Quicktime Pro Applescript - Assign audio channels

Hi, I have been trying to find an applescript which would open a Quicktime Prores file which has multiple audio tracks in, either 8 mono tracks or 6 mono and one strereo track, currently all audio tracks by default have the 'Channels' assigned to mono. I currently have to go in and manually assign every track, using the dropdown menu to Left, Right, Center, LFE, Left Surround, Right Surround, Left Total, Right Total, but was wondering if this could be done with an Applescript as I have lots of these files to do regually. Another post I saw was able to change the 'name' of the tracks but not the 'Channels'.
I am on Mavericks with Quicktime 7 Pro.
Kind regards.

Hello
If I understand it correctly, the script listed below will do the job.
Please edit the channel_layouts_map1 and channel_layouts_map2 as you see fit. The former is for 8 mono tracks and the latter is 6 mono tracks and 1 stereo track. Each entry in the map consists of a list of three items such that -
item 1 = (string or int) name of index of target sound track
item 2 = (string or int) new name for target track (int i denotes original name of sound track i)
item 3 = (list) list of audio channel layout(s) in the target sound track
Currently, script will remap the audio channel layouts and rename the sound track as specified. If you don't want to rename the tracks, specify the same value for item 1 and item 2.
If the script is run in AppleScript Editor, it will ask you to choose movie file(s). If it is saved as applet (droplet), you may drag-and-drop movie file(s) onto it. It uses GUI scripting to reassign audio channel layouts, so you need to enable GUI scripting, that is a bit complicated under 10.9.
cf.
OS X: Using AppleScript with Accessibility and Security features in Mavericks
http://support.apple.com/kb/HT5914
Briefly tested with QuickTime Player Pro 7.6.6 (1710) (QuickTime version 7.6.6 (1800)) under OS X 10.6.8.
* Script will override the original files. Please make sure you have backups of original files.
Hope this may help,
H
    remap audio channel layouts.applescript
    v0.1
on run
    open (choose file with prompt ("Choose movie file(s)") ¬
        of type {"com.apple.quicktime-movie", "public.mpeg-4"} ¬
        with multiple selections allowed)
end run
on open aa
    set channel_layouts_map1 to {¬
        {"Sound Track 1", "Left", {"Left"}}, ¬
        {"Sound Track 2", "Right", {"Right"}}, ¬
        {"Sound Track 3", "Center", {"Center"}}, ¬
        {"Sound Track 4", "LFE Screen", {"LFE Screen"}}, ¬
        {"Sound Track 5", "Left Surround", {"Left Surround"}}, ¬
        {"Sound Track 6", "Right Surround", {"Right Surround"}}, ¬
        {"Sound Track 7", "Left Total", {"Left Total"}}, ¬
        {"Sound Track 8", "Right Total", {"Right Total"}} ¬
    set channel_layouts_map2 to {¬
        {"Sound Track 1", "Left", {"Left"}}, ¬
        {"Sound Track 2", "Right", {"Right"}}, ¬
        {"Sound Track 3", "Center", {"Center"}}, ¬
        {"Sound Track 4", "LFE Screen", {"LFE Screen"}}, ¬
        {"Sound Track 5", "Left Surround", {"Left Surround"}}, ¬
        {"Sound Track 6", "Right Surround", {"Right Surround"}}, ¬
        {"Sound Track 7", "Left Total + Right Total", {"Left Total", "Right Total"}} ¬
    repeat with a in aa
        set f to a's POSIX path
        set k to count_sound_tracks(f, {_close:false})
        if k = 8 then
            remap_audio_channels(f, channel_layouts_map1)
        else if k = 7 then
            remap_audio_channels(f, channel_layouts_map2)
        else
            -- ignore it (just close it)
            close_document(f, {_save:false})
        end if
    end repeat
end open
on count_sound_tracks(f, {_close:_close})
        string f : POSIX path of QT movie
        boolean _close: true to close document, false othewise
    tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
        open (f as POSIX file)
        tell (document 1 whose path = f)
            repeat until exists
                delay 0.2
            end repeat
            set k to count (tracks whose audio channel count > 0)
            if _close then close
        end tell
    end tell
    return k
end count_sound_tracks
on close_document(f, {_save:_save})
        string f : POSIX path of QT movie
        boolean _save: true to save document (if modified), false othewise
    tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
        tell (document 1 whose path = f)
            if exists then
                if _save and modified then save
                close
            end if
        end tell
    end tell
end close_document
on remap_audio_channels(f, channel_layouts_map)
        string f : POSIX path of source movie
        list channel_layouts_map : list of {trk, trk_new, layouts}
            trk = (string or integer) name or index of source sound track
            trk_new = (string or integer) new name for source track (integer i denotes original name of sound track i)
            layouts = list of audio channel layout for channel(s) in source sound track
                Mono
                Left
                Right
                Center
                LFE Screen
                Left Surround
                Right Surround
                Left Center
                Right Center
                Center Surround
                Rear Surround Left
                Rear Surround Right
                Left Total
                Right Total
                Discrete-0
                Discrete-1
                Unused
            e.g. 1
               {{"Sound Track 1", "Left", {"Left"}}, ¬
                {"Sound Track 2", "Right", {"Right"}}, ¬
                {"Sound Track 3", "Center", {"Center"}}, ¬
                {"Sound Track 4", "LFE Screen", {"LFE Screen"}}, ¬
                {"Sound Track 5", "Left Surround", {"Left Surround"}}, ¬
                {"Sound Track 6", "Right Surround", {"Right Surround"}}, ¬
                {"Sound Track 7", "Left Total", {"Left Total"}}, ¬
                {"Sound Track 8", "Right Total", {"Right Total"}}}
            e.g. 2
               {{1, 1, {"Left", "Right"}}, ¬
                {2, 2, {"Center", "LFE, Screen"}}, ¬
                {3, 3, {"Left Surround", "Right Surround"}}, ¬
                {4, 4, {"Left Total", "Right Total"}}}
        * this handler behaves as follows:
