The drawback of design patterns

It is more and more important to get the skill of using design patterns as a programmer , and there is many material about it , all of them talking about the benefits of using patterns, But I know that Patterns is not so better as they argued , Patterns also have deficiency , Patterns can not be used every where .....
What I want here is that I hope to hear heatly discussing about the "the drawback of design patterns" , please using your head , typing what u know here !

Patterns can not solve the problems such as "code
scattening" and "code tangling"Okay, so there are some problems that patterns can't solve. Apparently by your logic, the fact that concrete doesn't cure cancer is a deficiency of concrete. I suppose that's logically defensible, but it also contains precisely zero information, so it's a pointless statement.
, these the
headaches are in the domain of OO , Design Patterns
are only smart design idiom within OO , but they can
not solve the drawback of OO , and Patterns should
not be used everywhere Okay. So, again, concrete is in the domain of construction, but it cannot solve the drawbacks of construction, so that's a deficiency of concrete. Again, zero information, thus pointless.
, the places where they should
be used is the place where u face "May be change in
the future " ! Patterns are not so much about future change as they are about providing a common vocabulary--a means of communication--and a stock of parts to draw from when solving certain problems.
Use Patterns add many classes into your code ,Maybe, maybe not.
Good design adds classes. Poor design stuffs everything into a few bloated classs. Many classes is not necessarily a bad thing, and if you've employed good design, you'll likely have the same design as specified in a pattern. So using patterns doesn't in and of itself add classes. The pattern-ness comes into play in applying the name to the good design you did anyway.

Similar Messages

  • Examples of the Abstract Factory Design Pattern

    Could someone please give an example about situations in which you would definitly use the Abstract Factory Design Pattern?

    Ok, but they are coupled because Abstract Factory uses Factory methods. Without getting too detailed here, Abstract Factory is useful when you want to swap out entire sets of things (ie. pluggable look and feels). So one subclass of AbstractGUIFactory is MotifGUIFactory while another is WindowsGUIFactory. Your application can gets a specific factory but puts it in an AbstractFUIFactory variable.
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    You should really read Design Patterns by Gamma et al. because it is the definitive book on this topic.

  • Could someone explain the Factory Method Design Pattern

    Hi Experts.
    Could someone please explain for me the Factory Method Design Pattern. I read it a little and I understand that it is used in JDBC drivers but i'm not clear on it.
    Could someone explain.
    Thanks in advance
    stephen

    Basically, you have one class that's sole purpose is to create instances of a set of other classes.
    What will usually happen is you have a set of related classes that inherit from some base class. We'll say for example that you have a base class CAR and it has sub-classes FORD, GM, HONDA (sorry Crylser). Instead of having the user call the constructors for FORD, GM, and HONDA, you can give the user a Factory Class that will give him a copy. We'll call our factory class Dealership. Inside dealership, you can have a static function :
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    Another good example of this is in the Swing library. To get a border around a component, you call static methods on BorderFactory.
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  • Design Patterns, The Decorator

    When trying to implement the classic decorator design patterns your decorator executable might look like this:<br><br>
    <pre>
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         Validator TYPE validation_manager.
        ,Validator TYPE validate_format                 EXPORTING x_validator = Validator
        ,Validator TYPE validate_values                 EXPORTING x_validator = Validator
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        ,Validator TYPE validate_relation_database EXPORTING x_validator = Validator.
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        recursive ?= validator.
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    Now the decorator engine works, but why does the first implementation not work when the same one executes fine in php, c++, delphi, java and other languages.<br><br>
    If you do not know what I'm trying to discuss, look up "Design Patterns - Simply", and jump to the chapter about the decorator design pattern. I'm trying to use this design pattern for a validation manager within my Business Process Engine, which needs to be able to configure what types of validation needed for on specific process (BPMN).<br><br>

