode) {
    case -50:
    // I want to disable key events here
    // process this key
    // re-enable key events
    break;
    default:
    break;

    I had tried using a boolean to skip avoid the key as you suggested. That does not work. It seems as if the keys are only being processed in a serial manner. By that I mean the keyPressed method is not receiving the second and third keys while I am processing the first. So when I am done processing the first key I set isOkayToProcess=true and then the second key comes in.

  • Is using key events really that hard?

    I am trying to implement a keyListener for my application, and it seems
    way harder than it should be. My application is simple: A JFrame
    with one button and one JPanel upon which I draw. When I click
    in the JPanel and type, I want things to happen.
    After much looking, it seems I have to not only implement KeyListener,
    but also MouseListener, so when the mouse enters I can call
    requestFocusInWindow().
    That seems to work sometimes, but not when I leave and come back,
    and not always when the application first appears.
    So do I also have to implement FocusListener?
    Why is this so hard to do? MouseListener is very easy to implement,
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    Can someone point me to a simple tutorial or example that just
    has a few swing elements, and processes key events?
    I feel like with Java I often try enough things until it finally works,
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    by this? I have programmed in Java/Swing for years, and JUST LAST
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    override paintComponent and not paint. But then why does overriding
    paint usually work? There are too many quirks in Java that let you
    get away with doing things wrong, and then suddenly, your application
    is broken. It wouldn't be so bad if the API was more clear on some of
    these suble issues.
    Thanks,
    Chuck.

    How to Use Key Bindings

  • Detect key events on anything

    If I have a JFrame with many components on it, how do I detect if a key is pressed, without having to add a listener to every component? For example, how can I check for the escape key being pressed, but not having to have componentN.addKeyListener(this); for everything?
    Thanks
    US101

    The correct way to collect the key events is the following:
    from java 1.2 to java 1.3 use the FocusManager. This class can be found in the javax.swing package. You would then need to extend the DefaultFocusManager and override specific behavior.
    for java 1.4 use the KeyBoardFocusManager. This class can be found in the java.awt package.
    Please see the following for a better explanation:
    http://java.sun.com/j2se/1.4/docs/api/java/awt/doc-files/FocusSpec.html
    Thanks for your time,
    Nate

  • 2nd JFrame at Full Screen not registering key events

    I've written an application that launches other applications distributed as JARs with a particular method (replacing the main method). These other applications run at full screen.
    Whilst I have got these other applications to work in that they display correctly and do everything else, I require them to register key events. If I run these applications on their own (i.e. having not been launched by the primary application) then the key events are processed correctly. However when they are launched from the primary application the key events are not registered.
    I have tried requesting focus from the full screen JFrame but it doesn't seem to be able to.
    Any ideas?

    Possible that the keystrokes are really being trapped by the other gui, which stops registering them when it's not visible.
    IF that's the case, you'll need to re-design your keyboard trap as part of the second JFrame, wholly independent of the original JFrame or originating app. Also, it may be thread-starved i.e. operating off the originating program, which thread may be stopping when it has no focus.
    That's all the ideas I have.

  • Focus problem using key event

    Hi!
    There is an application I've created uses key event that needs your help.
    As you know, that setting 'Mnemonic' to a JButton object makes the button accessible by a key mentioned in the parameter as the following ->
                   OkButton.setMnemonic(KeyEvent.VK_O);Now, pressing 'Alt' and 'O' keys together will do the same action as the 'OKButton' does.
    But as of me, I think pressing two keys together is not a complete handy job.
    So, is there any code that will do the same, by pressing only the 'O' key ?
    Ok! I know that there is something to be taken care of; that is, if I want the button to react by pressing only the 'O' key the button must be in focus [value returned by the method [code]isFocusable() for the button must return true.]
    Then how the 'Mnemonic' works ?!! When 'Mnemonic' do something, button does not have any focus.
    Only, I press the Alt+O and the work done successfully! No need to take care wherever the focus is. So, is there any way to do alike, where I don't have to manage the focus subsystem?? I would only press the 'O' key and the task will be done.
    Please send a sample code. Thanks!

