Premiere Pro CC / 2014 - Sony f5 XAVC - Codec Missing?

Hi,
I'm trying to import footage that was shot on a Sony F5 camera at 2k 24p with the XAVC codec at various frame rates.
I've tried this on both Premiere Pro CC & Premiere Pro 2014 - both say 'Import failure - codec missing or unavailable'
From what I can find, premiere should support these files?
Adobe Premiere Pro Help | New features summary
(Support for new camera formats)
Sony RAW (F65, F55, F5, FS700)
Any help / suggestions much appreciated
Thanks
Screen shot of my mac setup below.

You can try to convert your files into other format then load them into your premiere. The xavc may be a hard codec to handle with.

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    5   libGPUSupportMercury.dylib     0x00007fff89db4b51 gpusQueueSubmitDataBuffers + 155
    6   libclh.dylib                   0x000000011a90ee26 0x11a800000 + 1109542
    7   libclh.dylib                   0x000000011a8b104a 0x11a800000 + 725066
    8   libclh.dylib                   0x000000011a8b10a1 0x11a800000 + 725153
    9   libclh.dylib                   0x000000011a8b4394 0x11a800000 + 738196
    10  libclh.dylib                   0x000000011a910425 clhCtxSynchronize + 21
    11  com.nvidia.web.GeForceGLDriverWeb 0x00001234402e627d gldFinishQueue + 234
    12  com.apple.opencl               0x00007fff87917abe 0x7fff87911000 + 27326
    13  com.apple.opencl               0x00007fff87931123 0x7fff87911000 + 131363
    14  com.apple.opencl               0x00007fff8793414a 0x7fff87911000 + 143690
    15  libdispatch.dylib             0x00007fff8a0c028d _dispatch_client_callout + 8
    16  libdispatch.dylib             0x00007fff8a0c6a18 _dispatch_barrier_sync_f_slow + 460
    17  com.apple.opencl               0x00007fff87933faa 0x7fff87911000 + 143274
    18  com.apple.opencl               0x00007fff8792a202 clEnqueueMapBuffer + 631
    19  com.adobe.RendererGPU.framework 0x0000000111714245 GF::ScopedRecordedHostMemory::Map() const + 133
    20  com.adobe.RendererGPU.framework 0x00000001117685ea RendererGPU::PointwiseFilterHostNode::ApplyConcatenatedPointwiseFilters(ASL::InterfaceRef <MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, boost::shared_ptr<RenderResults> const&, std::vector<RendererGPU::PointwiseFilter, std::allocator<RendererGPU::PointwiseFilter> > const&) + 826
    21  com.adobe.RendererGPU.framework 0x0000000111767daf RendererGPU::PointwiseFilterHostNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 831
    22  com.adobe.RendererGPU.framework 0x000000011171d2b8 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1448
    23  com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
    24  com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
    25  com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
    26  com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
    27  com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
    28  com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
    29  com.adobe.RendererGPU.framework 0x00000001117194d5 RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1413
    30  com.adobe.RendererGPU.framework 0x000000011171d2b8 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1448
    31  com.adobe.RendererGPU.framework 0x000000011170f36f RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1279
    32  com.adobe.PlayerMediaCore.framework 0x0000000129535bf0 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
    33  com.adobe.PlayerMediaCore.framework 0x000000012951cefd AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(boost::shared_ptr<AdobePlayer::Rende rRequest> const&) + 1901
    34  com.adobe.PlayerMediaCore.framework 0x00000001295204db AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 267
    35  com.adobe.dvacore.framework   0x00000001003a159e dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 318
    36  com.adobe.dvacore.framework   0x00000001003919ac boost::function0<void>::operator()() const + 28
    37  com.adobe.dvacore.framework   0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
    38  com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
    39  libsystem_pthread.dylib       0x00007fff8c0ce899 _pthread_body + 138
    40  libsystem_pthread.dylib       0x00007fff8c0ce72a _pthread_start + 137
    41  libsystem_pthread.dylib       0x00007fff8c0d2fc9 thread_start + 13
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  • Why does Premiere Pro CC 2014 renders incredibly slow?

