Scrolling Movie Clip

Hello everyone...
I am trying to figure out why my thumbnail movie clip will
not scroll when clicked. I thought I had the action script right
but it appears that I have not. Could anyone help me troubleshoot
this? If you could give me your email addy, I will send the .FLA
file for you to look at.
Thanks very much
Kit

You should be able to post the actionscript pertaining to
your problem. If not, upload it to many of the free file hosting
websites and then post the link to the fla.

Similar Messages

  • Question about scrolling and Movie Clips Loaded from the Library

    I hope I am posting this in the right forum.
    Ok, I'm using actionscript 2.0, and I am trying to make a scrolling image gallery. I have a movie clip with three layers. the first contains a movie clip used as a scroll bar. The second is a mask used to hide the overflow content, and the third contains movie clip thumbnails. when I click one of the thumbnails, it loads a symbol containing a larger version of the picture over top of the thumbnails on the same layer. My problem is, the large image is added at the very top of the movie clip, even when it is scrolled out of sight. I want it to appear in sight, so the user doesn't have to scroll all the way back up to the top to see it. This is annoying and confusing. Is there a way to do this?
    Here is the code I used to create the scroll effect (there is actually a whole lot more to the code but it is very long, so I am not adding it now. I will if it is needed though) 
    (Oh, and there is no text involved in this. I just got this code off a tutorial and I haven't changed the variable names yet)
        var scrollUpper:Number = 58;
        var scrollLower:Number = 309;
        var textLower:Number = 60;
        var textUpper:Number = -179;
        var scrollRange:Number = scrollLower - scrollUpper;
        var textRange:Number = textLower - textUpper;
        var startY:Number = imagesHolder_mc.thumbs_mc._y;
        function scroll(){
           var moved:Number = imagesHolder_mc.scroller_mc._y - scrollUpper;
           var pctMoved:Number = moved/scrollRange;
           var textMove:Number = pctMoved*textRange;
           imagesHolder_mc.thumbs_mc._y = textLower - textMove;
        imagesHolder_mc.scroller_mc.onPress = function(){
           this.startDrag(false,this._x,scrollUpper,this._x,scrollLower);
           this.onMouseMove = scroll;
        imagesHolder_mc.scroller_mc.onRelease = scroller_mc.onReleaseOutside = function(){
           this.stopDrag();
           this.onMouseMove = null}

    Thanks for your reply. I'll try to explain it better. I have a long, vertically scrolling movie clip. This movie clip contains lots of thumbnails. When I click a thumbnail, the full sized image is loaded from the library and displayed within the same movie clip. when I click the full size movie clip, it disappears again, and I can click another thumbnail to display another full size image. So I'm not just adding more and more stuff to the gallery if that's what you were thinking. I'm just clicking thumbnails to display the full size image so I can look at it, closing it, and moving on.
    But the full sized image is fixed at the very top of the scrolling movie clip, so if I click a thumbnail at the very bottom, I have to scroll all the way back up to the top to see the full size image. I just want the full size image to appear on screen no matter how far down I have scrolled to click a thumbnail.
    I made my basic gallery useing this tutorial:
    http://flashexplained.com/actionscript/making-the-ultimate-dynamic-image-gallery-in-flash- 8/
    if you want to take a look at that, to get an idea of what I'm talking about.
    Now I'm just trying to add some scrolling functionality, which wasn't included, but I don't really understand actionscript well enough to do this easily on my own.
    Sorry for the long reply. I hope this is clearer.

  • Unable to expand movie clip inside of scroll

    I inherited a .fla file with a scrolling thumbnail image
    movie clip that moves horizontally inside of a "scroll" behind a
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    think it was made in Flash 5. I added about 30 new thumbnails to
    the movie clip for my client, but now it won't expand anymore.
    Before, all I had to do was put the thumbnail into the edge of the
    clip and it would expand to include it. I can get the invisible
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    clip by adjusting the numbers in the ActionScript for those two
    instances. I am not a "programmer type" so this probably is hard to
    understand. If I try to change the width of the movie clip in the
    properties box it comes up with an "invalid size and position"
    error. Actually I think all it would do is stretch-distort the clip
    anyway, which is not what I want. (if I put in a lesser number it
    squishes the clip). I just want more space right and left.
    Any ideas?
    -Sue