    Hi Matt, Thanks for the formatting..:) I will post the complete program as it's only a prototype program. Trying to get the format under control.
    </body>
    Report  ZDP_DECORATOR_XMP01
    REPORT  zdp_decorator_xmp01.
    parameters: bestimpl  TYPE boolean_01 default 0.
    TYPES:
      BEGIN OF processdata
       ,name   TYPE char30
       ,street TYPE char30
       ,zip    TYPE char5
       ,city   TYPE char30
       ,email  TYPE char50
       ,phone  TYPE char20
    ,END OF processdata
    ,BEGIN OF result
       ,msgid  TYPE msgid
       ,msgtyp TYPE msgty
       ,msgno  TYPE msgno
       ,status TYPE char1
    ,END OF result.
    CONSTANTS:
    true     TYPE boolean_01 VALUE 1
    ,false    TYPE boolean_01 VALUE 0.
    CLASS validationmanager DEFINITION
    CLASS validation_manager DEFINITION.
      PUBLIC SECTION.
        METHODS:
          validate
            IMPORTING
              x_data             TYPE processdata
            RETURNING
              value(y_result)    TYPE result.
    ENDCLASS.
    CLASS validationmanager IMPLEMENTATION
    CLASS validation_manager IMPLEMENTATION.
      METHOD validate.
        WRITE: / 'Common validation'.
      ENDMETHOD.                    "validate
    ENDCLASS.
    CLASS Validate_Decorator DEFINITION
    CLASS validate_decorator DEFINITION INHERITING FROM validation_manager ABSTRACT .
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        DATA: validator TYPE REF TO validation_manager.
    ENDCLASS. 
    CLASS validate_format DEFINITION
    CLASS validate_format DEFINITION INHERITING FROM validate_decorator.
      PUBLIC SECTION.
        METHODS:
          constructor
           IMPORTING value(x_validator) TYPE REF TO validation_manager
         ,validate REDEFINITION.
    ENDCLASS.   
    CLASS validate_format IMPLEMENTATION
    CLASS validate_format IMPLEMENTATION.
      METHOD constructor.
        CALL METHOD super->constructor( ).
        me->validator = x_validator.
      ENDMETHOD.                    "constructor
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        y_result = validator->validate( x_data ).
        IF y_result-status IS INITIAL.
          WRITE: / 'Now doing the format checks'.
        ENDIF.
      ENDMETHOD.                    "validate
    ENDCLASS.
    CLASS validate_values DEFINITION
    CLASS validate_values  DEFINITION INHERITING FROM validate_decorator.
      PUBLIC SECTION.
        METHODS:
          constructor
           IMPORTING value(x_validator) TYPE REF TO validation_manager
         ,validate REDEFINITION.
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    CLASS validate_values IMPLEMENTATION
    CLASS validate_values IMPLEMENTATION.
      METHOD constructor.
        CALL METHOD super->constructor( ).
        me->validator = x_validator.
      ENDMETHOD.                    "constructor
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        y_result = validator->validate( x_data ).
        IF y_result-status IS INITIAL.
          WRITE: / 'Now doing the values checks'.
        ENDIF.
      ENDMETHOD.                    "validate
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    CLASS validate_relation_input DEFINITION
    CLASS validate_relation_input DEFINITION INHERITING FROM validate_decorator.
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          constructor
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    CLASS validate_relation_input IMPLEMENTATION
    CLASS validate_relation_input IMPLEMENTATION.
      METHOD constructor.
        CALL METHOD super->constructor( ).
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        y_result = validator->validate( x_data ).
        IF y_result-status IS INITIAL.
          WRITE: / 'Now doing the relation input checks'.
        ENDIF.
      ENDMETHOD.                    "validate
    ENDCLASS.
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    CLASS validate_relation_database DEFINITION INHERITING FROM validate_decorator.
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          constructor
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    CLASS validate_relation_database IMPLEMENTATION.
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        IF y_result-status IS INITIAL.
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         ,lst_result TYPE result.
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    CLASS process_execution IMPLEMENTATION
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        me->lst_data-name        = 'Hans Andersen'.
        me->lst_data-street      = 'H.C Andersens Boulevard 112'.
        me->lst_data-zip         = '1557'.
        me->lst_data-city        = 'København'.
        me->lst_data-email       = 'hcATandersen.dk'.
        me->lst_data-phone       = '0045-31162211'.
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        DATA:
          validator  TYPE REF TO validation_manager
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          CREATE OBJECT:
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           ,validator TYPE validate_format EXPORTING x_validator = recursive
           ,validator TYPE validate_values EXPORTING x_validator = recursive
           ,validator TYPE validate_relation_input EXPORTING x_validator = recursive
           ,validator TYPE validate_relation_database EXPORTING x_validator = recursive.
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          CREATE OBJECT validator TYPE validation_manager.
          recursive ?= validator.
          CREATE OBJECT validator TYPE validate_format
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          recursive ?= validator.
          CREATE OBJECT validator TYPE validate_values
           EXPORTING x_validator = recursive.
          recursive ?= validator.
          CREATE OBJECT validator TYPE validate_relation_input
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        ENDIF.
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        WRITE: / 'Processing endevent'.
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    Edited by: Matt on Dec 22, 2009 2:03 PM Fixed formatting

  • Name of the design pattern

    Hi
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  • Producer/Consumer Design Pattern with Classes

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    JTerosky wrote:
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    Ben Rayner
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  • Producer/Consumer Design Pattern + DAQmx + Event Structure

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    Best regards,
    tugrul öztürk
    Attachments:
    daqEngine_PCP.vi ‏35 KB

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    ~~~~~~~~~~~~~~~~~~~~~~~~~~
    "It’s the questions that drive us.”
    ~~~~~~~~~~~~~~~~~~~~~~~~~~

    I suggest a (3) state machine(s) architecture. The first is the user interface. Your main VI is a good start. Another state machine handles the instrument I/O (your serial polling). The third handles all data processing. The three loops run independently. Each has a wait to allow LV's scheduler to share CPU time among the loops. I like queues or functional globals for inter-loop communications.
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  • Abstract Factory Design Pattern

    Could someone please explain the abstract factory design pattern in simple english. As far as I understand it is used to create a bunch of related objects based on parameter/s provided at runtime.
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    I actually am reading a great book on design patterns (Design Pattern by James Cooper) but having a bit of problem really understanding this one.
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    As far as I
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  • Design Patterns in Dynamic Programming

    I mentioned this on a thread some time ago - that many of the GoF patterns disappear in languages such as Lisp, but didn't have the reference handy. Came across it again today so I thought I'd post the link:
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  • Design Patterns in ABAP.

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    chinnaiya P

  • Recommend design pattern books

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    LabVIEW 8.6 / 2009 / 2010
    Vision Development Module 8.6 / 2009 / 2010
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    The LabVIEW Style Book by Peter Blume has a chapter devoted to discussing patterns in LV.  If you want to go generic and not pin yourself to one language, the classic of the subject is Design Patterns by Gamma, Helm, Johnson & Vlissides - that book has been on my shelf ever since I used it as a textbook over a decade ago.
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  • What are design patterns ?

    what are design patterns ?
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    any help would be really appreciated !!

    A quick [url http://www.google.com/search?hl=en&q=what+are+design+patterns+%3F+&btnG=Google+Search&meta=] google  will bring more answers than you know what to do with.

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