Scrubbing Movie Clip Fills Memory, Crashes Flash

Hello,
We have a Flex 4/Actionscript 3 application that involves "scrubbing" through a Movie Clip that is a swf file derived from a .mov file.  This is accomplished by listenening to the change in value of an HSlider and calling gotoAndStop(n) on the Movie Clip repeatedly as the slider is dragged.  The Movie Clip is 720 pixels wide by 405 pixels high.
It works great, however, after doing this scrubbing action a number of times, which is required by our application, we notice the memory (by tracing System.totalMemory and System.privateMemory) increasing dramatically; and when it gets to around 100 MB (though it's not the same every time), the Flash plugin in the browser will crash.  Our assumption is that this happens because the scrubbing essentially loads dozens of bitmaps (each frame of the Movie Clip that is scrubbed over) very rapidly.
To try and ameliorate this, we have implemented aggressive garbage collection by calling System.pauseForGCIfCollectionImminent(0.1) on a timer every 10 seconds.  This usually keeps Flash from crashing, however, sometimes the garbage collection itself causes Flash to crash, though it's not 100% predictable.  We know this because we are tracing the garbage collection action and can see Flash crash when that action occurs.
It doesn't seem like we have a memory leak per se, as the free memory is eventually regained when forcing garbage collection.
So I have a couple of questions:
1) Is there any way to keep the memory from getting so large in the first place, given that we need this scrubbing functionality?
2) If not, is there a better way of tweaking the garbage collection so that it frees up memory while not itself causing Flash to crash?

OK, I created a new Flex project with just the simplest possible scrubbing code, plus the memory tracing.  Unfortunately, I'm getting the same results as I get in our big app.  If I can figure out what you're doing differently, I might be able to get somewhere. Here's the code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
               xmlns:s="library://ns.adobe.com/flex/spark"
               xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" addedToStage="onAddedToStage()">
    <fx:Declarations>
        <!-- Place non-visual elements (e.g., services, value objects) here -->
    </fx:Declarations>
    <fx:Script>
        <![CDATA[
            import flash.display.DisplayObject;
            import flash.display.MovieClip;
            import flash.events.Event;
            import flash.events.EventDispatcher;
            import flash.display.Loader;
            import flash.system.LoaderContext;
            import flash.net.URLLoader;
            import flash.net.URLLoaderDataFormat;
            import flash.net.URLRequest;
            private var swf:MovieClip;
            private var loader:Loader;
            private var memoryReportTimer:Timer = new Timer( 15000 );
            private var initialMemory:Number;
            private var currentMemory:Number;
            private function onAddedToStage():void {
                var req:URLRequest = new URLRequest( "sampleAsset/AlfredCiminoDemoReel.mov.swf" );
                var loaderContext:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null);
                loader = new Loader();
                //loader.dataFormat = URLLoaderDataFormat.BINARY;
                swfContainer.addChild( loader );
                loader.contentLoaderInfo.addEventListener( Event.COMPLETE, swfLoadComplete );
                loader.load( req, loaderContext );
                //(loader.content as MovieClip).gotoAndStop(1);
                //swf.gotoAndStop(1);
                trace( "initial free memory allocation: ", (System.freeMemory / 1024).toFixed(2));
                initialMemory = Number((System.totalMemory/1024).toFixed(2));
                currentMemory = initialMemory;
                memoryReportTimer.addEventListener( TimerEvent.TIMER, reportMemoryDelta );
                memoryReportTimer.start();
            private function swfLoadComplete( e:Event ):void {
                trace( "loading complete." );
                swf = loader.content as MovieClip;
                swf.gotoAndStop(1);
                //swfContainer.addChild(swf);
                scrubber.maximum = swf.totalFrames;
            private function reportMemoryDelta( evt:TimerEvent ):void {
                var currentMemory_temp:Number = Number((System.totalMemory/1024).toFixed(2));
                var tenSecDelta:Number = currentMemory_temp - currentMemory;
                currentMemory = currentMemory_temp;
                var overallDelta:Number = currentMemory - initialMemory;
                trace( "10 second change: ", tenSecDelta, ", overall change: ", overallDelta  );
                trace( "free memory: ", (System.freeMemory / 1024).toFixed(2));
            public function setCurrentFrame():void {
                swf.gotoAndStop(scrubber.value);
        ]]>
    </fx:Script>
    <s:VGroup>
        <mx:UIComponent id="swfContainer" width="720" height="405">
        </mx:UIComponent>
        <s:HSlider id="scrubber" change="setCurrentFrame()" width="100%" />
    </s:VGroup>
</s:Application>
And here's the tracing output:

