Passing a variable from text to flash

How do you pass a variable from a text file to flash?

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Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
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Similar Messages

  • How to pass a variable from HTML to Flash

    I have built my flash ad banner in Flash 9 and now want the
    HTML code to pass the url over to the flash movie that it should
    jump to when clicked.
    The info in the help file seems out of date for the latest
    HTML template as it uses mainly JavaScript to get round IE's
    dreadful embeding issue. So my problem is, how do I pass a variable
    from the HTML to the actionScript specified int he Help file
    (running on a full screen button) as shown below?
    myButton_btn.onRelease = function() {
    if (clickTAG.substr(0, 5) == "http:") {
    getURL(clickTAG);
    via the html code now used by Flash 9 which is like this:
    <!-- saved from url=(0013)about:internet -->
    <html lang="en">
    <head>
    <meta http-equiv="Content-Type" content="text/html;
    charset=iso-8859-1" />
    <title>Advert_long</title>
    <script language="javascript"> AC_FL_RunContent = 0;
    </script>
    <script language="javascript"> DetectFlashVer = 0;
    </script>
    <script src="AC_RunActiveContent.js"
    language="javascript"></script>
    <script language="JavaScript" type="text/javascript">
    <!--
    // Globals
    // Major version of Flash required
    var requiredMajorVersion = 9;
    // Minor version of Flash required
    var requiredMinorVersion = 0;
    // Revision of Flash required
    var requiredRevision = 115;
    // -->
    </script>
    </head>
    <body bgcolor="#ffffff">
    <!--url's used in the movie-->
    <!--text used in the movie-->
    <!--
    Coping
    with
    Growing
    Audio
    Series
    Theraputic stories
    for children aged
    4 to 9
    -->
    <script language="JavaScript" type="text/javascript">
    <!--
    if (AC_FL_RunContent == 0 || DetectFlashVer == 0) {
    alert("This page requires AC_RunActiveContent.js.");
    } else {
    var hasRightVersion = DetectFlashVer(requiredMajorVersion,
    requiredMinorVersion, requiredRevision);
    if(hasRightVersion) { // if we've detected an acceptable
    version
    // embed the flash movie
    AC_FL_RunContent(
    'codebase', '
    http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,115,0',
    'width', '120',
    'height', '600',
    'src', 'Advert_long',
    'quality', 'high',
    'pluginspage', '
    http://www.macromedia.com/go/getflashplayer',
    'align', 'middle',
    'play', 'true',
    'loop', 'true',
    'scale', 'showall',
    'wmode', 'window',
    'devicefont', 'false',
    'id', 'Advert_long',
    'bgcolor', '#ffffff',
    'name', 'Advert_long',
    'menu', 'true',
    'allowScriptAccess','sameDomain',
    'allowFullScreen','false',
    'movie', 'Advert_long',
    'salign', ''
    ); //end AC code
    } else { // flash is too old or we can't detect the plugin
    var alternateContent = 'Alternate HTML content should be
    placed here.'
    + 'This content requires the Adobe Flash Player.'
    + '<a href=http://www.macromedia.com/go/getflash/>Get
    Flash</a>';
    document.write(alternateContent); // insert non-flash content
    // -->
    </script>
    <noscript>
    // Provide alternate content for browsers that do not support
    scripting
    // or for those that have scripting disabled.
    Alternate HTML content should be placed here. This content
    requires the Adobe Flash Player.
    <a href="
    http://www.macromedia.com/go/getflash/">Get
    Flash</a>
    </noscript>
    </body>
    </html>

    You should use SWFObject to embed your Flash. Not only does
    it make
    embedding more straightforward, it makes passing query
    parameters very easy.
    Check out:
    http://code.google.com/p/swfobject/
    Dave -
    www.offroadfire.com
    Head Developer
    http://www.blurredistinction.com
    Adobe Community Expert
    http://www.adobe.com/communities/experts/