            1) open f
            2) scan sound tracks of document 1 for each trk and remap the track's audio channel layouts as specified
            3) scan sound tracks of document 1 for each trk and rename the track as specified
            4) save and close document 1
            * if specified trk is not found, it is ignored and no remapping is performed on the track.
            * if specified layout is not found, it is ignored and no remapping is performed on the layout.
            * if specified layout count is greater than channel count of the target track, excessive layouts are ignored.
            * if specified layout count is smaller than channel count of target track, excessive channels are ignored.
            * if trk and trk_new denotes the same track, renaming is not performed on the track.
    script o
        property map : channel_layouts_map
        property pp : {}
        property qq : {}
        -- get name and id of sound tracks
        tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
            activate
            open (f as POSIX file)
            tell (document 1 whose path = f)
                repeat until exists
                    delay 0.2
                end repeat
                tell (tracks whose audio channel count > 0)
                    set {pp, qq} to {name, id} -- name and id of sound tracks
                end tell
            end tell
        end tell
        -- remap audio channel layouts as specified
        tell application "System Events"
            tell (process 1 whose bundle identifier = "com.apple.quicktimeplayer")
                -- open movie properties window
                keystroke "j" using {command down}
                tell (window 1 whose subrole = "AXDialog") -- properties for movie
                    repeat until exists
                        delay 0.2
                    end repeat
                    repeat with m in my map
                        set {trk, undef, layouts} to m
                        -- [TRK:
                        repeat 1 times
                            if trk's class = integer then
                                if trk < 1 or trk > (count my pp) then exit repeat -- TRK:
                                set trk to my pp's item trk
                            end if
                            tell scroll area 1
                                tell table 1
                                    tell (row 1 whose text field 1's value = trk) -- target sound track whose name = trk
                                        if not (exists) then exit repeat -- TRK:
                                        select
                                    end tell
                                end tell
                            end tell
                            tell tab group 1
                                click radio button 3 -- audio settings
                                tell scroll area 1
                                    tell table 1 -- channel assignment table
                                        set ix to count layouts
                                        repeat with i from 1 to count rows
                                            if i > ix then exit repeat
                                            tell row i -- channel i
                                                tell pop up button 1
                                                    click
                                                    tell menu 1 -- channel assignment menu
                                                        tell (menu item 1 whose title = layouts's item i)
                                                            if exists then click
                                                        end tell
                                                    end tell
                                                end tell
                                            end tell
                                        end repeat
                                    end tell
                                end tell
                            end tell
                        end repeat
                        -- /TRK:]
                    end repeat
                    -- close movie properties window
                    click (button 1 whose subrole = "AXCloseButton")
                end tell
            end tell
        end tell
        -- rename sound tracks as specified
        tell application id "com.apple.quicktimeplayer"
            tell document 1
                repeat with m in my map
                    -- [RENAME:
                    repeat 1 times
                        set {x, y} to m's items 1 thru 2 -- {old name or index, new name or index}
                        if x's class = integer then
                            if x < 1 or x > (count my pp) then exit repeat -- RENAME:
                        else
                            set x to my _index_of(pp, x)
                            if x = 0 then exit repeat -- RENAME:
                        end if
                        if y's class = integer then
                            if y < 1 or y > (count my pp) then exit repeat -- RENAME:
                            set y to my pp's item y
                        end if
                        set p to my pp's item x
                        set q to my qq's item x
                        if p ≠ y then set track id q's name to y
                    end repeat
                    -- /RENAME:]
                end repeat
                if modified then save
                close
            end tell
        end tell
    end script
    tell o to run
end remap_audio_channels
on _index_of(xx, x) -- renamed _bsearch() v0.1
        list xx : source list
        anything x : item to be searched in xx
        return integer : the first index of x in xx if {x} is in xx, or 0 if not.
    script o
        property aa : xx
        local i, j, k
        if {x} is not in my aa then return 0
        set i to 1
        set j to count my aa
        repeat while j > i
            set k to (i + j) div 2
            if {x} is in my aa's items i thru k then
                set j to k
            else
                set i to k + 1
            end if
        end repeat
        return i
    end script
    tell o to run
end _index_of

