Problem with Body of the main window

Hi friends,
While Printing the smart form the main window body is not reaching to the end of the main window dimensions.(There is no footer for the main window).
Its Printing all the records and at the end its giving one line gap.
My problem is the vertical lines will come, up to the line items it's having. and d last gap am not getting any lines.as the body is not reching to the end of main window.
Plz help me why its taking one line Gap in d main window Body.

Hi Farook,
Select the line types and assign the patterns to display the lines properly.
Regards,
Sravanthi

Similar Messages

  • Problem with profiles in the site window

    Hey everyone,
    I've been looking all around the web for this and couldn't
    find it.
    I have a major problem with DW site window, more specifically
    the profiles: it is way too slow !!!!
    1. When i change from a site to another one, it takes up to
    10 sec.
    2. When i want to change the settings of a site it takes up
    to 20 sec to open the properties window...same as when I want to
    add a new one.
    3. Sometimes, the login/pass of my FTP acount is forgotten
    and i need to re-enter it !
    All the rest is fine and works perfectly as usual, so it may
    not look as my PC is involved...
    I've tried to uninstall and re-install DW but it does not
    work as the profiles may be stored somewhere else and as soon as I
    open my new DW, the sites are in !
    Can anyone could tell me where are stored those profiles so I
    could try to dump all about this and re-install DW.
    Thanks
    beefo

    > Sometimes, the login/pass of my FTP acount is forgotten
    and i need to
    > re-enter
    > it !
    http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=3491671c
    Murray --- ICQ 71997575
    Adobe Community Expert
    (If you *MUST* email me, don't LAUGH when you do so!)
    ==================
    http://www.dreamweavermx-templates.com
    - Template Triage!
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    http://www.macromedia.com/support/search/
    - Macromedia (MM) Technotes
    ==================
    "beefo" <[email protected]> wrote in message
    news:f1uv98$a8$[email protected]..
    > Hey everyone,
    >
    > I've been looking all around the web for this and
    couldn't find it.
    > I have a major problem with DW site window, more
    specifically the
    > profiles: it
    > is way too slow !!!!
    >
    > When i change from a site to another one, it takes up to
    10 sec.
    > When i want to change the settings of a site it takes up
    to 20 sec to open
    > the
    > properties window...same as when I want to add a new
    one.
    >
    > Sometimes, the login/pass of my FTP acount is forgotten
    and i need to
    > re-enter
    > it !
    >
    > All the rest is fine and works perfectly as usual, so it
    is not my PC that
    > is
    > involved...
    >
    > I've tried to uninstall and re-install DW but it does
    not work as the
    > profiles
    > may be stored somewhere else and as soon as I open my
    new DW, the sites
    > are in !
    >
    > Can anyone coul tell me where are stored those profiles
    so I could try to
    > dump
    > all about this and re-install DW.
    >
    > Thanks
    >
    > beefo
    >

  • Problem with access into the main stage

    hi, how are you guys ,, i hope you fine
    here is my problem
    i have file fla called "game.fla" and there are alot of frames in the main stage  i wanna move it from
    class called "admin" in the library but how??
    i tried to this
    parent.gotoAndStop(39);
    but it doesn.t work i dont know why
    and this is the error message
    C:\Users\win7\Desktop\game1\admin1.as, Line 902 1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObjectContainer.

