Socket Programming and Applets

Hello Everyone,
I am aiming to develop an application that would communicate with an Applet. I would like to know if this is possible and if there would be any security restrictions in between?
Thank you

you were running that your own machine, and what about java permission? how to handle that? suppose i have just jre installed and all permission disabled, how will your signed jar will run, there are many more things have to be done in that context.
for doing this one have to read a lot of things
http://java.sun.com/docs/books/tutorial/security/tour1/step2.html
no personal issue, just pointing out few area.
regards
Aniruddha

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         output.writeObject(Outmessage);
    output.flush();
    do ///process messages sent from client
         try
         Inmessage = (String) input.readObject();
         System.out.println(Inmessage);
         /* //while the connection is open each line
         that is passed from the client to the server
         is read in and is displayed*/
         messageDetails.setMessage(Inmessage);
         String CurrentMessage=messageDetails.getMessage();
         //output.writeObject(CurrentMessage);
         // output.flush();
         passOnMessage.FloodMessage(CurrentMessage);
         //sending out the message
    catch(ClassNotFoundException classNotFoundException){}
    }while (!Outmessage.equals("CLIENT>>>TERMINATE"));
    /*this my attempt at broadcasting the message to all clients
    my thinking was that you could create a array of objectoutputstreams
    which in turn could be broadcasted(bit confussed here)*/
    import java.io.*;
    import java.net.*;
    public class BroadCastMessage /// implements Runnable
    private int count;
    private String Inmessage="";
    private ObjectOutputStream temp=null;
    private ObjectOutputStream[] output = new ObjectOutputStream [12];
    //temp level of array of objects
    public BroadCastMessage()
    count=0;
    public synchronized void FloodMessage(String message) throws IOException
    System.out.print(count);
         for(int i=0;i<count+1;i++)
         try
    {  System.out.print(count);
         output[count].writeObject(message);
         output[count].flush();
         catch(IOException ioException)
    {ioException.printStackTrace();}
         notifyAll();
    public ObjectOutputStream getOutputObject(ObjectOutputStream out,Socket caller,int Ocount)
    try
    { temp = new ObjectOutputStream(caller.getOutputStream());
         AddObjectOutputStream(temp,Ocount);
    ////FloodMessage();
         catch(IOException ioException)
    {ioException.printStackTrace();}
    return temp;     
    public void AddObjectOutputStream(ObjectOutputStream out,int Ocount)
    { ///add new object to array
    count=Ocount;
    output[count]=out;
    System.out.print("\nthe number of output streams : "+count+"\n");
    }

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