Synchronized on static methods

It's my understanding that the synchronized keyword attached to a method by default locks on this.
public synchronized void red () {
  doStuff();
}is equivelant to:
public void red () {
  synchronized (this) {
    doStuff();
}But, what about synchronized on static methods? What is the synchronization object for static methods?
public synchronized static void blue () {
  doStuff();
}is equivelant to what?

oh yeah! man! but you get what I mean, it syncs on theYes, we do, but the compiler doesnt...
Class object, I guess...Stop guessing...

Similar Messages

  • Synchronized and static methods

    I've got a doubt: is it possible to apply syncrhonized to a static method? I know that synchronized takes a lock on the current object, but in the case of a static method there could be no object.
    So how can I synchronize a static method?
    Thanks,
    Luca

    previous X POST(s) :
    http://forum.java.sun.com/thread.jsp?forum=31&thread=411296
    http://forum.java.sun.com/thread.jsp?forum=31&thread=411285
    http://forum.java.sun.com/thread.jsp?forum=31&thread=390499
    http://forum.java.sun.com/thread.jsp?forum=31&thread=374388
    http://forum.java.sun.com/thread.jsp?forum=31&thread=325358
    BOTTOM LINE : Search the forum b4 posting.
    rgds.

  • Synchronized static method -is there a problem?

    Hi.
    I'm facing a problem. I have a common java class that is used by many applications. Class is in a jar file and is in server's shared library. And every applications in the server used it.
    Methods are declared static but not synchronized static. Class itself is not static. I have found that sometimes right after server is restarted and applications are using this class, method return values are mixed up or method behaviour is strange. I havent able to repeat this problem when testing with just one application.
    Is the problem static method and when using under one classloader (in shared lib) probelm occurs? So if i declare it static synchronized, does that solve my problem?

    Ok. But is it still risk to use static classes or
    static methods/fields in class that are shared with
    multiple applications ie. in servers shared library?That's a big fat YES.
    I suspect that you might benefit from investing a couple of hours in the "concurrency" tutorial
    http://java.sun.com/docs/books/tutorial/essential/concurrency/

  • Synchronized static method???

    Hi!
    What does it means "synchronized static" method? What object in this case has a lock monitor?
    class MyClass  {
    public synchronized static someMethod() {
    }Is it the equivalent to:
    synchronized ( MyClass.class ) {
    Anton

    The JVM creates a Class object when the class is loaded (When it is used for the first time) the
    JVM creates one instance of Class for each class that is loaded, thus a class itself has a moniter
    which a thread can gain ownership of.

  • Should I use a static method or an instance method?

    Just a simple function to look at a HashMap and tell how many non-null entries.
    This will be common code that will run on a multi-threaded weblogic app server and potentially serve many apps running at once.
    Does this have to be an instance method? Or is it perfectly fine to use a static method?
    public static int countNonNullEntries(HashMap hm){
    if(hm==null)return 0;
    int count=0;
    for(int i=0; i<hm.size(); i++) {
    if(hm.get(i)!=null)
    { count++;}
    return count;
    OR
    public int countNonNullEntries(HashMap hm){
    if(hm==null)return 0;
    int count=0;
    for(int i=0; i<hm.size(); i++) {
    if(hm.get(i)!=null)
    { count++;}
    return count;
    }