Similar Messages

  • How do I export from FCP to a QuickTime file with multiple audio channels?

    I'm delivering a project where the first step is to generate an HD Cam SR master, which I will be doing at a post-production lab. They will then do a QC check for me. To generate this HD Cam SR master, they need to me to bring in my 98-minute long movie on a firewire hard drive, in five equal parts -- QuickTime files. From these five QT files, the lab will then be creating an HD Cam SR master that will have...
    dialogue on tracks 1 and 2
    effects on tracks 3 and 4
    music on tracks 5 and 6
    MY QUESTION
    a) I don't see any way to separate these audio tracks accordingly in the FCP menu for QuickTime export. Does anyone have any experience doing this?
    b) And does anyone know the most efficient way to combine timeline audio tracks for this purpose? I have my dialogue sitting on the first FOUR audio tracks, actually. To deliver this film, I'll need to crush these four audio tracks to two, as listed above. I could generate an AIFF file, I suppose, import it back onto the timeline, sync it up, and then re-export along with the visuals to make the final QT file, but this seems like a generation loss.
    thanks,
    Shanked
    PS the movie is made up of footage from a Sony PMW EX1. I used the codec "XDCAM 1080 24p 35mbs VBR" for editing in FCP. I'll either export to QT using this same codec or switch to "Apple ProRes" if my machine can somehow maintain the sync.

    The following will answer both your questions a) and b).
    Click on your master timeline and press cmd+0 (zero) to bring up Sequence Settings, then click on the Audio Outputs tab on the right. Click on the Outputs option and change it to 6. You can leave them as Stereo pairs.
    Now, back on your timeline, you need to make sure all your audio is organised so each track. A1, A2, A3, A4 etc has all the relevant media on it.
    Then, on the left of the timeline you see the Destination toggle buttons, then you see the Padlocks to lock tracks, then you have the Toggle Auto Select squares. If you right-click on the Toggle Auto Select squares you bring up a little sub-menu, at the top of this list you'll see Audio Outputs, which will show the stereo channels for that particular track. As you've changed the number of Audio Outputs in the Sequence Settings, the list will show: 1&2, 3&4, 5&6. You just tick whichever channels you want.
    In your case, you have dialogue on the first 4 tracks, no problem, just go down through tracks 1,2,3 and 4 as described above and assign these to Audio Outputs 1&2.
    Then just go down through your music and effects audio tracks and assign them accordingly.
    Now, when you export your timeline as a self-contained media file, it will have different audio channels.
    I hope that makes sense. When you change the number of audio outputs as described in the first step, I believe the rest of it is fairly self explanatory, once you know where the settings are.

  • Use QuickTime Pro to extract audio from VCD

    Can I use QuickTime Pro to extract the audio from a VCD? after that, I would like to convert that audio file to an mp3.

    MPEG Streamclip is exactly what I needed. Thank you!
    For others with the same need, here's my workflow for Extracting Audio from a VCD:
    * Pop the vcd into a computer and open it up.
    * Navigate to the MPEGAV folder. You should see something like AVSEQ01.DAT.
    * rename that to AVSEQ01.mpg
    * Drag this new .mpg file into MPEG Streamclip
    * File/Export Audio . . .
    * Open up Audacity (optional)
    * File/Open . . .
    * direct it to the newly created .mp3
    * Trim off any extra audio (I didn't want the opening credits, etc. on the .mp3)
    * File/Export as .mp3

  • Quicktime Pro Record Webinar Audio

    I'd like to record a webinar (audio) that I'm listening to Tomorrow night.. I've been searching the net for a program that can do this ? Can I do it with Quicktime Pro ?
    Any helps or explanations would be most appreciated !!
    RLB

    QuickTime recordings can only be made from input devices and not from what plays through your speakers.
    You need an audio capture software app like WireTap.

