Urgent Help Required For Starting RMI server from servlet.

I am currently working on rmi project.
I want to send request to remote machine(Web host) where my application is from desktop client .For that we are using RMI.
I am writing servlet and inside it i am binding object to registry for rmi server.
which will be deployed on remote server.
code ....
Registry reg;
reg=LocateRegistry.createRegistry(1099);
Server server=new Server("server");//class whose remote object to be accessed
//extends unicast remote object.Implement ServerInt interface which extends Remote.
reg.bind("server",server);
When i am trying to access this object i am getting following exception.
javax.naming.CommunicationException [Root exception is java.rmi.UnmarshalExcepti
on: error unmarshalling return; nested exception is:
        java.lang.ClassNotFoundException: ServerModule.ServerInt]
at com.sun.jndi.rmi.registry.RegistryContext.lookup(Unknown Source)
at com.sun.jndi.toolkit.url.GenericURLContext.lookup(Unknown Source)
at javax.naming.InitialContext.lookup(Unknown Source)
at RequstReplication.main(RequstReplication.java:27)
Caused by: java.rmi.UnmarshalException: error unmarshalling return; nested excep
tion is:
java.lang.ClassNotFoundException: ServerModule.ServerInt
at sun.rmi.registry.RegistryImpl_Stub.lookup(Unknown Source)
... 4 more
Caused by: java.lang.ClassNotFoundException: ServerModule.ServerInt
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyInterfaces(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyClass(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyClass(Unknown Source)
at java.rmi.server.RMIClassLoader$2.loadProxyClass(Unknown Source)
at java.rmi.server.RMIClassLoader.loadProxyClass(Unknown Source)
at sun.rmi.server.MarshalInputStream.resolveProxyClass(Unknown Source)
at java.io.ObjectInputStream.readProxyDesc(Unknown Source)
at java.io.ObjectInputStream.readClassDesc(Unknown Source)
at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
... 5 more
I can access naming enumeration of registry and object bound to it.
by following program.I shows corect objects.
Context namingContext=new InitialContext();
NamingEnumeration<NameClassPair> e=namingContext.list("rmi:");
while(e.hasMore())
System.out.println(e.next().getName());
While when i start RMI server from simple java program i can access these objects from registry.
I am not getting what is problem problem.Is there any other way to send request?
Plese give quick response.

I am currently working on rmi project.
I want to send request to remote machine(Web host) where my application is from desktop client .For that we are using RMI.
I am writing servlet and inside it i am binding object to registry for rmi server.
which will be deployed on remote server.
code ....
Registry reg;
reg=LocateRegistry.createRegistry(1099);
Server server=new Server("server");//class whose remote object to be accessed
//extends unicast remote object.Implement ServerInt interface which extends Remote.
reg.bind("server",server);
When i am trying to access this object i am getting following exception.
javax.naming.CommunicationException [Root exception is java.rmi.UnmarshalExcepti
on: error unmarshalling return; nested exception is:
        java.lang.ClassNotFoundException: ServerModule.ServerInt]
at com.sun.jndi.rmi.registry.RegistryContext.lookup(Unknown Source)
at com.sun.jndi.toolkit.url.GenericURLContext.lookup(Unknown Source)
at javax.naming.InitialContext.lookup(Unknown Source)
at RequstReplication.main(RequstReplication.java:27)
Caused by: java.rmi.UnmarshalException: error unmarshalling return; nested excep
tion is:
java.lang.ClassNotFoundException: ServerModule.ServerInt
at sun.rmi.registry.RegistryImpl_Stub.lookup(Unknown Source)
... 4 more
Caused by: java.lang.ClassNotFoundException: ServerModule.ServerInt
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyInterfaces(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyClass(Unknown Source)
at sun.rmi.server.LoaderHandler.loadProxyClass(Unknown Source)
at java.rmi.server.RMIClassLoader$2.loadProxyClass(Unknown Source)
at java.rmi.server.RMIClassLoader.loadProxyClass(Unknown Source)
at sun.rmi.server.MarshalInputStream.resolveProxyClass(Unknown Source)
at java.io.ObjectInputStream.readProxyDesc(Unknown Source)
at java.io.ObjectInputStream.readClassDesc(Unknown Source)
at java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
... 5 more
I can access naming enumeration of registry and object bound to it.
by following program.I shows corect objects.
Context namingContext=new InitialContext();
NamingEnumeration<NameClassPair> e=namingContext.list("rmi:");
while(e.hasMore())
System.out.println(e.next().getName());
While when i start RMI server from simple java program i can access these objects from registry.
I am not getting what is problem problem.Is there any other way to send request?
Plese give quick response.

