Process audio capture

I'm using my PD150 to record VO, it's got good gain, and the tapes are instant backup.
What's the best way to get the audio off for editing and effects?
Will soundtrack pro capture DV audio without any loss, or do I have to capture as a video file and then split the audio off?
Is there a shareware or other app that does this?
How should I save the audio files? 44.1/16/stereo aiff?

Quickest way would be to capture from your cam as you usually would, then unlink the video & audio tracks and save the audio as an AIFF file (FC prefers AIFF, 16-bit, 48KHz, stereo). Then you could scrap your captured clip. I don't believe Soundtrack alone can capture from your camcorder via Firewire.
Alternatively you could use the PD150's analog stereo out connected to the audio-in on your Mac and use a sound editing program to capture the audio alone. Again, format should preferably be AIFF, 16-bit, 48KHz, stereo. You should be able to use Soundtrack or Garageband to do this. Sound Studio 2.2.4 or Audacity are good shareware sound editors.

Similar Messages

  • Process audio from mic and play it back. (What is wrong with my code?)

    Hi, I am trying to take the audio from the mic (at javasound://0), process it (add the JMF API sample plug in GainEffect.java) and then play the processed data source. The code I have so far is below.
    I am getting no errors - compiles fine - but nothing seems to be happening.
    The grand goal is to take the audio being captured from the mic and process it in real time using a plug in (not necessarily GainEffect) and also play it back (the processed audio) at the same time.
    Where am I going wrong? Thanks!
    import java.io.IOException;
    import java.util.Vector;
    import javax.media.*;
    import javax.media.control.TrackControl;
    import javax.media.format.AudioFormat;
    import javax.media.protocol.DataSource;
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         public static void main(String[] args){
              CaptureDeviceInfo audioCapDevInfo = null;
              Vector audioCapDevList = null;
              Vector plugIn;
              Player p;
              Processor pro = null;
              TrackControl[] tracks;
              DataSource ds;
              Vector plug;
              TrackControl audioTrack = null;
              AudioFormat audFormat = new AudioFormat(
                   AudioFormat.LINEAR,
                   44100,
                   16,
                   2,
                   AudioFormat.LITTLE_ENDIAN,
                   AudioFormat.SIGNED,
                   16,
                   Format.NOT_SPECIFIED,
                   Format.byteArray);
              Format[] alinear=new AudioFormat[]{new AudioFormat(     AudioFormat.LINEAR,
                        44100,
                        16,
                        2,
                        AudioFormat.LITTLE_ENDIAN,
                        AudioFormat.SIGNED,
                        16,
                        Format.NOT_SPECIFIED,
                        Format.byteArray)};
            audioCapDevList = CaptureDeviceManager.getDeviceList(audFormat);        
            if ((audioCapDevList.size() > 0)) {
                 audioCapDevInfo = (CaptureDeviceInfo) audioCapDevList.elementAt(0);
                audioCapDevLoc = audioCapDevInfo.getLocator();
            MediaLocator dest = new MediaLocator("javasound://0");  //take sound captured directly from microphone
            try{             
                 PlugInManager.addPlugIn("GainEffect", alinear, alinear, 3);
                 plug = PlugInManager.getPlugInList(audFormat, audFormat, 3);
                 int vectorSize = plug.size();
                 if(plug.elementAt(vectorSize - 1).equals("GainEffect")){
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                      plug.insertElementAt("GainEffect", 0);
                      PlugInManager.setPlugInList(plug, 3);
                      PlugInManager.commit();
                 pro = Manager.createProcessor(dest);
                 pro.configure(); //must configure before call getTrackControls
                 while(pro.getState() != Processor.Configured);
                 tracks = pro.getTrackControls();
                 for (int i = 0; i < tracks.length; i++){
                      if(tracks.getFormat() instanceof AudioFormat){
                   audioTrack = tracks[i];
                   break;
         //add plug in effect
         try{
              Codec codec[] = {new  GainEffect()};
              audioTrack.setCodecChain(codec);
         } catch (UnsupportedPlugInException e){
         pro.realize();
         while(pro.getState() != Processor.Realized);
         ds = pro.getDataOutput();
         p = Manager.createRealizedPlayer(ds);
         p.start();
    catch(NoPlayerException e){
         e.printStackTrace();
    } catch (IOException e) {
              e.printStackTrace();