    ahh sorry "
    I could be more help if I had some code to look at"
    here this is all the admin code
    package{
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    import flash.events.Event;
    import flash.media.Sound;
    import flash.media.SoundChannel;
    public class admin1 extends MovieClip
    var moves:Boolean;
    var points:Number;
    var SCREAMING:screaming
    var SOUNDCHANNEL:SoundChannel
    var vx:Number;
    var EATING:eating;
    var CHIDORI:chidori
    var WIND:wind;
    public function admin1(){
      addEventListener(Event.ADDED_TO_STAGE,onAddedToStage)
      public function onAddedToStage(event:Event):void
       stop()
       if (currentFrame ==20)
       gotoAndStop(1)
       WIND = new wind;
       SOUNDCHANNEL = WIND.play(0,1000)
       CHIDORI = new chidori
       EATING = new eating
       SCREAMING = new screaming
        SOUNDCHANNEL = new SoundChannel
       score.restrict = "0-9";
       burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .5;
       fireball1.alpha = .5;
       points=0;
       hero1.stop();
       quizz.stop();
       animal1.stop();
       evil1.stop();
       addEventListener(Event.ENTER_FRAME, onEnterFrame);
       fireball1..addEventListener(MouseEvent.CLICK, onfireball1);
       burger1.addEventListener(MouseEvent.CLICK, onburger1);
       b1.visible = false
       b2.visible = false
       b3.visible = false
       c1.visible = false
       c2.visible = false
       c3.visible = false
       d1.visible = false
       d2.visible = false
       d3.visible = false
       e1.visible = false
       e2.visible = false
       e3.visible = false
       f1.visible = false
       f2.visible = false
       f3.visible = false
       a1.addEventListener(MouseEvent.CLICK, onmouseclicka1);
       a2.addEventListener(MouseEvent.CLICK, onmouseclicka2);
       a3.addEventListener(MouseEvent.CLICK, onmouseclicka3);
       b1.addEventListener(MouseEvent.CLICK, onmouseclickb1);
       b2.addEventListener(MouseEvent.CLICK, onmouseclickb2);
       b3.addEventListener(MouseEvent.CLICK, onmouseclickb3);
       c1.addEventListener(MouseEvent.CLICK, onmouseclickc1);
           c2.addEventListener(MouseEvent.CLICK, onmouseclickc2);
           c3.addEventListener(MouseEvent.CLICK, onmouseclickc3);
           d1.addEventListener(MouseEvent.CLICK, onmouseclickd1);
           d2.addEventListener(MouseEvent.CLICK, onmouseclickd2);
           d3.addEventListener(MouseEvent.CLICK, onmouseclickd3);
           e1.addEventListener(MouseEvent.CLICK, onmouseclicke1);
           e2.addEventListener(MouseEvent.CLICK, onmouseclicke2);
           e3.addEventListener(MouseEvent.CLICK, onmouseclicke3);
           f1.addEventListener(MouseEvent.CLICK, onmouseclickf1);
       f2.addEventListener(MouseEvent.CLICK, onmouseclickf2);
       f3.addEventListener(MouseEvent.CLICK, onmouseclickf3);
       addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
      public function onRemovedFromStage(event:Event):void
       //Remove the onEnterFrame event if
       //this object is removed from the stage
       removeEventListener(Event.ENTER_FRAME, onEnterFrame);
       removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
       removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
       trace("Dungeon removed");
      public function onEnterFrame(event:Event):void
       if (points == 0   ){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    burger1.alpha = .3;
    burger1.enabled = false;
    if (points == 1   ){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    burger1.alpha = 1;
    burger1.enabled = true;
    if (herobar.width == 80){
       hero1.gotoAndStop(1);}
    if (herobar.width == 60){
       hero1.gotoAndStop(2);}
       else if (herobar.width == 40){
       hero1.gotoAndStop(3);}
       else if (herobar.width == 20){
       hero1.gotoAndStop(4);}
       else if (herobar.width == 0){
       hero1.gotoAndStop(5);}
       if(evilbar.width == 40)
       evil1.gotoAndStop (2)
       else if (evilbar.width == 0){
       evil1.gotoAndStop(3);}
    public function onmouseclicka1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    removeEventListener (MouseEvent.CLICK,onmouseclicka1)
    quizz.gotoAndStop(2);
    animal1.gotoAndStop(2);
    removeChild(a1)
    removeChild(a2)
    removeChild(a3)
    b1.visible = true
       b2.visible = true
       b3.visible = true
       herobar.width -= 20;
       play();
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclicka2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    removeEventListener (MouseEvent.CLICK,onmouseclicka2)
    quizz.gotoAndStop(2);
    animal1.gotoAndStop(2);
    removeChild(a1)
    removeChild(a2)
    removeChild(a3)
    b1.visible = true
       b2.visible = true
       b3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclicka3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    removeEventListener (MouseEvent.CLICK,onmouseclicka3)
    quizz.gotoAndStop(2);
    animal1.gotoAndStop(2);
    removeChild(a1)
    removeChild(a2)
    removeChild(a3)
    b1.visible = true
       b2.visible = true
       b3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickb1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.frame.gotoAndStop(3);
    animal1.gotoAndStop(3);
    removeChild(b1)
    removeChild(b2)
    removeChild(b3)
