Problems with my matrix...

Hi,
I get this error when I try to run through this part of my code:
"java.lang.NullPointerException"
What am I doing wrong?
    int counter1=0, counter2=0, sum=0;
    Double temp1, temp2, result;
    Double[] Array1, Array2;
    Double[][] newMatrix, dmatrix;
            while(counter1 < dmatrix.length) {
            for(int i = 0; i < dmatrix[counter1].length; i++) {
                Array1[i] = dmatrix[counter1]; // <--I believe the errors are here? But it could be due to something else
System.out.println(Array1[i]);
counter2 = counter1 + 1;
while(counter2 < dmatrix.length) {
for(int j = 0; j < dmatrix[counter2].length; j++) {
Array2[j] = dmatrix[counter2][j]; // <--I believe the errors are here? But it could be due to something else
for(int k = 0; k < Array2.length; k++) {
temp1 = Array1[k];
temp2 = Array2[k];
if(temp1.compareTo(temp2) < 0) {
result = new Double (result.doubleValue() + ( temp1.doubleValue()/temp2.doubleValue() ) );
else if(temp1.compareTo(temp2) > 0) {
result = new Double (result.doubleValue() + ( temp2.doubleValue()/temp1.doubleValue() ) );
sum++;
System.out.println(result);
counter1++;
sum = 0;

Double[] Array1, Array2;
Double[][] newMatrix, dmatrix;Wrong. You haven't allocated any memory. Where's the call to new? All you've done is declare variables of a given type.
You need to do something more like this:
public class MatrixTester
    public static void main(String [] args)
        int numRows = 5;
        int numCols = 5;
        double [][] matrix = new double[numRows][];
        for (int m = 0; m < numRows; ++m)
            matrix[m] = new double[numCols];
            for (int n = 0; n < numCols; ++n)
                matrix[m][n] = (double)(m + n);
        for (int m = 0; m < numRows; ++m)
            for (int n = 0; n < numCols; ++n)
                System.out.print(matrix[m][n] + " ");
            System.out.println();
}Note the calls to "new".

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    10. When a movie is open, and you are viewing the video output via FIREWIRE, there is a mini-floating window which contains the smpte, position, and movie start information-- However you cannot modify any of these values. You have to switch video output back to "WINDOW" to change the start position of the movie. This is obviously a bug.
    11. Changing the movie's start time is very user unfriendly. There should be a simple way to specify to start at a moment of time relative to SMPTE-- So you can just say "+9:15" for example, and it would take you in 9 minutes and 15 seconds, rather than how it is now where you have to think backwards from SMPTE code and subtract.
    12. You cannot view video as a window AND output to firewire. There is no reason why you shouldn't be able to do this. For example, if I wanted to output my video to a monitor in a vocal booth-- I can do this.. but I can't see what the vocalist is seeing on my own screen! This is just nonsense. You should be able to output to the screen (desktop mode or floating window) as well as an external firewire device.
    13. Saving a song with a movie open should mean that when you load that song, the movie should be up and exactly as it was prior to saving. As it is now you have to select "open movie again".
    14. There is still definitely a bug in track automation-- this was really bad back in version 4, but there is still something not quite right here where starting playback will not always guarantee that the automation data is being read.. And in my experiences it results in volumes being incorrect until you stop and play again, and in some cases it will not work at all unless you plot some automation points. This is an intermittent issue-- but quite often activated by placing an audio region from the audio window on a track (SEE VIDEO).
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicautomationbug.mov
    15. In the arrange window, sometimes when zoomed in tightly, all parts on a track are selected, and you think that only the part that you are looking at is selected.. you move this part, and now all of your parts are off. Logic should have some kind of visual aid to let you know when ever you are moving multiple selections... Something like, the parts you are moving will highlight a dfferent color or something... This is a similar problem I have with the loop area of the screen.. You can accidentally turn it on when in the matrix window, and have no idea unless you look down at the transport, but with me for example, my transport is at the very bottom of the screen and I am not looking there most of the time.
    16. Automation data, when two points are semi-close to each other, suddenly the value of the data is no longer shown.. I can understand that when you are zoomed out, and there is simply no space for this to visually appear, that's appropriate. But as it is now, it doesn't display this information when there is plenty of space for it to be visible.
    17. Logic should let you set audio track inputs to the various outputs (1-2, 3-4, etc) and buses.
    18. clicking on a track selects ALL parts. This is so so so annoying. How many times have I been editing voice over, and selecting a track, thinking I am shrinking the length of a part, and to find that ALL parts have been shrunk.. SO ANNOYING!!!! This needs to not happen, and there should be a simple way to right-click a track and it will have an option "select all regions"... also, when you click on a track and all parts are selected, if you horizontally zoom, logic zooms into the beginning of the track, rather than the song locator. I don't know what the LOGIC behind this is, but it's not very helpful, it actually is very frustrating.. Zooming should always move towards the song locator position.
    19. EXS 24 should have a "reverse/backwards" button so that samples played are backwards.
    20. Logic should offer a way to globally increase or decrease a specific automation type (especially volume) globally for all tracks... So if you have detailed crescendos that start at -3.8 and end at +1.6, you can add 3db to this and it will now be at 0.8 and end at 4.6.
    21. If you have multiple tracks of the same track (such as three Audio track #1's)-- say you are recording guitar parts, and just copying the track and muting the previous track as a method of maintaining multiple takes for later auditioning. If you draw automation volume data on this track (it appears on all 3 tracks), and then if you delete the audio from one of the muted tracks and tell logic to KEEP it, suddenly all automation data is gone. GRR!!!
