SDK_Exporter_params.cpp in SDK Exporter plugin for premiere pro cs4

This question is regarding the code in
exSDKGenerateDefaultParams(exportStdParms                *stdParms,
                                         exGenerateDefaultParamRec    *generateDefaultParamRec) function
The below function is called in the above function's code
exportInfoSuite->GetExportSourceInfo(    exporterPluginID,
                                                kExportInfo_VideoFrameRate,
                                                &seqFrameRate);
to get info for videoframerate in seqFrameRate
Then seqFrameRate.mFloat64 is compared with different values in the code segment
if(timeSuite)
     timeSuite->GetTicksPerSecond (&ticksPerSecond);
     if (seqFrameRate.mFloat64 > 29.97f &&
            seqFrameRate.mFloat64 < 29.98f ||
            seqFrameRate.mFloat64 < 0.1f ||
            seqFrameRate.mFloat64 > 60.0f) // Strange values fall into this case
            timeSuite->GetTicksPerVideoFrame(kVideoFrameRate_NTSC, &seqFrameRateTicks);
for assigning the appropriate value to seqFrameRateTicks
The problem i m facing is that the value of seqFrameRate.mFloat64
is coming out to be zero(why?).
Also, since the type of ticksPerSecond and seqFrameRateTicks
is PrTime(which is a 64 bit int), i want to know what will be the best way
to convert them into other 32 bit values(int, float etc).
Thank You
Agam

Hi Agam,
This code in the CS4 SDK was written for the initial 4.0 release, where GetExportSourceInfo(kExportInfo_VideoFrameRate) originally returned a float value.  In 4.0.1, this was changed (to be simpler for developers) to return a PrTime value.  So in the CS5 SDK release, the code now looks like this:
exportInfoSuite->GetExportSourceInfo(
    exporterPluginID,
  kExportInfo_VideoFrameRate,
  &seqFrameRate);
frameRateValues.value.timeValue = seqFrameRate.mInt64;
So it now uses the mInt64 member of the union, because PrTime is a 64-bit int.
To convert PrTime to a float, the SDK Guide, chapter 3, section on Time, reads: "When a frame rate is represented as a PrTime, the frame rate is the number of ticks in a frame duration.  The current number of ticks per second must be retrieved using the  callback in the Time Suite."  So just divide the PrTime value by the ticks per second returned by GetTicksPerSecond().
Cheers

Similar Messages

  • Format of file Exported by SDK Exporter plugin for premiere pro cs4

    Hi
    I am trying to build a plugin which can use a custom codec to export an imported video to h264 format.
    The codec which i have to use converts a YUV420 raw video to h264 format. As given in the Premiere SDK Guide
    the SDK Exporter supports uncompressed 8-bit RGB with or without alpha, and packed
    10-bit YUV (v410). The initial rendering is performed by the RenderVideoFrame() function call which is called in RenderAndWriteVideoFrame().
    This is then converted using various calls like ConvertFrom8uTo32f(), ConvertFromBGRA32fToVUYA32f(), and ConvertFrom32fToV410().
    The problem i m facing is that i m not able to verify if the RenderVideoFrame() is working correctly and the format in which it writes.
    Is there any way to check using any media player that can play the exported video. Unless i know the exact(correct) exported format
    i wont be able to convert it to the required YUV420 format that i need.
    Also if i dont use the ConvertFrom functions and use only the video stream written by RenderVideoFrame, can u specify clearly the format
    and any media player which can play it, so as to check the working.
    Thanks
    Agam

