Soft KeyBoard is not working on ios 7 with Air sdk 3.8

Hi
In my app Soft KeyBoard is not working on ios 7 with Air sdk 3.8. Does any one know soluton for this ?

Hi,
There's no question that TextFields and TextAreas weren't working in our case, likely because we have a deep displaylist with a variety of object types. Presumably, AIR has changed how it looks through the displaylist for objects that need keyboard, and perhaps we have an object type somewhere in the hierarchy that AIR no longer recurses. It's definitely something that changed, though.
It's no picnic to put together a sample app, I can't afford that time when I have a solution. But the symptom was very clear, a textbox would open, and the cursor would just blink with no way of interacting with it.
I'm happy using StageText directly, because it's a more direct way to interact with the OS and gives more control.
It also solves a bug in AIR that I haven't reported yet, but is as follows. Rarely, when you move the container of a TextField of TextArea after it has been created, AIR will crash and freeze iOS devices. It doesn't happen on Android or desktop, but with a user-base of about 100,000 of our app, we've had it reported maybe 50 times. One of our dialogs sometimes needs to reposition the elements, which is done animated. During this, AIR will crash about 0.01% of the time. We tried only creating the TextArea, but not activating it or even having it visible, but even an invisible TextArea will crash, presumably because AIR moves the internal StageText overlay around as well, and this confuses iOS after a while during the animation.
By using StageText directly, I finally also have a way to get rid of this bug, because I simply don't activate StageText until the object has already been positioned. Prior to that, it isn't even an editable text field, it's a label like anything else. So I'm happy I did this solution.
Let's just leave this thread as a record if someone else has the same problem. I'm quite sure it's because of our very complicated display list, and AIR having changed how it scans the displaylist for objects that need keyboard.
Best,
Per

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