    22. Several times I have opened Kontakt, and attempted to load an instrument while outputting a movie via firewire video to my monitor. As soon as I try to load the instrument, the firewire video output on my monitor goes crazy, and then comes back on.. Logic then crashes. This has happened 3 times randomly...
    23. UNDO does not work on every function. for example, if you change an output to bus 1 instead of 1-2, you cannot undo this. Undo should undo whatever the last command was, no matter what it was. This is what the word LOGICal is supposed to represent.
    24. Floating windows (as in plugin windows) should close with apple-w!!!
    25. *BUG* If you are in a part that is say 10 measures long, zoom in horizontally 100% in the matrix window-- You then isolate one specific quarter note pitch in the middle of this measure, and have cycle turned on, looping over this one quarter note, if you are not looking at this note event/loop region when you hit play, the display will jump to the beginning of the part and never show you this note event as it loops. However if you have the note event on screen when you hit play, then it will behave properly. This makes it extremely difficult and frustrating to perform detailed hyper-draw work. (SEE VIDEO)
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicloopbug.mov
    26. *BUG* Host Automation is not accurate. I assigned Kontakt's tune knob to C#000, and If I place a dip, the knob begins to move way before the automation data is even present.... So basically what I was trying to do, can't even be accomplished because Logic screws everything up by pitching the instrument too early... Such a shame.. By the way, I previously mentioned the importance of being able to display part data in the arrange window as matrix data (horizontal lines) rather than score data. Someone argued what good this would do-- Well this is a perfect example, if I am attempting to affect a particular section of a note with automation, I can't possible visually see where this is because the length is not described by the current score representation. Having a horizontal representation would solve this problem... (SEE VIDEO)
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicctrlchngbug.mov
    27. There should be a way to convert stereo samples to mono in the sample editor.
    28. When you view "as text" in the environmentt, you cannot drag an object to the arrange window-- Such as to create a bus track.. Now mind you I don't know why you can't just select "BUS" when editing a track in the arrange window in the first place, however there is no reason why 'view as text' should behave differently than when it's viewed as icons.
    29. When you drag a bus from the environment to the arrange window, it replaces whatever track was there. It should ADD a track instead of replace-- atleast there should be a preference for how this behaves.
    30. Occasionally when dragging a bus from the environment, there is some visual garbage in the track automation (see screenshot).
    31. There should be a way to LOAD and SAVE selections in the arrange window. Quite often when editing audio from a countless number of parts/regions, it becomes painful when you have to select and move 100s of audio files. There should be a way that you can just select a ton of regions and save that selection, and reload it at anytime. There are a few 'select' tools/options under the edit window, however they are song specific-- not track specific. So they are completely usesless for what I need.
    32. Logic should offer a feature to collect sysex data from midi devices so that patch names show up and can be selected via program change.
    33. When no track or part is selected, and you vertically zoom in, Logic should zoom into the center most track.. It behaves very oddly and zooms in more towards the top. This becomes extremely annoying when dealing with a sequence involving 100 tracks, and a part is selected but you scroll far below where the part is.. When you begin to zoom in, it takes you towards the selected part, yet it's not displayed on the screen and you have no reference for what you are even looking at. The rule should be this: If the part is on the screen, zooming vertically will bring you to it. If it's off the screen, you will zoom into the center track of whatever is currently on the screen.
    34. I mentioned this in a thread earlier... http://discussions.apple.com/thread.jspa?threadID=752485&tstart=0
    There is a bug when using the transform tool involving the 'position' variable. In my example, I was attempting to reverse the time placement of three chords, that occured in a part somewhere in the middle of my song. By selecting the measure start and end of this part, Logic was unable to select or operate with the transform tool (and I tried a variety of transform options). If I moved this part to the beginning of the song, then the transform tool would suddenly work. After some research, I found online someone had said "Position Time position of the event, referenced to the start of the MIDI Region (not of the song)."--- But if I still doubt this is true, because I then placed the part on a new track with no other data, and placed it in the middle of the sequence and in the transform tool under position I selected '1 1 1 1' to '5 5 5 5' as well i tried setting the position to 'all', and none of this worked. This obviously is a bug... If it's not then it's a very serious design flaw. The position should relate to measure numbers of a song, and nothing else.
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/video/transform.mov
    That is all for now...
    For those who firmly agree with me and all of the points that I have brought up now and in the past, I encourage you to contact Peggie Louie, (the Logic HR department contact) at (408) 996-1010 and suggest that she hire me as a consultant to help eliminate Logic's many annoyances. I have tried to pursue this heavily in the past, but sadly I was completely ignored by her on all levels. Maybe you all can help make a difference?
    Fighting the good fight,
    Patrick J. Collins
    http://collinatorstudios.com

    11. Changing the movie's start time is very user
    unfriendly. There should be a simple way to specify
    to start at a moment of time relative to SMPTE-- So
    you can just say "+9:15" for example, and it would
    take you in 9 minutes and 15 seconds, rather than how
    it is now where you have to think backwards from
    SMPTE code and subtract.
    For this one I'd suggest getting SMPTE calculator. Entering timecode numbers and having to add and subtract is not so difficult, and AFAIC part of a composer's gig. But what I would add, instead, is that it would be fantastic if Logic provided a timecode calculator (edit: even if it was in the form of a custom Logic widget).
    13. Saving a song with a movie open should mean that
    when you load that song, the movie should be up and
    exactly as it was prior to saving. As it is now you
    have to select "open movie again".