    How do I attach a file to this? All I see is a button to
    attach code. Sorry, I've rarely use this forum.
    -Sue

  • Question about scrolling through clip images

    This may be an iMovie and iDVD question, or more of an iMovie.
    In the scene menu, when I'm making menu buttons and want to use a clip 'photo' rather than a motion clip, I know I uncheck the movie box, and move the cursor to get the picture. That said, it seems there are at least several seconds between these clips, and I can never stop on or find the exact image I want for the chapter. This seems to be the case in iMovie, too, when I'm bookmarking chapters.
    Is there a way to fine-tune the scroll so I can see move seens rather than having the gaps? I've looked all over the place for a way to do this, so sorry if it is something obvious that I missed.
    This is a great forum, and a huge help for a very recent PC to Mac convert.

    Thanks for your reply. I'll try to explain it better. I have a long, vertically scrolling movie clip. This movie clip contains lots of thumbnails. When I click a thumbnail, the full sized image is loaded from the library and displayed within the same movie clip. when I click the full size movie clip, it disappears again, and I can click another thumbnail to display another full size image. So I'm not just adding more and more stuff to the gallery if that's what you were thinking. I'm just clicking thumbnails to display the full size image so I can look at it, closing it, and moving on.
    But the full sized image is fixed at the very top of the scrolling movie clip, so if I click a thumbnail at the very bottom, I have to scroll all the way back up to the top to see the full size image. I just want the full size image to appear on screen no matter how far down I have scrolled to click a thumbnail.
    I made my basic gallery useing this tutorial:
    http://flashexplained.com/actionscript/making-the-ultimate-dynamic-image-gallery-in-flash- 8/
    if you want to take a look at that, to get an idea of what I'm talking about.
    Now I'm just trying to add some scrolling functionality, which wasn't included, but I don't really understand actionscript well enough to do this easily on my own.
    Sorry for the long reply. I hope this is clearer.

  • Help with smooth scrolling (masked movie clip)

    Ok, I really need help here, and I'll be very grateful for
    help before Monday.
    Someone has made a movie with a different set of text on each
    frame, the text goes out of the viewable area.
    I have been asked to make these frames appear in a pop-up on
    another flash and be scrollable.
    i thought this would be easy...just cut and paste them into a
    movie clip, then using a mask to hide the rest of the text.
    However, it is going painstakingly slow.
    Seems to be a performance issue, but it might be my code.
    Any help with the code, or optimisation elsewhere would be
    helpfully.
    Heres a simplified version of the flash;
    www.darkflame.co.uk/flashwork/Flash_popuptest.fla
    Code for the scrolling;
    _global.MoveUp = function(text) {
    _root.ITproduct.IT_productlist._y =
    _root.ITproduct.IT_productlist._y+6;
    updateAfterEvent();
    //trace('press');
    Called and stopped by;
    on (press){
    //this._parent.IT_productlist._y =
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    //_global.scrollon = "yes";
    clearInterval(IntervalID);
    IntervalID = setInterval(MoveUp,100);
    updateAfterEvent()
    //updateAfterEvent();
    //MoveUp();
    //scroll on
    on (release) {
    //this._parent.IT_productlist._y =
    this._parent.IT_productlist._y +10;
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    //scroll off
    which is linked to a button.
    I dont know if this is a actionscript problem, or the way the
    page is made, or both.
    Any help would be appreciated.
    Thanks in advance,
    Thomas Wrobel

    you have extraneous graphics on-stage that are slowing the
    scrolling (and even causing problems in the authoring environment).
    here's your file with those graphics removed:
    http://www.gladstien.com/Files.popupTest.fla