  • QuickTime Pro 7 No Audio on Export

    Hello!
    I've browsed the forum to see if my question has been asked before but didn't find anything.
    This is what's happening. Out of 10 or so short clips (about 1 min) I made one 10 minute clip for youtube, by copying and pasting all of the clips toghether. So far so good, I have my 10 minute movie with audio and video. The problem comes when I try to export it from movie to quicktime movie format...only the first couple of mintues have sound, afterwards it's a silent movie, no audio can be heard.
    When I've pasted only 3 or 4 clips together everything's been fine. This is the first time I paste so many vids together.
    All the clips were recorded on the same camera and are of the same format.
    Hope you can help me out.
    Cheers,
    Santiago.
    Message was edited by: coolsan

    My camera gives me movies in MPEG1 Muxed format. I have good video AND audio. But, when i try to downsize these movies by export or share (within QT Pro), there is no audio settings allowed. So i get smaller sized movies with NO AUDIO!MPEG-1 employs interspersed blocks of audio and video data in a single data stream for spatial synchronization. QT is temporally synchronzed "frame-to-frame" audio and video. These are two different technologies. Basically, this means that QT only supports MPEG-1 movies for playback -- not editing and conversion. Use a third-party MPEG based converter like MPEG Streamclip (free) to convert these file and retain audio.

  • QuickTime Pro - Annotations for audio

    I have started using QT Pro recently, was successful in recording a speech, added annotations, and saved it as a .mov file. Later I exported that file as a .m4a (mpeg-4 audio file)and it lost all the annotations. Have tried exporting it as mp4 (mpeg-4 Movie) and it won't keep the annotations. What am I doing wrong? Is it not supported in audio files? If not, any suggestions on how to add annotations to an audio file?
    TIA.

    I got them from my friend who just sent them over to me through the internet. He imported them from his Panasonic HVX200 HD Camera into Final Cut Pro, then sent me the raw files.
    The "Format" under Movie Inspector is as follows:
    DVCPRO HD 720p60, 960 x 720 (1248 x 702), Millions
    16-bit Integer (Big Endian), Center, 48.000 kHz
    16-bit Integer (Big Endian), Center, 48.000 kHz
    16-bit Integer (Big Endian), Center, 48.000 kHz
    16-bit Integer (Big Endian), Center, 48.000 kHz
    Please let me know if that helped any.
    Thank you!

  • QuickTime Pro Scripting - Audio Channel Mapping

    Does anyone know if there is a way to script audio channel mapping and renaming in QuickTime Pro 7? I deal with a lot of 5.1 audio that needs to be channel mapped and renamed to its specific channel  for iTunes uploading. I'm currently doing this task manually in QuickTime Pro, but I'd love to know if there is a possibility to automate this task. I'm new to scripting, and its been very helpful with a lot of my day to day tasks, but I can't seem to figure this one out. Any suggestions would be awesome! Thanks!