    This doesn't always happen. I've struggled with this for a long time, and I don't know why sometimes the movie will load and not other times. I would also add here that Logic should show the file pathname to the movie. Somewhere...
    18. clicking on a track selects ALL parts. This is
    so so so annoying.
    You can prevent this from happening if you have cycle turned on and set to a set of locators that "contain" the parts you might want to select en masse. I always work with cycle=on so this is not a problem.
    21. If you have multiple tracks of the same track
    (such as three Audio track #1's)-- say you are
    recording guitar parts, and just copying the track
    and muting the previous track as a method of
    maintaining multiple takes for later auditioning. If
    you draw automation volume data on this track (it
    appears on all 3 tracks), and then if you delete the
    audio from one of the muted tracks and tell logic to
    KEEP it, suddenly all automation data is gone.
    GRR!!!
    Never had that happen. In my experience, telling Logic to keep the data always works.
    23. UNDO does not work on every function. for
    example, if you change an output to bus 1 instead of
    1-2, you cannot undo this. Undo should undo whatever
    the last command was, no matter what it was. This is
    what the word LOGICal is supposed to represent.
    Undo in Logic is highly problematic for other reasons. Here, I think there should be a specific Environment Undo, just like there's a separate undo for audio edits.
    29. When you drag a bus from the environment to the
    arrange window, it replaces whatever track was there.
    It should ADD a track instead of replace-- atleast
    there should be a preference for how this behaves.
    Right. This is a matter of personal preference. But still there are other ways to get an object assigned to a track. The "thru tool", for instance. No dragging required.
    32. Logic should offer a feature to collect sysex
    data from midi devices so that patch names show up
    and can be selected via program change.
    My guess: considering how much sheer time it takes to write this kind of software, let alone debug it with every conceivable device, it's not likely this is going to happen.
    That is all for now...
    For those who firmly agree with me and all of the
    points that I have brought up now and in the past, I
    encourage you to contact Peggie Louie, (the Logic HR
    department contact) at (408) 996-1010 and suggest
    that she hire me as a consultant to help eliminate
    Logic's many annoyances. I have tried to pursue this
    heavily in the past, but sadly I was completely
    ignored by her on all levels. Maybe you all can help
    make a difference?
    Wait in line buddy!
    (LOL)
    I must say, I'm very impressed with your list and attention to detail. And I feel your pain, trust me. But many of the things you've listed are feature requests and not bugs. And some of the behaviors you've described I have yet to run across. So this is typical with Logic, that it can be operated in so many diverse ways that no two people run it in the same way, nor would two people conceive the program's capabilities in the same way. But I digress...
    I also think there's a certain amount of Logic convention that I don't think you've adopted yet, hence your wish for behaviors that don't yet exist.
    I don't disagree with most of your feature requests, and I'm (quite unfortunately) able to say that I'm familiar with most of these bugs and about 9 dozen more. But again, it's important to distinguish between bug, feature request, time to RTFM, and errant behavior that's experienced by a very limited number of users.
    There's no doubt that this program has its problems. In particular, your #1 re the playback buffer. And I'm glad you've brought many of the bugs into the light for people to read. Good work.

  • Problems with Steam - Dota2 and ETS2

    Hello
    I had never problems with Arch + xfce but last time I made fresh install of Arch with KDE and problems begins. Strange logs in steam running Dota 2 and Euro Truck Simulator 2. Dota 2 freezing, jumping even 60+ fps, both games can freeze for 1 min with sound.
    Lenovo Y580 - GTX660M
    After running Dota 2 with launch options (optirun -b primus %command% -console) output from console:
    Game update: AppID 570 "Dota 2", ProcID 1441, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pid 1455 != 1454, skipping destruction (fork without exec?)
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    Installing breakpad exception handler for appid(gameoverlayui)/version(20140715181500_client)
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
    Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
    Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
    Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
    [0725/222647:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
    [0725/222647:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
    Using breakpad crash handler
    Setting breakpad minidump AppID = 570
    Forcing breakpad minidump interfaces to load
    Looking up breakpad interfaces from steamclient
    Calling BreakpadMiniDumpSystemInit
    Looking up breakpad interfaces from steamclient
    Calling BreakpadMiniDumpSystemInit
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198074650116 [API loaded yes]
    Steam_SetMinidumpSteamID: Setting Steam ID: 76561198074650116
    SDL video target is 'x11'
    SDL failed to create GL compatibility profile (whichProfile=0!
    This system supports the OpenGL extension GL_EXT_framebuffer_object.
    This system supports the OpenGL extension GL_EXT_framebuffer_blit.
    This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
    This system DOES NOT support the OpenGL extension GL_APPLE_fence.
    This system supports the OpenGL extension GL_NV_fence.
    This system supports the OpenGL extension GL_ARB_sync.
    This system supports the OpenGL extension GL_EXT_draw_buffers2.
    This system supports the OpenGL extension GL_EXT_bindable_uniform.
    This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
    This system supports the OpenGL extension GL_ARB_map_buffer_range.
    This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
    This system supports the OpenGL extension GL_ARB_occlusion_query.
    This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
    This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
    This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
    This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
    This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
    This system supports the OpenGL extension GL_ARB_framebuffer_object.
    This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
    This system supports the OpenGL extension GL_ARB_debug_output.
    This system supports the OpenGL extension GL_EXT_direct_state_access.
    This system supports the OpenGL extension GL_NV_bindless_texture.