  • How to pass a variable from HTML to Flash 9

    I have built my flash ad banner in Flash 9 and now want the
    HTML code to pass the url over to the flash movie that it should
    jump to when clicked.
    The info in the help file seems out of date for the latest
    HTML template as it uses mainly JavaScript to get round IE's
    dreadful embeding issue. So my problem is, how do I pass a variable
    from the HTML to the actionScript specified int he Help file
    (running on a full screen button) as shown below?
    myButton_btn.onRelease = function() {
    if (clickTAG.substr(0, 5) == "http:") {
    getURL(clickTAG);
    via the html code now used by Flash 9 which is like this:
    <!-- saved from url=(0013)about:internet -->
    <html lang="en">
    <head>
    <meta http-equiv="Content-Type" content="text/html;
    charset=iso-8859-1" />
    <title>Advert_long</title>
    <script language="javascript"> AC_FL_RunContent = 0;
    </script>
    <script language="javascript"> DetectFlashVer = 0;
    </script>
    <script src="AC_RunActiveContent.js"
    language="javascript"></script>
    <script language="JavaScript" type="text/javascript">
    <!--
    // Globals
    // Major version of Flash required
    var requiredMajorVersion = 9;
    // Minor version of Flash required
    var requiredMinorVersion = 0;
    // Revision of Flash required
    var requiredRevision = 115;
    // -->
    </script>
    </head>
    <body bgcolor="#ffffff">
    <!--url's used in the movie-->
    <!--text used in the movie-->
    <!--
    Coping
    with
    Growing
    Audio
    Series
    Theraputic stories
    for children aged
    4 to 9
    -->
    <script language="JavaScript" type="text/javascript">
    <!--
    if (AC_FL_RunContent == 0 || DetectFlashVer == 0) {
    alert("This page requires AC_RunActiveContent.js.");
    } else {
    var hasRightVersion = DetectFlashVer(requiredMajorVersion,
    requiredMinorVersion, requiredRevision);
    if(hasRightVersion) { // if we've detected an acceptable
    version
    // embed the flash movie
    AC_FL_RunContent(
    'codebase', '
    http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,115,0',
    'width', '120',
    'height', '600',
    'src', 'Advert_long',
    'quality', 'high',
    'pluginspage', '
    http://www.macromedia.com/go/getflashplayer',
    'align', 'middle',
    'play', 'true',
    'loop', 'true',
    'scale', 'showall',
    'wmode', 'window',
    'devicefont', 'false',
    'id', 'Advert_long',
    'bgcolor', '#ffffff',
    'name', 'Advert_long',
    'menu', 'true',
    'allowScriptAccess','sameDomain',
    'allowFullScreen','false',
    'movie', 'Advert_long',
    'salign', ''
    ); //end AC code
    } else { // flash is too old or we can't detect the plugin
    var alternateContent = 'Alternate HTML content should be
    placed here.'
    + 'This content requires the Adobe Flash Player.'
    + '<a href=http://www.macromedia.com/go/getflash/>Get
    Flash</a>';
    document.write(alternateContent); // insert non-flash
    content
    // -->
    </script>
    <noscript>
    // Provide alternate content for browsers that do not
    support scripting
    // or for those that have scripting disabled.
    Alternate HTML content should be placed here. This content
    requires the Adobe Flash Player.
    <a href="
    http://www.macromedia.com/go/getflash/">Get
    Flash</a>
    </noscript>
    </body>
    </html>

    You should use SWFObject to embed your Flash. Not only does
    it make
    embedding more straightforward, it makes passing query
    parameters very easy.
    Check out:
    http://code.google.com/p/swfobject/
    Dave -
    www.offroadfire.com
    Head Developer
    http://www.blurredistinction.com
    Adobe Community Expert
    http://www.adobe.com/communities/experts/

  • Passing dynamic variable from html to Flash

    I know this is pretty simple but all that I have read doesn't make much sense to me. I have one swf calling another swf that I have embedded into an htnl. In other words just calling another html page in a seperate window.
    In one.swf (runing in broswer) I use the below to call another html page passing the variable NewLessonArray. This contains an array of completed chapters.
    // LOADING URL
    var NewLessonCompleteArray:String = LessonCompleteArray.toString();
    navigateToURL(new URLRequest("two/index.html?CurrentLessonInfo=<NewLessonCompleteArray>"), "_blank");
    In the receiving swf I want to retrieve the passing parameters.
    two.swf
    // Getting the parameters passed
    this.loaderInfo.parameters.toString()
    All that is returned that I can see is object Object. But since I am passing on a address line into another swf embedded in a html page I am unable to determine that correct syntac for retrieving the information.
    Any suggestions? This has got to be pretty simple... I think.
    THANKS

