New To Flash Lite

Hi,
I am new to Flash Lite. Can any one tell me a site to learn
about Flash Lite.

Ciao
here the Boston Adobe Mobile and Devices User Group site:
http://flashmobilegroup.org/
There are a collection of links to many Flahs Lite
developers, articles, presentations and seminars.
you can take a look at my blog too: www.biskero.org
I suggest you to view some of the online presentations from
Adobe
Alessandro

Similar Messages

  • Flash Lite 1.1 Update Content

    Hi all,
    i'm very2 new for flash lite. I want to create a flash lite
    application for nokia 7610 as a completion of my study at my Univ.
    But i have no idea how to start it. Is it possible a flash lite
    application can be update. For example a news application. Admin
    put new news in a website and if a user open the flash application
    the latest text or news can be displayed in mobile phone. If the
    application do so it the usage of GPRS more cheaper and faster
    rather than browsing a WAP site. I really need help and some
    tutorial or example. Please..

    Hi
    I have produced a couple of apps that offer live updates from
    website content.
    The two main constraints, from a flash perspective, you will
    find when creating an application such as this are:
    1. memory on device for storing the data that you load.
    2. Processing power and time to reference the data and
    display it.
    While XML is fine for web based applications, you might find
    the extra memory and processing it requires within FlashLite
    applications may be to much. In this case you can use the simpler
    LoadVars and name value pairs.
    As to whether FlashLite is faster than a standard WAP page?
    FlashLite is still going to use the same connection so it will come
    down to how well optimised the content is that you are loading.
    Dave
    BitTube.com

  • Flash Lite 2.0 for Sony Ericsson W910i

    I really need help for a project that I am doing at the minute. I need to use Flash Lite to develop a small application for my mobile phone which is a Sony Ericson W910i. I am using Flash 8 with Flash Lite 2.0 actionscript. I can use Flash ok but am quite new to Flash Lite. My problem is that I do not know how and where to save my Flash Lite .swfs on my mobile phone so I can view them on my mobile. I have heard that there is already a Flash Lite player on thisparticular model of Sony phone so what do I need to do to view my .swfs on my mobile phone? This is driving me mad - somebody please help me!
    Thanks!!

    In Adobe Device Central you can check the "Flash" tab in the deivce profile for the W910i, in there Sony Ericsson have specified that this device support Screensaver, Wallpaper, HTML and Browser content types.
    So if you have developed a game then you need to upload your SWF to a web url and load that in the browser.
    regards,
    Mark
    Platform Evangelist - Mobile and Devices
    www.flashmobileblog.com

  • 7610 flash lite 2.1 problem

    hi adobe guys,
    I'm new to flash lite. I have a 7610 and install some FL 2.1
    and transfer my SWF file into it and everything works fine when
    playing it. but i figure out a problem. When i browse the flash
    folder E:\Others the system didn't recognize the file but before i
    think the system recognize it and can play the file directly when i
    press the enter button.
    Also when i transferring SWF file with bluetooth the system
    also not recognize the file even i install the flash player back.
    Before this prob happen i had tried the 2.1 version but the player
    size only 680 kb and it works fine. And i uninstall it then i
    install the new FLite 2.1 that i got from adobe site. After
    installing that version (900Kb) the system start not recognize the
    SWF file.
    Could someone tell me how this thing happen and some way to
    resolve this ?
    sorry i'm not a native english speaker.
    thanks

    Hi there,
    I am having the same issue here, but i have downloaded the
    FP3 version and i am still getting this error.
    it says "Your model of phone is not supported. installation
    canceled" and the thing is, i have a Nokia 6630. I mean, it should
    work it even says:
    This installer will only work for the following Nokia S60
    handsets: 6630, 6680, 6681, and 6682
    I hope you guys can help me

  • Quality and performance degradation when standalone Flash Lite has been sent to back

    Hi forum,
    I'm new to Flash Lite 4 on Symbian 3, I want to start working on a new app and am currently deciding if Flash Lite 4 is a good choice. I have just ran into my first problem: When I send my native Flash Lite 4 app (either running from an swf or started from a c++ stub --which obviously does the same, but I thought I should try it--) to the background (because f.i. a call comes in), and it comes back, the screen quality has degraded (as seen in textfields, it looks as if stage quality has gone to MEDIUM), the app runs more choppily, and, even worse, things drawn with the drawing API are drawn in a different way! (???) Line caps & miter settings appear to be lost. This is on a Nokia C7-00.
    This probably has to do with the new performance optimizations in mobile flash, but is there any way to avoid this, or to reset my flash lite app to "normal" state? Is there an event I can listen to? 
    Thanks in advance,
    Bas Horsting

    Here are the before and after screenshots.

  • Flash Lite Support for Symbian

    Hi All,
    I am new to Flash Lite.
    I have to use Flash Lite as UI and Symbian as my backend.
    I would like to know how to integrate Flash Lite with Symbian
    or any language that supports Flash Lite.
    Please anybody help me out in solving this issue.
    Thanks,
    Gouri Prasad.