    c1.visible = true
       c2.visible = true
       c3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickb2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(3);
    animal1.gotoAndStop(3);
    removeChild(b1)
    removeChild(b2)
    removeChild(b3)
    c1.visible = true
       c2.visible = true
       c3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickb3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    quizz.gotoAndStop(3);
    animal1.gotoAndStop(3);
    removeChild(b1)
    removeChild(b2)
    removeChild(b3)
    c1.visible = true
       c2.visible = true
       c3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    }public function onmouseclickc1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(4);
    animal1.gotoAndStop(4);
    removeChild(c1)
    removeChild(c2)
    removeChild(c3)
    d1.visible = true
       d2.visible = true
       d3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickc2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(4);
    animal1.gotoAndStop(4);
    removeChild(c1)
    removeChild(c2)
    removeChild(c3)
    d1.visible = true
       d2.visible = true
       d3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickc3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    quizz.gotoAndStop(4);
    animal1.gotoAndStop(4);
    removeChild(c1)
    removeChild(c2)
    removeChild(c3)
    d1.visible = true
       d2.visible = true
       d3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    }public function onmouseclickd1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(5);
    animal1.gotoAndStop(5);
    removeChild(d1)
    removeChild(d2)
    removeChild(d3)
    e1.visible = true
       e2.visible = true
       e3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickd2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(5);
    animal1.gotoAndStop(5);
    removeChild(d1)
    removeChild(d2)
    removeChild(d3)
    e1.visible = true
       e2.visible = true
       e3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickd3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    quizz.gotoAndStop(5);
    animal1.gotoAndStop(5);
    removeChild(d1)
    removeChild(d2)
    removeChild(d3)
    e1.visible = true
       e2.visible = true
       e3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    }public function onmouseclicke1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(6);
    animal1.gotoAndStop(6);
    removeChild(e1)
    removeChild(e2)
    removeChild(e3)
    f1.visible = true
       f2.visible = true
       f3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclicke2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(6);
    animal1.gotoAndStop(6);
    removeChild(e1)
    removeChild(e2)
    removeChild(e3)
    f1.visible = true
       f2.visible = true
       f3.visible = true
       herobar.width -= 20;
       SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclicke3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    quizz.gotoAndStop(6);
    animal1.gotoAndStop(6);
    removeChild(e1)
    removeChild(e2)
    removeChild(e3)
    herobar.width -= 20;
    SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickf1 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    else if (points==1){
    fireball1.alpha = .3;
    fireball1.enabled = false;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(7);
    animal1.gotoAndStop(7);
    removeChild(f1)
    removeChild(f2)
    removeChild(f3)
    herobar.width -= 20;
    SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickf2 (event:MouseEvent):void
    points++
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";}
    if (points< 0){
    points = 0;
    trace(points)
    quizz.gotoAndStop(7);
    animal1.gotoAndStop(7);
    removeChild(f1)
    removeChild(f2)
    removeChild(f3)
    herobar.width -= 20;
    SOUNDCHANNEL = CHIDORI.play();
    public function onmouseclickf3 (event:MouseEvent):void
    points--
    if (points == 1 ){
      burger1.enabled = true;
    burger1.alpha = 1;
    if ( points == 2 || points == 3 || points == 4 || points == 5 || points == 6){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    quizz.gotoAndStop(7);
    animal1.gotoAndStop(7);
    removeChild(f1)
    removeChild(f2)
    removeChild(f3)
    herobar.width -= 20;
    SOUNDCHANNEL = CHIDORI.play();
    public function onfireball1(event:MouseEvent):void{
    if ( points >= 2 ){
    points -= 2
    evilbar.width -=40
    SOUNDCHANNEL = SCREAMING.play();
    parent.gotoAndPlay(39)
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;
    public function onburger1(event:MouseEvent):void{
    if (points == 1 ){
    burger1.alpha = .3;
    fireball1.alpha = .3;
    burger1.enabled = false;
    fireball1.enabled = false;
    herobar.width +=20
    SOUNDCHANNEL = EATING.play()
    points--
    if ( points >=  2 ){
    burger1.enabled = true;
       fireball1.enabled = true;
       burger1.alpha = 1;
       fireball1.alpha = 1;
       herobar.width +=20
       points--
       SOUNDCHANNEL = EATING.play()
    else if (points==0){
    burger1.enabled = false;
       fireball1.enabled = false;
       burger1.alpha = .3;
       fireball1.alpha = .3;
    if (herobar.width >= 80){
    herobar.width = 80}
    score.text = String(points);
    if (score.text < "0" ){
    score.text = "0";
    if (points< 0){
    points = 0;