  • Deadline: 22 May 08H00 Help ME Please Scrolling a movie clip from the Centre

    Hi
    It has been a while since I have been here I am in need for
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    I have been going through tutorials for 15 hours but all they
    show you is how to create a normal scroller that starts at the top
    and srolls down. I am in desprite need as I have a deadline to meet
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    ok this is the code I got from a tutorial that i was woking
    from, but I dont really understand it in detail what I do know is I
    dont need the arror buttons in this code becuase all I need is a
    the scroller.
    scrolling = function () {
    var scrollHeight:Number = scrollTrack._height;
    var contentHeight:Number = contentMain._height;
    var scrollFaceHeight:Number = scrollFace._height;
    var maskHeight:Number = maskedView._height;
    var initPosition:Number = scrollFace._y=scrollTrack._y;
    var initContentPos:Number = contentMain._y;
    var finalContentPos:Number =
    maskHeight-contentHeight+initContentPos;
    var left:Number = scrollTrack._x;
    var top:Number = scrollTrack._y;
    var right:Number = scrollTrack._x;
    var bottom:Number =
    scrollTrack._height-scrollFaceHeight+scrollTrack._y;
    var dy:Number = 0;
    var speed:Number = 10;
    var moveVal:Number =
    (contentHeight-maskHeight)/(scrollHeight-scrollFaceHeight);
    scrollFace.onPress = function() {
    var currPos:Number = this._y;
    startDrag(this, false, left, top, right, bottom);
    this.onMouseMove = function() {
    dy = Math.abs(initPosition-this._y);
    contentMain._y = Math.round(dy*-1*moveVal+initContentPos);
    scrollFace.onMouseUp = function() {
    stopDrag();
    delete this.onMouseMove;
    btnUp.onPress = function() {
    this.onEnterFrame = function() {
    if (contentMain._y+speed<maskedView._y) {
    if (scrollFace._y<=top) {
    scrollFace._y = top;
    } else {
    scrollFace._y -= speed/moveVal;
    contentMain._y += speed;
    } else {
    scrollFace._y = top;
    contentMain._y = maskedView._y;
    delete this.onEnterFrame;
    btnUp.onDragOut = function() {
    delete this.onEnterFrame;
    btnUp.onRelease = function() {
    delete this.onEnterFrame;
    btnDown.onPress = function() {
    this.onEnterFrame = function() {
    if (contentMain._y-speed>finalContentPos) {
    if (scrollFace._y>=bottom) {
    scrollFace._y = bottom;
    } else {
    scrollFace._y += speed/moveVal;
    contentMain._y -= speed;
    } else {
    scrollFace._y = bottom;
    contentMain._y = finalContentPos;
    delete this.onEnterFrame;
    btnDown.onRelease = function() {
    delete this.onEnterFrame;
    btnDown.onDragOut = function() {
    delete this.onEnterFrame;
    if (contentHeight<maskHeight) {
    scrollFace._visible = false;
    btnUp.enabled = false;
    btnDown.enabled = false;
    } else {
    scrollFace._visible = true;
    btnUp.enabled = true;
    btnDown.enabled = true;
    scrolling();

  • How to control movie clips using mause scroller...?

    ....please look
    http://www.nagaoka-id.ac.jp/gallery/gallery.html
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    Hi Ldavinci, I have noticed your posts on that particular
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    faster than waiting for a response from the forum. Then if it still
    doesn't make sense, at least you have a basic idea of specifics to
    ask.
    If you search for mouse wheel, you'll see an example under
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  • How do you horizontal scroll a movie clip?

    Can anyone suggest any resources for horizontal (left to right) scrolling a movieClip? I want to be able to scroll through a movie clip that has pictures in it. I can't find any good ones that explain the code. FYI, I do not want the user to use a scroll bar to scroll through. They should be able to touch the screen (on the movieClip) and scroll left or right. I looked at the ThrowPops plugin example on Greensock's website but the code is not explained very well.  So I need a basic description of how to scroll a movie clip.

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    Boatbuilder
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  • Reaching a movie on the stage from inside another movie clip

    I'm trying to reach a body of text which i turned into a movie clip which is on the main stage, and have it scroll up/down whenever it rolls over the designated hot spots. Here's what i have.
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              stage.removeEventListener(Event.ENTER_FRAME, scrolldown1);
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  • Play a Movie Clip on a frame In Main SWF from a button, within 2 MovieClips

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    http://www.blueshelldesign.com.au/draft/
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  • Button not working in Movie Clip

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    Thanks, Jo

    Try
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    getURL("
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