    What you are trying to do is not extremely difficult to do, but it is not something I would consider as being simple.  With Andrei's approach you should be able to take the url String and dissect the parameters from it using String methods, like split().
    As for the loaderInfo end of things, you are not passing the parameters to the swf file, you are passing them to the html page.  So the loaderInfo won't have any info for you regarding the url parameters.  The loadInfo would typically get parameters via the FlashVars parameters passed in in the html's swf embedding code.
    Here are some other solutions that you might consider.  I have not dealt with these myself, they are merely in my collection of useful info, so you might have to experiment to get them working.  One is a link to a class-based approach and the other is an approach that use swfObject embedding to dynamically add the parameters as FlashVars to the embedding code....
    http://mikethenderson.com/2009/02/as3-return-query-string-value-version-2/#more-105
    OR
    In your HTML:
    var flashvars = {};
    if (swfobject.getQueryParamValue("aParameter")) {
      flashvars.param = swfobject.getQueryParamValue("aParameter"); 
    swfobject.embedSWF("myMovie.swf", "myContent", "550", "400", "9.0.0", "", flashvars);
    And the param variable will be available as a FlashVar to your movie:
    var theParam = loaderInfo.parameters.param;

  • LoadVars-using send to pass a variable from flash to php

    For the life of me, I've tried everything:
    I've researched LoadVars on Adobe forum, used David Powers'
    books, googled 'flash to php', LoadVars, etc. and tried
    sendAndLoad, send, and using $_POST, $_GET, $_REQUEST.
    $HTTP_POSTVARS but I keep getting this same error. any advice
    please?
    I have a Unix server running Apache/PHP 4 - LoadVars worked
    to load name-value pairs into an array -see thread)
    My goal with this simple app is to prototype being able to
    pass a variable from flash to a variable in php.
    Parse error: syntax error, unexpected T_VARIABLE in
    flash_to_SQL.php on line 5
    Actionscript 2.0 code:
    var c :LoadVars = new LoadVars();
    c.testing = "123FOUR";
    c.send ("
    http://127.0.0.1/flash_to_SQL.php","_self","POST");
    php code: (I also tried $_POST, $_GET, $_REQUEST.
    $HTTP_POSTVARS)
    <?php
    //mysql 4.1.2, php 4 , NO mysqli
    ecbo $_REQUEST ['testing'];
    /?>

    var formData:LoadVars = new LoadVars();
    formData.fname = "Name";
    formData.send("
    http://www.website.com/flash_php.php",
    formData, "POST");
    <?php
    $name = $_POST['fname'];
    echo $name;
    ?>

  • Passing a variable from Captivate 5 to Flash CS5/ActionScript 3

    I don't get it. Why is it so difficult to pass a variable from Captivate 5 to AS3/Flash CS5. I must be making it harder than it really is. I cannot figure it out.  Can anyone help?
    I have a variable (gpDone = 1) defined in Captivate 5 (it's a guided practice) on the last frame which will indicate that the learner has completed the guided practice file.
    Now I want to pass that variable back to Flash/AS3 so I can evaluate whether I should show the Continue button so they can continue. They have to complete the guided practice before they can continue. If it is equal to 1, the Continue button will display. If it is not equal to 1, the Continue button will not display, but a message will display telling them they have to complete the guided practice in order to continue in the course.
    Do I need to edit the Flash html? Or just put code in the Flash timeline or the associated AS file?
    Help would be greatly appreciated. Thanks in advance.
    CAH

    Having the same problem...getting variable values FROM captivate to my inserted .swf (not widgets).
    I can set the value from the .swf to the captivate using Object(parent.parent.parent.parent).captivateVariable but not the other way around.
    Very frustrating.
    I hope someone answers your query.

