PHOTISHOPING CLIPS ... frame by frame BUT !???
So anybody who wants to better their iMovie clips using Photoshop can do it - even I know it - BUT what makes me worry is that in order to do it you have to export iMovieHD clip as sequence of frames ... which is logical ... HOWEVER you can Export from iMovieHD only (the best in single frames export) as CD ROM which is 15 frames per second so it deteriorates the quality since clips actually run more that 20 (24-25, not sure) freams per secon.... so what next?
How do we keep the clip in best quality, but still export that clip frame by frame to do Action on them in Photoshop?
thank you
vmz
... in export/Quicktime Expert Settings..
you're offered in the drop down menu 'Picture Sequence'...
and, under options, a picture compressor of your choice...
USE WISELY!
a second iM contains 30 pictures... if you incidently export a 40minute sequence to your Desktop, your Mac could get stalled... freezed... kaputt
for doing such elaborated tasks, I would strongly suggest the purchase of QTpro.. it allows to manipulate the frame rate (= e.g. exporting only 12 or 15 fps), AND converts a bunch of.. folder of pics automatically into a .dv for iM...
and, doing some ad...:
a new tool is on the market, I'm still doing some tests (tiiiiime....) :
http://fxhome.com/products/range.html
Similar Messages
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Clip frame rate wrong in imovie 11
Ever since I upgraded to imovie 11 all of my video clips show a 60 in a yellow frame - both in events and projects - with the message "indicates clip frame rate (60fps) is not a multiple of the current project (25 fps)". What does this mean? As I said shows in events and projects. To stop audio jumping I detached all audio from clip but how do I fix the clip frame rate? Assume this causes "jumpy replay" problems. How do I fix and where??? Please help. Could not find solutions anywhere.
mattias.rylander wrote:
I meant to say it only (if I may generalize here) makes a difference when you edit. Don't try to edit 30 fps material in a timeline meant for 25 fps. Very few applications can accomplish this with a good end result.
Are you speaking about this particular change of frame rates or any?
Having transfered Super 8 film that was shot at 18 fps, I have little choice but to change the rate. So far everything seems to be working out fine. For 24 fps iMovie does a pull-down of 1 1 2; for 30, 2 2 1. I'm a little confused as to whether I should use 24 or 30 fps. I'll be asking about this in a new thread.
The easiest way to change a projects framerate is to edit the project xml file.
Right click on your iMovie project file and choose "Show package contents..." (or something similar)
Edit the "Project" file (no extension) using the free Textwrangler editor or a plist capable editor.
Find the node "frameRate" and update to 30.
Really? That's a cool trick! But it sounds like it could easily mess things up. Have you tried this and with what scenarios?
or easier just create a new project
HTH
Message was edited by: betaneptune. Changed "under" to "with" for better clarity. -
I wish to export several frames from iMovie as if they were images (like JPEGs or TIFFs). Is it possible to do this using iMovie, if so how? Any advice is greatly appreciated. I've already managed to 'add a freeze frame' to isolate the desired frames but I can't export it. Thanks.
Ach... I found a solution thanks to previous posts which came to light after I'd posted what was obviously a question that had been asked before.
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It may stroke, on the control panel set stroke color to none, and weight to zero [0].
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OT -
Our webpage used to display perfectly in Firefox now it doesn't. When I view page source the following appears among the HTML: <pre><nowiki><p>This page uses frames, but your browser doesn't support them.</p> </nowiki></pre>
Our webpage displays perfectly in IE 8.0
''Moderator added tags to show the HTML formatting tags and text.''You only get the "This page uses frames, but your browser doesn't support them." text if either frames are disabled or you use a browser that doesn't support frames (the text is in a <noframes> </noframes> block). Firefox would display this text under normal conditions.
Note that the Menu object is IE only and doesn't work in Firefox.<br />
See the Browser Console (Firefox/Tools > Web Developer;Ctrl+Shift+J) for errors.<br />
The page source also shows red code for the map tag (start tag "map" seen in "table").<br />
A lot of images seem to be missing or aren't loaded because of script errors. -
Firefox 3.6.15 not play youtube videos show blank video frame but other browsers play perfectly please help me for this matter i have already updated adobe flash player.
