New image on background
The program that is the topic of my training has changed -
the banner color is green instead of blue, with subtle name
changes. I want to keep the existing background, but insert the new
banner so that it overlays on every background. Can anyone tell me
how to do that? Thank you!
Using captivate, make a new project that just has the new
screen captured.
In edit mode, right click on the background and select "Find
background in library".
The bitmap for the background will be highlighted in the
library. From the library toolbar, select the icon that looks like
a pencil writing on a piece of paper (edit with mspaint). Use the
marquee tool to grab a copy of the new banner and close mspaint and
the new Captivate project.
Open the Captivate project you want to change. Find the slide
you want to change, open its background in mspaint. Paste and
position the new banner you copied earlier. Press Ctrl+S to save
and the slide will be updated in Captivated.
Repeat this process as required.
(Now I'll wait for Rick to come up with something better and
easier)
Hope this helps,
Kerry
Similar Messages
-
Hello,
I´ve created an internet service for a Z-program. It works great in the browser but now I wanna change the standard image with the SAP-logo on the top of it and the blue background.
How can I do this ??
Thanks !!Hi Jorge!.
I think the best way of customize your ITS service GUI is making your own template generator. This way is the most secure for your system, because you don't have to change any SAP service or class.
I have made this for an ITS Mobile service, but i think it's similar for all ITS services.
1. Create your own template-generator-classes, which call to your generator service.
2. Create your own template-generator-service, with your owns CSS, cuaarea.html (the header html file), images, etc
3. When you generate models for your dynpros, you must select your own service and your own classes to create them.
Here is the link which shows how to make it to ITSMobile. I hope it can help you.
[Performing Customizing of ITSmobile|http://help.sap.com/saphelp_nw70/helpdata/en/46/668d4b72255de4e10000000a1553f6/frameset.htm]
s2! -
I created a multilayered stencil in Photoshop and each layer was exported as a TIFF. Then I uploaded those TIFFs to Adobe Creative Cloud. My idea was to trace each of the TIFFs using Adobe Ideas, which seems to work except, every time I bring in new TIFF as the background photo to trace, it's a different size.'
How come every time I bring in a new image into Adobe Ideas as a background it's a different size?When importing images through the Photo layer in the layers panel, the image that comes in has a size that is dependent on the current zoom level of the document. This may explain why you are seeing different sizes. You can select the hand tool and double-tap on your sketch to return the zoom level to 100%. If you do this before importing your photo, then your photos should all be imported at the same size.
Hope that helps,
Frank
Ideas Engineering -
How to update the large amount of thumbnail images in background process
in my application i want to load large number of thumbnail images(each images set as icon for separate jradiobutton) into panel. This panel is in left side of JSplitPane.
when application is starting, now Im loading the thumbnail buttons without image(to run the application quickly).
now i want to update the buttons with real thumbnail images in background. i tried with thread and SwingUtilities.invokeLater ,but it stuck the application until updating finish.
Note:im using java1.4 (not in the possession to use other versions)
Can anybody give suggestion?
SwingUtilities.invokeLater(new Runnable() {
public void run() {
for (int j = 0; j < imgPagesV.size(); j++) {
try {
ImageIcon icon = new ImageIcon((BufferedImage)thumImagesV.get(j)); //thumImagesV vector have thumnail bufferedimages
((JRadioButton)thumButtonPanel.getComponent(j)).setIcon(icon);
updateUI();
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
});thax for your reply ..
even i call new smiple thread to load the images it freeze the main gui. is any wrong in my way ?
Thread Class
import javax.media.jai.NullOpImage;
import javax.media.jai.OpImage;
import com.sun.media.jai.codec.ImageCodec;
import com.sun.media.jai.codec.ImageDecoder;
import com.sun.media.jai.codec.TIFFDecodeParam;
public class TestThread extends Thread {
File tiffImg;
TestThread(File img) {
this.tiffImg = img;
* extracting form tiff images and creates thumbnail then add into vector
public void run() {
ImageDecoder dec = null;
Vector thumImagesV = new Vector();
TIFFDecodeParam param = new TIFFDecodeParam();
param.setDecodePaletteAsShorts(true);
param.setJPEGDecompressYCbCrToRGB(true);
try {
dec = ImageCodec.createImageDecoder("tiff", tiffImg, param);
int start, end = 0;
for (int i = 0; i < dec.getNumPages(); i++) {
RenderedImage rm = new NullOpImage(dec.decodeAsRenderedImage(i), null, OpImage.OP_IO_BOUND, null);
thumImagesV.add(i, ImageHandler.createThumbnail(rm, 150));
} catch (Exception e) {
e.printStackTrace();
Main GUI Class
private void buildGUI(File selectedFile) {
configButtonPanel();
configThumbnailPanel(selectedFile);//loading with out thumbnail image
new TestThread(selectedFile).run();
} -
hi,
I'm having a little problem, I don't think it's very difficult but the search on this forum is down a.t.m.