  • Passing a variable from a movie clip to the main timeline

    Hi,
    I'm having trouble passing a variable from a movie clip in my
    flash file to the main timeline.
    I have a movieclip with the instance name IntroNav which
    contains several buttons. Clicking a button sets the variable
    "page" to a specific name, i.e. page = "home"
    However, outside of the movie clip, on the main timeline I am
    unable to call this variable, and "page" seems to have no value.
    Can anyone tell me why this is and how to solve it?
    Thanks

    Umm, yes ... declare your variables correctly.
    var page:String = new String(); //proper complete
    var page:String; //strict typing
    var page:String = "home"; //stirct typing with value
    declaration
    Do not declare the variable in your buttons, you would have
    to do so in every button and be constantly resetting the value.
    Declare it on the main timeline at the lowest level. You do not
    need to use it as a _global, you just need to resolve your path
    issues. You can 'set' the variable value from a button, without any
    problem, but you have to call to the variable correctly.
    You do not 'name' a variable as "_root.page" , the '_root'
    refers to the lowest level of the SWF or the main timeline, as does
    a call to ' _level0' (that's a zero). If the variable is declared
    on the main timeline, and you're calling from the MC/button or
    anywhere you can refer to the variable by calling to it by
    the proper path of '_root.page'
    To set the variable from any of your button/MC instances
    call:
    _root.page = "value"; OR _level0.page = "value";
    But you must have the varibale declared on the main timeline,
    and only once and the playhead should be stopped or it will reset
    the value to the default upon looping.

  • How to pass a variable from one class to another class?

    Hi,
    Is it possible to pass a variable from one class to another? For e.g., I need the value of int a for calculation purpose in method doB() but I get an error <identifier> expected. What does the error mean? I know, it's a very, very simple question but once I learn this, I promise to remember it forever. Thank you.
    class A {
      int a;
      int doA() {
          a = a + 1;
          return a;
    class B {
      int b;
      A r = new A();
      r.a;  // error: <identifier> expected. What does that mean ?
      int doB() {
         int c = b/a;  // error: operator / cannot be applied to a
    }Thank you!

    elaine_g wrote:
    I am wondering why does (r.a) give an error outside the method? What's the reason it only works when used inside the (b/r.a) maths function? This is illegal syntax:
    class B {
      int b;
      A r = new A();
      r.a;  //syntax error
    }Why? Class definition restricts what you can define within a class to a few things:
    class X {
        Y y = new Y(); //defining a field -- okay
        public X() { //defining a constructor -- okay
        void f() { //defining a method -- okay
    }... and a few other things, but you can't just write "r.a" there. It also makes no sense -- that expression by itself just accesses a field and does nothing with it -- why bother?
    This is also illegal syntax:
    int doB() {
          A r = new A();
          r.a;  // error: not a statement
    }Again, all "r.a" does on its own is access a field and do nothing with it -- a "noop". Since it has no effect, writing this indicates confusion on the part of the coder, so it classified as a syntax error. There is no reason to write that.

  • Is it possible to pass a variable from one animation to another?

    I have multiple animations on the same page. I need to pass a variable from one to the other.
    Animation One has this:
    sym.setVariable("myVarOne", 1);
    Animation Two has this:
    var myVarOneInTwo=Edge.getComposition("EDGE-12345678").getVariable("myVarOne");
    Seems like it should work, but kinda hard to tell. I put in:
    console.log("myVarOneInTwo = " + myVarOneInTwo);
    But I get: Javascript error in event handler! Event Type = timeline
    So it seems that it doesn't like getting a variable from another animation.
    Is there a way to pull a variable from one animation into another?

    Sorry also had to fix this:
    var myVarOneInTwo=Edge.getComposition("EDGE-12345678").getVariable("myVar One");
    To this:
    var myVarOneInTwo=Edge.getComposition("EDGE-12345678").getStage().getVariable("myVar One");

  • Is it possible to pass a variable from a shell script back to an Automator action?