    Zac do you have any charts on what the pixel formats each filter supports?
    If you use quirky filters (Adobe or 3rd party) you know they implemented with the mandated pixel format (BGRA_4444_8u) but probably no others. The result is that no matter what the importer/workflow/compiler combo you think you're working in you are forced to use BGRA_4444_8u from that point on in the workflow. - so much for "native" DV, HDV, MPEG2, MPEG4, CineForm, RED, etc etc etc.
    Can you provide a list of what PixelFormats the Adobe filters support?
    It would great to see it for CS5|4|3 & Prem Pro 2.0*
    Eg:     FILTER      PIXELFORMATS
         MOTION     BGRA_4444_8u   YUVA_4444_8u   V410   DV  etc etc
         BLUR          BGRA_4444_8u   YUVA_4444_8u   V410   DV  etc etc
         XXXXXX     BGRA_4444_8u   YUVA_4444_8u   V410   DV  etc etc
         YYYYYY     BGRA_4444_8u   YUVA_4444_8u   V410   DV  etc etc
    That would be a fantastic table for the user to have. That way you know when you're forcing the workflow from the native import pixelformat type (and colorspace for that matter) back to 8bit RGBA. (and potentially loosing 10bit quality and screwing up the colorspace of rec601 and rec709).
    I mention Premiere Pro 2.0 because it was the last version that processed the Timeline single threaded and thus the last version that single-threaded filters can be used on. 'fortunately plugins intended for later versions of Premiere will work with it because Prem Pro 2.0 understands the version 8 API of CS3 and CS4.
    For this reason (legacy plugins) I'm in the process of pulling some plugins from CS3 into the Prem Pro directory to see it they work. I'm willing to do that even though the filter I want to use is BGRA_4444_8u only. - the filter is THAT important to me.
    Sidenote: this is why I'm SO disappointed with CS5. Forcing plugins to be 64bit has killed the use of hundreds of 3rd party plug-ins created over the last 20 years - many of which are End Of Life and thus will only ever be 32bit. I would have been a lot happier to have CS5 implement proxy editing (ie OffLine editing) and then on Export click a button to use the Online (ie full res) material instead. That feature would have allowed v fast timeline rendering (with or without CUDA) and much lower requirements on cpu/gpu and storage. In the few instances that you need to edit in native 2k or 4k etc then sure do it but I bet 90% of the time you can work in 1080p or lower to get your movie produced.

  • Exported Interlaced Video by SDK Exporter plugin for premiere pro cs6

    Adobe Premiere Pro CS6 for Project Setting Sequence is XDCAM HD422 1080i25(50i)
    I tested the Plugin AVI(Uncompress) ,output interlaced video OK no problem.
    I use Premiere Pro CS6 r2 SDK
    I am trying to build a plugin for interlaced video.
    Problem occured when I modified by the program below:-
    SDK_Exporter.cpp at subroutine RenderVideoFrame
    for interlaced video with PrPixelFormat_BGRA_4444_8u or PrPixelFormat_VUYA_4444_8u
    and set
    renderParms.inRenderQuality = kPrRenderQuality_High;
    fieldType.value.intValue = prFieldsUpperFirst;
    mySettings->exportParamSuite->ChangeParam(exID, 0, ADBEVideoFieldType, &fieldType);
    renderParms.inDeinterlace = kPrFalse;
    renderParms.inDeinterlaceQuality =kPrRenderQuality_High;
    SequenceRender_GetFrameReturnRec renderResult;
        resultS = mySettings->sequenceRenderSuite->RenderVideoFrame(mySettings->videoRenderID,
                                                                    videoTime,
                                                                    &renderParms,
                                                                    kRenderCacheType_None,
                                                                    &renderResult);
        mySettings->ppixSuite->GetPixels( renderResult.outFrame, PrPPixBufferAccess_ReadOnly, &frameBufferP);
    In frameBufferP is only progressive frame not intelaced frame
    Please advise  what should I do in order to get interlaced frame.
    Regards,
    Putaporn

    Adobe Premiere Pro CS6 for Project Setting Sequence is XDCAM HD422 1080i25(50i)
    I tested the Plugin AVI(Uncompress) ,output interlaced video OK no problem.
    I use Premiere Pro CS6 r2 SDK
    I am trying to build a plugin for interlaced video.
    Problem occured when I modified by the program below:-
    SDK_Exporter.cpp at subroutine RenderVideoFrame
    for interlaced video with PrPixelFormat_BGRA_4444_8u or PrPixelFormat_VUYA_4444_8u
    and set
    renderParms.inRenderQuality = kPrRenderQuality_High;
    fieldType.value.intValue = prFieldsUpperFirst;
    mySettings->exportParamSuite->ChangeParam(exID, 0, ADBEVideoFieldType, &fieldType);
    renderParms.inDeinterlace = kPrFalse;
    renderParms.inDeinterlaceQuality =kPrRenderQuality_High;
    SequenceRender_GetFrameReturnRec renderResult;
        resultS = mySettings->sequenceRenderSuite->RenderVideoFrame(mySettings->videoRenderID,
                                                                    videoTime,
                                                                    &renderParms,
                                                                    kRenderCacheType_None,
                                                                    &renderResult);
        mySettings->ppixSuite->GetPixels( renderResult.outFrame, PrPPixBufferAccess_ReadOnly, &frameBufferP);
    In frameBufferP is only progressive frame not intelaced frame
    Please advise  what should I do in order to get interlaced frame.
    Regards,
    Putaporn