Therefore I'm hoping you guys can help :-)
Like the title already discribes i want to use an Image as background of a JPanel (or on another Frame if it isn't possible on this one) and still be able to put JLabels, JTextfields, etc. on the JPanel with a LayoutManager.
To show what i mean:
-->i want to do something similar to this code
JPanel test=new JPanel(new BorderLayout()));
test.setBackground(Color.WHITE);
--->but instead of setting a Color as Background i want to set an Image :)
greetingsThe search facility may be down, but you are searching the wrong forum anyway. This is a Swing question and should be posted in the Swing forum.
But since you made the effort to search, here is a simple example:
ImageIcon icon = new ImageIcon("???.jpg");
JPanel panel = new JPanel()
public void paintComponent(Graphics g)
// Dispaly image at at full size
g.drawImage(icon.getImage(), 0, 0, null);
super.paintComponent(g);
panel.setOpaque( false ); -
I have an image now that I want to use for a background on
all of my WebPages. The image size is 2912x 4368 and I have made it
1024x1536. On the page it looks good but what happens is the image
repeats itself twice for width and length. I want it to only stay
as one image no matter what resolution it is viewed as and not
repeat the image for either length or width. Plus not look
stretched or distorted.
I am using Dream Weaver MX version 6 and also have Adobe PS
CS2, any questions just ask.
How do I achieve this?
ThanksWhy so huge? What is the weight of that monster?
> I want it to only stay as one image no matter what
resolution
This is not a resolution issue. It's a browser window size
issue (and
always has been). When you say "stay as one image", do you
mean "not tile",
or do you mean "fill the entire width and height"? If the
latter, then you
cannot do that with a background image. Background images
tile, they don't
stretch. You can prevent the tiling with a little CSS -
body { background-repeat:no-repeat; }
Murray --- ICQ 71997575
Adobe Community Expert
(If you *MUST* email me, don't LAUGH when you do so!)
==================
http://www.projectseven.com/go
- DW FAQs, Tutorials & Resources
http://www.dwfaq.com - DW FAQs,
Tutorials & Resources
==================
"568jfe56nfg" <[email protected]> wrote in
message
news:fn33r3$a9a$[email protected]..
> I have an image now that I want to use for a background
on all of my
> WebPages. The image size is 2912x 4368 and I have made
it 1024x1536. On
> the
> page it looks good but what happens is the image repeats
itself twice for
> width
> and length. I want it to only stay as one image no
matter what resolution
> it is
> viewed as and not repeat the image for either length or
width. Plus not
> look
> stretched or distorted.
>
> I am using Dream Weaver MX version 6 and also have Adobe
PS CS2, any
> questions
> just ask.
>
> How do I achieve this?
>
> Thanks
>
> -
Slideshow image resizing when adding new images
I am creating a series of slideshows on multiple pages. I created one slide show using the "basic" slideshow and resized it to the dimensions and settings I wanted. I have many pictures all of different proportion, therefore, I selected the "fill frame proportionally" so they would all fit the dimension I set. I wanted to use this first slideshow as a template for all of the rest. I added images to this first slideshow with no problems. All of my different sized images scaled or cropped to fit within the dimension I set. The problem comes in when I do two things: 1) When I add other images of different dimensions to this same slideshow gallery, they come smaller that the intended dimensions I set previous. I check the setting and it is still on "fill frame proportionally" similar to the first batch of pictures. 2) The second issue is when copy this slideshow as a template to other pages. When I try to replace or add to the slideshow gallery, the images come in cropped or smaller rather than filling the frame. Again, the settings are still the same from my very first slideshow that worked just as i intended.
I could resize all the images to all the same dimensions using another program like photoshop, but that is another step that is very tedious and it would seem that it should be something built into Muse.
Is there a way around this?. Am I doing something wrong? Or is this just one of those glitches that happens with Muse? I appreciate any help that I can get.