  • Cinelerra problem with video in the composer window

    Hi,
    After going through many distributions here I am a happy User's Arch.
    One thing I feel very lacking in Linux, even more today that I do not use windows at home for anything is the fact that I can not find video editing software that is really good.
    As researched a lot and not found anything that is really good in terms of video editing, I believe that it should meet my Cinelerra nescessidade because he in fact work this transaction and videos, etc ... Despite not liking anything on your interface would be able to use it.
    If anyone has any tips please help!
    The problem is that some crashes are annoying in the Composition window where it plays the video, it's not like I had with 3D acceleration.
    And really annoying, I can not do anything without seeing the video in real time as it's getting and the parties must move ...
    I tested several software recommended and one that I liked was the Avidemux which unfortunately does not work with multitrack and has no effect. The demics found it very bug. The Pitivi the crash here whenever I zoom in the video track ...
    An error that could not noticing this is in red below when I install Cinelerra.
    Continuar a instalação? [S/n] s
    :: Obtendo pacotes do repositório extra...
    ilmbase-1.0.1-1-i686    313,9K   60,4K/s 00:00:05 [######################] 100%
    openexr-1.6.1-1-i686      3,3M  256,1K/s 00:00:13 [######################] 100%
    verificando a integridade do pacote...
    (3/3) verificando conflitos de arquivo             [######################] 100%
    (1/3) instalando ilmbase                           [######################] 100%
    (2/3) instalando openexr                           [######################] 100%
    (3/3) instalando cinelerra-cv                      [######################] 100%
    Deps Opcionais para cinelerra-cv
        libgl: needed for the X11-OPENGL video driver support
    My 3D acceleration is enabled, I have a good hardware ...
    Proc: Core (TM) 2 Quad CPU Q8200
    Distro: Arch Linux i686 + compiz + gnome (in desperation I tried to disable compiz tb and nothing ...)
    Motherboard: Asus P5Q
    Mem: 4GB
    Video: 9800GT
    My video card is properly installed, so that the game Counter-Strike Source online with no problem locking or low performace via Wine.
    I made a video also likely to demonstrate better to the problem, note the constant locking Composer window.
    If I leave the video running too long, it speeds up from nothing and and then starts playing normally, follows:
    http://www.youtube.com/watch?v=Fku-juUTmbU
    Sorry for bad english
    Thanks!
    Last edited by cellexpert (2010-10-07 02:12:58)

