TS4006 how to I play a sound on my phone to locate it?

how do I play a sound on my phone to locate it???

Using a computer's browser log into icloud.com, or using another device, download the Find My iPhone app from the app store and log in.
For the device that's lost, tap the "Play sound" button.

Similar Messages

  • How do i play two sound file one after another

    Hi All,
    How do i play two sound file one after another using single AudioClip Component?.
    Advance in thanks
    Manivel

    AudioClip gives you very little control over what happens to the sound, it also isn't capable of playing long clips or waiting until a clip ends. It will play multiple clips over top of each other.
    To do what you want you should use the facilities of javax.sound. Here's a post with an example: http://forum.java.sun.com/thread.jspa?forumID=513&threadID=450768
    There is also a tutorial, but its example fails for long clips.

  • I don't own an Apple device, but I have purchased an audio album from the iTunes store. How can I play this on my android phone, as I am unable to burn the album to mp3 format? Can I obtain a refund if this is not possible? Thanks

    I don't own an Apple device, but I have purchased an audio album from the iTunes store. How can I play this on my android phone, as I am unable to burn the album to mp3 format? Can I obtain a refund if this is not possible? Thanks
    p.s. I am not knowledgeable of Apple/iTunes etc, I was under the impression that if I purchased an album then I can use my purchase on a non-Apple device

    mickyja wrote:
    I don't own an Apple device, but I have purchased an audio album from the iTunes store. How can I play this on my android phone, as I am unable to burn the album to mp3 format? Can I obtain a refund if this is not possible? Thanks
    p.s. I am not knowledgeable of Apple/iTunes etc, I was under the impression that if I purchased an album then I can use my purchase on a non-Apple device
    Micky,
    The iTunes Store sells songs in AAC format.  Most Android phones can play AACs.  Just sync them to your phone per the instructions with the phone.
    If by any chance your phone does require MP3 format, you can use iTunes to convert the files, per this guide: 
    iTunes: How to convert a song to a different file format - Apple Support
    (This conversion does not require burning.)
    For future reference, note that the iTunes Store is really optimized for people using Apple devices.  You might find it more convenient to buy music in Mp3 format from Amazon Digital Music or Google Play Music.

  • Please tell me how to automatically play a sound file in a PDF slideshow?Da

    I use PS CS3, LR2, and now I purchased Acrobat 9.1 Pro.  My intent is to create an image based full screen automatic slideshow WITH SOUND.  I have everything working well but I can't figure out how to get the sound file to simply play along with the images.  I do not want the viewer to have to press anything to hear the sounds.  The sound file should simply play along with the image(s).  I would like to be able to time the sound file to the images as well.
    I will appreciate any pointers you may have.
    Thanks...

    To do this reliably the document has to be in the list of the client applications list of trusted documents.  You get this prompt when you attempt to play a sound.  The other way is to actually set the Multimedia Trust (legacy) preference on each client for each type of Player application.  While this might seem a bit of a task it's meant to protect the user.

  • How do I play a sound?

    How do I play sound?

    It depends on the duration of the sound and how often it will be used. For sound effects less that 5 seconds, the System Sound methods in the AudioToolbox framework are a good choice. I'm just now trying to remember the sample project that has the best sample code for this purpose. It will be easier to just paste in my own class:
    // SoundEffect.h
    #import <UIKit/UIKit.h>
    #import <AudioToolbox/AudioToolbox.h>
    @interface SoundEffect : NSObject {
    SystemSoundID ssId;
    -(id)initWithFileName:(NSString*)name andExt:(NSString*)ext;
    -(void)playSound;
    @end
    // SoundEffect.m
    #import "SoundEffect.h"
    @implementation SoundEffect
    -(void)playSound {
    AudioServicesPlaySystemSound(ssId);
    -(id)initWithFileName:(NSString*)name andExt:(NSString*)ext {
    if (![super init])
    return nil;
    // NSLog(@"initWithFileName: %@.%@", name, ext);
    // Get path inside appl package
    NSString *resPath = [[NSBundle mainBundle] pathForResource:name ofType:ext];
    if (resPath == nil) {
    NSLog(@"resPath = nil");
    return nil;
    // NSLog(@"resPath = %@", resPath);
    NSURL *myURLRef = [NSURL fileURLWithPath:resPath isDirectory:NO];
    // NSLog(@"myURLRef = %@", myURLRef);
    OSStatus ossCode = AudioServicesCreateSystemSoundID ((CFURLRef)myURLRef, &ssId);
    if (ossCode) {
    NSLog(@"ossCode = %X", ossCode);
    return nil;
    return self;
    -(void)dealloc {
    OSStatus ossCode = AudioServicesDisposeSystemSoundID (ssId);
    if (ossCode)
    NSLog(@"dealloc: ssId ossCode = %X", ossCode);
    [super dealloc];
    @end
    Both the simulator and the device will decide they don't like certain sounds. That can be confusing because it's not uncommon to be able to play a sound on the simulator that won't play on the device, and vice-versa. When that happens you'll see an error code in the console (uncomment more of the logging to see the whole story). I forgot the code for an unacceptable format, but you'll learn it soon enough. Often the solution is to just convert the file to a different format. When I was trying out the sounds that came with OS X, I found that the device didn't like any of the .caf files. It couldn't play those sounds until I opened the files in Audacity® and resaved them as a different size .caf.
    Hope that helps!
    - Ray