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    Opening http://an.ma/web/oracle/forms/engine/IndexTag.class no
    proxy
    Opening http://an.ma/web/oracle/forms/net/SingleAccessorQueue.
    class
    Opening http://an.ma/web/oracle/forms/engine/DeleteMask.class
    Opening http://an.ma/web/oracle/forms/engine/FontEntry.class
    Forms Applet version is : 4
    Opening http://an.ma/web/oracle/forms/engine/DeferredMessage.c
    lass
    when i press refresh on the ie5 then it says applet started
    creates a window inside the browser with borders
    but does now show any thing expect a few more lines in the
    console window as following
    Opening http://an.ma/web/oracle/ewt/util/StringUtils.class
    Opening http://an.ma/web/oracle/ewt/lwAWT/BufferedPanel.class
    Opening http://an.ma/web/oracle/ewt/popup/PopupPanel.class
    Opening
    http://an.ma/web/oracle/ewt/lwAWT/WaitingDoubleBuffer.class
    Opening
    http://an.ma/web/oracle/ewt/lwAWT/BalkingDoubleBuffer.class
    Opening http://an.ma/web/oracle/ewt/graphics/GraphicUtils.class
    Opening http://an.ma/web/oracle/ewt/util/ComponentUtils.class
    Opening
    http://an.ma/web/oracle/ewt/layout/DirectionalLayout.class
    I hope any one can help me. I have been trying to run this thing
    for almost 2 months.
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    null

    I had the same problem for the longest time... The problem is
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    My solution was add this line to your html:
    <param name="splashScreen" value="no">
    Good luck,
    Let me know if that works..
    Jeff.
    mobeen (guest) wrote:
    : Hi every one/anyone
    : i will really appreciate if i can get your attention and a
    little
    : bit of your help in configuration of Developer Server.
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    : light on it as well.
    : I am using
    : Pentium III 450 MHZ 256 MB Ram
    : NT server 4.0 with Service pack 3.
    : Oracle 8.1.5
    : IIS 4 or OAS 4.0.7
    : Developer 6.0 down loaded from OTN.
    : Internet Explorer 5.
    : I have failed to run forms 6.0 on the web, i have tried all
    the
    : option
    : JDK supplied with the Developer 6.0 Software on DOS prompt.
    : Jinitiator 1.1.7.11
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    them
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    : of the Internet Explorer 5 says applet initialized but the
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    : the status bar show applet running and a forms window appear's
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    : Using JRE version 1.1.7.11o
    : User home directory = E:\WINNT\Profiles\Administrator
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    : Proxy Overrides: <local>
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  • Urgent Help Required for streaming video on Flash Media Server  3.5

    Please follow the link for the detailed question. As im not getting any replies so that is why attaching a link
    http://forums.adobe.com/thread/559567?tstart=0