    TPD Opitz-Consulting com wrote:
    The question is the other way around: Is there a good reason to make the method static?
    Ususally the answer is: no.The question is: does this method need state? Yes -> method of a class with that state. No -> static.
    The good thing of having this method statig is that it meight decrese memory foot pring but unless you're facing memory related problem you should not think about that.I doubt there is any difference between the memory foot print of a static or not method.
    I'm not shure if this method beeing static maks problems in multithreaded environments like the one you're aiming at. But I do know that an immutable object is always thread save.Does the method use shared state (data)? No -> no multi threaded problems.
    Can the parameters be modified by different threads? Yes, if multiple threads modified the parameter map, but nothing you can do about it here (no way to force the calling thread to lock on whatever you lock on).
    So my answer to your question is: yes, it should be non static.The method should be static since it uses no state.
    It is thread-safe when only the calling thread can modify the passed map (using a synchronized or ConcurrentHashMap is not enough, since you don't call a single atomic method on the map).
    // Better use Map instead of HashMap
    // We don't care about the generic type, but that does not mean we should use a raw type
    public static int countNonNullEntries(Map<?, ?> map) {
      // whether to accept null map or not, no need for explicit exception
      // since next statement throw NPE anyway
      Collection<?> values = map.values();
      // note your method is called countNonNull, not countNull!
      // (original code it would need to by if(null != mapValue) notNullsCounter++;
      return values.size() - java.util.Collections.frequency(values, null);
    }

  • Threading with static methods

    If I have a multithreading capabilities in my program, then I invoke a static method that writes timestamp to a file. What will happen? will all threads use this same static method? or will the program crash?

    static or otherwise isn't the issue. The issue is that it's not a good idea to have two threads trying to write to the same file at the same time.
    To prevent this you need to have each thread reserve the file until it's done it's thing. If you put the synchronized keyword on the method declaration you lock any all synchronized statis methods in the class, which is probably not idea. Probably better to use some comon object as the montor e.g.
    static File timeStamp = new File("timestamp.txt");
    public static void setTimeStamp() throws IOException {
         synchronized(timeStamp) {
              Writer out = new FileWriter(timeStamp);
              out.close();
         }

  • Singleton bottleneck with static methods?

    A discussion came up at work today. If a class is created as a Singleton and only provides static methods and only final static data members (just for storing read only info like a connection string), will this create a bottleneck? Someone was suggesting that sharing the Singleton would cause each thread accessing the code to have to obtain the monitor on the class before being able to execute the method. Is this the case? None of the methods are synchronized, but they all perform atomic functionality. Anyone have any input on this?

    Currenlty, it is implemented as a Singleton, part of
    the discussion was moving everything into static
    methods. Aside from that, the question is still
    whether having a single location to run methods from
    will become a bottleneckWho came up with the idea that this would create some sort of bottleneck? Never pay attention to them again.
    Static methods are (slightly) faster than ordinary instance methods because there is no virtual method lookup. The only way there would be some sort of performance implication is if the methods are synchronized. In that case performance will be essentially the same as synchronized instance methods of a singleton.

  • Non-static method paint cannot be referenced from static context

    i cant seem to figure out this error dealing method paint:
    public class TemplateCanvas extends Canvas implements Runnable {
        //static
        public static final int STATE_IDLE      = 0;
        public static final int STATE_ACTIVE    = 1;
        public static final int STATE_DONE      = 2;
        private int     width;
        private int     height;
        private Font    font;
        private Command start;   
        private int state;
        private String message;
        public TemplateCanvas() {
            width = getWidth();
            height = getHeight();       
            font = Font.getDefaultFont();
            //// set up a command button to start network fetch
            start = new Command("Start", Command.SCREEN, 1);
            addCommand(start);
        public void paint(Graphics g) {
            g.setColor(0xffffff);
            g.fillRect(0, 0, width, height);
            g.setColor(0);
            g.setFont(font);
            if (state == STATE_ACTIVE) {
                Animation.paint(g);
            } else if (state == STATE_DONE) {
                g.drawString(message, width >> 1, height >> 1, Graphics.TOP | Graphics.HCENTER);
        public void commandAction(Command c, Displayable d) {
            if (c == start) {
                removeCommand(start);
                //// start fetching in a new thread
                Thread t = new Thread(this);
                t.start();
        public void run() {
            state = STATE_ACTIVE;
            //// start network fetch
            Network network = new Network();
            network.start();
            //// start busy animation
            Animation anim = new Animation(this);
            anim.start();
            //// wait for network to finish
            synchronized (network) {
                try {
                    wait();
                } catch (InterruptedException ie) { }
            //// end animation
            anim.end();
            //// get message from network
            message = network.getResult();
            //// repaint message
            state = STATE_DONE;
            repaint();
    }TemplateCanvas.java:38: non-static method paint(javax.microedition.lcdui.Graphics) cannot be referenced from a static context

    Animation.paint(g); paint() is not a static method. That means you have to call it on an instance of an Animation class (an object), not on the class itself. This is designed this way because the paint() method uses variables that have to be instantiated, so if you don't have an instance to use, it can't access the variables it needs. Static methods don't use instance variables, they only use what's passed in to them, so they don't need to be called on an object. Hope that was clear.