  • How do you play multiple sounds simultaneously and synchronized?

    lets say I have two wave files that are similar in play length but not quite the same. I calculate a new frame rate for reach to make their lengths almost perfectly the same. Now I want to play them and have them repeat for a while.. If I don't synchronize them in some fashion, inevitably the slight difference in play time will cause them to unsync.
    what's the best way to keep them in sync? I've been trying playing each sound in it's own thread for the past few days and using thread synchronization, but that isn't working so well.
    thanks for the help.

    I found the answer I'm looking for! version 1.5 came out with the CyclicBarrier class that causea a thread to pause when it calls the barriers await() function until a predetermined number of threads call await().
    So I can create a barrier of size (ThreadCount) and tell all threads to pause at the beginning of a measure until all threads have checked in. That way all threads are out the gate at the same time every measure.

  • TS4006 How do I turn the sound on my iphone4 remotely

    Hi, Does anyone know how I can turn the sound on my iphone4 remotely, lost it in the house and its on silent, or any other solution to it.

    You mean on  a built in speaker. It does not have one.

  • How can i Play a sound in iPhone?

    in the application to play a sound file,use which API?who can tell me.

    AudioServicesPlaySystemSound in AudioToolbox framework.

  • How can i play a sound file in form 10g

    hi every body ,
    would any one help me with my problem
    *I 'd like to play a soend wave file _ say when press a button _*
    In forms 6i
    it was too easy,
    Read_sound_File('c:\aaa.wav', 'wav', 'emp.sound');
    Go_Item('emp.sound ');
    play_sound('emp.sound');
    But it doesn't work in 10g
    and there is n't read_sound_file in help of 10g
    is there any compatability with this instruction in forms 10g
    or how can i use sound file in 10g
    is it with webUtil ( i' ve configured it correctly )
    *or with java beans _ plz help me with it _*
    Thanks _ waiting for u answers _ plzzzzzzzzzzzzzzzz

         I 'd like to play a soend wave file _ say when press a button package sound;
    import oracle.forms.ui.VButton;
    import java.applet.AudioClip;
    import java.applet.Applet;
    import java.net.URL;
    import oracle.forms.properties.ID;
    public class sound extends VButton
    public final static ID PLAY = ID.registerProperty("PLAY");
    public String sou_loc = "FILE:///C:\EAM_original.wav" ;
    public sound()
    public boolean setProperty(ID p0, Object p1)
    if (p0==PLAY)
    { try
    sou_loc = p1.toString();
    URL sou = new URL(sou_loc);
    AudioClip clip = Applet.newAudioClip(sou);
    clip.play();
    } catch (Exception ex)
    {ex.printStackTrace();}
    return super.setProperty(p0, p1);
    }

  • How do I play a sound when a popup window opens.

    I don't want to block the popup. It's just a notice of a timeout for a site I frequent. I want to enable a sound to play when the popup appears so I know the site is about to time out. I'm using Firefox 35.0.1 on a MacBook. Thanks in advance for any help!

    You may need an add on or third party software for this.

  • How do you turn off sounds when using phone?

    I know this question is not appropriate for this forum but I cannot find where it should go. I want to turn off the sounds when I am using my phone, e.g., when I am texting, each time I press a key it make a sound. If I turn down the volume then I cannot hear it ring so this is not the answer.
    I have the Nokia 7020 phone. I cannot find any help in the userguide, only how to change ring tones. Anyone have any idea? Thank you.
    Solved!
    Go to Solution.

    On my Lumia 900, it's under Settings -> ringtones+sounds, scroll to the bottom where there is a list of check boxes, and uncheck "Key press".  Not sure it's the same for your phone, though.

  • How can I Divert or sound engaged if phone rings w...

    Hi,
    If I am currently on a call using my online number & then someone else tries to call that number.
    Is it possible to have my phone either sound engaged or divert to voicemail/alternative number instead of ringing out?

