Stream wav file in Flex

I am trying to use the 'Sound' object to play wav file. It
seems that it only works with mp3 not wav. I am using Flex 2.0 beta
2. The documentation is not very clear on what formats can be used
with Sound class.

The Flash Player will only play mp3 file. You will need to
convert your wav
into an mp3. Google mp3 converter to find a utility to do
this.
The documentation for flash.media.Sound mentions in several
places that an
mp3 is required.
From the docs:
The Sound class lets you work with sound in an application.
The Sound class
lets you create a new Sound object, load and play an external
MP3 file into
that object, close the sound stream, and access data about
the sound, such
as information about the number of bytes in the stream and
ID3 metadata.
Can you tell us where you looked in the documentation?
Perhaps we are not
mentioning the mp3 requirement in a more obvious place. If
so, we can update
the documentation.
Thanks,
Jason Szeto
"liaod" <[email protected]> wrote in message
news:e20q73$jqv$[email protected]..
>I am trying to use the 'Sound' object to play wav file.
It seems that it
>only
> works with mp3 not wav. I am using Flex 2.0 beta 2. The
documentation is
> not
> very clear on what formats can be used with Sound class.
>

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    I tried opening the project in the new Audition but same thing happens.  I've also tried the "Open As" option and specifying what windows reports as it's sample rate etc but it comes out the same.  Most of the other wav files in the projects work just fine, but one here and there is like this and is preventing me from remixing anything.  Worst case scenario I suppose I could play the file in winamp and record it but then I'd have to match the timing up and everything and I just don't have the motivation to do that on all these projects.
    http://home.comcast.net/~chicken3/Track17.zip
    This is one of the files if somebody wants to take a moment and look at it.  I just don't understand why winamp and all of them can play it fine if it was corrupt in any way, other than VLC which I know doesn't need file headers to play properly most of the time.
    Below is a pic of what the wave looks like in Audition.  Oh, and Reaper reads the files just fine as well, if I hadn't trimmed all my wav files down i'd just paste the whole project into Reaper and remix but unfortunately I trimmed all the files already.

    Well as I said it plays in standard media players such as Winamp (which generally will not play a file with a corrupt header or any sort of problem like that)  However I checked it out in that app you mentioned and the results seem normal to me.  I've tried Open As in Audition and I can choose the 44.1KHz and 32 bits but it opens the same as it did before.  So far I've only noticed 32 bit files with this problem but it's possible it has nothing to do with that.  Again, the file plays fine in all standard players, and Reaper and other audio apps open it just fine.  Audition will not.
    Format                           : Wave
    File size                        : 36.8 MiB
    Duration                         : 1mn 49s
    Overall bit rate                 : 2 822 Kbps
    Audio
    ID                               : 0
    Format                           : PCM
    Codec ID                         : 1
    Codec ID/Hint                    : Microsoft
    Duration                         : 1mn 49s
    Bit rate                         : 2 822 Kbps
    Channel(s)                       : 2 channels
    Sampling rate                    : 44.1 KHz
    Resolution                       : 32 bits
    Stream size                      : 36.8 MiB (100%)
    Edit: Downloaded goldwave trial just to see, it opens flawlessly in Goldwave.  I suppose I can try resaving the files from within goldwave and see what happens...Audition is really pissing me off.

  • AC - change incoming call alert wav files

    Hi,
    With CCM4.1(3)sr3a I need to change the audible alerts that AC plays when an incoming call arrives.
    I've found the source files on each attendants PC (C:\Program Files\Cisco\Call Manager Attendant Console\audio), copied in a replacement & renamed it to Cisco's original file name.
    However, on startup AC is copying the original files back from CCM.
    If I changed the files on CCM then this would solve my problem but I can't find them.
    How can I change the audio file source ?
    Any help appreciated,
    Paul.

    The current capabilities and features of MoH include:
    MoH multicast and unicast streaming service
    Music streaming service for "user" hold and "network" hold
    51 sources per media convergence server (MCS)
    Fifty continuously looping .wav file sources
    One real-time streaming source
    Each source configurable as either unicast or multi-cast stream
    Support for audio streaming to selected devices
    Gateways (multicast only):
    DT-24+No
    6608Not until Seaview 3.3
    VG200 (H.323)Yes with Cisco IOS. Software Release 12.2(11)T and later, enable the ccm-manager music-on-hold command
    VG200 (MGCP)Yes, same as VG200 (H.323)
    VG248Yes
    Gateways (unicast only)AT-2/-4/-8, AS-2/-4/-8, and all other Cisco IOS. VoIP gateways, including Cisco 1750, 2600/3600, 5300, 58xx, and 72xx
    Cisco IP phones (unicast, multicast)7910, 7940, and 7960
    Cisco IP phones (unicast only)Cisco 7935, 12 SP+, and 30 VIP phones
    Cisco IP SoftPhone (unicast only)
    Maximum 250 simultaneous on-hold streaming sessions per server
    Multiple server instances for application scalability
    Multiple server instances for server load balancing and redundancy
    G.711, G.729A, and wide-band audio codec support
    Off-line audio translation utility
    This URL should help you:
    http://www.cisco.com/en/US/products/sw/voicesw/ps556/products_qanda_item09186a0080094766.shtml

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