    before running my application ( HelloWorld )
    i always start FMS & FMAdministratorServer ( also checked in system services that they are running )
    allow them in vista firewall
    PLEASE LET ME KNOW
    > is any problem with apache server ? how i figure out that it is running by FMS
    > any port issues ?
    package {
    import flash.display.MovieClip;
    import flash.net.Responder;
    import flash.net.NetConnection;
    import flash.events.NetStatusEvent;
    import flash.events.MouseEvent;
    public class HelloWorld extends MovieClip {
      // Represents a network connection.
      private var nc:NetConnection;
      // Responder for call to server's serverHelloMsg -- see onReply() below.
      private var myResponder:Responder = new Responder(onReply);
      // Constructor.
      public function HelloWorld() {
    // Set display values.
    textLbl.text = "";
    connectBtn.label = "Connect";
    // Register a listener for mouse clicks on the button.
    connectBtn.addEventListener(MouseEvent.CLICK, connectHandler);
    // When button is pressed, connect to or disconnect from the server.
    public function connectHandler(event:MouseEvent):void {
    if (connectBtn.label == "Connect") {
    trace("Connecting...");
    nc = new NetConnection();
    // Connect to the server.
    nc.connect("rtmp://localhost/HelloWorld");
    // Call the server's client function serverHelloMsg, in HelloWorld.asc.
    nc.call("serverHelloMsg", myResponder, "World");
    connectBtn.label = "Disconnect";
    } else {
    trace("Disconnecting...");
    // Close the connection.
    nc.close();
    connectBtn.label = "Connect";
    textLbl.text = "";
    // Responder function for nc.call() in connectHandler().
    private function onReply(result:Object):void {
                trace("onReply received value: " + result);
    textLbl.text = String(result);
    ======================
    HelloWorld.asc
    application.onConnect = function( client ) {
    client.serverHelloMsg = function( helloStr ) {
    return "Hello, " + helloStr + "!";
    application.acceptConnection( client );

  • Urgent Help Required for Connect Four Game

    Hi all,
    I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
    Sorry there is so much code.
    This the interface I must implement, but now I am only implementing the int move() of this interface. I will implement the rest later after solving the winner problem with your help.
    Interface code..............
    interface Player {
    void init (Boolean color);
    String name ();
    int move ();
    void inform (int i);
    Player1 class......................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player1 implements Player
    public Player1()
    public int move()
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player1;
    System.out.println ("What is your Number, player 1?");
    player1 = scan.nextInt();
    System.out.println ("Hey number"+player1+" are you prepared to CONNECT FOUR");
    System.out.println();
    return player1;
    //Player.move();
    //return player1;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "Koonda";
    }//end player1 class
    Player2 class...........................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player2 implements Player
    public int move()
    //int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    // cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    //int num1, num2;
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player2;
    System.out.println ("What is your Number, player 2?");
    player2 = scan.nextInt();
    System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
    System.out.println();
    //return player1;
    return player2;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "malook";
    }//end player1 class
    PlayGame class which contains all the functionality.........................................................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class PlayGame
    //Player player1;
    //Player player2;
    int [][]ConnectFourArray;
    boolean status;
    int winner;
         int player1;
         int player2;
         public PlayGame()
              //this.player1 = player1;
              //this.player2 = player2;
         public void StartGame()
         try{
         // int X = 0, Y = 0;
         //int value;
         int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