    Dear Premiere Pro experts
    I created a movie with Adobe Premiere Pro CC 2014 and I have serious performance issues when it comes to export the movie.
    The first 10% renders pretty fast and takes 1 hour. Then it takes for every additional 1% about 4 hours! (never rendered it to finish so far, 14% max so far)
    Here are some facts that might help to isolate the problem:
    Project:
    Length: 24 minutes in total, splitted into several sequences (up to 4 minutes) and arranged on a "main-sequence"
    Input: Cineform AVI files, 1080p, 59fps (I converted GoPro 3+ footage (3D!) using GoPro Studio to the Cineform format for further processing)
    Desired Output: Same as input, preserving 3D (Render 3D Intermediate)
    Effects used: Warp-Stabilizer (default settings) and Auto-Color (smoothing 1-2 sec) on almost every clip.
    Hardware / Software:
    i7-3770K @3.5 GHZ (Quadcore)
    16 GB RAM
    NVIDIA Geforce GTX 970 (also tried with a ATI Radeon R9 290X)
    Windows 8.1
    SSD for OS and programs, RAID 0 for media files and project, separate drive for rendering output.
    Then I tried to render using AME using the same settings. The whole video rendered in about 14 hours what is acceptable in my case. There problem here is that the 3D gets lost, even if I selected "Render 3D Intermediate". The picture for the left eye is the same as the one for the right eye. This is not happening when I do a direct export. But the direct export get almost stuck at around 10%.
    There is almost no difference in choosing Software-Rendering and GPU. Also, the GPU has almost no load. Premiere Pro uses the CPU for about 45% (total usage 65%) and takes up 5-9 GB of memory (total usage 65%). Disk usage at around 14b/s.
    I think there are two problems. One is that AME renders differently (no 3D) and the other is that the direct export takes way too long.
    Can someone help me with any of these problems?
    Thank you,
    Martin

    I did some additional research and found out, that the slow rendering happens with this combination:
    - Auto-Color using Temporal Smoothing
    - Render 3D Intermediate
    Without rendering the 3D intermediate, Temporal Smoothing is not a problem. And without temporal smoothing, Rendering 3D Intermediate is not a problem.
    Might this be a problem in the codec or in Premiere?

  • How do I get Premiere Pro to capture in a different codec?

    I have been attempting to capture footage from a Sony HVR-V1U into Premiere Pro CC 2014. I am running an HDMI cable from the camera to a BlackMagic Intensity Pro card. The only options I have are Uncompressed 8-bit 4:2:2, MotionJPEG, and DVCPROHD. I want to capture directly to a DNxHD Quicktime file.
    The best I have been able to manage so far is capturing to the Uncompressed 422 format, then taking it into Adobe Media Encoder, and compressing it to DNxHD100. This is okay but, it is far more time consuming, and, it leaves me with an .mxf file and a .xmf.xmp file when I'm looking to get a Quicktime file.
    My OS is Windows 8.1 - I also have a BlackMagic Decklink SDI 4K installed alongside the Intensity Pro.

    I have a Blackmagic Decklink Extreme HD Card. Copied All Files from Blackmagic Installation folder ( C:\Program Files (x86)\Blackmagic Design\Blackmagic Desktop Video\Premiere Support ) to appropriate folders in Premiere install folder and everything Started worked fine. Looks like a installation bug by Blackmagic. If it helps please mark as useful. thanks.

  • Premiere Pro CC 2014 Stalls Midway Through Render

    I've recently added the CC 2014 suite to my computer, and for the most part it's good and solid.  However, whenever I try to output a file from Premiere Pro CC 2014, either as a direct export or via Media Encoder, the program simply stops rendering midway through the process.  It doesn't actually freeze up or fail to respond, as I can easily stop the render altogether without having to resort to task manager.  It simply stops as any random point and then the estimated render time begins to climb, and it doesn't stop climbing.  It doesn't matter what settings I use, custom or preset, MOV, MP4, AVI...h.264, mpeg...codec or container does not matter.  The results are the same.  I even tried changing the Preview File Format, nothing different there either.  Tried a complete uninstall/re-install (made sure to use the cleaner tool).  No luck.
    As someone who relies pretty heavily on NLE's to cover his freelance work, this is pretty disconcerting.  For now, my only fix was to step back to the previous version of CC, but I don't view that as a long term solution.  Anyone have any ideas?
    For clarity, here are my system specs:
    Motherboard: Asus Z97-Pro
    CPU:  Intel i7 4790k (with Corsair H110 Liquid Cooler)
    RAM: G.Skill Ares series 1866 - 32GB
    GPU: EVGA GTX 780 - 3GB
    Primary Drive: Intel 335 Series SSD - 240GB

