Osmf:use both embedded cuepoints and dynamic quepoints and using seek fails,is it possible at all?

I am tryin to use OSMF to play 4 videos that are divided into scenes using Navigation Cuepoints embedded into the f4v files using Media Encoder.
I also have a dynamic list of ActionScript cuepoints that is added for subtitling  ( subtitles are done by another company and can't be embedded in the f4v because more subtitles may be added later).
When I just play a f4v file from the beginning everything works, but when I use seek tot start a different! video on a scene (so start seeking as the video canSeek) the embedded cuepoints never trigger the onCuePoint event.
The weird thing is that normally the embedded_cuepoints seem to be copied to the DYNAMIC_CUEPOINTS_NAMESPACE !  When trace numMarkers on timeLineData in EMBEDDED_CUEPOINTS_NAMESPACE it only returns cuepoints that have been reached! however numMarkers on timeLineData in DYNAMIC_CUEPOINTS_NAMESPACE  returns the correct number of cuepoints.... but not when I use player.seek then teh DYNAMIC_CUEPOINTS_NAMESPACE return NULL
(this all happens even without adding teh actionscript cuepoints)
Can anyone shed some light?
Regards
Patrick

Hi Karan,
No! You cannot have a Static prompt that is a filtering source for the subsequent dynamic prompts.
Have a look at Patrick's workaround (and other workarounds) for filtering the prompts based on a Date Range here:
Dynmaic Cascading Prompts - Populate parameter prompt with only values in date range
-Abhilash

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