Rotate an image in an applet

Hi all,,,
I was wondering how i rotate an image. As it stands now, i have the image reference in a variable and i need to know what the proper way is to reference that image with the Graphics2D class. I've tried a few things, but whenever i try to use the rotate method in Graphics2D, it gives me an error.
Perhaps just a short snippet to give me a push in the right direction?
Thanks
Kyle

This is my code:
Graphics2D g2;
int rotateD = 90;
int w = paddleImage.getWidth(null) / 2;
int h = paddleImage.getHeight(null) / 2;
g2.rotate(Math.toRadians(rotateD),w,h);
g2.drawImage(paddleImage);and this is my error:
C:\java\projects\SuperPong>javac Paddle.java
Paddle.java:61: cannot resolve symbol
symbol  : method drawImage  (java.awt.Image)
location: class java.awt.Graphics2D
                        g2.drawImage(paddleImage);
                          ^any idea what is wrong with the drawImage?
thanks,
Kyle

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