    You say it stops at random points every time. Are they really random, or is it at the same general area on your timeline? There may be a piece of media there that is preventing it from finishing. This has happened to us several times throughout our editing process for our documentary and it is almost always a image file that causes this issue. Generally replacing it or converting it to another format will help in our case.

  • Premiere Pro CC 2014.2 - Crash when dragging videofile into timeline

    Hey guys,
    when I try to drag a image or videofile (doesn't really matter which fileformat, codec or length) into a sequence Premiere Pro CC 2014.2 will crash immediately, without a warning. Just the usual "Adobe Premiere has stopped working" in Windows 7.
    I'm using Windows 7 64-bit with 4GB RAM, Intel Core i3-4130 COU @ 3,40 GHz and a Intel HD Graphics 4400. Premiere Pro worked seamlessly just days before, without any change to the system. The error occured in Premiere Pro CC 2014.1 too. Maybe it's a problem with the video preview? Music files are no problem.
    Thanks in advance! Need help asap. customers are waiting

    Solution:
    My graphics card did not supported the "Mercury Playback Engine GPU Acceleration (Open CL)". You can change it into "Mercury Playback Engine Software Only" in your Project Settings.
    But this is in the wrong place in my opinion. Why not in "Edit/Preferences"? I could've changed it by myself but I did not find the menu.
    Thanks Michaela from the Adobe Support Chat!

  • Adobe Premiere Pro CC not opening an xml file created in Adobe Premiere Pro CC 2014

    Hello,
    I had created a project using Adobe Premiere CC 2014 which had some minor changes, which were going to be done by my boss, who uses Premiere Pro CC. However the project file of Adobe Premiere CC 2014 was not getting opened in Premiere Pro CC giving a message of type that as this file was created in a newer version of Premiere, it cannot be opened. After searching on this forum I found that we have to convert the Premiere Pro CC 2014 project file to XML file which can be then imported onto Premiere CC. So I created a XML file by selecting File-> Export -> Final Cut Pro XML and sent it to my boss. However even the xml file is not getting opened after being imported onto Premiere Pro CC giving an error of sorts, Cannot open the file since there is a problem with the codecs.
    Have I done something wrong? Please guide me since I am a beginner to the Adobe environment and would very much appreciate any help.
    Thank you.

    Indeed..... but are they fully documented, includuing Adobe's implementation of Multicam?  
    Collapsing them should really be no more than a day or two of work for an Adobe engineer and a day of beta testing.  Seriously.  Lots of people want this - it only takes a few minutes with google to find people struggling with this exact problem.   Premiere Pro Multicam --> Resolve.
    Since we do a lot of multicam work it's something that's important to us.
    Lots of other people never go near multicam, so I guess for them it's something they really don't care about.
    I currently have > 22 hours of multicam sequences that need primary colour correction and follow on grading..... resolve would be the best choice by far. 