    This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
    This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
    This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
    This system supports the OpenGL extension GL_NVX_gpu_memory_info.
    This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
    This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
    This system supports the OpenGL extension GL_EXT_texture_compression_dxt1.
    This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3.
    This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5.
    This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
    GL_NV_bindless_texture: DISABLED
    GL_AMD_pinned_memory: DISABLED
    GL_EXT_texture_sRGB_decode: AVAILABLE
    GL_NVX_gpu_memory_info: AVAILABLE
    GL_ATI_meminfo: UNAVAILABLE
    GL_NVX_gpu_memory_info: Total Dedicated: 2097152, Total Avail: 2097152, Current Avail: 2076116
    GL_MAX_SAMPLES_EXT: 32
    Adding VPK file: /home/akikyo/.local/share/Steam/SteamApps/common/dota 2 beta/dota/sound_vo_english
    Adding VPK file: /home/akikyo/.local/share/Steam/SteamApps/common/dota 2 beta/dota/pak01
    Adding VPK file: /home/akikyo/.local/share/Steam/SteamApps/common/dota 2 beta/platform/pak01
    Did not detect any valid joysticks.
    WARNING: unable to link Test_StartScript and Test_StartScript because one or more is a ConCommand.
    WARNING: unable to link Test_RandomChance and Test_RandomChance because one or more is a ConCommand.
    WARNING: unable to link Test_LoopForNumSeconds and Test_LoopForNumSeconds because one or more is a ConCommand.
    WARNING: unable to link Test_Loop and Test_Loop because one or more is a ConCommand.
    WARNING: unable to link Test_LoopCount and Test_LoopCount because one or more is a ConCommand.
    WARNING: unable to link Test_StartLoop and Test_StartLoop because one or more is a ConCommand.
    WARNING: unable to link log_flags and log_flags because one or more is a ConCommand.
    WARNING: unable to link log_color and log_color because one or more is a ConCommand.
    WARNING: unable to link log_verbosity and log_verbosity because one or more is a ConCommand.
    WARNING: unable to link log_level and log_level because one or more is a ConCommand.
    WARNING: unable to link log_dumpchannels and log_dumpchannels because one or more is a ConCommand.
    Load a scaleform font provider?
    Creating D3D9 device with D3DCREATE_MULTITHREADED
    IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
    GL sampler object usage: DISABLED
    ##### swap interval = 0 swap limit = 1 #####
    Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
    Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
    Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
    !! Controller config file passed by steamworks game 570 did not exist at /home/akikyo/.local/share/Steam/SteamApps/common/dota 2 beta/dota/cfg/controller.vdf
    Installing breakpad exception handler for appid(steam)/version(1405474565_client)
    [0725/222707:ERROR:object_proxy.cc(239)] Failed to call method: org.freedesktop.DBus.Error.ServiceUnknown: The name org.freedesktop.NetworkManager was not provided by any .service files
    [0725/222707:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation
    Im not able to run ETS 2 it's going to change resolution to 1024x768 in whole desktop and then crash. (Launch option: optirun -b primus %command%) output:
    Game update: AppID 227300 "Euro Truck Simulator 2", ProcID 1554, IP 0.0.0.0:0
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    (steam:1358): LIBDBUSMENU-GLIB-WARNING **: Trying to remove a child that doesn't believe we're it's parent.
    ERROR: ld.so: object '/home/akikyo/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    Setting breakpad minidump AppID = 227300
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198074650116 [API loaded no]
    Registered appid 227300 to use native controller config at /home/akikyo/.local/share/Steam/SteamApps/common/Euro Truck Simulator 2/controller.vdf
    X Error of failed request: GLXUnsupportedPrivateRequest
    Major opcode of failed request: 155 (GLX)
    Minor opcode of failed request: 16 (X_GLXVendorPrivate)
    Serial number of failed request: 80
    Current serial number in output stream: 82
    Game removed: AppID 227300 "Euro Truck Simulator 2", ProcID 1567
    sudo journalctl
    Jul 25 22:35:15 lenovo bumblebeed[396]: [ 891.508930] [WARN][XORG] (WW) `fonts.dir' not found (or not valid) in "/usr/share/fonts/75dpi/".
    Jul 25 22:35:15 lenovo bumblebeed[396]: [ 891.508943] [WARN][XORG] (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory)
    Jul 25 22:35:15 lenovo bumblebeed[396]: [ 891.508969] [WARN][XORG] (WW) Unresolved symbol: fbGetGCPrivateKey
    Jul 25 22:35:15 lenovo bumblebeed[396]: [ 891.508984] [WARN][XORG] (WW) NVIDIA(0): Unable to get display device for DPI computation.
    Jul 25 22:35:16 lenovo kernel: eurotrucks2[1567]: segfault at 17 ip 00007f40f1e30433 sp 00007fff05479db0 error 6 in steamclient.so[7f40f1b66000+f7b000]
    Jul 25 22:35:16 lenovo kernel: [drm] Module unloaded
    Jul 25 22:35:16 lenovo kernel: bbswitch: disabling discrete graphics
    Jul 25 22:35:16 lenovo kernel: ACPI Warning: \_SB_.PCI0.PEG0.PEGP._DSM: Argument #4 type mismatch - Found [Buffer], ACPI requires [Package] (20140214/nsarguments-95)
    Jul 25 22:35:16 lenovo kernel: pci 0000:01:00.0: Refused to change power state, currently in D0
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838215] [ERROR][XORG] (EE) Server terminated successfully (0). Closing log file.