    Definitely monitors. It doesn't matter how
    well your room is tuned, nor what kind of mics or
    mixer you have, if the actual speakers are not up to
    par. If your speakers are putting out inaccurate
    sound, then you'll never get a good mix. Not to say
    that a well-tuned room isn't well worth the price.
    I'm just saying that if you have to choose one or the
    other, go with the monitors. Then, when your budget
    allows, tune your room, or get Neumanns, or
    whatever.
    But, get powered speakers, so that you don't have to
    put the signal through a crappy amp before it gets to
    the speakers.
    For under $500, I'd probably suggest the
    M
    ackie HR624. Sweetwater is listing them
    her
    e for $449.99. They're good speakers for the
    price, they're powered, and they'll definitely give
    you a more accurate picture of what you're doing than
    a home stereo system, which is build more for
    "excitement" than studio accuracy.
    Edited to add: P.S., if you can afford an extra $150,
    I'd recommend stepping up to the Mackie HR824, which
    is a little bit bigger speaker. Sweetwater sells them
    for a little over $600.00
    Wow, I couldn't disagree more. I'll take a good room before half-as*ed monitors any day.
    Monitors are CRUCIAL for good mixes, so I would save my money and get something that will last me for 20 years or more. Don't skimp on analog components (preamps). Don't buy cheap transducers (mics, speakers).
    A $500 input into most rooms will make a world of difference, and will improve the music SO much more than a pair of HR624s, which, while not a bad set of speakers by any means, are not something I'd consider as my "20 year" set of monitors. By contrast, those MiniTraps will ALWAYS be useful.

  • How do I play videos from an old phone on a new iphone?

    My wife just upgraded her phone to a new iPhone.  When they transferred her pics and videos from her old phone, some of the old videos won't play.  Whats the best way to get them to play?

    Old Phone to New Phone
    http://support.apple.com/kb/HT2109

  • How do I play a movie from my phone to tv, How do I play a movie from my phone to tv, How do I play a movie from my phone to tv

    I am looking for a solution to project my home movie from my iphone to a tv.  I have an apple tv, however I understand I must always have internet to do this.  If I am at someone else's home I would like to play my video's using my iphone.

    A solution to your problem is to get a an AV cable/adapter for your iPhone.  AV cables/Adapter come in three types:
    1.  Digital AV HDMI Adapter.  The highest quality video, but if you have an iPhone 3GS as your tags indicate this adapter won't work with your iPhone.
    2.  iPhone Component Cable.  Will work with iPhone 3GS. Some older TVs don't have these ports.
    3.  iPhone Composite Cable.  Lowest video quality.  Will work with iPhone 3GS.  Best bet for older TVs.

  • TS4006 How can I turn on my device so I can locate my stolen I Phone??? And if not; how can I pettition APPLE that there is a defect in "Find My I Phone". If its stolen do I need device to be on in order to find????

    How can I turn on my device remotely so I can locate my stolen I Phone???
    And if there is a way but I just don't know then educate me please!!!!
    And if not then how can I petition APPLE that there is a defect in "Find My I Phone".
    If its stolen I should not need device to be on in order to find unless I can turn on remotely!!!!
    Also another defect is that if the device is locked with a code then it should be really locked......
    Why is it that you can still use buttons??????........
    You should not be able to turn off unless you have the code!!!!!!
    And with that defect corrected imagine how safe it would make the consumers if everyone knew that if a phone was locked, it was really locked!!!
    Everyone would be able to find their phones and nobody could stop them from them finding their phones!!!!!
    PROBLEMS SOLVED!!!!!! NOBODY'S I PHONE WOULD EVER BE STOLEN!!!!!!
    Does anyone know can you turn on remotely??????

    You cannot turn it on remotely. Griping and complaining won't make it any better.
    What To Do If Your iDevice Is Lost Or Stolen
    If you activated Find My Phone before it was lost or stolen, you can track it only if Wi-Fi is enabled on the device. What you cannot do is track your device using a serial number or other identifying number. You cannot expect Apple or anyone else to find your device for you. You cannot recover your loss unless you insure your device for such loss. It is not covered by your warranty.
    If your iPhone, iPod, iPod Touch, or iPad is lost or stolen what do you do? There are things you should have done in advance - before you lost it or it was stolen - and some things to do after the fact. Here are some suggestions:
    This link, Re: Help! I misplaced / lost my iPhone 5 today morning in delta Chelsea hotel downtown an I am not able to track it. Please help!, has some good advice regarding your options when your iDevice is lost or stolen.
      1. Reporting a lost or stolen Apple product
      2. Find my lost iPod Touch
      3. AT&T. Sprint, and Verizon can block stolen phones/tablets
      4. What-To-Do-When-Iphone-Is-Stolen
      5. What to do if your iOS device is lost or stolen
      6. 6 Ways to Track and Recover Your Lost/Stolen iPhone
      7. Find My iPhone
      8. Report Stolen iPad | Stolen Lost Found Online
    It pays to be proactive by following the advice on using Find My Phone before you lose your device:
      1. Find My iPhone
      2. Setup your iDevice on iCloud
      3. OS X Lion/Mountain Lion- About Find My Mac
      4. How To Set Up Free Find Your iPhone (Even on Unsupported Devices)

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