  • Adobe Premiere Pro CC 2014.2 (8.2) freezes up constantly on Mac OS X Yosemite

    After the latest update (no idea which one but the latest update) Premiere Pro cc just keeps freezing up constantly. There's no indication what brings it up but after different periods of time I just get the apple wheel and the entire program freezes up. I force quit and get the "sorry, a serious problem has occured", blabla. Sometimes it's in the middle of cutting a clip, sometimes it's while trimming. There isn't a single indication what causes it. At first I thought it was only because of using a multicam clip, but that's not the case anymore. I tried reducing memory to other apps, deleting preview files, deleting autosaves, turning off autosave altogether, deleting Adobe Premiere 8.0 preference file, changing permissions, basically everything in this post: Re: Adobe Premiere Pro CC keeps crashing... (Which now also seems totally neglected by Adobe).
    Believe me, there's hardly a thing I haven't tried.
    It's getting REALLY frustrating now and it's time something is done about this. Yes I know, "don't just say it's frustrating, explain the problem", but that fase has passed now. I'm paying for this product and it needs to work like it should.
    Also I know I'm not the only one who's having these problems.
    My specs are:
    OS X Yosemite 10.10.1
    MacBook Pro (Retina, Mid 2012)
    2,3 GHz Intel Core i7
    16 GB 1600 MHz DDR3
    NVIDIA GeForce GT 650M 1024 MB

    Hi JJ,
    JJ Millen wrote:
    It is not about the past times you may or may not have participated, but about the latest message from rob654 and my last messages in that thread (which are clearly not about Windows).
    One great reason to get a Mac only version of the post. It is never a good idea to post on a Windows post with Mac problems. And when threads get so long and unruly, the team can't focus on the actual issue so it doesn't get the attention it needs.
    Now that we have that sorted out...
    JJ Millen wrote:
    I checked that and it says 8.2.0. (65) build.
    Thanks for the verification. You are running Premiere Pro CC 2014.2 (8.2). It helps to have that absolutely clear.
    JJ Millen wrote:
    Here are all the checkpoints mentioned in that thread, applicable to my project:
    - Version 8.2.0;
    - My Creative Cloud says Premiere Pro is up-to-date;
    - Operating system is OS X Yosemite version 10.10.1 (14B25);
    Very well, did things operate any differently on Mac OS X 10.9.x? Or did you have the same problem?
    JJ Millen wrote:
    Type: MPEG Movie
    File Size: 4,0 GB
    Image Size: 1920 x 1080
    Frame Rate: 25,00
    Source Audio Format: 48000 Hz - 16 bit - Stereo
    Project Audio Format: 48000 Hz - 32 bit floating point - Stereo
    Total Duration: 00:12:35:16
    Pixel Aspect Ratio: 1,0;
    So is this H.264? What is the camera that you are working with? DSLR?
    JJ Millen wrote:
    - I do not get any error messages, except for the "Sorry, a serious problem has occurred"-message after I have to force quit my Premiere because of the freeze;
    What kind of drives are the media files stored on?
    Are the permissions set correctly (as Read/Write) for the Mac HD and your media drives?
    Are the permissions set correctly for all the Adobe folders as I outlined in my blog?
    JJ Millen wrote:
    - The problem mostly occurs when cutting a clip with the razor tool, regardless of the kind of clip;
    When you import clips, are you using File > Import, or are you importing via the Media Browser?
    JJ Millen wrote:
    - Yes this has worked before, the problems started either after creating a submix (which I've deleted, without result) and/or after updating to a newer version of Premiere CC;
    Definitely do not update Premiere Pro or OS X when in the middle of a project. Wait until it's complete. If you did either or both of these things, you can cause your project to become corrupt. After your current project is wrapped, test with a brand new project.
    JJ Millen wrote:
    - The only software I run actively besides Premiere is Apple's Mail program, Safari and/or Chrome, sometimes Wire, sometimes Spotify;
    - I currently have no third-part effects or codecs installed in Premiere;
    - I installed the latest CUDA Mac Driver, version 6.5.37 (release date 01/14/2015);
    - The problem just happens while working in my sequence, not in any final output. I don't know what is meant by "previews", but I have the yellow bar indicator in my sequence, if that's info you need.
    I have heard of others having issues with OS X 10.10 and NVIDIA GPUs. My advice is to consider downgrading your OS if you continue to have issues. I believe I have avoided a lot of trouble by sticking to OS X 10.8.5.
    Previews AKA the Media Cache are your "render files." They can become corrupt, so it's a good idea to trash them when troubleshooting. You can locate them via your Preferences > Media. Click the Browse button.
    JJ Millen wrote:
    Okay I went through that menu (which I'm not eager to do, I prefer direct contact) and came across the CUDA setting inside the project settings. I've now enabled the "Mercury Playback Engine GPU Acceleration (CUDA)", which might help.
    So were you set to "Mercury Playback Engine Software Only" or "Mercury Playback Engine GPU Acceleration (OpenCL)" prior to changing it to "Mercury Playback Engine GPU Acceleration (CUDA)?
    JJ Millen wrote:
    Testing with a brand new project is not an option. I have a deadline for my current project and it's impossible to start from scratch. What I did try is start a new project and importing the existing one, which didn't help so far.
    I was just wondering if you experienced the same issues in a new project. Any project you update to a new version is suspect, in my opinion. In the future, try to avoid doing that. If your current project is corrupt, I could see why you are having certain issues.
    For what it's worth, we had another user that exhibited similar issues until they started with a brand new Premiere Pro CC 2014.2 (8.2) file.
    Since importing your 8.1 file to a new 8.2 project isn't working, make sure to triple check permissions on all the Adobe folders I laid out in my blog post: Premiere Pro CC, CC 2014, or 2014.1 freezing on startup or crashing while working (Mac OS X 10.9, and later)
    It's the #1 reason Mac users experience freezing and crashing. The other one I'd look at is that NVIDIA drivers are not working well with Yosemite. Finally, if you update a project across versions, it can become corrupt. Not much you can do about that except start a new project ASAP.
    Thanks,
    Kevin