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    Thread 0 Crashed:
    0 libobjc.A.dylib 0x90a594c7 objc_msgSend + 23
    1 com.apple.AppKit 0x93794377 -[NSNavOutlineDelegate outlineView:willDisplayCell:forTableColumn:item:] + 103
    2 com.apple.AppKit 0x933df361 -[NSOutlineView _delegateWillDisplayCell:forColumn:row:] + 85
    3 com.apple.AppKit 0x933c7065 -[NSTableView _drawContentsAtRow:column:clipRect:] + 506
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    8 com.apple.AppKit 0x933c37ce -[NSTableView drawRowIndexes:clipRect:] + 99
    9 com.apple.AppKit 0x933c26a4 -[NSTableView drawRect:] + 2499
    10 com.apple.AppKit 0x932ee3b1 -[NSView _drawRect:clip:] + 3228
    11 com.apple.AppKit 0x932ed40b -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 614
    12 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
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    14 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    15 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
    16 com.apple.CoreFoundation 0x9083fb30 CFArrayApplyFunction + 307
    17 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    18 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
    19 com.apple.CoreFoundation 0x9083fb30 CFArrayApplyFunction + 307
    20 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    21 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
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    24 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
    25 com.apple.CoreFoundation 0x9083fb30 CFArrayApplyFunction + 307
    26 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    27 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
    28 com.apple.CoreFoundation 0x9083fb30 CFArrayApplyFunction + 307
    29 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    30 com.apple.AppKit 0x932ff36f _recursiveDisplayInRect2 + 149
    31 com.apple.CoreFoundation 0x9083fb30 CFArrayApplyFunction + 307
    32 com.apple.AppKit 0x932ed613 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1134
    33 com.apple.AppKit 0x932ec473 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectFor View:topView:] + 217
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    Binary Images Description:
    0x1000 - 0x152fff com.apple.quicktimeplayer 7.4 (92) /Applications/QuickTime Player.app/Contents/MacOS/QuickTime Player
    0x1f5000 - 0x1f6fff com.Logitech.Control Center.Scroll Enhancer 2.2.2 /Library/Application Enhancers/LCC Scroll Enhancer.ape/Contents/MacOS/LCC Scroll Enhancer
    0x3d3000 - 0x3dafff com.unsanity.smartcrashreports Smart Crash Reports version 1.2.1 (1.2.1) /Users/jacknoel/Library/InputManagers/Smart Crash Reports/Smart Crash Reports.bundle/Contents/MacOS/Smart Crash Reports
    0x1601b000 - 0x16174fff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x161a0000 - 0x16312fff com.apple.GeForceFXGLDriver 1.4.52 (4.5.2) /System/Library/Extensions/GeForceFXGLDriver.bundle/Contents/MacOS/GeForceFXGLD river
    0x16338000 - 0x16354fff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundl e/GLDriver
    0x1635b000 - 0x1637ffff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloa t.bundle/GLRendererFloat
    0x16729000 - 0x16765fff com.apple.QuickTimeFireWireDV.component 7.4 (92) /System/Library/QuickTime/QuickTimeFireWireDV.component/Contents/MacOS/QuickTim eFireWireDV
    0x16771000 - 0x1678bfff com.apple.AppleIntermediateCodec 1.2 (145) /Library/QuickTime/AppleIntermediateCodec.component/Contents/MacOS/AppleInterme diateCodec
    0x16790000 - 0x16795fff com.apple.AppleMPEG2Codec 1.0 (211) /Library/QuickTime/AppleMPEG2Codec.component/Contents/MacOS/AppleMPEG2Codec
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    0x17363000 - 0x17366fff com.apple.SettingsInspector 7.4 (92) /Applications/QuickTime Player.app/Contents/PlugIns/SettingsInspector.propPane/Contents/MacOS/SettingsI nspector
    0x1736c000 - 0x17371fff com.apple.VisualTrackInspector 7.4 (92) /Applications/QuickTime Player.app/Contents/PlugIns/VisualTrackInspector.propPane/Contents/MacOS/Visual TrackInspector
    0x175fa000 - 0x17786fff com.apple.audio.codecs.Components 1.5.1 /System/Library/Components/AudioCodecs.component/Contents/MacOS/AudioCodecs
    0x70000000 - 0x700fbfff com.apple.audio.units.Components 1.4.5 /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    0x8f4f0000 - 0x8f4f3fff com.apple.CoreMediaAuthoringPrivate 1.2 /System/Library/PrivateFrameworks/CoreMediaAuthoringPrivate.framework/Versions/ A/CoreMediaAuthoringPrivate
    0x8f760000 - 0x8f79dfff com.apple.CoreMediaIOServicesPrivate 1.4 /System/Library/PrivateFrameworks/CoreMediaIOServicesPrivate.framework/Versions /A/CoreMediaIOServicesPrivate
    0x8f840000 - 0x8f86afff com.apple.CoreMediaPrivate 1.4 /System/Library/PrivateFrameworks/CoreMediaPrivate.framework/Versions/A/CoreMed iaPrivate
    0x8f8c0000 - 0x8f95ffff com.apple.QuickTimeImporters.component 7.4 (92) /System/Library/QuickTime/QuickTimeImporters.component/Contents/MacOS/QuickTime Importers
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    0x90000000 - 0x90172fff libSystem.B.dylib /usr/lib/libSystem.B.dylib
    0x901c2000 - 0x901c4fff libmathCommon.A.dylib /usr/lib/system/libmathCommon.A.dylib
    0x901c6000 - 0x90203fff com.apple.CoreText 1.1.2 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreText.framework/Versions/A/CoreText
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    0x9080c000 - 0x908d4fff com.apple.CoreFoundation 6.4.7 (368.28) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
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    0x90aff000 - 0x90b63fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
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    0x90bde000 - 0x90c51fff com.apple.framework.IOKit 1.4.6 (???) /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
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  • Trouble Copying and pasting a movie clip from another flash scene