Answers in this forum have shown different things have worked for different people.
For some clearing YouTube cookies and the cache solved the problem. For details of how to do that see https://support.mozilla.com/kb/Deleting+cookies and https://support.mozilla.com/kb/How+to+clear+the+cache
Others had to go a step further after deleting YouTube cookies and block YouTube from saving cookies. In the Tools menu select Options to open the Options window. Go to the Privacy panel and make sure it is set to "Use custom setting for history". Click the Exceptions button, type in http://www.youtube.com and click on Block
Another option is to disable hardware acceleration for Flash. To do that right-click on a Flash video, select Settings, go to the first tab of the settings for the option to enable/disable hardware acceleration for Flash. This is something recommended by YouTube for those having problems - http://www.google.com/support/youtube/bin/answer.py?&answer=1209379 -
I'm trying to reverb an audio clip in my timeline and I can't find the effect tab in the browser to drag to my audio clip to reverb. I can reverb the clip in the viewer but it won't drag to the timeline. I'm using FCE
You cannot drag the effects themselves to the timeline. You add them to a clip in the Viewer, just as you have done.
If the clip was already in the timeline when you opened it in the Viewer (by double-clicking it in the timeline to open it in the Viewer) and then added the reverb effect, there is nothing further to do, you have added the effect to the clip. You don't drag it back to the timeline.
You only have to drag the clip to the timeline if the clip was not already in the timeline (for example, if you opened the clip from the FCE Browser; or set different In and Out points in a master clip to use a different portion of the master clip in a different location in your timeline).
Depending on the effect you add, you may have to render the timeline after adding the effect. But I don't think reverb requires immediate rendering. One other note, you said you were working with an audio clip ... audio clips need to be AIFF (not MP3 or something else) and preferably 16-bit stereo. -
Strange. I can play all my clips in FCP 7, but can not export them via share, nor submit them via Compressor. What happened? Thank yiou for your kind help, I can not continue my work! FCP 7!
When FCP/FCS begins to act unexpectedly, the usual first step is to trash your preferences:
https://discussions.apple.com/docs/DOC-2491
MtD -
I am trying to speed up my video clip in imovie 09 but it doesnt give me the option to change the speed on my video adjustments clip tab..Help me please..
If you right click on your clip, does it offer to Optimize Video? If so, after you optimize you can change the speed.
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The original clips dont have them but when i import them to fcp it puts black bars on the sides of my video and i cant get rid of them
Here's my final (and simple diagnosis) You have 4 x 3 footage that your are trying to screen at 16:9. This won't work.
Artistically, you have three options:
1.) Stay with the "black bars." What some of us call "Bat Wings," in the biz.
2.) Do what some editors do and create a large "fuzzy" background to extend the edges...
3.) Or transform / crop the image. (Or just use the "fill" option in the "Spatial Transform" section of the inspector
But... You WILL lose some of the image -
Any thoughts?
Mac os 10.9.5
AE 2014 Latest
Cleared Caches
RestartedHere is a start. The program is used to make precise transitions and is not. Everything looks fine in the timeline previews, then get garbled by one frame when output.
Thoughts? -
Identical actionscript works in one frame but not another...?
Hi all,
I'm working on this electronic sheep creator for my Masters
degree (don't ask haha..) which is online at
[url]www.aegreen.co.uk/creativetech/[/url] . The problem I'm having
is that a piece of actionscript I'm using for saving the sheep as a
jpg using BitmapData works in one frame with one movie clip but not
in another frame..