  • Adobe premiere pro cc 2014 - constantly crashing

    Naturally, my project is under deadline..
    My system is running OS X 10.9.4 (13E28)
    late-2012 MacBook Pro Retina
    2.6 GHz Intel Core i7
    16GB 1600 MHz DDR3
    Intel HD Graphics 4000
    NVIDIA GeForce GT 650M
    768Gb Flash Hard Drive
    My project consists of DSLR footage (h.264 compressed files) and Zoom H4N Audio (.WAV files)
    Even after spending most of Thursday and Friday on the phone with Adobe support; deleted all files from media cache, re-imported project, waited for premiere to re-conformed footage, etc..
    ...I still find my project loading sluggishly.. like it takes 15 minutes until video clips in the sequence will fully loads & appear in the project window... it becomes momentarily operable before quickly becoming inoperable as the video and audio no longer playback or respond to the cursor.
    At that point  (when playback no longer works) I can still save the project.
    It seems as though the software loses the dynamic link between the footage as it completely goes black.
    Then when I try to exit Premiere CC 2014.. the program locks up and crashes with no report.
    The crash reports I have are from a few days ago when they first began and before they stooped generating reports.
    Majority of the errors were:
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: EXC_I386_GPFLT
    It also crashed a few times with the following errors:
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x00007fff5fbfdef0
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018
    Any help would be greatly appreciated!

    First I must say.. ADOBE PREMIERE PRO CC 2014 is glitchy as hell (and in my three weeks editing a documentary or rather two weeks bc I lost an entire week due to this issue) I have come to learn and identify some workaround solutions..
    Here is what I originally wrote after speaking to five different Adobe engineers...
    It is only an issue with PrCC2014 and the temporary solution before the upcoming update is to...
    1) Go into Preferences... Audio... and UNCHECK the box next to "Maintain pitch while shuttling."
    [this is a new feature in PrCC2014 that is processor intensive, causes audio dropouts, and is a major player in why the playback suffers]
    2) Go into your sequences settings for each sequence you have for DSLR footage and change the Editing Mode preset to "CUSTOM"
    3) Next scroll down to Video Previews and change the preview file format to "QuickTime" and the codec to "Animation."
    4) Uncheck the box  next to "Composite  in Linear Color (requires GPU acceleration or max render quality).
    [this is another new feature that is also processor intensive & is also a key suspect to the problem]
    THE KEY TO FIXING (temporarily) THE BEHAVIOR
    When your computer begins to show signs of the glitchy - sluggish playback behavior..
    Stop.. go back into your SEQUENCE SETTINGS and change it to a different EDITING MODE (only temporarily) and click OK.
    You could change yours from ProRes to CUSTOM (as indicated in step #3)
    Next a prompt will pop up asking you...
    Click okay then immediately go back to SEQUENCE SETTINGS and change it back to your original setting, in your case, ProRes.
    Somehow, by DELETING those PREVIEW FILES it essentially resets the issue... until the dreaded glitchy behavior returns.
    I have had luck with this trick and hopefully you will too..
    Cheers!