  • Instance methods faster than sync. static methods in threaded env?

    consider the following please:
    (-) i have "lots" of instances of a single Runnable class running concurrently..
    (-) each instance uses a common method: "exponential smoothing" and they do a lot of smoothing.
    so:
    (option #1): include a "smooth()" instance method in the Runnable class.
    (option #2): include a "smooth()" synchronized static method in the Runnable class.
    (option #3): create a MathUtility class, and have "smooth()" as an instance method in this class.
    (option #4): make "smooth()" a synchronized static method in the MathUtility class.
    from OOP point of view, i think i should externalize "smooth()" to a MathUtility class, and then make
    is "synchronized static".
    but then from a performance point of view....
    would not it be optimal to make "smooth()" an instance method in MathUtility and then have each
    instance of the Runnable create its own MathUtility instance so that each thread has its own copy
    of the "smooth()" method??
    well, i can't image there would be a measurable difference so maybe i should not post.
    but, if there is a flaw in my thinking, please let me know.
    thanks.

    kogose wrote:
    from OOP point of view, i think i should externalize "smooth()" to a MathUtility class, and then make
    is "synchronized static".From an OOP point of view you should probably have a class that represents the data that provides a (non-static) smooth() method that either modifies the data or returns a new smoothed data object (depending on whether you want your data objects to be immutable or not).
    but then from a performance point of view....
    would not it be optimal to make "smooth()" an instance method in MathUtility and then have each
    instance of the Runnable create its own MathUtility instance so that each thread has its own copy
    of the "smooth()" method??No, methods are not "copied" for each instance. That just doesn't happen.
    well, i can't image there would be a measurable difference so maybe i should not post.If you don't know, then you should probably try it.
    but, if there is a flaw in my thinking, please let me know.The flaw in your thinking is that you can think that you can intuitively grasp the difference in performance of a change at that level.
    I have yet to meet anyone who can reliably do that.
    Performance optimization is not an intuitive task at that level and you should never do performance optimizations without proving that they are improvements for your particular use case.
    First part: Is the smooth() method really thread-unsafe? Does it use some shared state? My guess would be that it uses only local state and therefore doesn't need any synchronization at all. That would also be the fastest alternative, most likely.

  • Static methods in multi-threaded environment

    Hi,
    I am wondering what happens when several threads try to access the same static method ?
    The static method is not synchronized.
    Will this create any performance issues ?
    The actual scenario is of a J2EE server, where several Session Bean instances try to access a static method in a utility class. Will some session beans have to wait till others are being serviced ?
    thnx n regards
    s giri

    thanx for replying.
    yes. the operations are thread-safe. we do not change the state of any object.
    but we make an rmi call to another application thru this static method.
    is it ok?
    Currently, my session bean has too many private methods - each calling the other application. Due to some quality metrics (a class must be restricted to 700 lines) we have to consider moving these private methods into some Helper class in the form of "public static methods". We have made many utility methods as static, but have some reservations abt doing a similar thing for these methods that call other application.
    regards
    Shivraman

  • Static method or not static method

    I have a simple class, ClassA, with no shared class variables, and has only one static method only:
    class ClassA {
    public static void doIO (args) {
    try {
    //very time consuming I/O task
    catach (Exceptions e) { 
    //try to resolve the problem
    This doIO method will be called simultaneously from different objects.
    My questions are:
    1) Would this static method approach cause any robustness, efficiency problem? Or, should I change the method into a non-static method, and create a new instance of ClassA every time?
    2) If there are 20 threads call ClassA.doIO(args) at the same time, would the method be executed in parallel or queued?
    Many thanks.
    java9394

    Using a static method makes this implementation as efficient as possible. Since the class has no instance variables, there is no benefit, to either making it non-static, or creating multiple instances. If you have 20 threads calling it, they will run concurrently. So, if you do not like this behavior, the method can be declared both static, and synchronized.