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838233] [ERROR][XORG] (EE)
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838238] [ERROR][XORG] (EE) Backtrace:
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838242] [ERROR][XORG] (EE) 0: Xorg (xorg_backtrace+0x56) [0x58f186]
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838245] [ERROR][XORG] (EE) 1: Xorg (0x400000+0x192fc9) [0x592fc9]
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838249] [ERROR][XORG] (EE) 2: /usr/lib/libpthread.so.0 (0x7fd21c5c8000+0xf4b0) [0x7fd21c5d74b0]
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838256] [ERROR][XORG] (EE) 3: /usr/lib/libc.so.6 (malloc_usable_size+0x25) [0x7fd21b290d25]
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838272] [ERROR][XORG] (EE) 4: /usr/lib/nvidia/libGL.so.1 (0x7fd21818b000+0xb61d9) [0x7fd2182411d9]
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838286] [ERROR][XORG] (EE)
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838298] [ERROR][XORG] (EE) Segmentation fault at address 0x0
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838306] [ERROR][XORG] (EE)
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838317] [ERROR][XORG] (EE) Caught signal 11 (Segmentation fault). Server aborting
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838320] [ERROR][XORG] (EE)
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838323] [ERROR][XORG] (EE)
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838329] [ERROR][XORG] (EE) Please also check the log file at "/var/log/Xorg.8.log" for additional information.
    Jul 25 22:35:17 lenovo bumblebeed[396]: [ 892.838334] [ERROR][XORG] (EE)
    sudo nano /var/log/Xorg.8.log
    X.Org X Server 1.15.2
    Release Date: 2014-06-27
    [ 887.399] X Protocol Version 11, Revision 0
    [ 887.399] Build Operating System: Linux 3.15.1-1-ARCH x86_64
    [ 887.399] Current Operating System: Linux lenovo 3.15.5-2-ARCH #1 SMP PREEMPT Fri Jul 11 07:56:02 CEST 2014 x86_64
    [ 887.399] Kernel command line: BOOT_IMAGE=/vmlinuz-linux root=UUID=a89135f9-ef1e-4b90-a073-ee78d492b58a rw rcutree.rcu_idle_gp_delay=1 quiet
    [ 887.399] Build Date: 27 June 2014 07:32:26PM
    [ 887.399]
    [ 887.399] Current version of pixman: 0.32.6
    [ 887.399] Before reporting problems, check http://wiki.x.org
    to make sure that you have the latest version.
    [ 887.399] Markers: (--) probed, (**) from config file, (==) default setting,
    (++) from command line, (!!) notice, (II) informational,
    (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
    [ 887.399] (==) Log file: "/var/log/Xorg.8.log", Time: Fri Jul 25 22:35:11 2014
    [ 887.400] (++) Using config file: "/etc/bumblebee/xorg.conf.nvidia"
    [ 887.400] (++) Using config directory: "/etc/bumblebee/xorg.conf.d"
    [ 887.400] (==) Using system config directory "/usr/share/X11/xorg.conf.d"
    [ 887.400] (==) ServerLayout "Layout0"
    [ 887.400] (==) No screen section available. Using defaults.
    [ 887.400] (**) |-->Screen "Default Screen Section" (0)
    [ 887.400] (**) | |-->Monitor "<default monitor>"
    [ 887.400] (==) No device specified for screen "Default Screen Section".
    Using the first device section listed.
    [ 887.400] (**) | |-->Device "DiscreteNvidia"
    [ 887.400] (==) No monitor specified for screen "Default Screen Section".
    Using a default monitor configuration.
    [ 887.400] (**) Option "AutoAddDevices" "false"
    [ 887.400] (**) Option "AutoAddGPU" "false"
    [ 887.400] (**) Not automatically adding devices
    [ 887.400] (==) Automatically enabling devices
    [ 887.400] (**) Not automatically adding GPU devices
    [ 887.401] (WW) `fonts.dir' not found (or not valid) in "/usr/share/fonts/100dpi/".
    [ 887.401] Entry deleted from font path.
    [ 887.401] (Run 'mkfontdir' on "/usr/share/fonts/100dpi/").
    [ 887.401] (WW) `fonts.dir' not found (or not valid) in "/usr/share/fonts/75dpi/".
    [ 887.401] Entry deleted from font path.
    [ 887.401] (Run 'mkfontdir' on "/usr/share/fonts/75dpi/").
    [ 887.401] (==) FontPath set to:
    /usr/share/fonts/misc/,
    /usr/share/fonts/TTF/,
    /usr/share/fonts/OTF/,
    /usr/share/fonts/Type1/
    [ 887.401] (++) ModulePath set to "/usr/lib/nvidia/xorg/,/usr/lib/xorg/modules"
    [ 887.401] (==) |-->Input Device "<default pointer>"
    [ 887.401] (==) |-->Input Device "<default keyboard>"
    [ 887.401] (==) The core pointer device wasn't specified explicitly in the layout.
    Using the default mouse configuration.
    [ 887.401] (==) The core keyboard device wasn't specified explicitly in the layout.
    Using the default keyboard configuration.