  • Premiere Pro CC 2014 playback freezing and crashing with new iMac i7

    Using Premiere Pro CC 2014 and having constant playback freezing and software crashes on a brand new iMac i7.
    Here are the specs:
    iMac i7 4.0GHz 5k Retina
    32 GB Ram
    AMD Radeon R9 M295X 4GB graphics card
    512GB Solid State Drive
    I was on chat yesterday with an Adobe tech. Although playback/render settings show the OpenCL option to utilize the AMD graphics card for processing, I was advised to switch to "Software Only" as that card is not supported yet. I had to re-render my 45 minute documentary (which doesn't appear to be any faster than it was on my old 2011 iMac by the way) and it still has the same issues.
    So frustrating? Anyone else experiencing this? Any advice? I hope I didn't just buy this "super machine" in vein.
    Thanks,
    Jason

    Hi All,
    Taking some tips from Kevin Monahan. If you haven't already gone through this list please do so.
    Sign out from Creative Cloud, restart Premiere Pro, then sign in
    Update any GPU drivers
    Trash preferences
    Ensure Adobe preference files are set to read/write
    Delete media cache
    Remove plug-ins
    If you have AMD GPUs, make sure CUDA is not installed
    Repair permissions
    In Sequence Settings > Video Previews, change the codec to one that matches your footage
    Disconnect any third party hardware
    If you have a CUDA GPU, ensure that the Mercury Playback Engine is set to CUDA, not OpenCL
    Disable App Nap
    Reboot
    Best,
    Peter Garaway
    Adobe
    Premiere Pro

  • Premiere Pro CC 2014.0 has stopped working

    I have Premiere Pro CC 2014.0 installed
    I can't install 2014.0.1 because it's simply not available despite being told the contrary from Adobe Communities moderators.
    I'm using Windows 8.1
    There is no actual error message from premiere, the message comes from Windows Problem Reporting which states: "Adobe Premiere Pro CC 2014.0 has stopped working... A problem casued the program to stop working correctly. Windows will close the program and notify you if a solution is available."
    This error occurs during the launch of Premiere Pro.
    This problem began to persist yesterday. It occurs while no other programs are running. I am running no third party codecs or add-ons to Premiere Pro.
    Here is the AMT3 log file:
    It's not letting upload this information.
    The contents of this file suggest premiere pro is trying to return values in regard to license keys... So, I signed out and signed back in. I started Premiere and it asked me to sign in, I clicked sign in and it logged me in automatically... its said thanks then disappeared... It then brought up a dialogue saying I had 00 days left on my trial. It then went away and asked me to sign in again... I signed in and it said thanks and went away and started to load... Then the same thing happened : I get a white screen and a Windows Problem Reporting that Premiere Pro has stopped working.