    Hello
    A QT file contains sound tracks and a sound track contains audio channels.
    If you mean your QT file has 4 sound tracks each of which contains one audio channel marked as "Mono", you may try the following script. Please make sure you have complete backup of files in advance, for this script will overwrite the files.
    Script is basically the same as the one posted in the following thread except for the channel_layouts_map definition.
    Quicktime Pro Applescript - Assign audio channels
    https://discussions.apple.com/thread/6055790
    Notes.
    * You need to have QuickTime Player 7 Pro. QuickTime X Player is useless for this.
    * You need to enable GUI scripting.
    cf.
    OS X: Using AppleScript with Accessibility and Security features in Mavericks
    http://support.apple.com/kb/HT5914
    Briefly tested with QuickTime Player Pro 7.6.6 (1710) (QuickTime version 7.6.6 (1800)) under OS X 10.6.8.
    Good luck,
    H
    on run
        open (choose file with prompt ("Choose movie file(s)") ¬
            of type {"com.apple.quicktime-movie", "public.mpeg-4"} ¬
            with multiple selections allowed)
    end run
    on open aa
        set channel_layouts_map1 to {¬
            {1, 1, {"Unused"}}, ¬
            {2, 2, {"Unused"}}, ¬
            {3, 3, {"Mono"}}, ¬
            {4, 4, {"Mono"}} ¬
        set channel_layouts_map1 to {¬
            {1, 1, {"Unused"}}, ¬
            {2, 2, {"Unused"}} ¬
        repeat with a in aa
            set f to a's POSIX path
            set k to count_sound_tracks(f, {_close:false})
            if k = 4 then
                remap_audio_channels(f, channel_layouts_map1)
            else
                -- ignore it (just close it)
                close_document(f, {_save:false})
            end if
        end repeat
    end open
    on count_sound_tracks(f, {_close:_close})
            string f : POSIX path of QT movie
            boolean _close: true to close document, false othewise
        tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
            open (f as POSIX file)
            tell (document 1 whose path = f)
                repeat until exists
                    delay 0.2
                end repeat
                set k to count (tracks whose audio channel count > 0)
                if _close then close
            end tell
        end tell
        return k
    end count_sound_tracks
    on close_document(f, {_save:_save})
            string f : POSIX path of QT movie
            boolean _save: true to save document (if modified), false othewise
        tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
            tell (document 1 whose path = f)
                if exists then
                    if _save and modified then save
                    close
                end if
            end tell
        end tell
    end close_document
    on remap_audio_channels(f, channel_layouts_map)
            string f : POSIX path of source movie
            list channel_layouts_map : list of {trk, trk_new, layouts}
                trk = (string or integer) name or index of source sound track
                trk_new = (string or integer) new name for source track (integer i denotes original name of sound track i)
                layouts = list of audio layout for channel(s) in source sound track
                    Mono
                    Left
                    Right
                    Center
                    LFE Screen
                    Left Surround
                    Right Surround
                    Left Center
                    Right Center
                    Center Surround
                    Rear Surround Left
                    Rear Surround Right
                    Left Total
                    Right Total
                    Discrete-0
                    Discrete-1
                    Unused
                e.g. 1
                   {{"Sound Track 1", "Left", {"Left"}}, ¬
                    {"Sound Track 2", "Right", {"Right"}}, ¬
                    {"Sound Track 3", "Center", {"Center"}}, ¬
                    {"Sound Track 4", "LFE Screen", {"LFE Screen"}}, ¬
                    {"Sound Track 5", "Left Surround", {"Left Surround"}}, ¬
                    {"Sound Track 6", "Right Surround", {"Right Surround"}}, ¬
                    {"Sound Track 7", "Left Total", {"Left Total"}}, ¬
                    {"Sound Track 8", "Right Total", {"Right Total"}}}
                e.g. 2
                   {{1, 1, {"Left", "Right"}}, ¬
                    {2, 2, {"Center", "LFE, Screen"}}, ¬
                    {3, 3, {"Left Surround", "Right Surround"}}, ¬
                    {4, 4, {"Left Total", "Right Total"}}}
            * this handler behaves as follows:
                1) open f
                2) scan sound tracks of document 1 for each trk and remap the track's audio channel layouts as specified
                3) scan sound tracks of document 1 for each trk and rename the track as specified
                4) save and close document 1
                * if specified trk is not found, it is ignored and no remapping is performed on the track.
                * if specified layout is not found, it is ignored and no remapping is performed on the layout.
                * if specified layout count is greater than channel count of the target track, excessive layouts are ignored.
                * if specified layout count is smaller than channel count of target track, excessive channels are ignored.
                * if trk and trk_new denotes the same track, renaming is not performed on the track.
        script o
            property map : channel_layouts_map
            property pp : {}
            property qq : {}
            -- get name and id of sound tracks
            tell application id "com.apple.quicktimeplayer" -- QuickTime Player 7 Pro
                activate
                open (f as POSIX file)
                tell (document 1 whose path = f)
                    repeat until exists
                        delay 0.2
                    end repeat
                    tell (tracks whose audio channel count > 0)
                        set {pp, qq} to {name, id} -- name and id of sound tracks
                    end tell
                end tell
            end tell
            -- remap audio channel layouts as specified
            tell application "System Events"
                tell (process 1 whose bundle identifier = "com.apple.quicktimeplayer")
                    -- open movie properties window
                    keystroke "j" using {command down}
                    tell (window 1 whose subrole = "AXDialog") -- properties for movie
                        repeat until exists
                            delay 0.2
                        end repeat
                        repeat with m in my map
                            set {trk, undef, layouts} to m
                            -- [TRK:
                            repeat 1 times
                                if trk's class = integer then
                                    if trk < 1 or trk > (count my pp) then exit repeat -- TRK:
                                    set trk to my pp's item trk
                                end if
                                tell scroll area 1
                                    tell table 1
                                        tell (row 1 whose text field 1's value = trk) -- target sound track whose name = trk
                                            if not (exists) then exit repeat -- TRK:
                                            select
                                        end tell
                                    end tell
                                end tell
                                tell tab group 1
                                    click radio button 3 -- audio settings
                                    tell scroll area 1
                                        tell table 1 -- channel assignment table
                                            set ix to count layouts
                                            repeat with i from 1 to count rows
                                                if i > ix then exit repeat
                                                tell row i -- channel i
                                                    tell pop up button 1
                                                        click
                                                        tell menu 1 -- channel assignment menu
                                                            tell (menu item 1 whose title = layouts's item i)
                                                                if exists then click
                                                            end tell
                                                        end tell
                                                    end tell
                                                end tell
                                            end repeat
                                        end tell
                                    end tell
                                end tell
                            end repeat
                            -- /TRK:]
                        end repeat
                        -- close movie properties window
                        click (button 1 whose subrole = "AXCloseButton")
                    end tell
                end tell
            end tell
            -- rename sound tracks as specified
            tell application id "com.apple.quicktimeplayer"
                tell document 1
                    repeat with m in my map
                        -- [RENAME:
                        repeat 1 times
                            set {x, y} to m's items 1 thru 2 -- {old name or index, new name or index}
                            if x's class = integer then
                                if x < 1 or x > (count my pp) then exit repeat -- RENAME:
                            else
                                set x to my _index_of(pp, x)
                                if x = 0 then exit repeat -- RENAME:
                            end if
                            if y's class = integer then
                                if y < 1 or y > (count my pp) then exit repeat -- RENAME:
                                set y to my pp's item y
                            end if
                            set p to my pp's item x
                            set q to my qq's item x
                            if p ≠ y then set track id q's name to y
                        end repeat
                        -- /RENAME:]
                    end repeat
                    if modified then save
                    close
                end tell
            end tell
        end script
        --tell o to run
        run script o
    end remap_audio_channels
    on _index_of(xx, x)
            list xx : source list
            anything x : item to be searched in xx
            return integer : the first index of x in xx if {x} is in xx, or 0 if not.
        script o
            property aa : xx
            local i, j, k
            if {x} is not in my aa then return 0
            set i to 1
            set j to count my aa
            repeat while j > i
                set k to (i + j) div 2
                if {x} is in my aa's items i thru k then
                    set j to k
                else
                    set i to k + 1
                end if
            end repeat
            return i
        end script
        tell o to run
    end _index_of