         int[][] ConnectFourArray = new int[6][7];
         int num1, num2;
         for(int limit=21;limit!=0;limit--)
    BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
    String column1;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
    column1 = selecter.readLine();
    num1= Integer.parseInt(column1);
    System.out.println();
    if (num1==0){
    ConnectFourArray[cup0][0]=1;
    cup0=cup0-1;
    else if (num1==1){
    ConnectFourArray[cup1][1]=1;
    cup1=cup1-1;
    else if (num1==2){
    ConnectFourArray[cup2][2]=1;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=1;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=1;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=1;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=1;
    cup6=cup6-1;
    System.out.println();
    BufferedReader selecter2 = new BufferedReader (new InputStreamReader(System.in));
    String column2;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
    column1 = selecter.readLine();
    num1= Integer.parseInt(column1);
    System.out.println();
    if (num1==0){
    ConnectFourArray[cup0][0]=2;
    cup0=cup0-1;
    else if (num1==1){
    ConnectFourArray[cup1][1]=2;
    cup1=cup1-1;
    else if (num1==2){
    ConnectFourArray[cup2][2]=2;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=2;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=2;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=2;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=2;
    cup6=cup6-1;
    System.out.println();
    System.out.println();
    catch (Exception E){
    System.out.println("Error with input");
    System.out.println("Would you like to play again");
    try{
    String value;
    BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
    // Scanner scan = new Scanner(System.in);
    System.out.println("Enter yes to play or no to quit");
    // value = scan.nextLine();
    // String value2;
    value = reader.readLine();
    //value2 = reader.readLine();
    if (value.equals("yes"))
    System.out.println("Start again");
    StartGame(); // calling the StartGame method to play a game once more
    else if (value.equals("no"))
    System.out.println("No more games to play");
    // System.exit(0);
    else
    System.exit(0);
    System.out.println();
    catch (Exception e){
    System.out.println("Error with input");
    finally
    System.out.println(" playing done");
    //StartGame();
    //check for horizontal win
    public int hasWon()
    int status = 0;
    for (int row=0; row<6; row++)
    for (int col=0; col<4; col++)
    if (ConnectFourArray[col][row] != 0 &&
    ConnectFourArray[col][row] == ConnectFourArray[col+1][row] &&
    ConnectFourArray[col][row] == ConnectFourArray[col+2][row] &&
    ConnectFourArray[col][row] == ConnectFourArray[col+3][row])
    //status = true;//int winner;
    if(status == player1)
    System.out.println("Player 1 is the winner");
    else if(status == player2)
    System.out.println("Player 2 is the winner" );
    }//end inner for loop
    }// end outer for loop
    } // end method Winner
    return status;
    }//end class
    ClassConnectFour which designs the board........................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class ClassConnectFour
         //Player player1;
         //Player player2;
         public ClassConnectFour()
              //this.player1 = player1;
    public void DrawBoard()
    int[][] ConnectFourArray = new int[6][7] ;
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    }//end class
    TestConnetFour class which uses most of the above class..................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class TestConnectFour
    public static void main(String[] args)
    ClassConnectFour cf = new ClassConnectFour();
    cf.DrawBoard();
    Player1 player1 = new Player1();
    Player2 player2 = new Player2();
    player1.move();
    player2.move();
    System.out.println("Number 1 belongs to player " + player1.name());
    System.out.println("Number 2 belongs to player " + player2.name());
    PlayGame pg = new PlayGame();
    pg.StartGame();
    pg.hasWon();
    //pg.Play();
    //System.out.println(player.name());
    //System.out.println(player2.name());
    }// end main
    }//end class
    I am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
    Thanks in advance.
    Koonda
    //