    I have an enterprise subscription through Tulane University. Here is the amt3 log if it lets me upload this time.
    09/11/14 14:53:15:976 | [INFO] |  |  |  | config |  |  | 7956 | Using default media policy RET
    09/11/14 14:53:15:979 | [INFO] |  |  |  | AMT |  |  | 7956 | AMTImpl::AMTRetrievePersonGUIDWithAuthSource PersonGUID is : 48AD623B4FA80E1B0A490D44@AdobeID
    09/11/14 14:53:15:979 | [INFO] |  |  |  | EULA |  |  | 7956 | 48AD623B4FA80E1B0A490D44@AdobeID
    09/11/14 14:53:15:979 | [INFO] |  |  |  | EULA |  |  | 7956 | V7{}PremierePro-8-Win-GM
    09/11/14 14:53:15:980 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | Called  GetLicenseAgreementDetails
    09/11/14 14:53:15:980 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | Called  IsLicenseAgreementAccepted
    09/11/14 14:53:15:980 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | passed type in IsLicenseAgreementAccepted 1
    09/11/14 14:53:15:980 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | passed dguid in IsLicenseAgreementAccepted 48AD623B4FA80E1B0A490D44@AdobeID
    09/11/14 14:53:15:980 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | passed driverleid in IsLicenseAgreementAccepted V7{}PremierePro-8-Win-GM
    09/11/14 14:53:15:981 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | passed version in IsLicenseAgreementAccepted 1000
    09/11/14 14:53:15:982 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | Successful in searchDocForAgreement, returning the child element
    09/11/14 14:53:15:983 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | foundXmlElement in IsLicenseAgreementAccepted
    09/11/14 14:53:15:983 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | outstatus being returned from IsLicenseAgreementAccepted is 0
    09/11/14 14:53:15:983 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | return status from IsLicenseAgreementAccepted is 0
    09/11/14 14:53:15:983 | [INFO] |  |  |  | LicenseAgreementLog |  |  | 7956 | return status from GetLicenseAgreementDetails is 0
    09/11/14 14:53:15:984 | [INFO] |  |  |  | uiswitch |  |  | 7956 | EULA has already been accepted.
    09/11/14 14:53:15:984 | [INFO] |  |  |  | AMT |  |  | 7956 | This is a subsequent launch. Deferring services.
    09/11/14 14:53:15:984 | [INFO] |  |  |  | performance |  |  | 7956 | AMTObtainProductLicense took 95.203712 ms
    09/11/14 14:53:15:984 | [WARN] |  |  |  | AMT |  |  | 7956 | AMTGetParentLEIDLicenseStatus called.
    09/11/14 14:53:15:985 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Starting up SLCore 2.0 Release (build 2.0.1.360321).
    09/11/14 14:53:15:985 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Service construction took 0.1 ms and succeed.
    09/11/14 14:53:15:985 | [INFO] |  |  |  | AMT |  |  | 7956 | Parent LEID not passed  Relying on Licensing LEID V7{}CreativeCloudEnt-1.0-Win-GM
    09/11/14 14:53:15:985 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Syncing to license store...
    09/11/14 14:53:16:049 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Found server mkey.
    09/11/14 14:53:16:066 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Loading license references...
    09/11/14 14:53:16:068 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Found 2 license file(s)
    09/11/14 14:53:16:083 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Parsing license file [10436989.lc2] succeed.
    09/11/14 14:53:16:099 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Parsing license file [243157053.lc2] succeed.
    09/11/14 14:53:16:099 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | License store synchronization took 114.5 ms and succeed.
    09/11/14 14:53:16:101 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Query license: type = 5, duration = 1122 days, remaining = 1121 day(s) 14803 seconds.
    09/11/14 14:53:16:101 | [INFO] |  |  |  | PCCheck |  |  | 7956 | Royalty Bearing found.
    09/11/14 14:53:16:101 | [INFO] |  |  |  | PCCheck |  |  | 7956 | Protected Content found.
    09/11/14 14:53:16:101 | [INFO] |  |  |  | PCCheck |  |  | 7956 | Breaking Out!
    09/11/14 14:53:16:101 | [INFO] |  |  |  | AMT |  |  | 7956 | Return Code 3
    09/11/14 14:53:16:101 | [INFO] |  |  |  | performance |  |  | 7956 | AMTGetParentLEIDLicenseStatus took 117.028931 ms
    09/11/14 14:53:32:720 | [WARN] |  |  |  | PCDService |  |  | 7956 | Failed to remove key [LD_SESSION] in hive [976087041428704252227960]from cache : 769
    09/11/14 14:53:32:721 | [DEBUG] |  |  |  | PCDService |  |  | 7956 | No value for key [AdobeUpdaterCodeV2] in hive [{07BE616F-9E42-4C90-AF4F-0F32A5B088E7}] in master : 10
    09/11/14 14:53:32:721 | [DEBUG] |  |  |  | PCDService |  |  | 7956 | No value for key [AdobeUpdaterCodeV2] in hive [{07BE616F-9E42-4C90-AF4F-0F32A5B088E7}] in master : 10
    09/11/14 14:53:32:721 | [DEBUG] |  |  |  | PCDService |  |  | 7956 | No value for key [Updates] in hive [{07BE616F-9E42-4C90-AF4F-0F32A5B088E7}] in master : 10
    09/11/14 14:53:32:721 | [DEBUG] |  |  |  | PCDService |  |  | 7956 | No value for key [Updates] in hive [{07BE616F-9E42-4C90-AF4F-0F32A5B088E7}] in master : 10
    09/11/14 14:53:32:721 | [WARN] |  |  |  | AUMService |  |  | 7956 | config: No AdobeUpdaterCode found in configuration; AUM will be disabled.
    09/11/14 14:53:32:721 | [DEBUG] |  |  |  | ServiceLoader |  |  | 7956 | looking for library C:\Program Files\Adobe\Adobe Premiere Pro CC 2014\updaternotifications.dll
    09/11/14 14:53:32:722 | [DEBUG] |  |  |  | ServiceLoader |  |  | 7956 | Found library C:\Program Files\Adobe\Adobe Premiere Pro CC 2014\updaternotifications.dll
    09/11/14 14:53:32:722 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Shutting down SLCore 2.0 Release (build 2.0.1.360321).
    09/11/14 14:53:32:755 | [INFO] |  |  |  | SLCoreService |  |  | 7956 | Service destruction took 32.8 ms and succeed.
    09/11/14 14:53:32:755 | [INFO] |  |  |  | performance |  |  | 7956 | AMTReleaseProductLicense took 35.584194 ms
    09/11/14 14:53:32:755 | [INFO] |  |  |  | AMT |  |  | 7956 | END SESSION.

