Tank Wars In Java.........Any Ideas Where To Start?

Hey well i have to make a project for my grade 11 computer science class and i wanted to do something hard. i was thinking of a game called tank wars. Here is an example of the game i want to recreate: http://www.addictinggames.com/tankwars.html. I just need to know any ideas any of u might have on the overall construction of the game, how to update the screen wether or not to use the update method, and paint it on to the applet, or any other suggestions, i also need to know how you guys would go around creating the ground that breaks off once a bomb falls there, an array of every pixel maybe?
thanks for anyone who can help or if anyone could lead me to a source code if it can be found

crossed http://forum.java.sun.com/thread.jspa?threadID=736084&messageID=4229228#4229228
Give the OP some slack; he was advised to repost in this forum by Ceci:
You'll have to create one or several mathematical functions that you
can use to update the surface coordinates. For advise on how to do that
best, you should go and ask at the Algorithms forum.
kind regards,
Jos

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