  • Audio upsampling in Quicktime Pro: Best export settings for Final Cut?

    I'm using Quicktime Pro to convert audio from 32 kHz to 48 kHz, for use in FCE/FCP. Quicktime gives me several options for export settings. I want to make the conversion lossless, without increasing the size of the audio file too much.
    These are the settings I'm using so far:
    Format: Linear PCM
    Channels: Stereo (L R)
    Rate: 48 kHz
    Sample Rate Converter Settings: Quality: Best
    Linear PCM Settings: Sample size: 16 bits
    Are these settings the best choices? Does anyone have experience doing this kind of upsampling?
    Here are the other options in Quicktime:
    Format: Linear PCM, A-Law 2:1, IMA 4:1, MACE 3:1, MACE 6:1, QDesign Music 2, Qualcomm PureVoice, and mu-Law 2:1
    Channels: 2 Discrete Channels, Mono, Stereo (L R)
    Rate: there are other choices, but I know 48 kHz is what I want
    Advanced Settings:
    Sample Rate Converter Settings: Faster, Fast, Normal, Better, Best
    Linear PCM Settings (when Linear PCM is the format): 8 bit, 16 bit, 24 bit, 32 bit (floating point checked), 32 bit (floating point unchecked).
    The file size grows quickly as you increase the Linear PCM bit settings.

    You can't create something that is not in the file.
    Moving from 32kHz to 48 will only make the file size
    larger and can't improve the audio.
    Doesn't FCP or FCE import your file at 32. Or does it
    change it to 48 after import?
    I am aware that increasing the audio from 32 kHz to 48 kHz will not improve the quality of the audio. And yes, Final Cut Pro and Express will both capture and allow you to work witih 32 kHz audio.
    I have several hours of video shot with 32 kHz audio settings that I'd prefer to have stored on disk with 48 kHz audio, because (a) some applications like iMovie have demonstrated problems with 32 kHz audio in the past, and (b) the majority of my video is shot with 48 kHz audio, so my 32 kHz video will eventually end up in a 48 kHz project, leaving the upsampling to Final Cut. Yes, I do eventually plan to burn my projects to DVD as well, but this isn't an immediate concern.
    The problem with doing the conversion in Final Cut is this: Some of the people knowledgeable about Final Cut Pro and Express recommend doing the upsampling using Quicktime or another application, instead of using Final Cut, because Final Cut may not do as good a job as Quicktime. So my intention is to upsample the audio now in preparation for later projects. I don't completely understand why Final Cut wouldn't do as good of a job at upsampling, but a couple of experienced users in the FCP and FCE forums have independently corroborrated this.
    Thanks to everyone for their helpful posts and responsiveness.
    PowerMac G5 Quad 2.5 GHz 3GB RAM   Mac OS X (10.4.5)   NVIDIA GeForce 7800GT
    Message was edited by: Anthony M Kassir MD

  • Can anyone help with Quicktime Pro audio prob?