    > The Mobile Supported Devices page needs to be updated.
    There is no longer
    > a
    > Flash Lite player available for older devices like the
    6600, or any other
    > device that does not come with FL pre-installed.
    >
    Given a little time the Open Screen Project should fix this
    Steve
    http://twitter.com/Stevehoward999
    Adobe Community Expert: eLearning, Mobile and Devices
    European eLearning Summit - EeLS
    Adobe-sponsored eLearning conference.
    http://www.elearningsummit.eu

  • Flash Lite applications event handling

    Hi
    i am new to flash lite. I am basically a J2ME person.I just want to know how this scenario is handled in device.
    Flash application is running in the foreground on a Windows mobile device. Suddenly, another application becomes foreground say a call comes then how it will be handled??. Will the flash application knows this information? In midlet we have something like hidenotify shownotify how we can handle this in flashlite ??

    Hi,
    If you're coming from the J2ME world, you'll be disapointed about Flash Lite Capabilities as regards the operating system.
    Flash Lite is running in a virtual machine as you know, but unlike Java, only few methods are available to deal with operating system data/events.
    "Suddenly, another application becomes foreground say a call comes then how it will be handled??"
    As you know Flash was design to run "graphic animations", when Flash Player is put to background, the animation is simply paused.
    However, I believe actionscript code is still processed even in background.
    "Will the flash application knows this information?"
    No way
    "In midlet we have something like hidenotify shownotify how we can handle this in flashlite ??"
    According to the OS you're using, Windows Mobile or Symbian, you can combine Flash Lite with plugins ...
    The basic method is often to communicate with a local server running in dotnet or java and processing operating systems data/events.
    Check :
    Janus-Flash (dead project I think) for Windows Mobile
    Kunerilite for Symbian
    Wait Flash Player 10.1 for mobile devices... along with AIR port, Adobe might offer more OS data/event handling in the Flash Player.

  • Flash lite - database

    Hi
    I am new to Flash lite and i am currently working on an app
    for Nokia N95 for a school project. Can anyone tell my how i can
    get the phone to connect to a database and then pullout data and
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    Morten

    Hi Morten,
    First you will need to be proficient (but not expert) in 3
    technologies, databases (eg MySQL), server scripting (eg PHP) and
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    Then in MySQL, you set up the database to store the data.
    Write a PHP script to read the data in the database, then parse and
    'print' that data into name>value (eg
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    can then read as variables and values. Then you need to use
    loadVars() in Flash Lite to read the name>value pairs from the
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    Thats it in its basics, there are more detailed examples in
    the
    Adobe Mobile and
    Devices Developer Center.
    Regards

  • New flash lite content

    Hi all,
    just a quick note for anyone that's interested...
    SMS.ac are offering $100 for flash content from developers
    new to their system.
    I've spoken to them directly, and whilst their 'mobile pods'
    aren't currently supported on mobiles, flash lite content IS
    accepted as they are trying to get it working on mobile at the
    moment so they want content for when they are ready.
    if you are interested here is the email of who to speak to
    for details...
    (Cara Thomson) [email protected]
    just thought some of you might be interested in this one
    Paul
    (this only applies if you add content before the 15th sept
    and it's only for your first swf)

    > Thank you! I read you blog occasionaly nice work!
    Unfortuantely we dont
    > have
    > a FL 1.1 version. I don't believe FL 1.1 can handle
    shared objects, which
    > we
    > are using to save retrieve data. We also had no idea
    that nokia was
    > releasing
    > all their new phones with FL 1.1 nd not FL 2 until we
    were almost finish
    > with
    > the production. Oh well, live and learn eh?
    I have a 6682 winging it's way to me (AT LAST!). I'm not a
    gamer, but I'm
    certain I'll be downloading Ping. I enjoyrd playing the demo
    on your web
    site, and I look forward to seeing how the game plays on the
    phone.
    Steve
    ACE - Adobe Community Expert, Authorware
    My blog -
    http://stevehoward.blogspot.com/
    Authorware tips -
    http://www.tomorrows-key.com

  • New flash lite 2 game for s60 phones

    Hi
    We have just released a demo and full version of our new game
    PING. There is an older demo available in the flash lite exchange
    section here
    http://www.adobe.com/cfusion/exchange/index.cfm?view=sn310
    and a newer complete demo here
    http://www.ubiquitygames.com
    Please let us know what you think and how it runs on your phones.
    Cheers!
    Evan Green

    > Thank you! I read you blog occasionaly nice work!
    Unfortuantely we dont
    > have
    > a FL 1.1 version. I don't believe FL 1.1 can handle
    shared objects, which
    > we
    > are using to save retrieve data. We also had no idea
    that nokia was
    > releasing
    > all their new phones with FL 1.1 nd not FL 2 until we
    were almost finish
    > with
    > the production. Oh well, live and learn eh?
    I have a 6682 winging it's way to me (AT LAST!). I'm not a
    gamer, but I'm
    certain I'll be downloading Ping. I enjoyrd playing the demo
    on your web
    site, and I look forward to seeing how the game plays on the
    phone.
    Steve
    ACE - Adobe Community Expert, Authorware
    My blog -
    http://stevehoward.blogspot.com/
    Authorware tips -
    http://www.tomorrows-key.com