  • Packing and publishing C++ Plugins for Premiere Pro CC

    Hi,
    I'm not sure if this is the correct sub for this issue, but it looks like the best starting point for now. Please redirect me if there is a sub better suited for my case.
    I'm developing C++ based (After Effects/Premiere Pro SDK) plugins for Premiere Pro CC and I'd like to publish those to be accessible via Adobe Exchange and therefore installable via the Extension Manager.
    I know that the plugins need to be packaged as .ZXP and that all files need to be defined in a .MXI file with a corresponding target path.
    Sadly every documentation and sample I found didn't contain examples or further details on how to that for Premiere Pro plugins.
    One documentation contained product specific tokens that can be used in the .MXI, but Premiere Pro or After Effects weren't listed at all.
    Is it even possible to correctly publish and install those plugins via the Extension Manager?
    What about other prerequisites like C++ redistributables? Is it possible to install those together with the plugins?
    Or what if there are routines that need to be run during installation or deinstallation, like activating and deactivating the plugin online?
    And what is the most up-to-date place to go for information, documentation and samples relevant for CC extensions, plugins etc.? (The amount of seemingly outdated documents, examples and websites is slightly confusing.)
    Regards,
    Philipp

    From my working manifest.xml and you need the blacklist,file to prevent After Effects from giving errors from trying to load your Premiere plug-in.
    The <update url is optional.
      <products>
      <product minversion="7" name="Premiere" primary="true" version="7" maxversion="8.99"/> 
      </products>
      <update url="http://www.xxx.com/MyProduct/FAQ/MyProductPR4.mxp"/>
    <files>
        <file source="MyProduct/.prm" destination="$applicationsupport64\Adobe\Common\Plug-ins\7.0\MediaCore" products="Premiere" platform="win"/>
        <file source="MyProduct/.prm" destination="$applicationsupport64\Adobe\Common\Plug-ins\8.0\MediaCore" products="Premiere" platform="win"/>
    <file source="PC/Blacklist After Effects.txt" destination="$applicationsupport64\Adobe\Common\Plug-ins\7.0\MediaCore" platform="win"/>
    <file source="PC/Blacklist After Effects.txt" destination="$applicationsupport64\Adobe\Common\Plug-ins\8.0\MediaCore" platform="win"/>

  • Cannot export media from Premiere Pro CS4

    I am unable to export media from premiere pro cs4. The process I go through is as follows
    select files/sequence I want to export
    select file menu
    scroll down to export
    select media
    nothing happens, premiere pro "freezes", as though it was going to open up adobe media encoder but does nothing, premiere pro can be "unfrozen" simply by pressing esc.
    I have tried doing all of this with media encoder open and still nothing happens. if anyone has any suggestions please throw them my way. thanks.
    j

    Then read the following link carefully and follow all included links as well. Specifically answer all questions in the first link and depending on whether the earlier info helped at all, continue to the second link and provide the details requested in that second link:
    Some suggestions

  • Lence flare plugin for premiere pro cc

    I need some help finding a great lence flare plugin 3d for premiere pro cc. Can somebody direct me to the right stuff ..   Thanks .

    Yes, Thanks .. Your right ... for this time in desided two make my own lenceflares in PS and animate in Premiere .. It took a long time, but i saved my money. I dont have AE, but mabye i should upgrade. I am novice to filmmaking, - .. I'm a Photographer and strong in Photoshop.
    Thanks all for your input , prices of plugins is very high - but my labor is not. 

  • Adobe Media Encoder for Premiere Pro CS4 stops working on the same frame every time...

    I currently have Adobe Premiere Pro CS4 and have never had these issues exporting before. My timeline is less than 3 minutes long, but it does deal with multiple big files. It rendered perfectly and it plays perfectly in the timeline. When I try to export it using Media Encoder, however, it freezes at the same frame every time (which is actually only a few seconds in!) and then crashes, so that I have to force quit. I have tried exporting it as many different codecs and the problem persists... same frame. I tried creating a new project entirely and whipping together a few titles and exporting that to see if it just won't export anything at all. The new project exported just fine, however, which I suppose is good news. But yeah, my work on that other project is very important to me and I reallllly want to export it. Please help!