    [ 887.401] (II) Loader magic: 0x811cc0
    [ 887.401] (II) Module ABI versions:
    [ 887.401] X.Org ANSI C Emulation: 0.4
    [ 887.401] X.Org Video Driver: 15.0
    [ 887.401] X.Org XInput driver : 20.0
    [ 887.401] X.Org Server Extension : 8.0
    [ 887.401] (II) xfree86: Adding drm device (/dev/dri/card1)
    [ 887.401] (II) xfree86: Adding drm device (/dev/dri/card0)
    [ 887.401] setversion 1.4 failed: Permission denied
    [ 887.403] (--) PCI:*(0:1:0:0) 10de:0fd4:17aa:3977 rev 161, Mem @ 0xd2000000/16777216, 0xc0000000/268435456, 0xd0000000/33554432, I/O @ 0x00003000/128
    [ 887.403] (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory)
    [ 887.403] Initializing built-in extension Generic Event Extension
    [ 887.404] Initializing built-in extension SHAPE
    [ 887.404] Initializing built-in extension MIT-SHM
    [ 887.404] Initializing built-in extension XInputExtension
    [ 887.404] Initializing built-in extension XTEST
    [ 887.404] Initializing built-in extension BIG-REQUESTS
    [ 887.404] Initializing built-in extension SYNC
    [ 887.404] Initializing built-in extension XKEYBOARD
    [ 887.404] Initializing built-in extension XC-MISC
    [ 887.404] Initializing built-in extension SECURITY
    [ 887.404] Initializing built-in extension XINERAMA
    [ 887.404] Initializing built-in extension XFIXES
    [ 887.404] Initializing built-in extension RENDER
    [ 887.404] Initializing built-in extension RANDR
    [ 887.404] Initializing built-in extension COMPOSITE
    [ 887.404] Initializing built-in extension DAMAGE
    [ 887.404] Initializing built-in extension MIT-SCREEN-SAVER
    [ 887.404] Initializing built-in extension DOUBLE-BUFFER
    [ 887.404] Initializing built-in extension RECORD
    [ 887.404] Initializing built-in extension DPMS
    [ 887.404] Initializing built-in extension Present
    [ 887.404] Initializing built-in extension DRI3
    [ 887.404] Initializing built-in extension X-Resource
    [ 887.404] Initializing built-in extension XVideo
    [ 887.404] Initializing built-in extension XVideo-MotionCompensation
    [ 887.404] Initializing built-in extension XFree86-VidModeExtension
    [ 887.404] Initializing built-in extension XFree86-DGA
    [ 887.404] Initializing built-in extension XFree86-DRI
    [ 887.404] Initializing built-in extension DRI2
    [ 887.404] (II) "glx" will be loaded by default.
    [ 887.404] (II) LoadModule: "dri2"
    [ 887.404] (II) Module "dri2" already built-in
    [ 887.404] (II) LoadModule: "glamoregl"
    [ 887.404] (II) Loading /usr/lib/xorg/modules/libglamoregl.so
    [ 887.454] (II) Module glamoregl: vendor="X.Org Foundation"
    [ 887.454] compiled for 1.15.0, module version = 0.6.0
    [ 887.454] ABI class: X.Org ANSI C Emulation, version 0.4
    [ 887.454] (II) LoadModule: "glx"
    [ 887.454] (II) Loading /usr/lib/nvidia/xorg/modules/extensions/libglx.so
    [ 887.495] (II) Module glx: vendor="NVIDIA Corporation"
    [ 887.495] compiled for 4.0.2, module version = 1.0.0
    [ 887.495] Module class: X.Org Server Extension
    [ 887.495] (II) NVIDIA GLX Module 340.24 Wed Jul 2 15:04:31 PDT 2014
    [ 887.495] Loading extension GLX
    [ 887.495] (II) LoadModule: "nvidia"
    [ 887.495] (II) Loading /usr/lib/xorg/modules/drivers/nvidia_drv.so
    [ 887.500] (II) Module nvidia: vendor="NVIDIA Corporation"
    [ 887.500] compiled for 4.0.2, module version = 1.0.0
    [ 887.500] Module class: X.Org Video Driver
    [ 887.500] (II) LoadModule: "mouse"
    [ 887.500] (II) Loading /usr/lib/xorg/modules/input/mouse_drv.so
    [ 887.502] (II) Module mouse: vendor="X.Org Foundation"
    [ 887.502] compiled for 1.15.0, module version = 1.9.0
    [ 887.502] Module class: X.Org XInput Driver
    [ 887.502] ABI class: X.Org XInput driver, version 20.0
    [ 887.502] (II) LoadModule: "kbd"
    [ 887.502] (WW) Warning, couldn't open module kbd
    [ 887.502] (II) UnloadModule: "kbd"
    [ 887.502] (II) Unloading kbd
    [ 887.502] (EE) Failed to load module "kbd" (module does not exist, 0)
    [ 887.502] (II) NVIDIA dlloader X Driver 340.24 Wed Jul 2 14:42:23 PDT 2014
    [ 887.502] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs
    [ 887.502] (--) using VT number 1