    Hi,
    I noticed that the problem is related to libgl same.
    The NVIDIA drivers make a link to this file sombolico thus
    lrwxrwxrwx 1 root root 10 Out 10 20:12 /usr/lib/libGL.so -> libGL.so.1
    lrwxrwxrwx 1 root root 15 Out 10 20:12 /usr/lib/libGL.so.1 -> libGL.so.256.53
    -rwxr-xr-x 1 root root 765460 Out 10 20:12 /usr/lib/libGL.so.256.53
    I tried to remove the symbolic link and the program crash when I play the video
    I think that's why I can not use other programs that want video acceleration, eg
    Pitivi -> lock and close (crash) when I zoom video
    Google-Earth -> tb's crash when a dialog will appear (those with balõezinhos info)
    There is another that I can not remember now.
    I tried using the nvidia driver directly from the site, version 256.53 Geforce 9800 GT
    It's the same problem ...
    I tried the version contained in the 173 nvidia pacman repositories and it's the same problem.
    If someone can give me a help, thank you!
    Att

  • How to create a dialog window with no button that opens along with the main window?

    When the main window is open, the dialog window opens up immediately and can be closed by key press. At other times, when the next step, ie: decision, comes to, the another dialog window pops up again and is again closed by key press. Does anyone know how to do? Use the sub-Vi? notification method? occurrence method?
    And another thing: how to create a reusable dialog window with no button so that different messages can be sent to it and it can closed by key press. And how to pass the string to the title of the dialog window programmatically?

    For your functionality (If I understand it right), nothing needs to be in the event structure. Pressing any key just triggers the event, thus finishing the VI (there is no while loop).
    Could you tell me what you mean my "it won't run properly"? Make sure that the front panel of the subVI is closed before starting the main VI. Remember that the subVI is set to "open when called" and "close afterwards if originally closed". So, if you had the panel open already, it won't of course close when finished!
    (Actually, the problems is worse when you have the subVI panel open when starting the main VI. you get a catch22 and labVIEW locks up because (1) the subVI is set to dialog and grabs all attention but (2) it has not been
    called, thus the event cannot be triggered. So don't do that!!!! As a quick workaround, add the modification shown in the attached image to ensure the panel of the subVI is closed.)
    LabVIEW Champion . Do more with less code and in less time .
    Attachments:
    CloseNoButtonDialog.gif ‏3 KB

  • 2 different  tables   in the main window with same internal table data

    Hi All,
    can we have 2 diffterent  tables with same internal table data into its work area in the main window.Is it possible or we will get any run time error.?
    is it like having 2 nested loop with same internal table ?
    ex : loop at itab1 into wa_itab.
           loop at itab1 into wa_itab.
    endloop.
    endloop.
    can we use like this?

    Hi,
    there will not be any error ...but what is the use of it...
    do you need to have a controlled way of display ...of the data...
    If so then you create another workarea in the global definitions of the same type and then use it...
    Regards,
    Ram

  • How can I get the favorites from my favorites tool bar to open in the main window and not the sidebar?

    I created a favorites toolbar. When I click on some of the icons, they open in the main window like I expect. Others open in a sidebar which I do not want and cannot even get to full size. How do I get all of them to open in the main window?

    Generally, Bookmarks that open in the Sidebar are from links that you clicked on on web sites to add their Bookmark. To change that, right-click on the Bookmarks, opening in the Sidebar, choose "Properties" and un-check "Load this bookmark in the sidebar".
    *For links and info on Bookmarks, see [https://support.mozilla.com/en-US/kb/how-do-i-use-bookmarks How do I use Bookmarks?]
    '''If this reply solves your problem, please click "Solved It" next to this reply when <u>signed-in</u> to the forum.'''
    Not related to your question, but...
    You need to update some plug-ins:
    *Plug-in check: https://www-trunk.stage.mozilla.com/en-US/plugincheck/
    *Adobe Shockwave for Director Netscape plug-in: [https://support.mozilla.com/en-US/kb/Using%20the%20Shockwave%20plugin%20with%20Firefox#w_installing-shockwave Installing ('''''or Updating''''') the Shockwave plugin with Firefox]
    *Adobe PDF Plug-In For Firefox and Netscape: [https://support.mozilla.com/en-US/kb/Using%20the%20Adobe%20Reader%20plugin%20with%20Firefox#w_installing-and-updating-adobe-reader Installing/Updating Adobe Reader in Firefox]
    *Shockwave Flash (Adobe Flash or Flash): [https://support.mozilla.com/en-US/kb/Managing%20the%20Flash%20plugin#w_updating-flash Updating Flash in Firefox]
    *Next Generation Java Plug-in for Mozilla browsers: [https://support.mozilla.com/en-US/kb/Using%20the%20Java%20plugin%20with%20Firefox#w_installing-or-updating-java Installing or Updating Java in Firefox]

  • How to print items in the MAIN window of the NEXT page (smartform)?