  • Sonify Flash Lite - new series on Flash Lite sound

    In case anyone is interested in the sound side of Flash Lite,
    I am running a series of articles at my site sonify.org on Flash
    Lite sound. Below is a description of the article series.
    Hayden Porter
    Sonify Flash Lite
    This series of articles explores the sound features of Flash
    Lite, Adobe's version of Flash for mobile devices, and develops
    strategies for effective integration of sound in Flash Lite content
    for mobile devices. Part 1 focuses on device sound formats
    supported by Flash Lite 1.1, and the ways developers might use
    device sound in Flash Lite content.
    url to article series:
    http://sonify.org/cgi-bin/tutoriallinks/jump.cgi?ID=389

    only check your device profile in device central. if your setting not wrong,it is maybe working
    www.goldmanage.blogspot.com

  • Problem with Flash Lite in Nokia 5800 XpressMusic-Problema con Flash Lite en Nokia 5800 XpressMusic

    I've got a problem playing videos in YouTube with my 5800. Recently I updated my version of Flash Lite to 3.1,  from that day I can't see correctly videos on YouTube, when the the indicator of the bar reaches 1/4 of the totallity of the bar, the sound and image stop, but the indicator continues playing. If i want to see completly a video I have to put the indicator in the start of the bar and wait the load again. Some idea to fix this problem?
    Sorry for my English level.
    Tengo un problema reproduciendo vídeos en YouTube con mi 5800. Hace poco actualicé la versión del Flash Lite a la 3.1 y desde entonces no puedo ver correctamente vídeos de YouTube, cuando el indicador de la barra alcanza 1/4 de la distancia total, se detienen el sonido y la imagen, pero el indicador continúa como si siguiera reproduciendo, es decir para el vídeo es como si siguiera reproduciendo pero ni el sonido ni la imagen continúan., para ver los vídeos tengo que llevar el cursor de carga al principio y esperar la carga de nuevo, es un problema realmente molesto. ¿Alguna idea para solucionarlo?

    Hi,
    I have Nokia 5800XM as well. The YouTube videos are playng fine for me. my FW is 40.0.005 with FL3.1
    Maybe you need to update your device's firmware and FL version.\
    Start Device Manager application on your 5800XM from menu or dialing *#0000#. It will check for new updates and ask you to download them. Remember that these updates are in MBs. I'd recommend update using a WiFi connection or flat-rate data plan.
    Best,
    // chall3ng3r //

  • How to load a audio stream in flash lite 3.0

    var music:Sound = new Sound();
    music.loadSound("http://38.101.195.5:8000;Stream.mp3",true);
    I am not able to load the stream.
    Please help me to play the stream

    Hello kkc_mca.
    As I know, unlike desktop PC player, there is no progressive load capability with Flash Lite.
    May be there is one option for FL3 is to stream a mp3 from Flash media server or compatible server. You might also be able to use the FL2 video object to stream audio only 3gp or aac audio from RTSP server.
    I can not say this is proper way but hope you will be succeed.

  • Device caching with Flash Lite

    Hi, could anyone give me some info on content caching when
    using Flash Lite on a device?
    I have some swf's that sit on a server and are loaded by a
    client.swf that sits on my Nokia N70. Each of the swf's from the
    server use shared fonts that reside within a fonts.swf file that
    also sits on the server.
    Does anyone know if fonts.swf is cached on my device after
    it's first loaded, or does the Flash player reload fonts.swf each
    time a new .swf that requires it is loaded?
    I had thought that if caching doesn't take place, then I
    could possibly keep fonts.swf stored locally on my device and have
    each of the remote swf's simply use the local copy of fonts.swf for
    faster access. Is this possible? And if so, how would I point the
    URL property for each shared font back to my local device?
    Thanks.
    C

    hi,
    FL currently does not feature this option. one thing you can
    use is Flyer, which is a PyS60 application to help FL developers
    extend thier FL apps.
    you can also add any additional features in Flyer.
    http://www.felipeandrade.org/flyer/
    best,
    // chall3ng3r //

  • Arrays not working in flash lite

    I could not get a multidimensional array to work in flash
    lite, then tried a regular array - it is not working either.
    This code works:
    var myVar;
    myVar = 5;
    answer_true_button_btn.onPress = function() {
    points_txt.text = String( myVar );
    This code does not work:
    var myVar:Array = new Array(5);
    myVar[0] = 5;
    answer_true_button_btn.onPress = function() {
    points_txt.text = String( myVar[0] );
    Now do multidimensional arrays.
    I have tried in Flash Lite 2 and 2.1.

    Here was the problem: I had ActionScript 1 selected (even
    though Flash Lite 2.1 was selected in the "Version" box) in the
    publish settings. Apparently, you write in AS 1 or AS 2, and
    publish in Flash Lite x.x.
    Flash Lite 1.1 does not support arrays, except for the latest
    version.

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