    Is it possible to pass a variable from a shell script back to an Automator action?
    For instance, if I assign a value of foo to $var1 in my shell script how would I retrieve/pass that value in the next Automator action. I see that there is a variable called "Shell Script" but I can't any information on how to use it. 

    red_menace,
    Thanks but I still don't understand how to pass a single value that was set in the UNIX scipt back to Automator has a variable. Take the example below, I write 4 varables to STDOUT and all 4 are stored in a variable named "storage".  How do I assign 1 of these values to the Automator "storage" variable? For instance if I wanted to assign the value of $var2 to "storage" , how would I do that?

  • Passing a variable from a non DB block to a DB block

    Im getting the error FRM-41003 when I try to pass a variable from a search screen i created to a results screen which is tied to a DB block. Ive searched this error and nothing seemed to match exactly what Im dealing with. Is it possible to do this? Anybody run into this issue?

    This is the code/trigger launched when the search button is clicked from the search screen that is not tied to a DB block.
    IF :NRHR1.NUMBER IS NULL THEN
    Message('Please enter valid search criteria.', NO_ACKNOWLEDGE);
    ELSE
    :Global.BUFFER_VARIABLE := :NRHR1.NUMBER;
    NUM_SEARCH;
    END IF;
    --This is the procedure that is called
    PROCEDURE NUM_SEARCH IS
    BEGIN
    IF :NRHR1.NUMBER IS NOT NULL THEN
         :Global.BUFFER_VARIABLE := :NRHR1.NUMBER;
         ENTER_QUERY;
         :NRHR.NUMBER := :Global.BUFFER_VARIABLE;
         DECLARE
                   blk_id BLOCK;
                   s_old_order_by           VARCHAR(100);
                   s_old_where          VARCHAR(100);
              BEGIN
                   blk_id := FIND_BLOCK( 'NRHR' );
                   s_old_where := GET_BLOCK_PROPERTY(blk_id, DEFAULT_WHERE);
                   SET_BLOCK_PROPERTY( blk_id, DEFAULT_WHERE, 'NRHR.NUMBER = ''' ||:Global.BUFFER_VARIABLE||'''');
                   EXECUTE_QUERY;
                   SHOW_WINDOW('WINDOW1');
                   SET_BLOCK_PROPERTY(blk_id, DEFAULT_WHERE, s_old_where);
              END;
    END IF;
    EXCEPTION
              WHEN NO_DATA_FOUND OR VALUE_ERROR THEN
              MESSAGE('NO RECORDS');
              HIDE_WINDOW('WINDOW1');
              SHOW_WINDOW('SEARCH');
    END;
    I am using forms 10g
    Edited by: user8606340 on Jan 28, 2010 8:17 AM

  • Passing variables from PHP to Flash

    I have a contact form that works. The user enters their info,
    hits submit, and their info is emailed to me. I need to figure out
    how to have the PHP script send back a confirmation that the email
    was actually sent. I can't get the php to echo just a "yes" or
    "no". Here is what I have so far:
    Flash code to bring in PHP variable to notify user if mail
    has been sent or not:
    function receive_response(e:Event):void
    var loader:URLLoader = URLLoader(e.target);
    var email_status = new URLVariables(loader.data).success;
    if(email_status == "yes")
    status_txt.text = "Success! Your message was sent.";
    timer = new Timer(500);
    timer.addEventListener(TimerEvent.TIMER, on_timer);
    timer.start();
    else
    status_txt.text = "Send failed! Please email or call us";
    and here is my entire PHP Code. The code in bold at the bottom
    is where it is supposed to pass the "yes" or "no" as the variable
    success
    <<meta http-equiv="content-type"
    content="text/html;charset=utf-8">
    <?php
    // Create local PHP variables from the info the user gave in
    the Flash form
    $senderName = $_POST['userName'];
    $senderEmail = $_POST['userEmail'];
    $senderMessage = $_POST['userMsg'];
    // Strip slashes on the Local variables
    $senderName = stripslashes($senderName);
    $senderEmail = stripslashes($senderEmail);
    $senderMessage = stripslashes($senderMessage);
    $to = "info@*******.com";
    // change this to reflect your site
    $from = "contact@*********.com";
    $subject = "Contact from ***********.com";
    //Begin HTML Email Message
    $message = <<<EOF
    <html>
    <body bgcolor="#FFFFFF">
    <b>Name</b> = $senderName<br /><br />
    <b>Email</b> = <a
    href="mailto:$senderEmail">$senderEmail</a><br
    /><br />
    <b>Message</b> = $senderMessage<br />
    </body>
    </html>
    EOF;
    //end of message
    $headers = "From: $from\r\n";
    $headers .= "Content-type: text/html\r\n";
    $to = "$to";
    if (mail($to, $subject, $message, $headers))
    echo “success=yes”;
    else
    echo “success=no”;
    exit();
    ?>
    Thanks