Thanks!Hi, I got it to work like this:
Using background colours in Photoshop so that all sizes are the same in pixels. Then manually adjusting thumbnails by double-clicking on them so that a red square appears.
Cheers,
Elsemiek
Op 26 dec. 2014, om 00:50 heeft MediaGraphics <[email protected]> het volgende geschreven:
slideshow image resizing when adding new images
created by MediaGraphics <https://forums.adobe.com/people/MediaGraphics> in Adobe Muse Bugs - View the full discussion <https://forums.adobe.com/message/7043933#7043933>
Hi there Elsemiekagain,
I had to fiddle around with my slide show to get it to work. That is, it worked at first, then went funky, and I had to fiddle. So much fiddling that I can't possibly know what actually made it start to work again.
And to some degree, this is the way that I find Muse to be in general. That it requires finessing to get it to work as expected. This adds a good deal of time to every development project, though I am getting better at this with practice and experience.
Most of it is not even things that could be easily put in words as instructions, as many are nanced. But in fairness, this version of Muse is a complete code re-write this year. So we do need to cut Adobe some slack, and give the team time to iron things out.
If the reply above answers your question, please take a moment to mark this answer as correct by visiting: https://forums.adobe.com/message/7043933#7043933 and clicking ‘Correct’ below the answer
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Start a new discussion in Adobe Muse Bugs by email <mailto:[email protected]ftware.com> or at Adobe Community <https://forums.adobe.com/choose-container.jspa?contentType=1&containerType=14&container=47 59>
For more information about maintaining your forum email notifications please go to https://forums.adobe.com/thread/1516624 <https://forums.adobe.com/thread/1516624>. -
Disk Utility Freeze when using New Image
Has anybody experienced the following?:
my system:
Brand new Mac Pro 8-core 2.66GHz
24GB RAM
Snow Leopard 10.6.3 freshly installed
Apple SuperDrive DVD
I am in the process to install a lot of software and I like to make Disk Image of the software DVD to make things quicker to install.
Now what happens is that as soon as I select New Image from Disk Utility (after selecting the DVD on the left menu), the New Image progress window appears and then Disk Utility freezes. The disk image is being created in the background, but the progress window DOES NOT show the disk image status and eventually I have to OPTION-APPLE ESC from Disk Utility.
What I have tried is:
. delete plist for Disk Utility in Preferences
. repair permissions in SAFE BOOT mode
After that Disk Utility/New Image will work the first time as expected, and then the next time I am getting the same problem.
Any ideas what I could try to diagnose/fix this problem?
Thank you!Thanks for your feedback.
As far as making a disk image or not, yes it takes some times to create it... longer? I am not sure because when you install a software there is a back and forth reading/writing, whereas when you create your disk image it does the reading and writing in a linear fashion... anyway to me the big benefit is when you have more than one disk part of an install (Apple FCS, Adobe CS, etc...) once you have created all your disk image, it will install everything automatically without having to feed each disc... and usually I have to do a fresh install later on... and finally it gives you a backup of your software...
Thanks again. -
New images don't appear on upload [subject edited by moderator]
So, maybe it is a delevoper issue although I can not figure out why it happens at all!
Here is my procedure:
I design the artwork in Photoshop and use Photoshop to slice
I create the template in Dreamweaver (2014)
I create the stylesheet (css)
I place the images and text and never deviate from the stylesheet
I apply the template to the different pages.
I check my links
I check the site in the built in browsers, i.e. Safari, Chrome and Firefox
I open my host Access Panel, Upload the files in my public folder as instructed, check whether it did upload
The first time I uploaded the site this way it worked perfectly. The problem started developing about a month ago. For instance, the photoshop template has a background slice (content_bkgd.jpg & banner_bkgd.jpg). During Nov I added that bit of xmas artwork to the background in Photoshop (the top of the tree flows into the banner.jpg - as the slice fell). But uploading the changed background to the host meet with failure as all new images do. I checked everything I could imagine: did I upload the changed stylesheet, did I upload all the changed images, files. I asked the host to see whether the new files did not by accident ended up in the wrong folder, did it indeed upload - the host has no idea. A few times people who handled the query managed to correct the problem within minutes saying that its just one of those things! B@ut most of them say it is a developer problem - any suggestion anyone?Afrihost (South Africa)
They tell me to upload to the public folder and only there
They even checked and said it did upload but that it does not appear because of my developing mistake
The url: https://c-tomatxua.aserv.co.za/
of afrihost.co.za
my username: [deleted... Mod]
my password: [deleted... Mod]
[personal information removed... Mod - https://forums.adobe.com/docs/DOC-3731]
[This is an open forum, not Adobe support, please do not post personal information]
i am totally kaput! -
Adding New Image and Text to an Existing Page Created with Tables
Working in DW 5.5
I'm trying to add a new image/link and small amount of text to an existing web page that was created with tables and centered. I am using AP Divs. One for the image and one for the text. Everything functions fine, but I can't get the new items to anchor and re-center with the rest of the page. I am not able to overide the "Absolute Positioning". I've tried different solutions from various tutorials but I can't seem to make them work with tables.
