Need some help with some code

obviously:) why else would i be here?! anyways. I need to make a field where the user can fill in an e-mail address and when they click the submit button it goes to the e-mail address they entered. here is what i am working with so far. www.salvationroad.com/dice.html

At present, I can't access the page. I guess you'll
need JavaScript.TO: mrgli
Note that this reply is to a 2-month old thread. Most of your other 13 posts are also to old, dead threads. As a new user of these boards, this is understandable. But by doing so, you cause others to spend time and energy ( as the posters following you, here, did) for no benefit.
Please, if you're going to reply to threads found via a search, check the thread dates and reply only to current threads.
If you have a solution to the problem that an old thread addressed, and the problem is still current, it's reasonable to post that solution - in moderation.
Thanks

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    if (Math.abs(distanceMoved-distanceToMove)<=1) {
    large_pics._x =
    mask_pics._x-currentPosition+dir*distanceToMove;
    currentPosition = input._x;
    startFlag = false;
    delete this.onEnterFrame;
    b1.onRelease = function() {
    menuSlide(large_pics.pic1);
    b2.onRelease = function() {
    menuSlide(large_pics.pic2);
    b3.onRelease = function() {
    menuSlide(large_pics.pic3);
    b4.onRelease = function() {
    menuSlide(large_pics.pic4);
    I need to adjust five things in this code...
    (1) I want this menue to slide vertically not horizontally.
    I changed the 'x' values in the code to 'y' which I thought
    would make it move vertically, but it doesn't work...
    (2) Is it possible that, whatever the distance is, the
    "sliding" time is always 2.2 sec ?
    (3) I need to implement code that after the final position is
    reached, the timeline jumps to a certain movieclip to a certain
    label - depending on what button was pressed of course...
    I tried to implement this code for button number two...
    b2.onRelease = function() {
    menuSlide(large_pics.pic2);
    if (currentPosition = finalDestination) {
    this.large_pics.pic2.gotoAndPlay("s1");
    --> sliding still works but it doesn't jump to the
    appropriate label...
    (4) I wanna add 'Next' & 'Previous' buttons to the slide
    show - what would be the code in this case scenario ?
    My first thought was something like that Flash checks which
    'pic' movieclip it is showing right now (pic1, pic2, pic3 etc.) and
    depending on what button u pressed u go to the y value of movieclip
    'picX + 1' (Next button) or 'picX - 1' (Previous button)...
    Is that possible ?
    (5) After implementing the Next & Previous buttons I need
    to make sure that when it reached the last pic movieclip it will
    not go further on the y value - because there is no more pic
    movieclip.
    Options are to either slide back to movieclip 'pic1' or
    simply do nothing any more on the next button...
    I know this is probably Kindergarten for you, but I have only
    slight ideas how to do this and no code knowledge to back it up...
    haha
    Thanx a lot for your help in advance !
    Always a pleasure to learn from u guys... ;)
    Mike

    Hi,
    I made some progress with the code thanx to the help of
    Simon, but there are still 2 things that need to be addressed...
    (1) I want the sliding time always to be 2.2 sec...
    here's my approach to it - just a theory but it might work:
    we need a speed that changes dynamically depending on the
    distance we have to travel...
    I don't know if that applies for Action Scrip but I recall
    from 6th grade, that...
    speed = distance / time
    --> we got the time (which is always 2.2 sec)
    --> we got the disctance
    (currentposition-finaldestination)
    --> this should automatically change the speed to the
    appropriate value
    Unfortunately I have no clue how the action script would look
    like (like I said my action script skills are very limited)...
    (2) Also, one other thing I need that is not implemented yet,
    is that when the final destination is reached it jumps to a certain
    label inside a certain movieclip - every time different for each
    button pressed - something like:
    if (currentPosition = finalDestination) {
    this.large_pics.pic2.gotoAndPlay("s1");
    that statement just doesn't work when I put it right under
    the function for each button...
    Thanx again for taking the time !!!
    Mike

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