  • Static Verse Non-Static Methods

    Let say I was going to write a class that contained
    methods to do the same thing as itoa() and atoi() functions
    in C. What would be the pros and cons of making those
    methods static verses non-static?

    Many thanks to all.
    In summary, (correct me if I am wrong or misunderstood)
    1) methods only needs to be instance methods if they use/access
    instance variables, otherwise class/static methods are preferred
    because then, one does not have to create an instance of the
    object and keep track it.
    2) relative to threads, a method only needs to be synchronized
    if it uses/accesses shared data.
    3) most likely, not very efficient to write wrappers for one
    liners like: Integer.parseInt(String s); etc.

  • Interesting Qtion: Synchronize a static method

    I know that a non-static method and a block can be synchronized.
    Can anyone tell me as to what it means to synchronize a static method of a class and how/when is it used. I just tried compiling the code and it gives no compiler/syntactical errors.
    it would be helpful if u could take up a simple class example.
    Thanks,
    Novice

    Hi,
    A good example for using synchronized static methods is the singleton pattern. E.g.
    public class Singleton
      private Singleton() {}
      private static Singleton fgUniqueInstance;
      public static synchronized Singleton getInstance()
        if (fgUniqueInstance==null) {
          fgUniqueInstance = new Singleton();
        return fgUniqueInstance;
    }If you won't synchronize this class in a multi-threading environment, it could happen, that more than one instance is created.
    Andre

  • When a static method is accessed concurrently

    When a static method is accessed by many objects symultaneously(concurrently),
    What is happened in the static method.
    Are the stacks for that method maded seperately and
    each stack doesn't influence other stacks?
    thank you in advance.

    The static objects or methods concept is clear, one
    instance for all objects.No. One instance for the class.
    , and every
    one know that, static methods is slower than
    nonstatic, Since when? I've certainly never heard that before... Do you have a reference I can look at?
    and this is as i thought because static
    methods are syncronized by default.Absoloutely not!
    All synchronization locks on an object. When you synchronize an instance method, it locks on the implicit "this"; When you synchronize a static method, it locks on the class's associated Class object.
    So two synchronized static methods in the same class can not be called at the same time, but synchronized instance methods that access static variables can all access those variables at the same time and potentially cause threading problems. In this situation you can declare the static fields volatile or wrap synchronized blocks around all code that accesses them, and synchronize on the same object (perhaps the Class object associated with the current class would be appropriate, but that reallt depends on the rest of your design).

  • Help on calling static method in a multithreaded environment

    Hi,
    I have a basic question.. pls help and it is urgent.. plss
    I have a class with a static method which does nothing other than just writing the message passed to a file. Now i have to call this static method from many threads..
    What actually happens ???
    Does all the thread start to execute the static method or one method executes while the other threads wait for the current thread to complete execution?. I am not talking about synchronizing the threads...my question is what happens when multiple threads call a static method??
    Pls reply.. I need to design my project accordingly..
    Thanks
    Rajeev

    HI Omar,
    My doubt is just this..
    I wanted to know what might happen if two threads try to access a static method.. Logically only one thread can use the method since it is only only copy... but i was wondering what might happens if f threads try to access the same static method.. My Situation is this.. I have a cache which is just a hash table which will be only one copy for the whole application.. No when i get a request I have to check if the id is avaible in the cache. if it is available i call method 1 if not i call method2. Now Ideally the cache should be a static object and the method to check the id in the cache will be a normal instance method..
    I was just wondering what might happen if i make the method static.. If i can make it static i can can save a lot of space by not creating the object each time.. u know what i mean.. That y i wanted to know what happens..
    Rajeev

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