  • Premiere Pro CC 2014 renders are painfully slow.

    Running CC 2014 on a brand new iMac: 3.5 GHz Intel Core i7, 32 GB RAM, NVIDIA GeForce GTX 780M 4096 MB.
    I have a 2.5 minute timeline with many dynamic link clips back to simple After Effects CC 2014 comps. Rendering in this timeline is MIND-BOGGLINGLY slow. 
    Video Rendering and Playback Renderer is set to Mercury Playback Engine GPU Accelerated (CUDA)
    And in Preferences > Memory> I have optimized rendering for "Performance".
    My Sequence is using Apple Pro Res 422 as my video preview codec with Maximum Bit Depth and Render Quality selected.
    Renders should be screaming.
    Is anyone else experiencing this? Have I done something stupid in my set up?

    Hi Kevin.  Thanks for response.  Yes, acceleration is enabled.  Not CUDA as I'm running on a ATI Radeon HD 5870.  See screenshot below. 
    Also have a thread specific to my issue here: Dramatically slower encode/render times from Premiere Pro CC 2014 via both AME 2014 and direct export via PP
    If you get a chance to look through it, I'd appreciate it very much.
    Thanks!
    Martin

  • Premiere Pro CC 2014 encoding issues due to graphic opacity settings?

    Our marketing team has been working on some instructional video content in Premiere Pro CC 2014 and have encountered issues with encoding the completed sequences. Our output format is HD video with the H.264 codec, 1920 x 1080, 30 FPS.
    The symptom of the problem is that the encoding process cannot proceed beyond 50%, and in some cases, does not start at all. Simply put, we can't encode any videos to completion.
    We think we have isolated the issue, which we initially believed was due to video format differences between the two cameras used to shoot the footage. An EPS logo was present throughout the video with reduced opacity (80%). When we removed the logo, the videos began encoding properly, and to completion. When the EPS logo was included at 100% opacity, the videos also encoded properly and to completion.
    Has anyone else been encountering similar issues in Premiere Pro or After Effects CC 2014? If so, what was the resolution? Is there a known issue with the opacity of graphic assets in video encoding?

    I've occasionally seen problems with say multiple masks & final render-out/exporting, but I've not seen one here on a graphic's opacity causing a problem. It's a very common part of the tool-kit, of course, for most pro/semi-pro editing. Even a lot of amateur stuff.
    Which leads me to wonder what would happen if you created a fresh graphic of some sort, applied it a partial & full opacity, on a SHORT clip ... just to test things. Trying to establish if it's graphic opacity in general as your problem, or this specific graphic and/or its settings.
    Neil

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