    Dear forumers,
    There are two pages (FIRST and NEXT) in my smartform with the same MAIN windows in each of the pages. Whatever that are changed in FIRST-MAIN window will also be seen in NEXT-MAIN window.
    I will need to control the printing of table TABLE3 contents (already contained in the MAIN window) such that if a variable V_MAT_PRINT is 'X', the TABLE3 contents will only be printed in NEXT page and not printed in FIRST page at all.
    How may I achieve this? Please help.
    Thank you.

    >
    Mohammed Ahasanullah Mulla wrote:
    > Hi Deborah,
    >
    > I had also faced a similar situation,in my case it was three pages..However i will try to tell you for 2 pages..After the second table .Add a program lines and force a page break only if V_MAT_PRINT is 'X'. After the program lines add a command and make the go to new page as second page.This will solve your problem.I have done the same and its working fine .If you have any questions do ask.
    >
    > Thanks,
    > Ahsan
    Hi Ahsan,
    Here's my case.
    If V_MAT_PRINT is 'X', print the following:-
    FIRST page, MAIN window
    - TABLE1
    - TABLE2
    - TABLE4
    - TABLE5
    NEXT page, MAIN window
    - TABLE3
    If V_MAT_PRINT is not 'X', print the following (no additional controls / changes are needed, everything remains unchanged):-
    MAIN window
    - TABLE1
    - TABLE2
    - TABLE3
    - TABLE4
    - TABLE5
    In this case, is a page break suitable? I doubt it as TABLE4 and TABLE5 will still need to be printed back on the FIRST page regardless of the V_MAT_PRINT value.
    Please advise further. Thanks.

  • How do I get my tabs back into the main window?

    I've had a problem with an add-on displaying a small extra window every time I open a session for some months now: I know you're supposed to try disabling and re-enabling every add-on you've got to find out which one is responsible, but this is a work computer and with all the add-ons I have, it would take too long, so I've just closed the extra window every time and got on with my work. However, for some reason today my forty-odd tabs have all opened in the small extra window, which has no tab bar, navigation bar or menu button. How do I get my tabs back into the main window of Firefox, or alternatively get that window to behave like a normal Firefox window so I can use it?

    It is possible that there is a problem with the files sessionstore.js and sessionstore.bak in the Firefox Profile Folder.
    Delete the sessionstore.js file and possible sessionstore-##.js files with a number and sessionstore.bak in the Firefox Profile Folder.
    *Help > Troubleshooting Information > Profile Directory: Open Containing Folder
    *http://kb.mozillazine.org/Profile_folder_-_Firefox
    Deleting sessionstore.js will cause App Tabs and Tab Groups and open and closed (undo) tabs to get lost, so you will have to create them again (make a note or bookmark them).
    *http://kb.mozillazine.org/Multiple_profile_files_created
    You can use this button to go to the Firefox profile folder:
    *Help > Troubleshooting Information > Profile Directory: Open Containing Folder

  • New links will not open in a tab, only in the main window

    with firefox 21, links will not open a new tab, only in the main window. I have set the option for tab opening, but it still will not work

