Resizing multiple objects without grouping them

In AppleWorks Draw one could just band or shift select a group of objects and resize them.
Is there a way of doing this in Pages without having to group everything first?

No, you have to group first.

Similar Messages

  • ID CS4: Is there a way to resize multiple objects at one time?

    InDesign CS4: I have a group of object frames that I need to resize (I don't care about resizing the content, I know how to do that) and I'm wondering if there's a way to resize them all at once to a specific size. If I group them and resize them it only gives me the group height and width, I want them each to be a specific measurement.
    Any suggestions or know plug-ins to help?

    If you don't want to use data merge or xml, you can also place multiple images in one action.

  • Resizing multiple objects

    Hi all,
    I'm running InDesign CS5.
    I have a bunch of circles over a map, and I'd like to resize all of the circles without changing their position.  If I select all the objects and shrink them together, their positioning changes. Is there a way to get around it?
    Thanks!!!

    Resize one.
    Select the others and choose object>transform again>transform again individually.
    Bob

  • Resize multiple objects at once

    How do I set the height of mutliple objects at once? I'm creating a form and the I want to ensure all the text fields are the some height.

    OK...I guess my question stems from wondering how you're creating your Text Frames in the first place, and after that, how you copy and resize them.
    When I do this sort of thing, I like to use the Rectangle Frame Tool, then I click in the document and enter the size numerically. Then Option + Drag to create copies. The "Content" parameter for the frames can be assigned now, or later, after you resize them.
    I guess what I don't understand is how you're resizing them? You're doing them individually, and manually, to fit the space, right? If you constrain the resizing to horizontal only, you shouldn't have a problem with the height of the boxes changing.
    I dunno, maybe I'm missing something from your workflow that presents a special case?

  • Create a script to create multiple objects without using execute immediate.

    I have a function that requires several objects (4 types, 8 functions) to run. Right now they're in separate sql files. I'd like to combine them into one file that I would run but I'd rather not use the 'execute immediate' since it seems like you have to escape quotes and the like.
    How would you do that?
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    Yeah I thought about that but I'd like them all to be in one file.
    I believe I figured it out though. (about 20m after I posted no less)
    Adding a '/' on it's own line after each block of code appears to do the trick. I just have to write a bit of code to drop a dependent type if it exists.
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  • Can Illustrator CS mask layers without grouping them?

    Windows XP Pro SP2
    Intel Pentium 4 CPU 3.60GHz
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    I draw a lot of complex maps using Illustrator 8 in preference to higher versions. I customarily use a top layer clipping path to mask out the edges and "crop" the image.
    The advantage of Illustrator 8 is that the clipped artwork still rests on its respective layers, allowing me to turn on/turn off whichever layers I desire, while still maintaining the mask.
    As far as I can tell, later versions automatically group (and thus place on the top layer) all items that are masked by the clipping path, meaning that my map layers no longer exist, and the map has lost its funtionality.
    I've been using version 8 for years despite having access to CS but now my company is losing 8 and moving over exclusively to CS. I can't figure out an effective way to maintain the same layer functionality in masked artwork in Illustrator CS.
    The mass of nested layers and sub-layers for each and every object has me lost. It seems over complicated but doesn't offer me anything I can use, instead removing the ability to do what I used to do.
    Is there any way I can still mask my artwork and maintain ungrouped layer functionality in Illustrator CS?

    Any object on a parent layer can mask child layers. Here I selected the topmost path and chose Make Clipping mask from the Layers flyout menu. Masked items remain on their own child layers. If I use the Selection tool (black arrow) and click on a tree, only the tree is selected.
    The interface is surprisingly buggy, even for Illustrator. If it's not working, try Cutting and Pasting in front to get Illustrator to figure out it can use the path for a mask.

  • [CS5] How to apply outside stroke to (united) objects without covering them?

    Hi guys,
    AI CS5 is brilliant, I love it - that's beyond any doubt. But I found one more issue which I cannot solve...
    I want to apply outside stroke (Align Stroke to Outside) on my just outlined copy but it covers other objects.Take a look at this preview.
    With CS4 I simply outlined and merged objects by using pathfinder. Also new Shape Builder tool won't work because these objects are all separated. Let me know if you have any ideas to solve this issue
    Thanks!