The added items are a Facebook button and text.
Go to: http://www.sugarhollowfarms.net/index.html to see the problem.
Please help. I'm not that experienced.Make a back-up of the page first before you implement the changes below!
Take the below bit of code from <div id="FBlogo">...... to.......... </div> <!-- end FBlogo -->
and insert it directly after the opening div tag FWTableContainer and before your opening table tag (see position below):
<div id="FWTableContainer209091602">
<div id="FBlogo"><a href="#"><img src="images/fb.png" alt="fb" width="62" height="62" onClick="MM_openBrWindow('http://www.facebook.com/SugarHollowFarms','facebook','toolbar=yes,location=yes,status=yes, menubar=yes,scrollbars=yes,resizable=yes,width=1000,height=800')"></a>
<p class="bodytext"><strong>Join us<br>
on Facebook</strong></p></div><!-- end FBlogo -->
<table border="0" cellpadding="0" cellspacing="0" width="800">
Then add - position: relative; - to the FWTableContainer css (as shown below):
#FWTableContainer209091602 {
/* The master div to make sure that our popup menus get aligned correctly. Be careful when playing with this one. */
position:relative;
margin:auto;
width:800px;
height:600px;
text-align:left;
top: 20px;
background-image: url(images/homepage_new3.jpg);
border: medium solid #336600;
position: relative;
Amend the css for FBlogo to as below:
#FBlogo {
position:absolute;
left:700px;
top:380px;
width:91px;
z-index:1;
text-align: center;
Amend the css for bodytext as below:
.bodytext {
font-family: Verdana, Arial, Helvetica, sans-serif;
font-size: 11px;
line-height: 13px;
margin: 0;
padding: 0; -
Buildinga new image bitmap with transparency:
Hi all,
I am wondering if there is a way to paste a transparent image (gif) into a constructed Image without losing its transparency.
I came across it as I was trying to build a new Image by pasting a number of transparent images into a 'buffer' image. Up to now, the buffer worked fine, except that it lost all transparency.
Consider the example below.
class myclass extends Component{
public myclass( int w, int h){
Image originalgif= Toolkit.getDefaultToolkit().getImage("smiley.gif");
// make sure the image is loaded
try {
MediaTracker tracker = new MediaTracker(parent);
tracker.addImage(originalgif, 0);
tracker.waitForID(0);
} catch (InterruptedException iex) {
iex.printStackTrace();
// build a new image containing the transparent GIF
Image rescaledgif=new BufferedImage(w,h,BufferedImage.TYPE_3BYTE_BGR);
Graphics g=rescaledgif.getGraphics();
g.drawImage(originalgif, w,h, this);
public void Paint(Graphics g){
g.drawImage(originalgif,0,0,this);
// draws a transparent gif
g.drawImage(rescaledgif,100,100,this);
// draws the same gif rescaled no longer transparent but on a gray background
Is there a way to have the rescaled image still having its transparency? may be using a different colordepth for the buffered image, may be by defining a transparent color in the DrawImage() functions?
thanks in advance,
'NiklasHi Niklas,
You're losting transparency here:
g.drawImage(originalgif,0,0,w,h,this);
To create rescaled copy use the Image's method getScaledInstance().
It keeps transparency.
Image rescaledgif =
originalgif.getScaledInstance,w,h,Image.SCALE_DEFAULT);
This is not the only way but seems the simplest.
Regards,
Igor. -
I am a rookie. This worked on previous pics but I apparently have clicked something I shouldn't have. Thanks for any help.
The problem with Actions is that as a new user, you are not going to know what steps are happening when the Action runs. The action could be deleting the background layer, for instance. Is the action one that came with Photoshop? If you sourced it from somewhere else, can you give us a link?
