ObjectOutputStream/ObjectInputStream/Socket Problem

I make request on a server with socket connection.
I want to use one socket open connection.
So, I don't close the socket.
This is like that :
public void serverConnection()
try
DataOutputStream out = new DataOutputStream(s.getOutputStream());
ObjectOutputStream objectOutStream = new ObjectOutputStream(out);
objectOutStream.writeObject(configConnection);
DataInputStream in = new DataInputStream(s.getInputStream());               
ObjectInputStream objectInStream = new ObjectInputStream(in);
arrayBlocks = (BFTransactionBlock[]) objectInStream.readObject();
} catch (Exception e)
valid = false;
System.out.println("Error " + e);
When I use this funtion more then one time with the same socket, the prorgam wait an the instruction :
ObjectInputStream objectInStream = new ObjectInputStream(in);
I use objectInStream.close() ...
But it create an other problem : i lost the socket connection.
What's the solution ?

You don't need a new input stream for the same socket. You just need to read the data off of the original socket.
DataInputStream in = new DataInputStream(s.getInputStream());
ObjectInputStream objectInStream = new ObjectInputStream(in);The above code is fine. You need to loop through the code below until you are done with the socket. Then you close the socket. If you close the stream, you will close the underlying socket.
arrayBlocks = (BFTransactionBlock[]) objectInStream.readObject();

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