Porting a DOS app to Mac OS

I hate to sound like a noob lol, but I was wondering how I would rebuild a DOS application's C++ source code file(s) on Mac without changing any of the code inside Xcode. I have the following files that were given to me, by a windows user:
dialog.aps
dialog.rc
dns.h
dproxy.h
spsof.c
spsof.dsp
spsof.dsw
spsof.ncb
spsof.opt
spsof.plg
The DOS program is all command line, and is used for my game cube to connect to the pc while this "proxy" program is running. I know it is a bit confusing, and if anyone thinks they can help or needs more info I will gladly send you the files to see what can be done. I am not exatly sure where to put all the files under in Xcode. Any help would be great!
PowerMac G4   Mac OS X (10.3.9)  

DOS socket libraries aren't quite the same as real BSD sockets. I'd say it's extremely, extremely improbable that this program will work without changes.
And that's why I wrote "you won't be able to do it."
Somebody with network programming experience could make it work.

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