Question about scrolling map

i want to start some sort of game in java... and the only thing i really dont understand is graphics, so i figure i'd ask a question and maybe someone could point me in the right direction. i tried looking stuff up on google, but nothing that was revliant (sp) was returned.
basically, im trying toget some sort of moving map going on. ie, those games that has a big map, and as u move the map changes scenes (think grand thieft auto 1 and 2)
thanks

Just reply if I spoke like you were better than you are at programming ;)
That's a though point for a beginner! I will not publish any code because it's too long but if you want some I'll send it to you via mail. The basic point is to build a map with square tiles ( I suppose you're able of doing sprites? If not, you should concentrate on sprites first ) that build a grid. First make a code that scrolls the map when hitting the arrows. I use an 2D array of ints that represent the tiles. e.g.:
int[][] tile=new int{
{0,1,2,3},
{0,1,2,3},
{0,1,2,3}
this code may be wrong, just correct it ;)
then when the image has to be drawn, make a double for statement that draws tiles from the scrolling position where the player is to the limit of the screen. e.g.:
for(n=posX; n<posX+4; n++){
for(i=posY; i<posY+4; i++){
// draw tile[n] at n*100 by i*100
this code assumes you have 100x100 tiles that must fill a viewport smaller than 400x400. Then you will be able to add code that will enable smoother scrolling.
Just reply if I spoke like you were better than you are at programming ;)

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