    Did you installed ASK toolbar?
    Start Firefox in Safe Mode to check if one of the extensions (Firefox/Tools > Add-ons > Extensions) or if hardware acceleration is causing the problem (switch to the DEFAULT theme: Firefox/Tools > Add-ons > Appearance).
    <b> To Enable SafeMode </b>
    *You can open Firefox 4.0+ in Safe Mode by holding the '''Shift''' key when you open the Firefox desktop or Start menu shortcut.
    * Or open the Help menu and click on the '''Restart with Add-ons Disabled...''' menu item while Firefox is running.
    *''Once you get the pop-up, just select "'Start in Safe Mode"''
    If it works in Safe Mode and in normal mode with all extensions (Tools > Add-ons > Extensions) disabled then try to find which extension is causing it by enabling one extension at a time until the problem reappears.
    Close and restart Firefox after each change via "Firefox > Exit" (Windows: Firefox/File > Exit; Mac: "Firefox > Quit Firefox"; Linux: "Firefox/File > Quit")
    * https://support.mozilla.org/en-US/kb/troubleshoot-firefox-issues-using-safe-mode
    *https://support.mozilla.org/kb/Safe+Mode
    *https://support.mozilla.org/kb/Troubleshooting+extensions+and+themes

  • The main window of third page will not display the text element

    Hey, smartform guru,
    I am working on the smartform to print PO data.
    The smartform has first page and next page as usual.
    I created a third page P_TERMS to print the terms and conditions for PO printout.
    I used commend node to assign the page P_TERMS as the "Go to new page" and it did go to the P_TERMS page but the text element will not print in the main window in P_TERMS page.
    The text element will print in the secondary window.Since the terams and conditions are 4 pages long, I expected it to print in the main window, so I do not have to define several extra pages to print them.
    Any idea?
    Thanks in advance!
    Fisher Li

    Hi Fisher,
    Unfortunately, In a smartform, only single main window is continued to all pages even though you can declare windows under each page as main window, but it actually acts as the same window for all pages. It just means that if text from 1st page is overflowed, it will continue to the next page with main window.
    Command line to go to next page will create an extra page but since text is not flowed in main window, it won't print the text element you have included in main window on third page.
    The solution to your problem as I see is that either you include your terms and conditions in the main window of your first page and just before your text element for T&Cs, use Command to go to third page.
    Hope it helps.
    Ravi

  • Trouble getting thumbnail to open fully in the main window for editing.

    I updated to 6.0.6 iphoto and I can't find a way to have my thumbnails taking up the whole main window...not the full screen. Previously when I double clicked on a thumbnail the pic opened in main window, taking up all the space in that window. Now it is just a small pic in the main window and I can't see enough detail to edit the pic.

    The files in the Data file are the thumbnails used by iPhoto. The ! you're getting is because iPhoto has lost the link between the library and the original files that will be in the Originals folder.
    I don't think it will work but you can try to rebuild the library as follows: launch iPhoto with the Command+Option keys depressed and follow the instructions to rebuild the library. Select the first three options.
    If that doesn't work you'll have to start a new library and import the files in the Originals folder from the old library. Here's how:
    Creating a new library while preserving the rolls from the original.
    Move the existing library folder to the desktop.
    Launch iPhoto and, when asked, select the option to create a new library.
    Drag the Originals folder from the desktop into the open iPhoto window.
    This will create a new library with the same rolls as the original library. However dates on the rolls may be different but can be edited as you would the roll title.
    Once this is completed you can delete the Originals folder from the desktop and the iPhoto Llibrary folder. If desired, you can keep the older library folder to try other fixes on it.
    In the future I recommend you make a backup copy of the Library6.iPhoto file after each import and after doing a lot of editing and organizing in the library. Then if you experience a similar crash all you need to do is replace the damaged database file with the backup copy and you'll be back to the same place in the library as when you make the backup. See the tip at the end of my signature.
    Do you Twango?
    TIP: For insurance against the iPhoto database corruption that many users have experienced I recommend making a backup copy of the Library6.iPhoto database file and keep it current. If problems crop up where iPhoto suddenly can't see any photos or thinks there are no photos in the library, replacing the working Library6.iPhoto file with the backup will often get the library back. By keeping it current I mean backup after each import and/or any serious editing or work on books, slideshows, calendars, cards, etc. That insures that if a problem pops up and you do need to replace the database file, you'll retain all those efforts. It doesn't take long to make the backup and it's good insurance.
    I've written an Automator workflow application (requires Tiger), iPhoto dB File Backup, that will copy the selected Library6.iPhoto file from your iPhoto Library folder to the Pictures folder, replacing any previous version of it. You can download it at Toad's Cellar. Be sure to read the Read Me pdf file.