    Hi Jim! Thank you for your reply. I think you are right -- and that it lies in the audio somehow!
    It turns out that if I choose to only export the video, and uncheck audio, it will export very well and smoothly. That's great news for me!
    However, now I am trying to work out how to get the audio exported without issues. I actually had the idea of just playing the audio in the timeline and recording it via Stereo Mix, but my Windows 7 driver has Stereo Mix disabled, so it's back to square one. Any ideas of what I can do about the corrupted audio not exporting, which works fine when played in the timeline?

  • Notebook qualified for Premiere Pro CS4

    Hi, I was wondering if this laptop would be equipped to use  Premiere Pro CS4 on,  not so much heavy use. I'll probably get the i7 2620m processor instead assuming it's worth it.
    It's a Dell XPS 15
    Processor
    2nd generation Intel® Core™ i5-2410M processor 2.30 GHz with Turbo Boost 2.0 up to 2.90 GHz
    Operating System
    http://www.dell.com/mc.ashx?id=Tech-Spec-Formatting:MDA-ToolTip&c=us&l=en&s=dhs&modalwidth =400&modalHeight=150&ovropac=0&modalscroll=yes&modaltarget=div&modaltype=tooltip&position= bottom&title=Genuine&flip=true&eventType=rolloverWindows 7 Home Premium 64-Bit
    Display
    15.6 in HD WLED TL (1366x768)
    memory
    4Gb dual Channel  DDR3 SDRAM at 1333MHz
    hard drive
    500gbSATA hard drive (7200RPM)
    video card
    NVIDIA GeForce GT 525M 1GB graphics with Optimus
    For $100 more the laptop has 6gb ram and NVIDIA GeForce GT 540M 2GB graphics with Optimus... would the difference in running PP CS4 be only marginal, or would it result in extremely worthy improvements?
    I use a desktop for editing but want to be able to use a laptop while I'm mobile, so I just want to assure I purchase a notebook that won't crash often or run too slow to bear while using PP.
    also wondering if a notebook with a drive that's only 5400 rpm would be acceptable if I'm also using an eSata?
    Thank you for your insight in advanced.

    I second Harm's and John's recomendations. That XPS 15, as configured as listed above, does not meet Adobe's practical minimum requirements for either CS4 or CS5. In fact, CS4 actually demands far more RAM than it it constrained to use (as a 32-bit program), meaning that it will never perform well regardless of the platform because CS4 relies extremely heavily on the pagefile due to the lack of total RAM support.
    And even if you plan to upgrade to CS5.5, that laptop suffers from several limitations:
    1) The i5-2410M, like all other mobile i5 CPUs, is only dual-core. And given that no desktop dual-core system performs as well as even a mediocre quad-core system, the dual-core laptops will likely be even slower than most of the desktop dual-core systems.
    2) The laptop has only 4GB of RAM. Unfortunately, the XPS 15 (in most configurations) does not support more than 8GB total of RAM. This means that you'd have to max out on the total RAM capacity just for Premiere Pro to even run acceptably well - and then, only if you choose a quad-core i7 (as in i7-2xxxQM).
    3) Because mobile hard drives are typically slower-performing than their desktop counterparts, consider an SSD instead as the laptop's system drive. But then, you'd have to put up with only one eSATA port and two USB 3.0 ports to connect an external hard drive.
    4) The GeForce GT 525M is barely adequate for CS5.x (if you choose to upgrade Premiere Pro to the latest version): It uses only DDR3 memory (current fast GPUs use (G)DDR5 memory), and it has only 96 CUDA cores. As such, it would be nearly two times slower than a fast mobile GPU.
    5) Dell often includes a fair amount of bloatware pre-installed on their systems - and the bloatware seriously degrades system performance. What's more, some of that bloatware cannot be easily uninstalled - and some parts of the bloatware are left on the system to screw up overall system performance even if the main bloatware apps are uninstalled.
    Put them all together, and you might very well end up with a system whose overall performance ranking is at or very near the very bottom of the PPBM5 results list on the PPBM5 site. In fact, even if you use CS4 and run PPBM4, your ranking would still be very near the bottom of the PPBM4 results list on the PPBM4 site.

