Preloading Data for Applet Game

Hey all!
I was wondering how I could go about preloading all of the images and sounds I use in my game (applet-form) before the user starts playing. It would be especially helpful to have a bar going across that would show the user their status.
It would be even greater to allow the JAR files (I would assume) that hold this data to be cacheable on the user's computer, so they do not need to redownload the data every time they wish to play. This most likely will be a setting they have to choose, but I'm not sure if anything extra would be needed on my part to enable that capability for my users.
I'm fairly advanced with Java; I simply cannot for the life of me figure out how to preload this data.
Any links, resources or tips would be greatly appreciated! Thanks!
--Andrew                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           

1. Have the applet load (basically do nothing during construction, init, or run other than get a very basic applet loaded). Have a timer go off to trigger #2 after it is created so it at least loads and the user sees something. A custom class loader might be good, but I don't know anything about them.
2. Then start a thread or threads to load the images and sounds. If you know what file sizes they are you can code a JProgressBar to keep track of how far along you are. (Annoying to maintain, but a good indication of what is left to load.)
3. Definitely use a jar file to bundle everything. The JVM will cache the jar file if the user doesn't modify the defaults.
4. http://sourceforge.net/projects/javoids/
The main problem with Javoids was that I didn't code it in a way so as to observe #1 and 2 above.
Good luck in your project. I hope this gives you some ideas to help you on your project.

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