    Well i did not know how you prepared the file so thought you might have the stroke on top.
    Above the fill of the characters
    below the fill at the character level
    edit
    here it as compound paths

  • Nested synchronized blocks on multiple objects without deadlock

    Is it possible? Here is an example problem that exhibits deadlock:
    public class SomeObject {
         public static class Foo {
              private int n = 0;
              public synchronized void p() {
                   n++;
                   if (n % 100 == 0)
                        System.out.print("f");
         public static class Bar {
              private int n = 0;
              public void p() {
                   n++;
                   if (n % 100 == 0)
                        System.out.print("b");
         public void doSomething1(Foo f, Bar b) {
              synchronized(f) {
                   synchronized(b) {
                        f.p();
                        b.p();
         public void doSomething2(Foo f, Bar b) {
              synchronized(b) {
                   synchronized(f) {
                        b.p();
                        f.p();
         public static void main(String[] args) {
              SomeObject so = new SomeObject();
              Foo f = new Foo();
              Bar b = new Bar();
              for (int i = 0; i < 100; i++)
                   (new MyThread(so, f, b)).start();
         public static class MyThread extends Thread {
              SomeObject so = null;
              Foo f = null;
              Bar b = null;
              public MyThread(SomeObject so, Foo f, Bar b) {
                   this.so = so;
                   this.f = f;
                   this.b = b;
              public void run() {
                   while (true) {
                        if (Math.random() > 0.5)
                             so.doSomething1(f, b);
                        else
                             so.doSomething2(f, b);
    }

    Well, playing with sinchronized code as to be done carefully.
    This is very important because de JVM does not break the deadlocks (like by throwing an exception in a deadlocked thread). so in the above example, once 2 of the threads do deadlock, the rest of the threads that are created in the main method loop will deadlock too.
    For that it is better to:
    a) use minimal sinchronized code, like in Foo.p, the method is sinchronized to have access to an internal variable.
    b) use layered sinchronization. If several components in a system have synchronized code (methods) or are used as monitors in synchronized blocks, then it is better to layer the monitor usage nesting and to eliminate circular dependencies (also it is good to minimize dependencies). This is similar to code dependency in which package circular dependency should be avoided. Though in this case it is critical.
    In the example given, the doSomething* methods generate circular dependency of monitors.
    If the desing is to have a 'transaction' in calling Foo.p() and Bar.p() from the doSomething* methods, then the usage of a 'grand-daddy' central lock would be a simple solution, like changing the doSomething* methods to:
    static public synchornized void doSomething*(Foo f, Bar b) {
    f.p();
    b.p();
    or
    public void doSomething*(Foo f, Bar b) {
    synchornized (SomeObject.class) {
    f.p();
    b.p();
    If there is no need of a 'transaction' in the calling of Foo.p() and Bar.p(), then the doSomething* methods should not have any type of synchronization, and the methods Foo.p() and Bar.p() should both be synchronized.
    Also a more complex scheme could be deviced in order to lower the contention on the SomeObject class monitor. Though for the example given, as it exists only one instance of both Foo and Bar, it is not needed.
    llongeri

  • Space between multiple objects

    Is there a way to alter the space between multiple objects without changing the objects themselves? You know, kind of like inflating/deflating a balloon with dots on the surface (yes, the dots would get bigger/smaller, but I think you get the idea). I've tried Transform>Move>Distance, and Effect>Distort & Transform>Transform>Move>Horizontal/Vertical, but both methods just moved all selected objects away from the origin point - no change to the space between objects. any ideas?

    ...you'd think there'd be an easier way...
    Are you talking about objects that already have equal spaces between them? If so, use the Distribute Spacing function in the Align palette. You can specify the desired horizontal/vertical distance between an array of objects.
    JET

  • Dragging to select multiple objects within a Pages document

    I am trying to select multiple, closely spaced objects (text boxes, lines, shapes, etc) within a Pages document. They are located ~1/3 of the way from the left margin of the document, and there are objects both to the left and the right of this group.
    I know that you can click outside of the Pages document with the mouse, then drag into the document to select multiple objects. However, is there any way to drag to select multiple objects without first clicking outside the document?
    Command click is a pain in the butt because I inevitably mis-click and have to start again to select all objects. I don't like having to drag in from the margin and then command-click to de-select objects I don't want.
    is there not an option to just shift-click to form a selection box around objects within the document? It seems like there should be a simple solution to this, but I have yet to find it.
    Thanks

    mattcass wrote:
    Command click is a pain in the butt
    Isn't it just! The people who created Pages should get a right spanking on this fundamental stuff up.
    All you can do is try again. I find myself repeating the same task over and over in Pages simply because you can't easily grab things.
    When you do +command click+ try and get the edges of objects, otherwise Pages thinks you are still trying to click inside the object.
    Once you have +command drag lassoed+ multiple objects you can +shift command click+ to unselect the ones you don't want. Again a problem if they are close to each other.
    Peter

  • Can I have an array of controls without having them in the array front panel holder?