    Hello,
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    I even tried the following:
    Creating a new movie clip in the new file.  Then going into the movie clip of the other file I wish to copy over, and trying to copy its frames and put it into the new movie clip i created in the main file.  Even then, it says I'm replacing library items!
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    Thanks

    The easiest way to be sure you are renaming everything is to probably to copy the movieclip into a new empty file's library and then rename each symbol in there.  Unless I am missing something, when you do that, each isolatable symbol inside that movieclip will appear as a separate symbol in the library, making it easier to be sure you have renamed them all.

  • Exporting Flash Files (which contain embedded movie clips) to Quicktime!

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    I've never mastered Flash but I know a lot about how QuickTime works.
    I do know that some Flash features are limited to specific "publish" versions and some newer ones are not supported in older publish states.
    Could you export two files (background and focus object) and test the actions?
    QuickTime uses "layers" (lower layer numbers are on the "top"). Adding multiple layers to a .mov file is easy with Pro but Flash tracks that contain mouse actions must be on the top layer. If the track layer is behind another it may still appear (via transparency) but not be able to hold mouse actions.
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    use:
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  • Urgent Flash help needed; Using Movie Clip Objects

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  • How do i make an image pause in a flash movie clip

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    Hi
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    With the simple structure of AS2 code, php could do that.
    I sort of believe that something similar could be done for AS3 if the server is able to run java (the flex sdk programs). Addition: PHP by itself should be able to replace an embedded text file ... such as an xml description of the artwork

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