Quality loss when rendering to FLV or F4V

I've got an AE project that includes simple motion graphics and screen capture footage.. when I render it as an MOV, it looks great.. but if I render it as an FLV or F4V, the gradients within the movie look all pixilated. I've tried rendering the project to FLV/F4V from AE as well as rendering a high quality MOV and bringing it into Adobe Media Encoder to create the flash video file. No matter what settings I use, the animation ends up being jerky instead of smooth, and the gradients look terrible. Any thoughts would be much appreciated.

Look at the two images, the one on the right is my MOV .. the one on the left is my FLV. Below those are the settings I used to render the FLV.

Similar Messages

  • Major Quality Loss when rendered/exported

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    That didn't seem to help. Picture one is how it looks BEFORE rendered.
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    Hi.  I'm trying to create PSAs for You Tube that were originally created with a small camera that produced HD Quicktime files.  For YouTube they don't have to be perfect but that is what I'm working with.  My computer only has 4gb of ram so I can't watch the video to test for syncronization since it just gives a slide show while editing.  It never does anything but a slide show with HD video.
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    Dave,
    Deleted all stuff...
    You might try this "TEST" at some point if you're using equipment to record sound as outlined in the following article....at any rate you might find the article interesting anyway for the future...
    ----------------------sorry I should give credit to who wrote it but you can google the first line and find it maybe -----------
    sync demuxed sound   The Problem -
    Miniature audio recorders, be they minidisc or solid state, offer a very attractive, cost effective, alternative to the traditional use of radio microphones, for the capture of remote audio sources in video recordings
    These machines record the audio in a variety of different formats - MP3, WMA, WAV, ATRAC -- and in a variety of qualities - but they all suffer from the same problem. It can be difficult to synchronise the remotely recorded audio, with the camera recorded audio.
    Although the time honoured tradition of an audio 'clapper board' works well enough to align the beginning of the two soundtracks, there is a tendency for the two tracks to appear to 'drift' out of sync over time - and the longer the recording, the worse the problem. In fact they do not actually 'drift', but the gradual loss of sync is a function of the camera and audio recorder sample clocks being slightly different frequencies.
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    This means that if you know by how much the frequency your audio recorder sample 'clock' differs from the camera 'clock', then a single correction factor will bring both tracks back into sync.
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    Step 7: Repeat the above procedure for the end part of the waveform, again using the start of the second 'clapper' waveform as your reference cutting point. In this case, cut everything to the right of your selected reference point (not the left, as in the first case.)
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