    Hi,
    Thanks for your help but I really don't understand the table lookup algorithm. Could you please send me some code to implement that.
    I will send you the formatted code as well
    Thanks for your help.
    looking forward to your reply.
    Koonda
    Hi all,
    I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
    Sorry there is so much code.
    This the interface I must implement, but now I am only implementing the int move() of this interface. I will implement the rest later after solving the winner problem with your help.
    Interface code..............
    interface Player {
    void init (Boolean color);
    String name ();
    int move ();
    void inform (int i);
    Player1 class......................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player1 implements Player
    public Player1()
    public int move()
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player1;
    System.out.println ("What is your Number, player 1?");
    player1 = scan.nextInt();
    System.out.println ("Hey number"+player1+" are you prepared to CONNECT FOUR");
    System.out.println();
    return player1;
    //Player.move();
    //return player1;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "Koonda";
    }//end player1 class
    Player2 class...........................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player2 implements Player
    public int move()
    //int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    // cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    //int num1, num2;
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player2;
    System.out.println ("What is your Number, player 2?");
    player2 = scan.nextInt();
    System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
    System.out.println();
    //return player1;
    return player2;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "malook";
    }//end player1 class
    PlayGame class which contains all the functionality.........................................................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class PlayGame
    //Player player1;
    //Player player2;
    int [][]ConnectFourArray;
    boolean status;
    int winner;
    int player1;
    int player2;
    public PlayGame()
    //this.player1 = player1;
    //this.player2 = player2;
    public void StartGame()
    try{
    // int X = 0, Y = 0;
    //int value;
    int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    int[][] ConnectFourArray = new int[6][7];
    int num1, num2;
    for(int limit=21;limit!=0;limit--)
    BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
    String column1;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
    column1 = selecter.readLine();
    num1= Integer.parseInt(column1);
    System.out.println();
    if (num1==0){
    ConnectFourArray[cup0][0]=1;
    cup0=cup0-1;
    else if (num1==1){
    ConnectFourArray[cup1][1]=1;
    cup1=cup1-1;
    else if (num1==2){
    ConnectFourArray[cup2][2]=1;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=1;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=1;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=1;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=1;
    cup6=cup6-1;
    System.out.println();
    BufferedReader selecter2 = new BufferedReader (new InputStreamReader(System.in));
    String column2;
    System.out.println();
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    System.out.println ("Please Select a column of 0 through 6 ");
    column1 = selecter.readLine();
    num1= Integer.parseInt(column1);
    System.out.println();
    if (num1==0){
    ConnectFourArray[cup0][0]=2;
    cup0=cup0-1;
    else if (num1==1){
    ConnectFourArray[cup1][1]=2;
    cup1=cup1-1;
    else if (num1==2){
    ConnectFourArray[cup2][2]=2;
    cup2=cup2-1;
    else if (num1==3){
    ConnectFourArray[cup3][3]=2;
    cup3=cup3-1;
    else if (num1==4){
    ConnectFourArray[cup4][4]=2;
    cup4=cup4-1;
    else if (num1==5){
    ConnectFourArray[cup5][5]=2;
    cup5=cup5-1;
    else if (num1==6){
    ConnectFourArray[cup6][6]=2;
    cup6=cup6-1;
    System.out.println();
    System.out.println();
    catch (Exception E){
    System.out.println("Error with input");
    System.out.println("Would you like to play again");
    try{
    String value;
    BufferedReader reader = new BufferedReader (new InputStreamReader(System.in));
    // Scanner scan = new Scanner(System.in);
    System.out.println("Enter yes to play or no to quit");
    // value = scan.nextLine();
    // String value2;
    value = reader.readLine();
    //value2 = reader.readLine();
    if (value.equals("yes"))
    System.out.println("Start again");
    StartGame(); // calling the StartGame method to play a game once more
    else if (value.equals("no"))
    System.out.println("No more games to play");
    // System.exit(0);
    else
    System.exit(0);
    System.out.println();
    catch (Exception e){
    System.out.println("Error with input");
    finally
    System.out.println(" playing done");
    //StartGame();
    //check for horizontal win
    public int hasWon()
    int status = 0;
    for (int row=0; row<6; row++)
    for (int col=0; col<4; col++)
    if (ConnectFourArray[col][row] != 0 &&
    ConnectFourArray[col][row] == ConnectFourArray[col+1][row] &&
    ConnectFourArray[col][row] == ConnectFourArray[col+2][row] &&
    ConnectFourArray[col][row] == ConnectFourArray[col+3][row])
    //status = true;//int winner;
    if(status == player1)
    System.out.println("Player 1 is the winner");
    else if(status == player2)
    System.out.println("Player 2 is the winner" );
    }//end inner for loop
    }// end outer for loop
    } // end method Winner
    return status;
    }//end class
    ClassConnectFour which designs the board........................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class ClassConnectFour
    //Player player1;
    //Player player2;
    public ClassConnectFour()
    //this.player1 = player1;
    public void DrawBoard()
    int[][] ConnectFourArray = new int[6][7] ;
    for ( int row=0; row < ConnectFourArray.length; row++ ){
    System.out.print("Row " + row + ": ");
    for ( int col=0; col < ConnectFourArray[row].length; col++ )
    System.out.print( ConnectFourArray[row][col] + " ");
    System.out.println();
    System.out.println();
    }//end class
    TestConnetFour class which uses most of the above class..................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class TestConnectFour
    public static void main(String[] args)
    ClassConnectFour cf = new ClassConnectFour();
    cf.DrawBoard();
    Player1 player1 = new Player1();
    Player2 player2 = new Player2();
    player1.move();
    player2.move();
    System.out.println("Number 1 belongs to player " + player1.name());
    System.out.println("Number 2 belongs to player " + player2.name());
    PlayGame pg = new PlayGame();
    pg.StartGame();
    pg.hasWon();
    //pg.Play();
    //System.out.println(player.name());
    //System.out.println(player2.name());
    }// end main
    }//end classI am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
    Thanks in advance.
    Koonda