    I've been trying to compress an audio/video file shot on my Cybershot so that I can upload on a contest website. Every time I copy into I-Movie, I have no audio (although it plays fine on my desktop). I was told I-Movie does not support muxed streaming. At Apple's recommendation, I upgraded to Quicktime Pro.
    The audio and video both work fine when I play it in Quicktime Pro; but when I export it from Quicktime to either MPEG4 or Quicktime Movie, I get no audio. (Also, the audio setting area is grayed out.) Any suggestions? I need to send the file 320X240 around 15 mb by midnight tonight.
    Thanks for the help...

    Use the "Export to DV" option. (Any of the sub options will work.) Split into segments if needed for older versions of iMovie.

  • How can I get 2 Mono Audio Channels in, 2 Identical Mono Channels Out?

    I use Premiere CS6. Most of my work requires simply editing with one audio track used for the on-camera talent's microphone, adding another track for music, and then outputting BOTH of those tracks to the right channel as a mixed mono output AND the same for the left channel (an identical mixed mono output).
    Otherwise, I have had problems in the past based on a user's particular playback settings/hardware/etc., and they may only be able to hear one channel or the other (only hearing voice or music). If I can put a mono mix on the right and a mono mix on the left, then I am covered.
    SO HERE'S THE QUESTION: What settings do I need to adjust to accomplish this, and how do I set this up as a default for future projects? (I realize that Premiere CS6 has a lot of flexibility when it comes to controlling audio, however, I have read several help articles, and cannot find the answer to this simple question.)

    You're overthinking this.  A normal stereo mix with the tracks centered will do the trick.  There are several ways to center the audio.  Option 3 is probably the most efficient.
    http://www.larryjordan.biz/premiere-pro-cs6-isolate-audio-channels/

  • Quicktime pro can't display  H264 video

    I have a several avi video files that are H264 for video and Microsoft ADPCM for the sound track.
    Quicktime Pro can play audio (but no video) and VLC can play video (but no audio) for this format.
    I have tried installing Perian, uninstalling Perian and upgrading to Quicktime Pro, all to no avail.
    When I try to open the avi file in quicktime, quicktime states that it is missing a component and if I continue, it opens a browser to thttp://www.apple.com/quicktime/resources/components.html?os=OSX&ctype=696d6463&c subtype=48323634
    I thought the H264 codec was a core to QuickTime Pro, so I am very confused. I would appreciate any suggestings.
    Thank you!

    Sorry for the late reply.  I had just did a search on this and still couldn't find the solution.
    Anyways with a little self reseach, I found it to be somewhat of  a a little "hidden" fucntion. 
    But once I found it... WoLLA!!
    To merge to clips together:
    1. Open the clip you want to merge (clip B)
    2.  Go to top menu navigation Edit > Add Clip to End...
    3.  Quicktime will open a window to select the clip you want to merge.
    4. Choose that clip (clip A)
    That's it.
    Hope this helps
    #collageheadz

  • Quicktime Audio - discrete channels vs. assigned audio tracks

    Hello everyone,
    I just recently started using Quicktime 7 Pro's audio options.
    Now there is an issue I need help understanding:
    A partner sent me a mov file with 8 discrete audio channels (l,r,c,lfe,ls,rs,lt,rt). When I play the mov, I only hear ambience/background audio. I hear no dialog. When I assign each channel using cmd+j -> audio settings I can hear every audio track correctly (atleast I think so, is there a way/software to check whether every single track has output?).
    I tested playback with VLC and it plays the audio fine, without any adjustments (also only tested by hearing).
    I start distributing digital movies to cinema operators. Is there an audio standard for digital cinema ProRes movs? Are cinema operators okay with 8-ch discrete audio mov files? Do their players ignore or use the lt/rt? I guess it depends on the cinema operator but maybe there's a standard. I'm keen to learn.
    Thank you in advance, cheers
    Loki

    What are you doing with these clips after you digitise, and before you export them? Make sure that if you edit your clips into a Sequence, you are not re-establishing them as a stereo pair (in the Timeline, if the clips display with a little 'bowtie' icon, they are enabled as a stero pair). Also, don't forget to check how you're monitoring your audio.
    The process you've just done should absolutely create what you need.

  • Windows AVI hd files with 4 channels of audio with quicktime PRO ?????

    I wish to convert Windows AVI hd files with 4 channels of adio to Quicktime mov, retaining the four tracks of audio, will quicktime pro do this

    It depends on what the audio and video codecs used in the video. AVI is just a container format and make use any number of codecs, some of which QuickTime for Windows can support but many it cannot. If you can post information on the codecs, someone here can probably give more direct advice.
    Regards.