  • Best Computer For Premiere Pro CS4

    I have used Premiere Pro CS4 on a few different types of computers so far; some work better than others. The one I currently have works pretty good, but when my projects become complex, my system begins running very slow, and the program unexpectedly shuts down very often, so I have to keep saving my project after ever little action. I am currently using a Dell Precision T3500.
    I am now looking for a new computer that will run smoothly even with highly complex Premiere Pro Projects, but at the same time I do not want to spend more money than I need to.
    Does anyone have any suggestions? Any insight I can get on this would be greatly appreciated. Thanks!
    -Rick

    Rick,
    Which CPU is your T3500 equipped with? How much RAM is installed? How many hard drives? Which graphics card (GPU)?
    If you're going to continue using CS4 (which does not take full advantage of systems such as yours), and you have one of the lower-end configurations, a new build is definitely in order: Dell charges you an astronomical price just to upgrade anything at all from the (underpowered) base configuration. For CS4, go relatively heavy on the CPU but not so much on the RAM or GPU.
    However, your system could warrant an upgrade to CS5.5 if that system has already been upgraded at the factory with faster CPUs and GPUs or if that system has already been equipped with a hexa-core Xeon W36xx series CPU and you're willing to upgrade the graphics card and/or RAM yourself.

  • NEED TO FIND MP4 IMPORT AND EXPORT PLUGINS FOR PREMIERE 6.0

    DOES ANYBODY KNOW WHERE TO GET
    SUCH ITEMS FOR THIS DINOSAUR?
    ALSO WOULD LIKE TO FIND OPEN SOURCE ITEMS FOR PREMIERE 6.0
    DO THEY EXIST?
    WOULD LIKE TO FIND MJPEG PLUGINS AND FX OR OTHER EXPORT FORMAT PLUGINS, OR ?
    THANKS FOR THE HELP WES

    Wes,
    I could be wrong, but IIRC, it was not until PrPro 2.0 that H.264 was added. Check me out on this.
    Pr/PrPro uses installed CODEC's. There are three popular H.264 CODEC's, Apple's, Lead's and MainConcept's. Some have had issues with Apple's, but mainly with Export. I'd install one of those, and test. Let's hope that my memory is faulty on version numbers, and that Pr 6.0 CAN use the CODEC, when installed properly.
    Good luck, and please report. I would be happy to be proved wrong on this one.
    Hunt

  • I need MP4 export plugin for Premiere 6.5

    Hi there, i have Premiere 6.5 DV500 Pinnacle, and Windows XP but when i import something, the quality is ... Damn it!
    Is very difficult upload a video in Youtube with good looking. I tried to export with indeo 4.4 ("best quality"), but i have to many problems with the conversion. Somebody help me please?

    This is aimed at Premiere Pro, but may help
    A link with many ideas about computer setup http://forums.adobe.com/thread/436215?tstart=0
    Work through all of the steps (ideas) listed at http://ppro.wikia.com/wiki/Troubleshooting
    If your problem isn't fixed after you follow all of the steps, report back with ALL OF THE DETAILS asked for in the FINALLY section, the questions at the end of the troubleshooting link... most especially the codec used... see Question 1

  • Adobe camera raw plugin for Premiere Pro

    Check out this article, I just tried and it'd be magic if you could use this in premiere natively! Sending a feature request right now!
    Adobe's Camera RAW Plugin Can Color Correct Your Video, & It Does an Amazing Job

    HI mattscreative,
    Yes I've installed that but that imports .orf files and my camera saves .raw files.
    Thanks,
    Mike
    Date: Wed, 12 Oct 2011 23:26:25 -0600
    From: [email protected]
    To: [email protected]
    Subject: Adobe Camera Raw plugin for Photoshop 7
        Re: Adobe Camera Raw plugin for Photoshop 7
        created by mattscreative in Photoshop Windows - View the full discussion
    Have you tried using the software for your camera? Looks like Olympus has one available for PS 6.0 and up. C-8080 Software:
    http://www.olympusamerica.com/cpg_section/software_results.asp?id=961& os=w Instructions:http://www.olympusamerica.com/files/oima_cckb/Rawplugin_instr.pdf
         Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page: http://forums.adobe.com/message/3968685#3968685
         To unsubscribe from this thread, please visit the message page at http://forums.adobe.com/message/3968685#3968685. In the Actions box on the right, click the Stop Email Notifications link.
         Start a new discussion in Photoshop Windows by email or at Adobe Forums
      For more information about maintaining your forum email notifications please go to http://forums.adobe.com/message/2936746#2936746.