    Ok, I narrowed my code down to this. There doesn't appear to be any infinite loops in the code now, but perhaps I'm wrong? The processor is realizing, and I am creating a player with the data source output from the processor, yet there still is nothing playing... which leads me to think that there is something wrong with my plug in implementation or my processor creation. Do you have any ideas or points in the right direction?
    import java.io.IOException;
    import java.util.Vector;
    import javax.media.*;
    import javax.media.control.TrackControl;
    import javax.media.format.AudioFormat;
    import javax.media.protocol.DataSource;
    public class audioCapture {
         public static void main(String[] args){
              MediaLocator audioCapDevLoc = null;
              CaptureDeviceInfo audioCapDevInfo = null;
              Vector audioCapDevList = null;
              Vector plugIn;
              Player p;
              Processor pro = null;
              TrackControl[] tracks;
              DataSource ds;
              Vector plug;
              TrackControl audioTrack = null;
              AudioFormat audFormat = new AudioFormat(
                   AudioFormat.LINEAR,
                   44100,
                   16,
                   2,
                   AudioFormat.LITTLE_ENDIAN,
                   AudioFormat.SIGNED,
                   16,
                   Format.NOT_SPECIFIED,
                   Format.byteArray);
              Format[] alinear=new AudioFormat[]{new AudioFormat(     AudioFormat.LINEAR,
                        44100,
                        16,
                        2,
                        AudioFormat.LITTLE_ENDIAN,
                        AudioFormat.SIGNED,
                        16,
                        Format.NOT_SPECIFIED,
                        Format.byteArray)};
            audioCapDevList = CaptureDeviceManager.getDeviceList(audFormat);        
            if ((audioCapDevList.size() > 0)) {
                 audioCapDevInfo = (CaptureDeviceInfo) audioCapDevList.elementAt(0);
                audioCapDevLoc = audioCapDevInfo.getLocator();
            try{
            MediaLocator dest = new MediaLocator("javasound://0"); //take signal from soundcard
                 PlugInManager.addPlugIn("GainEffect", alinear, alinear, 3); //register plug in
                 plug = PlugInManager.getPlugInList(audFormat, audFormat, 3);
                 int vectorSize = plug.size();
                 if(plug.elementAt(vectorSize - 1).equals("GainEffect")){ //take the last plug in
                      plug.removeElementAt(vectorSize - 1);
                      plug.insertElementAt("GainEffect", 0);
                      PlugInManager.setPlugInList(plug, 3);
                      PlugInManager.commit();
                 pro = Manager.createProcessor(dest);
                 pro.configure(); //must configure before call getTrackControls
                 while(pro.getState() != Processor.Configured);
                 tracks = pro.getTrackControls();
                 for (int i = 0; i < tracks.length; i++){
                      if(tracks.getFormat() instanceof AudioFormat){
                   audioTrack = tracks[i];
                   break;
    Codec codec[] = {new  GainEffect()}; //add plug in effect
         audioTrack.setCodecChain(codec);
         pro.realize();
         while(pro.getState() != Processor.Realized); //don't move on until realized
         ds = pro.getDataOutput();
         p = Manager.createRealizedPlayer(ds); //create a player using the data source from the processor
         p.start();
    catch (IOException e){
         e.printStackTrace();
    catch (CannotRealizeException e){
         e.printStackTrace();
    catch(NoPlayerException e){
         e.printStackTrace();
    catch(UnsupportedPlugInException e){
         e.printStackTrace();
    PS - sorry for the late reply.

  • Audio capture filter reference count causing leak

    I have a purplexing problem.
    I have written my own audio and video capture filters and they work fine. I have tested with FMLE, graphedit and various other tools which i wrote myself. When i click "Stop" on the stream or close FMLE, the reference count on the audio capture filter is not release to 0, thus causing a memory leak. The leak is not a big problem, but my filters have to do some important processing in their destructors, which dont get called because its not being released.
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    Thank you for your quick reply!
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  • Audio Capture from DV Tape

    I've reviewed many posts here about audio capture but, I am unable to figure out what the "trick" is to capturing audio alone with the video using the new iMovie. I'm connected via Firewire and I'm able to view the video in capture mode but, I hear no sound. I've checked iMovie Preferences and System Preferences and everything seems to be OK there.
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    Can someone please shed some light on what's going on with this function of this program?

    I assume you are wanting to hear the audio as you are importing and not that you have no audio once it is imported.
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  • System Settings-Audio Capture

    In FCE, trying to capture VHS via DV converter box. The sound is not coming over. In system settings/scratch disk (internal hard drive) the audio capture is grayed out. Analog RCA composite video & stereo audio connectors in place. How do I get my sound?

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  • Media Encoder not finding "audio capture device"

    Hi,
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    Thanks!

    From where?  PP sequence?  PP bin?  PP Source Monitor?  Watch folder?

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    Thank you (for at least reading this)!

    then why is FCE capturing video but not audio. all the settings are correct, the only thing i fan find wrong is the "audio capture" check box in sratch disk settings under system settings is nulled to where you can't do anything to it. So, unless it's normally like that, I'd say it has something to do with the way it captures audio.
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  • Audio capture

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  • Audio Capture only happens if its more than 5 seconds

    Hello,
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    Thanks
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    Here is a snippet of the code that i'm using. When playing back, if I record say 10 seconds, I only hear about 7 seconds of the recording. About 3 seconds are cut off at the end. If I record for say less than 4 seconds, nothing seems to be recorded, nothing plays back.
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    Just wondering, is that a plug-in for Premiere?
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    How do I install audio capture support? I/m getting an error message: The Installation Failed. Does anyone know of a solutioon?

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    Ah, yes, that works! Thank you.
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