    I suggest you look into Key Bindings:
    "How to Use Key Bindings"
    http://java.sun.com/docs/books/tutorial/uiswing/misc/keybinding.html
    Here is a short demo program that uses Key Bindings to do what you describe:
    import java.awt.event.ActionEvent;
    import java.awt.event.KeyEvent;
    import javax.swing.*;
    public class PressOTest extends JFrame {
        public PressOTest() {
            super("Press O or C");
            setDefaultCloseOperation(EXIT_ON_CLOSE);
            // Action that will be associated with the OK button and with
            // the 'O' key event
            Action okAction = new AbstractAction("Ok") {
                public void actionPerformed(ActionEvent e) {
                    JOptionPane.showMessageDialog(PressOTest.this, "Ok!");
            // Action that will be associated with the Cancel button and with
            // the 'C' key event
            Action cancelAction = new AbstractAction("Cancel") {
                public void actionPerformed(ActionEvent e) {
                    JOptionPane.showMessageDialog(PressOTest.this, "Cancel!");
            // Register Key Bindings for the 'O' and 'C' keys:
            InputMap im = getRootPane().getInputMap(
                    JComponent.WHEN_IN_FOCUSED_WINDOW);
            ActionMap am = getRootPane().getActionMap();
            im.put(KeyStroke.getKeyStroke( KeyEvent.VK_O, 0 ), "ok");
            am.put( "ok", okAction );
            im.put(KeyStroke.getKeyStroke( KeyEvent.VK_C, 0 ), "cancel");
            am.put( "cancel", cancelAction );
            // Create and add OK & Cancel buttons:
            JButton okButton = new JButton(okAction);
            JButton cancelButton = new JButton(cancelAction);
            Box box = Box.createHorizontalBox();
            box.add( Box.createHorizontalGlue() );
            box.add( okButton );
            box.add( Box.createHorizontalStrut(10) );
            box.add( cancelButton );
            box.add( Box.createHorizontalGlue() );
            getContentPane().add( box );
            setSize(300, 300);
            setLocationRelativeTo(null);
        public static void main(String[] args) {
            new PressOTest().setVisible(true);
    }

  • Help with understanding key event propagation

    Hello,
    I am hoping someone can help me understand a few things which are not clear to me with respect to handling of key events by Swing components. My understanding is summarized as:
    (1) Components have 3 input maps which map keys to actions
    one for when they are the focused component
    one for when they are an ancestor of the focused component
    one for when they are in the same window as the focused component
    (2) Components have a single action map which contains actions to be fired by key events
    (3) Key events go to the currently focused component
    (4) Key events are consumed by the first matching action that is found
    (5) Key events are sent up the containment hierarchy up to the window (in which case components with a matching mapping in the WHEN_IN_FOCUSED_WINDOW map are searched for)
    (6) The first matching action handles the event which does not propagate further
    I have a test class (source below) and I obtained the following console output:
    Printing keyboard map for Cancel button
    Level 0
    Key: pressed C
    Key: released SPACE
    Key: pressed SPACE
    Level 1
    Key: pressed SPACE
    Key: released SPACE
    Printing keyboard map for Save button
    Level 0
    Key: pressed SPACE
    Key: released SPACE
    Level 1
    Key: pressed SPACE
    Key: released SPACE
    Printing keyboard map for Main panel
    Event: cancel // typed SPACE with Cancel button having focus
    Event: save // typed SPACE with Save button having focus
    Event: panel // typed 'C' with panel having focus
    Event: panel // typed 'C' with Cancel button having focus
    Event: panel // typed 'C' with Save button having focus
    I do not understand the following aspects of its behaviour (tested on MacOSX although I believe the behaviour is not platform dependent):
    (1) I assume that the actions are mapped to SPACE since the spacebar clicks the focused component but I don't explicitly set it?
    (2) assuming (1) is as I described why are there two mappings, one for key pressed and one for key released yet the 'C' key action only has a key pressed set?
    (3) assuming (1) and (2) are true then why don't I get the action fired twice when I typed the spacebar, once when I pressed SPACE and again when I released SPACE?
    (4) I read that adding a dummy action with the value "none" (i.e. the action is the string 'none') should hide the underlying mappings for the given key, 'C' the my example so why when I focus the Cancel button and press the 'C' key do I get a console message from the underlying panel action (the last but one line in the output)?
    Any help appreciated. The source is:
    import javax.swing.*;
    public class FocusTest extends JFrame {
         public FocusTest ()     {
              initComponents();
              setTitle ("FocusTest");
              setLocationRelativeTo (null);
              setSize(325, 160);
              setVisible (true);
         public static void main (String[] args) {
              new FocusTest();
    private void initComponents()
         JPanel panTop = new JPanel();
              panTop.setBackground (java.awt.Color.RED);
    JLabel lblBanner = new javax.swing.JLabel ("PROPERTY TABLE");
    lblBanner.setFont(new java.awt.Font ("Lucida Grande", 1, 14));
    lblBanner.setHorizontalAlignment (javax.swing.SwingConstants.CENTER);
              panTop.add (lblBanner);
              JPanel panMain = new JPanel ();
              JLabel lblKey = new JLabel ("Key:");
              lblKey.setFocusable (true);
              JLabel lblValue = new JLabel ("Value:");
    JTextField tfKey = new JTextField(20);
    JTextField tfValue = new JTextField(20);
    JButton btnCancel = new JButton (createAction("cancel"));     // Add a cancel action.
    JButton btnSave = new JButton (createAction("save"));          // Add a sve action.
              panMain.add (lblKey);
              panMain.add (tfKey);
              panMain.add (lblValue);
              panMain.add (tfValue);
              panMain.add (btnCancel);
              panMain.add (btnSave);
              add (panTop, java.awt.BorderLayout.NORTH);
              add (panMain, java.awt.BorderLayout.CENTER);
    setDefaultCloseOperation (javax.swing.WindowConstants.EXIT_ON_CLOSE);
    // Add an action to the panel for the C key.
              panMain.getInputMap (JComponent.WHEN_IN_FOCUSED_WINDOW).put (KeyStroke.getKeyStroke (java.awt.event.KeyEvent.VK_C, 0), "panel");
              panMain.getActionMap ().put ("panel", createAction("panel"));
              // FAILS ???
              // Add an empty action to the Cancel button to block the underlying panel C key action.
    btnCancel.getInputMap().put (KeyStroke.getKeyStroke (java.awt.event.KeyEvent.VK_C, 0), "none");
    // Print out the input map contents for the Cancel and Save buttons.
    System.out.println ("\nPrinting keyboard map for Cancel button");
    printInputMaps (btnCancel);
    System.out.println ("\nPrinting keyboard map for Save button");
    printInputMaps (btnSave);
              // FAILS NullPointer because the map contents are null ???
    System.out.println ("\nPrinting keyboard map for Main panel");
    // printInputMaps (panMain);
    private AbstractAction createAction (final String actionName) {
         return new AbstractAction (actionName) {
              public void actionPerformed (java.awt.event.ActionEvent evt) {
                   System.out.println ("Event: " + actionName);
    private void printInputMaps (JComponent comp) {
         InputMap map = comp.getInputMap();
         printInputMap (map, 0);
    private void printInputMap (InputMap map, int level) {
         System.out.println ("Level " + level);
         InputMap parent = map.getParent();
         Object[] keys = map.allKeys();
         for (Object key : keys) {
              if (key.equals (parent)) {
                   continue;
              System.out.println ("Key: " + key);
         if (parent != null) {
              level++;
              printInputMap (parent, level);
    Thanks,
    Tim Mowlem