    [ 887.502] (II) Loading sub module "fb"
    [ 887.502] (II) LoadModule: "fb"
    [ 887.502] (II) Loading /usr/lib/xorg/modules/libfb.so
    [ 887.504] (II) Module fb: vendor="X.Org Foundation"
    [ 887.504] compiled for 1.15.2, module version = 1.0.0
    [ 887.504] ABI class: X.Org ANSI C Emulation, version 0.4
    [ 887.504] (WW) Unresolved symbol: fbGetGCPrivateKey
    [ 887.504] (II) Loading sub module "wfb"
    [ 887.504] (II) LoadModule: "wfb"
    [ 887.504] (II) Loading /usr/lib/xorg/modules/libwfb.so
    [ 887.506] (II) Module wfb: vendor="X.Org Foundation"
    [ 887.506] compiled for 1.15.2, module version = 1.0.0
    [ 887.506] ABI class: X.Org ANSI C Emulation, version 0.4
    [ 887.506] (II) Loading sub module "ramdac"
    [ 887.506] (II) LoadModule: "ramdac"
    [ 887.506] (II) Module "ramdac" already built-in
    [ 887.506] (II) NVIDIA(0): Creating default Display subsection in Screen section
    "Default Screen Section" for depth/fbbpp 24/32
    [ 887.506] (==) NVIDIA(0): Depth 24, (==) framebuffer bpp 32
    [ 887.506] (==) NVIDIA(0): RGB weight 888
    [ 887.506] (==) NVIDIA(0): Default visual is TrueColor
    [ 887.506] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0)
    [ 887.506] (**) NVIDIA(0): Option "NoLogo" "true"
    [ 887.506] (**) NVIDIA(0): Option "ProbeAllGpus" "false"
    [ 887.507] (**) NVIDIA(0): Option "UseEDID" "false"
    [ 887.507] (**) NVIDIA(0): Option "UseDisplayDevice" "none"
    [ 887.507] (**) NVIDIA(0): Enabling 2D acceleration
    [ 887.507] (**) NVIDIA(0): Ignoring EDIDs
    [ 887.507] (**) NVIDIA(0): Option "UseDisplayDevice" set to "none"; enabling NoScanout
    [ 887.507] (**) NVIDIA(0): mode
    [ 891.006] (II) NVIDIA(GPU-0): Found DRM driver nvidia-drm (20130102)
    [ 891.008] (II) NVIDIA(0): NVIDIA GPU GeForce GTX 660M (GK107) at PCI:1:0:0 (GPU-0)
    [ 891.008] (--) NVIDIA(0): Memory: 2097152 kBytes
    [ 891.008] (--) NVIDIA(0): VideoBIOS: 80.07.3c.00.16
    [ 891.008] (II) NVIDIA(0): Detected PCI Express Link width: 16X
    [ 891.008] (--) NVIDIA(0): Valid display device(s) on GeForce GTX 660M at PCI:1:0:0
    [ 891.008] (--) NVIDIA(0): none
    [ 891.008] (II) NVIDIA(0): Validated MetaModes:
    [ 891.008] (II) NVIDIA(0): "NULL"
    [ 891.008] (II) NVIDIA(0): Virtual screen size determined to be 640 x 480
    [ 891.008] (WW) NVIDIA(0): Unable to get display device for DPI computation.
    [ 891.008] (==) NVIDIA(0): DPI set to (75, 75); computed from built-in default
    [ 891.008] (--) Depth 24 pixmap format is 32 bpp
    [ 891.008] (II) NVIDIA: Using 3072.00 MB of virtual memory for indirect memory
    [ 891.008] (II) NVIDIA: access.
    [ 891.013] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon
    [ 891.013] (II) NVIDIA(0): may not be running or the "AcpidSocketPath" X
    [ 891.013] (II) NVIDIA(0): configuration option may not be set correctly. When the
    [ 891.013] (II) NVIDIA(0): ACPI event daemon is available, the NVIDIA X driver will
    [ 891.013] (II) NVIDIA(0): try to use it to receive ACPI event notifications. For
    [ 891.013] (II) NVIDIA(0): details, please see the "ConnectToAcpid" and
    [ 891.013] (II) NVIDIA(0): "AcpidSocketPath" X configuration options in Appendix B: X
    [ 891.013] (II) NVIDIA(0): Config Options in the README.
    [ 891.013] (II) NVIDIA(0): Setting mode "NULL"
    [ 891.028] Loading extension NV-GLX
    [ 891.035] (==) NVIDIA(0): Disabling shared memory pixmaps
    [ 891.035] (==) NVIDIA(0): Backing store enabled
    [ 891.035] (==) NVIDIA(0): Silken mouse enabled
    [ 891.035] (==) NVIDIA(0): DPMS enabled
    [ 891.035] Loading extension NV-CONTROL
    [ 891.036] (II) Loading sub module "dri2"
    [ 891.036] (II) LoadModule: "dri2"
    [ 891.036] (II) Module "dri2" already built-in
    [ 891.036] (II) NVIDIA(0): [DRI2] Setup complete
    [ 891.036] (II) NVIDIA(0): [DRI2] VDPAU driver: nvidia
    [ 891.036] (--) RandR disabled
    [ 891.044] (II) Initializing extension GLX
    [ 891.100] (II) Using input driver 'mouse' for '<default pointer>'
    [ 891.100] (**) Option "CorePointer" "on"
    [ 891.100] (**) <default pointer>: always reports core events
    [ 891.100] (WW) <default pointer>: No Device specified, looking for one...