In frame 1 I create two movie clips - mc_modifysheep and
mc_dna:
[CODE]on(release) {
_root.createEmptyMovieClip("mc_modifysheep", 1)
mc_modifysheep._x = 150;
mc_modifysheep._y = 70;
mc_modifysheep.attachMovie("sheep_body", "body", 1, {_x:42,
_y:65});
mc_modifysheep.attachMovie("sheep_head", "head", 2, {_x:0,
_y:0});
mc_modifysheep.attachMovie("sheep_legs", "legs", 3, {_x:77,
_y:215});
_global.bodycolour = "default";
_global.headcolour = "default";
_global.legscolour = "default";
_root.createEmptyMovieClip("mc_dna", 2)
mc_dna._x = 0;
mc_dna._y = 0;
mc_dna.attachMovie("mc_DNA_empty", "DNA empty", 1, {_x:8,
_y:360});
mc_dna.attachMovie("mc_dna_default_default_top", "top", 2,
{_x:45, _y:374});
mc_dna.attachMovie("mc_dna_default_default_right", "right",
3, {_x:65, _y:400});
mc_dna.attachMovie("mc_dna_default_default_left", "left", 4,
{_x:32, _y:401});
gotoandstop(2);
}[/CODE]
the sheep in 'mc_modifysheep' and the dna in 'mc_dna' are
built up over frames 2 and 3 and then in frame 4 the user decides
whether the sheep is given freedom or captivity. If freedom is
chosen then the user is prompted to name their sheep and the movie
clip mc_modifysheep is saved as a jpg on the server using
BitmapData and PHP. If captivity is chosen then the user is
prompted to name the dna and the movie clip mc_dna is meant to be
saved as a jpg on the server but only a white blank jpg is
produced, not what is contained in mc_dna.. I've tried all sorts
but I can't figure out why it's doing this..
Here's the code I'm using, that works, to save the
mc_modifysheep:
[CODE]import flash.display.BitmapData;
btn_freedom.onPress = function() {
freedom();
function freedom() {
snap_sheep = new BitmapData(305, 290);
snap_sheep.draw(mc_modifysheep);
var pixels:Array = new Array();
var w:Number = snap_sheep.width;
var h:Number = snap_sheep.height;
var a:Number = 0;
var sn:String = txt_Freedom.text;
high = 99999;
low = 00000;
ran =
Math.floor(Math.random()*(Number(high)+1-Number(low)))+Number(low);
var rn:Number = ran
var filename:String = dn+sn;
for (var a = 0; a <= w; a++) {
for (var b = 0; b <= h; b++) {
var tmp = snap_sheep.getPixel(a, b).toString(16);
pixels.push(tmp);
var freedomoutput:LoadVars = new LoadVars();
freedomoutput.img = pixels.toString();
freedomoutput.height = h;
freedomoutput.width = w;
freedomoutput.filename_sheep = filename;
freedomoutput.send("save_sheep.php", "_self", "POST");
stop();[/CODE]
and here's the near identical code apart from different
variable/movieclip names I'm using to try and save (but failing)
mc_dna:
[CODE]import flash.display.BitmapData;
btn_capt.onPress = function() {
capt();
function capt() {
snap_dna = new BitmapData(305, 290);
snap_dna.draw(mc_dna);
var pixels:Array = new Array();
var w:Number = snap_dna.width;
var h:Number = snap_dna.height;
var a:Number = 0;
var dn:String = txt_Capt.text;
high = 99999;
low = 00000;
ran =
Math.floor(Math.random()*(Number(high)+1-Number(low)))+Number(low);
var rn:Number = ran
var filename:String = dn+rn;
for (var a = 0; a <= w; a++) {
for (var b = 0; b <= h; b++) {
var tmp = snap_dna.getPixel(a, b).toString(16);
pixels.push(tmp);
var captoutput:LoadVars = new LoadVars();
captoutput.img = pixels.toString();
captoutput.height = h;
captoutput.width = w;
captoutput.filename_dna = filename;
captoutput.send("save_dna.php", "_self", "POST");
stop();[/CODE]
I know it's a problem with the flash and not the PHP as I've
tested for that, definately in the flash. I just don't understand
how the same code can capture mc_modifysheep, but not mc_dna.
argh!!!
If you need to take a look at the FLA file it's up at
[url]www.aegreen.co.uk/creativetech/dohumansdream.fla[/url]
Thanks everyone!!If you dont find anything specific, a lot of the problems i
encounter like this are because one little thing is spelled wrong.
like it doesnt match whats in your php file, ect. my suggestion,
though a long one, if you know its supposed to work, and theres no
syntax error, re type it, not copy and paste, and just be careful.
keep tripple checking. you might not even find what was spelled
wrong, but it might fix the situation,
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