    Use the [url http://forum.java.sun.com/help.jspa?sec=formatting]Code Formatting Tags so the posted code retains its original formatting.
    1) In the Metal LAF the space bar activates the button. In the Windows LAF the Enter key is used to activate the button. Therefore these bindings are added by the LAF.
    2) The pressed binding paints the button in its pressed state. The released binding paint the button in its normal state. Thats why the LAF adds two bindings.
    In your case you only added a single binding.
    3) The ActionEvent is only fired when the key is released. Same as a mouse click. You can hold the mouse down as long as you want and the ActionEvent isn't generated until you release the mouse. In fact, if you move the mouse off of the button before releasing the button, the ActionEvent isn't even fired at all. The mouse pressed/released my be generated by the same component.
    4) Read (or reread) the [url http://java.sun.com/docs/books/tutorial/uiswing/misc/keybinding.html#howto]How to Remove Key Bindings section. "none" is only used to override the default action of a component, it does not prevent the key stroke from being passed on to its parent.

  • On Key Event change sprite and sound

    I can't sort this out for the life of me.
    I have this at the moment....They are cast member scripts.
    There are four movies that switch on mouse clicks along with
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    Trouble is that they are different sizes and the largest
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    You can place 'on keyUp' or 'on keyDown' event handlers on
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  • Getting key events without a jcomponent...

    Is it possible to get key events without adding a keylistener to a jpanel? I want a class of mine to manage input of it's own, but it has no reference to a jpanel. They don't necessarily have to be KeyEvents, but just some way to detect if a key has been pressed (like the arrow keys). How can I do this? Thanks.

    Lots of components can listen for key events.
    What does your class subclass?It doesn't subclass anything. I am creating a custom menu system for my game using images I have made for the tileset. I would like it to handle some keyboard events of its own. (Like if the down arrow is pressed, it will move the focus down to the next component on its own). Right now I am currently passing the key events from my fullscreen jpanel to the menu class and it is handling them that way. Thanks.

  • How to implement "ALT + some key" event ?

    Hello,
    I'd like JDialog to catch key events only when user holds ALT button and presses some regular key (e.g. A,B,C, etc...).
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    Thanks for any advice !

    maybe you should use mnemonics?
    i don't know what is it you want to do.
    buti if you want for example to have JDialog, where are some buttons (OK & CANCEL) and want user to be able to click them by pressing ALT+O or ALT+C, then you might need to use mnemonics...
    if you want to enable some new kind of copy/paste/whatever combinations, then you might want to use keybindings
    http://java.sun.com/docs/books/tutorial/uiswing/misc/keybinding.html
    or see tutorial about using menus, and the part there which tells about enabling key operations
    http://java.sun.com/docs/books/tutorial/uiswing/components/menu.html#mnemonic
    or be more specific about your problem... what and Why are you trying to do.

  • Key events & Combinations of keys

    Hi,
    I'm listening to key events and it's fine one one key is pressed;
    if (event.getKeyCode() == KeyEvent.VK_UP)
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    Thank you...

    Read JavaDoc. java.awt.event.InputEvent class.
    if (event.getKeyCode() == KeyEvent.VK_UP && event.isControlDown())
    }

  • How to create native key events

    Hello
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    Thanks
    Matthias

    see java.awt.Robot

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