REALLY need some help with transparent background

This is really starting to bug me now as I have searched the forums and the web for hours and still cannot get this to work.
I am creating a simple one page site at http://freeselfhelpebooks.org/50ofTheBestPDProducts/
I want the header and footer image to have a transparent background with only the text showing, so that the text shows on the background image.
So far I have created the header image with a transparent background Modify > Canvas > Canvas Colour > Transparent all good so far.  I have added some text.  Then I save as file type PNG 32, however I still get the background as white as you can see above.
I have tried PNG 8 with alpha transparency, no transparency but to no avail.  I have even downloaded Photoshop CS6 and have the same issues.  What am I doing wrong here?

First of all, your header graphic is fine; it's a transparent PNG. Your footer is a JPEG, which does not support transparency, so you need to resave that file into a different format (like PNG32, or PNG8 w/alpha transparency).
As I was trying to suggest, if you're confused about your graphics, check them in a graphics editor or viewer, not in a web page inside a web browser. Web development is a complex beast, and a lot can go wrong.
In the HTML of your web page, there is a class called "content" being applied to tables and images. This class has a background image being applied to it, which is responsible for the white background on those elements.

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    My questions:
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    2. What is the best file format and settings?
    3. Is it possible to re-set the render option defaults? I've played around with all of the setting so much that I can't remember how each file format was set before I started this project. I've tried re-starting AE but it still leaves me with the same settings as when I closed it.
    Every time I post a question like this I get people telling me to 'read the basics' or 'we get asked this time and time again etc'. Please note that I have a disability and am finding this very tough - if it isn't too much trouble I'd just appriciate someone giving the information so that I can learn in from here. It will need to be explained simply as yes I am fairly new to AE.
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    Many thanks for any help.

    First question: What player is your client going to be using to play this? Everything depends on that. For example, if he's going to be playing the file using QuickTime Player, then the answer is pretty easy: create a QuickTime movie (.mov).
    > Should I render in 1280 x 720 and just ask him to re-size them through his player?
    No, not if you've been told that he wants a 430x242 file. If you make a big movie (in terms of frame dimensions) and have him resize it, then you're going to create much larger files than necessary.
    > I am unsure of the best settings to use for the best quality. I've tried MOV but am getting files that are 600+ MB
    The QuickTime movie (.mov) format is just a container format. It can contain video encoded using any of a large number of codecs, with any of a range of quality settings. The default is a lossless compression (using the Animation codec) that creates perfect images at the expense of larger files.
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    Hi John. Thanks for responding.
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  • Really need some help with this low earpiece volume issue.

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    When the iPhones were first released, some people reported on their posts that they were able to take them to the Genius Bar, have a tech test it out, the tech would agree that the volume sounded low, and get their phone swapped right away. Unfortunately, there is no cut and dry answer because people have reported all sorts of different things- that the various software updates have fixed their volume, messing with the volume setting within iTunes, etc.
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  • Need some help with ".png" image.

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    >Right you can see the work in progress here>
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  • Need some help with threads...

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    try*
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    //t.start();*
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    try
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    I read somewhere that it matters where you start the thread relative to where you wrap piped streams with the object streams. So, I tried the two places I felt were obvious to start the thread. These are noted in the comments. Here is the code for the thread.
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    System.out.println("Thread initialization - complete");
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    Could someone please help me with this? There are other ways for me to write this program, but this is the one that I would like to make work.
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    Rob Hix
    Edited by: RobertHix on Oct 6, 2009 3:54 AM

    Thanks for the help, but that did not work. I tried flushing the ObjectOutputStream and it is still hanging when initializing the thread.
    Here is a better look at the code since I was helped to figure out how to insert it:
    The main method:
    package playingwiththreads1;
    import java.io.*;
    public class PlayingWithThreads1 {
        public static void main(String[] args) {
            PipedOutputStream outputPipe = new PipedOutputStream();
            ObjectOutputStream oos = null;
            ReceiverThread rt = new ReceiverThread(outputPipe);
            // Start the thread -- First try
            //Thread t = new Thread(rt);
            //t.start();
            // Wrap the output pipe with an ObjectOutputStream
            try
                oos = new ObjectOutputStream(outputPipe);
                oos.flush();
            catch (IOException e)
                System.out.println(e);
            // Start the thread -- Second try
            Thread t = new Thread(rt);
            t.start();
            /* Send an object over the pipe.  In reality this object will be a
             * class that contains control or status information */
            try
                if (!oos.equals(null))
                    oos.writeObject(new String ("Test"));
                    oos.flush();
            catch (IOException e)
                System.out.pringln(e);
            try
                Thread.sleep(5000);
            catch (InterruptedException e)
    }The thread code:
    package playingwiththreads1;
    import java.io.*;
    public class ReceiverThread implements Runnable {
        private PipedInputStream inputPipe = new PipedInputStream();
        private ObjectInputStream inputObject;
        ReceiverThread (PipedOutputStream outputPipe)
            System.out.println("Thread initialization - start");
            try
                inputPipe.connect(outputPipe);
                inputObject = new ObjectInputStream(inputPipe);
            catch (IOException e)
                System.out.println(e);
            System.out.println("Thread initialization - complete");
        public void run()
            System.out.println("Thread started");
            try
                if (inputObject.available() > 0)
                    System.out.println(inputObject.read());
            catch (IOException e)
                System.out.println(e);
    }Does anyone else have and ideas?