    [ 891.146] (II) <default pointer>: Setting Device option to "/dev/input/mice"
    [ 891.146] (--) <default pointer>: Device: "/dev/input/mice"
    [ 891.146] (==) <default pointer>: Protocol: "Auto"
    [ 891.146] (**) <default pointer>: always reports core events
    [ 891.146] (**) Option "Device" "/dev/input/mice"
    [ 891.200] (==) <default pointer>: Emulate3Buttons, Emulate3Timeout: 50
    [ 891.200] (**) <default pointer>: ZAxisMapping: buttons 4 and 5
    [ 891.200] (**) <default pointer>: Buttons: 9
    [ 891.200] (II) XINPUT: Adding extended input device "<default pointer>" (type: MOUSE, id 6)
    [ 891.200] (**) <default pointer>: (accel) keeping acceleration scheme 1
    [ 891.200] (**) <default pointer>: (accel) acceleration profile 0
    [ 891.200] (**) <default pointer>: (accel) acceleration factor: 2.000
    [ 891.200] (**) <default pointer>: (accel) acceleration threshold: 4
    [ 891.200] (II) <default pointer>: Setting mouse protocol to "ExplorerPS/2"
    [ 891.493] (II) <default pointer>: ps2EnableDataReporting: succeeded
    [ 891.493] (II) LoadModule: "kbd"
    [ 891.494] (WW) Warning, couldn't open module kbd
    [ 891.494] (II) UnloadModule: "kbd"
    [ 891.494] (II) Unloading kbd
    [ 891.494] (EE) Failed to load module "kbd" (module does not exist, 0)
    [ 891.494] (EE) No input driver matching `kbd'
    [ 891.497] (II) config/udev: Adding input device Power Button (/dev/input/event3)
    [ 891.497] (II) AutoAddDevices is off - not adding device.
    [ 891.497] (II) config/udev: Adding input device Video Bus (/dev/input/event5)
    [ 891.497] (II) AutoAddDevices is off - not adding device.
    [ 891.497] (II) config/udev: Adding input device Power Button (/dev/input/event0)
    [ 891.497] (II) AutoAddDevices is off - not adding device.
    [ 891.498] (II) config/udev: Adding input device Sleep Button (/dev/input/event1)
    [ 891.498] (II) AutoAddDevices is off - not adding device.
    [ 891.498] (II) config/udev: Adding input device Video Bus (/dev/input/event4)
    [ 891.498] (II) AutoAddDevices is off - not adding device.
    [ 891.498] (II) config/udev: Adding input device Lid Switch (/dev/input/event2)
    [ 891.498] (II) AutoAddDevices is off - not adding device.
    [ 891.499] (II) config/udev: Adding drm device (/dev/dri/card1)
    [ 891.499] (II) config/udev: Adding drm device (/dev/dri/card0)
    [ 891.499] (II) xfree86: Adding drm device (/dev/dri/card0)
    [ 891.499] setversion 1.4 failed: Permission denied
    [ 891.499] (II) config/udev: Adding input device Logitech USB Optical Mouse (/dev/input/event7)
    [ 891.499] (II) AutoAddDevices is off - not adding device.
    [ 891.500] (II) config/udev: Adding input device Logitech USB Optical Mouse (/dev/input/mouse0)
    [ 891.500] (II) AutoAddDevices is off - not adding device.
    [ 891.500] (II) config/udev: Adding input device CHESEN USB Keyboard (/dev/input/event8)
    [ 891.500] (II) AutoAddDevices is off - not adding device.
    [ 891.501] (II) config/udev: Adding input device CHESEN USB Keyboard (/dev/input/event9)
    [ 891.501] (II) AutoAddDevices is off - not adding device.
    [ 891.501] (II) config/udev: Adding input device HDA Digital PCBeep (/dev/input/event12)
    [ 891.501] (II) AutoAddDevices is off - not adding device.
    [ 891.501] (II) config/udev: Adding input device HDA Intel PCH Mic (/dev/input/event13)
    [ 891.501] (II) AutoAddDevices is off - not adding device.
    [ 891.502] (II) config/udev: Adding input device HDA Intel PCH Headphone (/dev/input/event14)
    [ 891.502] (II) AutoAddDevices is off - not adding device.
    [ 891.502] (II) config/udev: Adding input device HDA Intel PCH HDMI/DP,pcm=3 (/dev/input/event15)
    [ 891.502] (II) AutoAddDevices is off - not adding device.
    [ 891.502] (II) config/udev: Adding input device Lenovo EasyCamera (/dev/input/event16)
    [ 891.502] (II) AutoAddDevices is off - not adding device.
    [ 891.503] (II) config/udev: Adding input device Ideapad extra buttons (/dev/input/event10)
    [ 891.503] (II) AutoAddDevices is off - not adding device.
    [ 891.503] (II) config/udev: Adding input device AT Translated Set 2 keyboard (/dev/input/event6)
    [ 891.503] (II) AutoAddDevices is off - not adding device.
    [ 891.503] (II) config/udev: Adding input device SynPS/2 Synaptics TouchPad (/dev/input/event17)
    [ 891.504] (II) AutoAddDevices is off - not adding device.
    [ 891.504] (II) config/udev: Adding input device SynPS/2 Synaptics TouchPad (/dev/input/mouse1)
    [ 891.504] (II) AutoAddDevices is off - not adding device.
    [ 891.504] (II) config/udev: Adding input device PC Speaker (/dev/input/event11)
    [ 891.504] (II) AutoAddDevices is off - not adding device.
    [ 892.695] (II) UnloadModule: "mouse"
    [ 892.720] (II) NVIDIA(GPU-0): Deleting GPU-0
    [ 892.723] (EE) Server terminated successfully (0). Closing log file.
    Last edited by Akikyo (2014-07-24 21:04:45)

    I can't be sure but most of the dota2 output looks "normal" to me (I get the same yet it works fine).
    eurotrucks is clearly crashing. You could try to force the resolution it uses in its config files?
    Or maybe it's missing a lib (you may need to install 32bit versions):
    ldd /path/to/eurotrucks
    to see if that's the case. If not, you might have to take it up with the eurotrucks developers.
    And you could try using fluxbox/openbox just to see what happens. A lot lighter than KDE.
    Have a good look though: https://wiki.archlinux.org/index.php/Steam
    and remember to check for missing 32bit libs.

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