  • How to find remaining space left in the main window

    Hi Guys,
    In one of the smartform there is a MAIN WINDOW, in which a table will be displayed with 3 or 4 entries for each material. ( so that atleast 3 tables are displyed on a single sheet)
    Some times if the space  is not enough in the main window to display the contents of the table, the contents will be displayed in the next page. (Eg - 1 entry at the end of the page with the header at the end of the page and remaining entries int he next page with the header, which is satisfying the client's requirement)
    Problem is some times only header gets displayed at the end(end of the main windw), but so space is avaliable to display the contents, so the contents will be displayed in the next page with the header again,
    so the end user will be seeing a header at the end of the page with no contents,
    Is there any way to solve this(Not to dislay the header if the contents of the table cannot be displyed)
    Is there a way to find the remaining space in the main window dynamically so that if i am able to find the remaining space is JUST 1 LINE ( or CM  or INCHES), then I can put a condition for not displaying the header).
    Regards,
    Naveen.

    Hi,
    In smartforms, there is no other way to find the remaining height of the main window on a page.
    Hence, another way to solve this is to restrict the contents of the table with templates designed such a way that if there is header and items then display exactly a set of rows which would fit clearly on a page.
    Also make the folder as page protected.
    This is tedious but there is no other way i think as we also faced similar kind of issue.
    Regards,
    Ram

  • Firefox will open a New Pop-up Window in Windows 7 Aero. When trying to Close it, it thinks it wants me to Close the Main Window. Why?

    I use Windows 7 Ultimate in Aero-mode. When a new Firefox window is opened, or a Pop-up window appears, I can't close it without first clicking on that page and clicking the "X" in the corner. Instead, whenever I try to close a window that is not the first window (my main window), it will ask me if I want to close the main window with all the tabs... I have noticed some other slight quirks in this stable release as well, but this one is always present.

    When I hover over the window, it does come up front, but as soon as I press the red "X" it goes immediately back to the main window and acts as if I was trying to close that one. Once in a while it will work, but shortly thereafter, it will just go back into this manner. Quite odd. This is the first time I've truly had any problems with Firefox.
    In addition to that problem I have noticed a few things, but one that may be linked is sometimes I'll click a link. Although I haven't specified to open it in a new window, it will do so anyhow. This gets annoying quickly. Usually shutting down Firefox and reopening will fix this (and once in a while just leaving it be for a long time). Somehow, I think this issue is somehow linked to the one above.

  • Pop up window goes to the back of the main window in Swings on Solaris 10

    I am using a Swing Application using Java 1.6 on Solaris 10 machine.
    Whenever I click on the button which pops up another window, it always goes to the back of the main window.
    Then I ll ve to minimize the main window to make the pop-up window get the focus.
    I am using Exceed to open up Swing application.
    But when the same application is run on Windows XP machine, the problem does not come up.
    i.e. Pop-up window always get the focus and is visible above the main window.
    Please help to figure out whether this is an issue with Solaris 10 machines or with java 1.6.
    Thanks in advance
    Regards
    Sam

    Hi, I am using a simple JDialog Box and using show() API to open that JDialog box.
    Here is the code snippet:
    loggedInUsersDialog = new LoggedInUsersDialog();
    JDialog dlg = (JDialog)loggedInUsersDialog;
    Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
    Dimension frameSize = dlg.getSize();
    if (frameSize.height > screenSize.height) {
    frameSize.height = screenSize.height;
    if (frameSize.width > screenSize.width) {
    frameSize.width = screenSize.width;
    dlg.setLocation((screenSize.width - frameSize.width) / 2, (screenSize.height - frameSize.height) / 2);
    dlg.setModal(true);
    dlg.show();

Maybe you are looking for