  • Error 1603: Need some help with this one

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    Anyway I really need some help with this, anyone got any ideas?
    Greets,
    Sixten
      Windows XP Pro  

    Do you know how to count backwards? Do you know how to construct a loop? Do you know what an autodecrementor is? Do you know how to use String length? Do you know Java arrays start with index 0 and run to length-1? Do you know you use length on arrays too? Do you know what System.out.println does?
    Show us what you have, there isn't anything here that isn't easily done the same as it would be on paper.

  • Help request - Could need some help with a logo for my site

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    THANK YOU/___sbsstatic___/migration-images/migration-img-not-avail.png so the tolerance makes it not care so much about the gradations in color? what else is tolerence good for?
    I have a cleaner copy now after someone suggested GIMP, so played with it last night - though couldn't figure out transparency - that was clear on converter- just not cooperative till these wonderful directions.
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    many thanks for the straightforward and clear directions, they worked perfectly/___sbsstatic___/migration-images/migration-img-not-avail.png extra strars for you/___sbsstatic___/migration-images/migration-img-not-avail.png

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    "Funks Da Burn" <[email protected]> wrote in
    message
    news:g1np74$eej$[email protected]..
    >I need to create a site with editable user profiles, the
    site will feature
    > sports stats that the user can update.
    > I use Dreamweaver and MYSQL but I need some direction.
    Im starting from
    > scratch here, are there any templates or free source
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    That's not something you can do using templates or by
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    Web Design Contract, Estimate Request Form, Estimate
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  • Need some help with sound quality

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    I'm using studio headphones and everything sounds fantastic through them, and even pretty good if I just hook up some earbuds, but when I bounce out a track and burn them to do a disc and play it in my car, it sounds awful. Suddenly the guitar is too low, drums are too loud.
    I really need some help here. I'm even willing to pay someone to get me on the right track. Using paypal or whatever.

    AecDuck wrote:
    Where's the fun in that? Maybe you have different motives, but I got into home recording because I like doing things myself, even if I have to learn the hard way. If you know enough to get good bass and vocal recordings and mix that with virtual instruments, then you are well on your way to making a decent sounding mix. Mixing in headphones can be very deceiving. Things simply sound different in headphones. You need some monitors, even if they are crappy because if you can get it to sound good in crappy monitors it will likely sound good on other speakers.
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  • Need some help with region position

    Hi,
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    reg3 = Page Template Body (3. items above region content), column 1, search result, grid region, very wide.
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    Daniel,
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    Denes Kubicek
    http://deneskubicek.blogspot.com/
    http://www.opal-consulting.de/training
    http://htmldb.oracle.com/pls/otn/f?p=31517:1
    -------------------------------------------------------------------

  • Need some help with Substring

    hi all
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    B

    You start from index 1, skipping the first element in the a-array, is that what you want? Otherwise you should loop from 0.
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  • Please I need some help with a table