    I have a contact form that works. The user enters their info,
    hits submit, and their info is emailed to me. I need to figure out
    how to have the PHP script send back a confirmation that the email
    was actually sent. I can't get the php to echo just a "yes" or
    "no". Here is what I have so far:
    Flash code to bring in PHP variable to notify user if mail
    has been sent or not:
    function receive_response(e:Event):void
    var loader:URLLoader = URLLoader(e.target);
    var email_status = new URLVariables(loader.data).success;
    if(email_status == "yes")
    status_txt.text = "Success! Your message was sent.";
    timer = new Timer(500);
    timer.addEventListener(TimerEvent.TIMER, on_timer);
    timer.start();
    else
    status_txt.text = "Send failed! Please email or call us";
    and here is my entire PHP Code. The code in bold at the bottom
    is where it is supposed to pass the "yes" or "no" as the variable
    success
    <<meta http-equiv="content-type"
    content="text/html;charset=utf-8">
    <?php
    // Create local PHP variables from the info the user gave in
    the Flash form
    $senderName = $_POST['userName'];
    $senderEmail = $_POST['userEmail'];
    $senderMessage = $_POST['userMsg'];
    // Strip slashes on the Local variables
    $senderName = stripslashes($senderName);
    $senderEmail = stripslashes($senderEmail);
    $senderMessage = stripslashes($senderMessage);
    $to = "info@*******.com";
    // change this to reflect your site
    $from = "contact@*********.com";
    $subject = "Contact from ***********.com";
    //Begin HTML Email Message
    $message = <<<EOF
    <html>
    <body bgcolor="#FFFFFF">
    <b>Name</b> = $senderName<br /><br />
    <b>Email</b> = <a
    href="mailto:$senderEmail">$senderEmail</a><br
    /><br />
    <b>Message</b> = $senderMessage<br />
    </body>
    </html>
    EOF;
    //end of message
    $headers = "From: $from\r\n";
    $headers .= "Content-type: text/html\r\n";
    $to = "$to";
    if (mail($to, $subject, $message, $headers))
    echo “success=yes”;
    else
    echo “success=no”;
    exit();
    ?>
    Thanks

  • Can't receive variables from HTML to Flash in AS3 passed via URL (not Flashvars)

    hey all,
    can't seem to get AS3 to recognize variables passed via URL
    (not Flashvars). i can get vars passed with Flashvars in the
    javascript but I don't want to use that method. i'm simply
    extending the .swf call with .swf?var=123 in the embed and on the
    AS3 side i'm calling loaderInfo.parameters.var
    thought this would work but doesn't. what am i doing wrong?
    HTML:
    <object
    classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="
    http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0"
    width="1024" height="768" id="main" align="middle">
    <param name="allowScriptAccess" value="sameDomain" />
    <param name="allowFullScreen" value="false" />
    <param name="movie" value="main.swf?var=123"
    /><param name="quality" value="best" /><param
    name="bgcolor" value="#ffffff" /> <embed
    src="main.swf?var=123" quality="best" bgcolor="#ffffff"
    width="1024" height="768" name="main" align="middle"
    allowScriptAccess="sameDomain" allowFullScreen="false"
    type="application/x-shockwave-flash" pluginspage="
    http://www.macromedia.com/go/getflashplayer"
    />
    </object>
    AS:
    t = new TextField();
    t.text = String(loaderInfo.parameters.var);
    thx in adv.
    michael

    appreciate you were going for brevity, but i think the
    answer's going to be hidden either in your complete html code or
    your complete AS code. without seeing this i can only keep
    guessing.
    that said, my latest guess is that you're not passing your
    variable within the AC_FL_RunContent function. there are two
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