  • Play a QuickTime file with eight separate audio channels

    I'm trying to play a QuickTime file with eight separate audio channels but they only play in stereo......  the same QT file will play all 8 channels separately in Qlab, which has separate level controls for each channel, and which "sees" my Digidesign 002 audio interface.  But QT does not recognize the interface, nor does Audio MIDI Setup utility, apparently.....  it will play all 8 channels mixed to stereo through channels 1 and 2

    The following will answer both your questions a) and b).
    Click on your master timeline and press cmd+0 (zero) to bring up Sequence Settings, then click on the Audio Outputs tab on the right. Click on the Outputs option and change it to 6. You can leave them as Stereo pairs.
    Now, back on your timeline, you need to make sure all your audio is organised so each track. A1, A2, A3, A4 etc has all the relevant media on it.
    Then, on the left of the timeline you see the Destination toggle buttons, then you see the Padlocks to lock tracks, then you have the Toggle Auto Select squares. If you right-click on the Toggle Auto Select squares you bring up a little sub-menu, at the top of this list you'll see Audio Outputs, which will show the stereo channels for that particular track. As you've changed the number of Audio Outputs in the Sequence Settings, the list will show: 1&2, 3&4, 5&6. You just tick whichever channels you want.
    In your case, you have dialogue on the first 4 tracks, no problem, just go down through tracks 1,2,3 and 4 as described above and assign these to Audio Outputs 1&2.
    Then just go down through your music and effects audio tracks and assign them accordingly.
    Now, when you export your timeline as a self-contained media file, it will have different audio channels.
    I hope that makes sense. When you change the number of audio outputs as described in the first step, I believe the rest of it is fairly self explanatory, once you know where the settings are.

  • Sample rate/quicktime pro audio/video

    Hi all:
    Have a few questions related to Quicktime pro on mac related to sample rate of audio and video...any help understanding much appreciated...
    I am a music composer using logic pro and recently started working with filmakers who send me quicktime files of the video to score to...
    regarding sample rate of audio as played back in quicktime...I'm a bit confused....
    When playing back either an MP3,wave,Aiff at 44.1k or 48k
    seems that quicktime plays at the right speed and pitch of audio...Does Quicktime use it's own audio processor to convert sample rates in real time at playback?
    When I play a video track with audio recorded at 44.1k or even an MP3...and playback on my soundcard set at 48k...it does play at correct pitch...even though theory of audio tells me that the sample rate is very inportant especially when playing back...sample rate needs to be the same on both the soundcard audio clock and the software...
    Is this part of the magic of quicktime or am I missing something.
    Even a bit more confused when I got a dialog file from a filmaker attached to his quicktime file that he thougnt was in 44.1k...was actually 48k...so when taken out of quicktime and put in another enviornment for editing that became really important and avident that the samplerate audio rules outside of quicktime applied...
    Am I correct then in my understanding that when working only in the quicktime enviornment that the rules of audio sample rate do not apply?
    Thanks for thoughts...
    regards
    vibes

    All you may ever want to know about QT, audio and OS X:
    http://developer.apple.com/documentation/MusicAudio/Reference/CoreAudio/index.ht ml
    QuickTime 7 is a major re-write and it now has many more options for audio. Multiple channel support (up to 24) and sample rates of double DV Stream settings.
    Magic is how it works.

Maybe you are looking for

  • MacBook Air stuck on grey screen

    My MacBook Air 2011 will not boot, as it gets stuck on a grey screen. Nothing works, not even any keyboard shortcuts. What ive tried: - Recovery Mode (Wont even change the screen, waited about 5 minutes) - Resetting PVC or whatever its called (Just r

  • Is there any way to take an itunes gift card off of my account after it has been redeemed?

    If so, how? I have redeemed my gift card but share my account with my sister. I would like to take off the remaining balance of the gift card (to use later) so my sister can use her own money to buy content. How can you do this?

  • I want to set up an iCloud account. Please Help

    I want to set up an iCloud account, and I am unable to do so, as iCloud says my apple ID is valid  but not an iCloud Account and I get no option to create an account. How do I accomplish this? I am using a Windows Computer and I don't own an iPhone o

  • How to get text in Next line of Label

    Hi, I am trying to write a code where when I press Enter the text in the text box appear on next line of label. However every new text is getting printed on the same line.. Here is my code: import java.applet.*; import java.awt.*; import java.awt.eve

  • Indesign CS5 error 16

    he tratado de instalar la version de evaluacion adobe indesign CS5 en 4 ocasiones, la instalación es completa y no presenta errores ,pero al reiniciar el ordenador y abrir el programa sale un error 16 y pone que desinstale y vuelva a instalar.He camb