There is also some ambiguity in the language you use. Not your fault. But when you say 'create new layer from background' to me that probably means you are copying the background layer. If that is not the case, could you give a more detailed description of the steps you are taking?
Do you know how to upload a screen shot? If you are using Windows 7 or 8, you can use the Snipping tool to drag across your image and layer panel. Save the image, and upload to this thread using the little camera icon. -
Merge original image and drawn graphic together as an new image
Hi,
I created an application which can draw graphic(line, rectangle, etc) upon an displayed image. However, I want the application be able to merge the drawn graphic into the image and then save it as a new image. Does anyone know how to do that? I am using Java 2D in my application.
Thanks for help.Hi,
Hope this is the code that you are looking for
* @ PlayWithImage.java
* @ Author : Sathish Rao S
* @ Date : 14th March 2002
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.awt.Frame;
import java.awt.Image;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Composite;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.awt.font.FontRenderContext;
import com.sun.image.codec.jpeg.JPEGCodec;
import com.sun.image.codec.jpeg.JPEGEncodeParam;
import com.sun.image.codec.jpeg.JPEGImageDecoder;
import com.sun.image.codec.jpeg.JPEGImageEncoder;
public class PlayWithImage {
public static void main(String args[]) {
EditImage ei = new EditImage();
ei.drawImage();
System.exit(0);
class EditImage {
File tmpf;
FileOutputStream fout;
Frame frame=null;
Graphics g=null;
String filePath = "D:\\Your\\Folder\\Here";
public void drawImage() {
try
frame=new Frame();
frame.addNotify();
//new image's width and height
int width = 117;
int height = 57;
BufferedImage image = new BufferedImage(width,height,BufferedImage.TYPE_INT_RGB);
g=image.getGraphics();
Graphics2D g2=(Graphics2D)g;
g2.setPaint(new Color(255,255,255));
Rectangle2D background = new Rectangle2D.Double(0,0,width,height);
g2.fill(background);
RenderingHints hints=new RenderingHints(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHints(hints);
try
File f = new File("your_image.jpg");
FileInputStream fis = new FileInputStream(f.getAbsolutePath());
JPEGImageDecoder JPEG_decoder = JPEGCodec.createJPEGDecoder(fis);
BufferedImage buffimg = JPEG_decoder.decodeAsBufferedImage();
g2.drawImage(buffimg, 0, 0, null);
g2.setColor(new Color(80,80,255));
g2.setFont(new Font("Times New Roman",Font.BOLD,12));
paintCenteredText(g2,"Your_Name_here",(width+40)/2,54);
}catch(Exception e)
System.out.println(e);
* Add your part of graphics here
g2.setPaint(new Color(0,0,0));
Rectangle2D border = new Rectangle2D.Double(0,0,width-1,height-1);
g2.draw(border);
// This will create a new temp file.
// Your Original file is not disturbed :)
tmpf=File.createTempFile("your_new_image",".jpg",new File(filePath));
fout=new FileOutputStream(tmpf);
JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(fout);
JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(image);
encoder.setJPEGEncodeParam(param);
encoder.encode(image);
fout.close();
}catch(Exception e)
System.out.println("Exception here");
}finally
/*Clean up all the resources*/
if(g!=null)g.dispose();
if(frame!=null)frame.removeNotify();
protected void paintCenteredText(Graphics2D g2, String s, int centerx,int baselineY)
FontRenderContext frc=g2.getFontRenderContext();
Rectangle2D bounds=g2.getFont().getStringBounds(s,frc);
float wdth=(float)bounds.getWidth();
g2.drawString(s,centerx - wdth/2,baselineY); -
How do I add a new Image to the Web App Module Portfolio after I went Live?
Im pretty new to web building and I push a site live for my client and they want me to constantly update the site with new images but I cant seem to add or change any of the pics in portfolio or in carousel. Can someone help me please...
Hi,
Can you provide an example? So we can have a look of your existing set-up and help point you in the right direction to help update these images.
Kind regards,
-Sidney -
I am used to that when I open an image in Bridge it will be opened in PS, with all preferenses I have done to the image. Now it opens in PS but without any changes i have don e in Bridge. Also when I open a new image I want it to be opened in Camera Raw automatically, both if a Jpeg or Raw picture.
Using PS CC
Regards BOJ<moved from Adobe Creative Cloud to Bridge General Discussion>
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