    I would like to link a number of boolean control buttons in an array without grouping them on the front panel the way it does when you make an array and then put in a boolean control.
    Here's the background:
    I have 8 linear motors controlled by CANbus, and so each button type (Move, Stop, Home, etc) is duplicated 8 fold.  I have an event structure that is currently triggered with a separate case for EVERY button with only a very small difference in the code inside each case.  Ideally I could have the buttons in arrays and then check the new array value against the old value on a value change event.  The alternative for me is to have each case handle the 8 buttons (with a Mouse Down? filter event) and then use the Boolean.Text value from the CtlRef and search an array of all Boolean.Text Values for the 8 buttons to see which name matches and process accordingly.  I have something like 200 buttons, so making the arrays of Boolean.Text values from the reference nodes is WAY too time consuming as I have to go through like 5 levels of right click menus.  Any suggestions?  

    Mark,
    You might consider using clusters on the front panel.  Create a type def'd cluster that has all the boolean controls for 1 channel.  You can drop 8 of these on the front panel and the event structure can detect a change in a cluster.  Easy to convert cluster to array behind the scenes.  Remember that order of cluster determines index of value in array.
    Message Edited by Wayne.C on 04-09-2010 05:19 PM

  • HELP! When I drag the graphics pen, it selects objects without clicking

    Having a number of problems: the graphics pen selects objects without clicking them and "slides", the machine is beachballing for long periods and applications keep quitting unexpectedly. Please help!!!!

    Welcome to the forums Monad!
    A handicap we all share here is that we are not clairvoyant!
    You give us too little to go on:
    Which G5 do you have?
    What operating system?
    What graphics pen?
    What applications are quitting?
    When did the 'beachballing start'?

  • Delete multiple Layers by selecting multiple object?

    Hi Designers,
    I'm going to connect my AI file to After effect.
    So I had to create lots of layers in order to edit them seperatly in After effects.
    But it seems like my amount of layers are too large because AE always crashes (not responding -> Force quit)
    So I wanna break some stuff down in multiple AI files, but I don't wanna go and select every layer and delete it.
    That would take too much time.
    Is there a way to select the multiple objects in Illustrator and delete that but also its layer its in?
    Thank you!

    MisterStylow wrote:
    Delete multiple Layers by selecting multiple object?
    So I wanna break some stuff down in multiple AI files, but I don't wanna go and select every layer and delete it. That would take too much time.
    [Q:] Is there a way to select the multiple objects in Illustrator and delete that but also its layer its in?
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    // Purpose: Select multiple objects and delete them along with their layer
    // Note: However, it does not differentiate sublayer structures
    // Just select your desired items, then run this script snippet,
    // to remove the selected items along with the layer they are on.
    var doc = app.activeDocument;
    for (var i = doc.layers.length - 1; i >= 0; i--) {
        var layerID = doc.layers[i];
        if (layerID.hasSelectedArtwork == true) {
            layerID.remove();
    Hope it proves useful to your efforts and workflow. Keep us posted.

  • ASDM multiple network objects vs group for rules

    I was just curious if there are any performance benefits of using multiple network objects on multiple rules vs consolidating them into fewer rules by grouping them? 
    For example, I have about 10 lines of NAT exempt rules from the same source to multiple destinations.  Is there anything to be gained if I consolidated those into a single rule using an object group for the multiple destinations aside from cleaning up the clutter in ASDM?
    Thanks

    Hello Tony,
    Of course, it will be better because the processing that the ASA is going to use to determine witch rule to match would be decremented, also it would take less space on the configuration file (memory). those are some of the pros regarding creating groups for particular rules.
    Sometimes a huge configuration file can increment the CPU usage,etc,etc. so it is better to keep it as small and organized as possible.
    Please rate helpful posts.
    Regards,
    Julio

  • HT3529 How do I send a group text, I have set up groups in my gmail account but can't figure out how to send a group text without adding them all individually

    How do I send a group text message, I have groups set up in my gmail account but can't figure out how to send a group text without adding them all individually ?

    You can use iCloud:
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    Step 2. Click on Contacts and then click the groups ribbon (the red icon with two people) which is on the left-hand page when viewing All Contacts.
    Step 3. The left page changes to a list of Groups (only those groups stored in iCloud are shown). Click the + button at the bottom to add a new group.
    Step 4. Type a name for the new group and press Enter to save it. To change it after this, double-click its entry in the groups list.
    Step 5. To add contacts to the new group, click on the All Contacts group and locate the first person to be added (you can use the search bar to find them quickly).
    Step 6. Drag their name on top of the new group and drop it to add it to that group.
    Step 7. To add more contacts, repeat steps 5 and 6, but you can add multiple contacts at once by pressing Ctrl (on a PC) or Command (on a Mac) and clicking on each contact in the list that you wish to select. Then, drag one of the highlighted names to the new group and they will all be added.
    It's possible to add names to more than one group, and you can create as many groups as you like.
    Step 8. Launch the Contacts app on your device (iPhone, iPod touch or iPad) and you should see the new group appear almost immediately - as long as you have an internet connection.
    Until Apple builds in a function to create groups directly within the Contacts app, this is the best way to do it.

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