  • Color Correction plugin for Premiere Pro CS3....

    Hi,
    I'm looking for a plugin for color correction in Premier Pro CS3.
    I checked out the Color Correction tools that ship with Premiere (which are nice) and I checked out Synthetic Aperture's Color Finesse 2 (which is great as well).
    Are there any other recommendations ? ;)
    Thanx for your help in advance !
    Mike

    I've not used it, but Magic Bullet Colorista is one option.

  • Plugins for Premiere Pro CC don't appear anymore.

    Why have most of my native plugins and 3rd party effects stopped appearing in Premiere Pro CC?  I scanned for viruses and malware, nothing found.  My PC is a month old.  I tried reinstalling the some of the 3rd party plugins but their installation locations were greyed out and not selectable.  Anyone have any suggestions?

    -you may need to log OUT of your Cloud account and then log IN again to see the updates
    http://blogs.adobe.com/jkost/2014/06/installing-the-2014-release-of-creative-cloud.html
    This messages says (at least some) CC 2014 programs use NEW plugins https://forums.adobe.com/thread/1499663
    -so do not uninstall the older CC programs if you use plugins in your programs until you are sure you have plugins that work in CC2014

  • Premiere Elements 10 Able to Export XML For Premiere Pro, Avid, Or Final Cut Pro?

    Is there a way to XML the projects or timelines out of Premiere elements so they will open in Premiere Pro or Final Cut Pro or Avid if I later switch to one of those programs?
    I wonder why you can't open a Premiere Elements project in Premiere Pro?

    Actually, within a somewhat narrow range, you CAN Open PrE Projects (PREL files) in a contemporary version of PrPro. For instance, I can Open my PrE 4.0 PREL's in PrPro 2.0. When you get several version numbers apart, it might not work. As a for instance, I cannot Open PrE 7, 8, 9 or 10 PREL's in PrPro 2.0, but PrE 9 PREL's do Open in PrPro CS 5.
    One thing to remember, however, is that PrE has some features that do not exist in PrPro. Examples will be Themes/Instant Movies, NewBlue FX Effects/Transitions, etc. If you have used any of those features, you will loose them, when you do Open the PrE PREL in PrPro. Note: PrPro Projects (PRPROJ files) will NOT Open in PrE. These same limitations also exist when Opening older Premiere, or PrPro Projects in later versions - some of the older versions had 3rd party features, that do not exist in later PrPro versions, but the program is pretty neat, in that it will tell you of, say a missing Transition, will tell you the TimeCode where that was used, and also give you the name of the missing Transition. Effects can be a bit tougher.
    I cannot comment on AVID, or FCP, but I would rather doubt that the PREL's will Open in those programs. Maybe someone with those, plus PrE, can comment.
    Now, PrPro does offer some X-program support, with features like EDL's, etc., but PrE does not support those.
    Good luck,
    Hunt

Maybe you are looking for

  • Subcontracting in scheduling agreement

    Dear all, while doing subcontracting scheduling agreement, how can we add the child components to the parent material. in cs01 ,we maintained the bill of material for the parent material.in CS11 we are able to view it. Regards, velu

  • URL Link to BSP with MVC

    Hi, I have a BSP with MVC design. I assume that the URL link to the application is the URL I see when I go into the Controller page under the BSP in SE80. Is that correct? The problem is that when I take that URL and copy paste it into a web browser,

  • Encoding or font problem? Simplified Chinese characters

    Would be great if someone could help! I don't know much about Dreamweaver but trying to use it to create an invitation in Chinese. I tried to edit a template I used for an English invitation. But when I preview it in IE, some characters become weird

  • Final Cut 5 & Compressor

    Does compressor 2 come with a Final Cut 5 upgrade? After I upgraded from 4.5 to 5, compressor all of sudden stopped working. does anyone have any ideas? thanks. --sbf

  • [ SOLVED ] Error Playing Music With Exaile

    I am having trouble playing any music using Exaile.  I have gstreamer plugins installed but when i try to play anything, i get the following error ERROR   : <gst.Message GstMessageError, gerror=(GstGError)NULL, debug=(string)"gstdecodebin2.c\(3076\):