    Hi All
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    Craig

    Hi there camickr
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    import java.awt.event.*;
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      private Dialog1 dialog;
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      DefaultTableModel model;
      private String[] columnNames = {
      private Object[][] data;
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      private double total;
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        catch (Exception exception) {
          exception.printStackTrace();
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        catch (Exception exception) {
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        jPanel.add(scrollPane1, java.awt.BorderLayout.CENTER);
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        jPanel.setOpaque(true);
        newTable();
        addToModel();
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        setTotal();
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      tablePanel tablePanel = new  tablePanel();
      tablePanel.pack();
      tablePanel.setVisible(true);
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      total = 0;
      int i = table.getRowCount();
      for (i = 0; i < table.getRowCount(); i++) {
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        if (!"".equals(name)) {
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      public void newTable() {
        model = new DefaultTableModel(data, columnNames) {
        table = new JTable() {
          public Component prepareRenderer(TableCellRenderer renderer,
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              c.setBackground(getBackground());
            else {
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        table.addMouseListener(new MouseAdapter() {
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            if (e.getClickCount() == 1) {
              if (table.getSelectedColumn() == 1) {
       table.setTableHeader(null);
        table.setModel(model);
        scrollPane1.getViewport().add(table);
        table.getColumnModel().getColumn(1).setCellRenderer(new TableRenderDollar());
      public void addToModel() {
        Object[] data = {
            "Price", "5800"};
        model.addRow(data);
      public void addRows() {
        int rows = 20;
        for (int i = 0; i < rows; i++) {
          Object[] data = {
          model.addRow(data);
      public void printOut() {
        PrinterJob pj = PrinterJob.getPrinterJob();
        pj.setPrintable(tablePanel.this);
        pj.printDialog();
        try {
          pj.print();
        catch (Exception PrintException) {}
      public int print(Graphics g, PageFormat pageFormat, int pageIndex) throws PrinterException {
        Graphics2D g2 = (Graphics2D) g;
        g2.setColor(Color.black);
        int fontHeight = g2.getFontMetrics().getHeight();
        int fontDesent = g2.getFontMetrics().getDescent();
        //leave room for page number
        double pageHeight = pageFormat.getImageableHeight() - fontHeight;
        double pageWidth =  pageFormat.getImageableWidth();
        double tableWidth = (double) table.getColumnModel().getTotalColumnWidth();
        double scale = 1;
        if (tableWidth >= pageWidth) {
          scale = pageWidth / tableWidth;
        double headerHeightOnPage = 16.0;
        //double headerHeightOnPage = table.getTableHeader().getHeight() * scale;
        //System.out.println("this is the hedder heigth   " + headerHeightOnPage);
        double tableWidthOnPage = tableWidth * scale;
        double oneRowHeight = (table.getRowHeight() +  table.getRowMargin()) * scale;
        int numRowsOnAPage = (int) ( (pageHeight - headerHeightOnPage) / oneRowHeight);
        double pageHeightForTable = oneRowHeight *numRowsOnAPage;
        int totalNumPages = (int) Math.ceil( ( (double) table.getRowCount()) / numRowsOnAPage);
        if (pageIndex >= totalNumPages) {
          return NO_SUCH_PAGE;
        g2.translate(pageFormat.getImageableX(), pageFormat.getImageableY());
    //bottom center
        g2.drawString("Page: " + (pageIndex + 1 + " of " + totalNumPages),  (int) pageWidth / 2 - 35, (int) (pageHeight + fontHeight - fontDesent));
        g2.translate(0f, headerHeightOnPage);
        g2.translate(0f, -pageIndex * pageHeightForTable);
        //If this piece of the table is smaller
        //than the size available,
        //clip to the appropriate bounds.
        if (pageIndex + 1 == totalNumPages) {
          int lastRowPrinted =
              numRowsOnAPage * pageIndex;
          int numRowsLeft =
              table.getRowCount()
              - lastRowPrinted;
          g2.setClip(0,
                     (int) (pageHeightForTable * pageIndex),
                     (int) Math.ceil(tableWidthOnPage),
                     (int) Math.ceil(oneRowHeight *
                                     numRowsLeft));
        //else clip to the entire area available.
        else {
          g2.setClip(0,
                     (int) (pageHeightForTable * pageIndex),
                     (int) Math.ceil(tableWidthOnPage),
                     (int) Math.ceil(pageHeightForTable));
        g2.scale(scale, scale);
        printing = true;
        try {
        table.paint(g2);
        finally {
          printing = false;
        //tableView.paint(g2);
        g2.scale(1 / scale, 1 / scale);
        g2.translate(0f, pageIndex * pageHeightForTable);
        g2.translate(0f, -headerHeightOnPage);
        g2.setClip(0, 0,
                   (int) Math.ceil(tableWidthOnPage),
                   (int) Math.ceil(headerHeightOnPage));
        g2.scale(scale, scale);
        //table.getTableHeader().paint(g2);
        //paint header at top
        return Printable.PAGE_EXISTS;
    class TableRenderDollar extends DefaultTableCellRenderer{
        public Component getTableCellRendererComponent(
          JTable table,
          Object value,
          boolean isSelected,
          boolean isFocused,
          int row, int column) {
            setHorizontalAlignment(SwingConstants.RIGHT);
          Component component = super.getTableCellRendererComponent(
            table,
            value,
            isSelected,
            isFocused,
            row,
            column);
            if( value == null || value .equals("")){
              ( (JLabel) component).setText("");
            }else{
              double number = 0.0;
              number = new Double(value.toString()).doubleValue();
              DecimalFormat df = new DecimalFormat(",##0.00");
              ( (JLabel) component).setText(df.format(number));
          return component;
    }

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