Setting External Loaded SWF dimension

hi guys...,
i'll be straight to point,well i'm now working on a project using action  script 3 now what i'm trying to make is a Main SWF that load whatever  other swf into it the tricky thing is that i used 1 xml document read  the external swf source and it's setting(such as it's x,y position and  it's width and height) and i'm having problem setting the loaded swf width and  height btw it's an desktop application and not a website application.,
here is my code:
//variable list
var swfList:XMLList; //hold all the zone list from the xml
var totalZone:uint; //total of zone there is in the xml
var myURLLoader:URLLoader = new URLLoader();
var swf:Movie Clip;//hold the loaded swf
var swfLoader:Loader = new Loader();//loader instance used to load the external swf
var myCounter:uint = 0;
//load the xml file
myURLLoader.load(new URLRequest('myXMLFile.xml'));
myURLLoader.addEventListener(Event.COMPLETE, processXML, false, 0, true);
function processXML(e:Event):void
    removeEventListener(Event.COMPLETE, processXML);
    XML.ignoreWhitespace= true;
    var myXML:XML = new XML(e.target.data);
    swfList = myXML.SWF;
    totalSWF = myXML.SWF.length();
    loadSWF();
function loadSWF():void
    swfLoader.contentLoaderInfo.addEventListener(Event.INIT, swfSetting);
    swfLoader.load(new URLRequest(swfList[myCounter].@source));
function swfSetting(e:Event):void
    //making new instance of sprite to hold the new loaded swf
    swf = new MovieClip();
    //casting the loader content into a movieclip
    swf = e.target.content;
    addChild(swf);
    swfLoader.unload();
    swf.x = swfList[myCounter].@left;
    swf.y = swfList[myCounter].@top;
    swf.width= swfList[myCounter].@width;
    swf.height= swfList[myCounter].@height;
    addChild(swf);
    if(myCounter < totalSWF)
        myCounter++;
        trace('myCounter: ' + myCounter );
        loadSWF();
and here is what the result ( it make the width and height of the loaded swf to 0):
swfLoader.contentLoaderInfo.width : 320
swfLoader.contentLoaderInfo.height : 240
module: MyVideo/flvplayer.swf
x:0
x container:0
y:0
y container:0
xml width:550
width container:0
xml height:400
height container:0
myCounter: 1
swfLoader.contentLoaderInfo.width : 550
swfLoader.contentLoaderInfo.height : 400
module: AnalogueClock.swf
x:50
x container:50
y:0
y container:0
xml width:250
width container:250
xml height:200
height container:200
myCounter: 2
swfLoader.contentLoaderInfo.width : 800
swfLoader.contentLoaderInfo.height : 30
module: MyNewsticker/newsticker.swf
x:0
x container:0
y:0
y container:0
xml width:300
width container:0
xml height:50
height container:0
most of my loaded swf beside the analouge clock is full action script code and in case of the analouge clock it is a swf that has a movie clip on it's stage (the other are fully created from action script 3.0)
please do help me..,
cause i'm already really desperate and going crazy by this problem..,

sorry i copied the code from the other swf i used to do try and error test..,
basically the container is the same as swf varibale
here the code so you would'nt get confused:
//variable list
var swfList:XMLList; //hold all the zone list from the xml
var totalZone:uint; //total of zone there is in the xml
var myURLLoader:URLLoader = new URLLoader();
var swf:Movie Clip;//hold the loaded swf
var swfLoader:Loader = new Loader();//loader instance used to load the external swf
var myCounter:uint = 0;
//load the xml file
myURLLoader.load(new URLRequest('myXMLFile.xml'));
myURLLoader.addEventListener(Event.COMPLETE, processXML, false, 0, true);
function processXML(e:Event):void
    removeEventListener(Event.COMPLETE, processXML);
    XML.ignoreWhitespace= true;
    var myXML:XML = new XML(e.target.data);
    swfList = myXML.SWF;
    totalSWF = myXML.SWF.length();
    loadSWF();
function loadSWF():void
    swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfSetting);
    swfLoader.load(new URLRequest(swfList[myCounter].@source));
function swfSetting(e:Event):void
    //making new instance of sprite to hold the new loaded swf
    swf = new MovieClip();
    //casting the loader content into a movieclip
    swf = e.target.content;
    addChild(swf);
    swfLoader.unload();
    swf.x = swfList[myCounter].@left;
    swf.y = swfList[myCounter].@top;
    swf.width= swfList[myCounter].@width;
    swf.height= swfList[myCounter].@height;
    addChild(swf);
    if(myCounter < totalSWF)
        myCounter++;
        trace('myCounter: ' + myCounter );
        loadSWF();
well in my code i did cast the loader into a movie clip and then set it's width and heigt,right???
wouldn't it just give me the same result??
if it's not can u describe what u mean in more detail??
some example about accessing the loader content would be really appreciated

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