  • Urgent help --  Printing HTML Content to printer from servlet

    I am wanting know if there is a way to Print Reports from servlet.I have some idea about JPS API but it shows some errors on printer services. Pls help me, if any onme having sample code mail to me [email protected]
    I want to print a html content to printer.

    Use the JavaScript window.print() function to print out the current window. However used the HTML LINK tag it can print out a report generated by a servlet without displaying the contents of the report in the browser window.

  • Urgent: Help required for fetching CHILDNODE from an XML schema.

    Hi All,
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    I am using the following client:
    SQL*Plus: Release 10.2.0.1.0 - Production on Mon Jan 31 11:44:59 2011
    Copyright (c) 1982, 2005, Oracle. All rights reserved.
    Connected to:
    Oracle Database 10g Enterprise Edition Release 10.2.0.1.0 - Production
    With the Partitioning, OLAP and Data Mining options
    ////////////////////////////////// XML Schema ///////////////////////
    begin
    dbms_xmlschema.registerSchema(
    'http://www.oradev.com/emrxmlsample3.xsd',
    '<schema xmlns="http://www.w3.org/2001/XMLSchema"
    targetNamespace="http://www.oradev.com/emrxmlsample3.xsd"
    xmlns:samp="http://www.oradev.com/emrxmlsample3.xsd"
    version="1.0">
         <element name="HISTORY">
              <complexType>
                   <sequence>
                        <element name="HPI">
                             <complexType>
                                  <sequence>
                                       <element name = "PAIN">
                                            <complexType>
                                                 <sequence>
                                                      <element name = "SET">
                                                           <complexType>
                                                                <sequence>
                                                                     <element name = "LOCATION">
                                                                          <complexType>
                                                                               <sequence>
                                                                                    <element name = "HEAD" type = "string"/>
                                                                                    <element name = "NECK" type = "string"/>
                                                                                    <element name = "BACK" type = "string"/>                                                       
                                                                                    <element name = "CHEST" type = "string"/>                                                       
                                                                                    <element name = "ABDOMEN" type = "string"/>     
                                                                                    <element name = "JOINTS" type = "string"/>     
                                                                                    <element name = "OTHERS" type = "string"/>
                                                                               </sequence>
                                                                          </complexType>
                                                                     </element>
                                                                     <element name = "SEVERITY">
                                                                          <complexType>
                                                                               <sequence>
                                                                                    <element name = "MILD" type = "string"/>
                                                                                    <element name = "MODERATE" type = "string"/>
                                                                                    <element name = "SEVERE" type = "string"/>                                                       
                                                                                    <element name = "VERYSEVERE" type = "string"/>                                                       
                                                                               </sequence>
                                                                          </complexType>
                                                                     </element>     
                                                                     <element name = "CHARACTER">
                                                                          <complexType>
                                                                               <sequence>
                                                                                    <element name = "DIFFUSE" type = "string"/>
                                                                                    <element name = "PRICKING" type = "string"/>
                                                                                    <element name = "CUTTING" type = "string"/>                                                       
                                                                                    <element name = "PIERCING" type = "string"/>                                                       
                                                                               </sequence>
                                                                          </complexType>
                                                                     </element>                                                                      
                                                                </sequence>
                                                           </complexType>      
                                                      </element>
                                                 </sequence>     
                                            </complexType>
                                       </element>
                                  </sequence>
                             </complexType>
                        </element>
                   </sequence>
              </complexType>
         </element>
         </schema>',
    TRUE, TRUE, FALSE, FALSE);
    end;
    ////////////////////////// Table which has multiple Column //////////////////////////
    CREATE TABLE chipsemr3 (
    id number, CHIPSEMR XmlType)
    XMLTYPE CHIPSEMR STORE AS OBJECT RELATIONAL
    XMLSCHEMA "http://www.oradev.com/emrxmlsample3.xsd"
    ELEMENT "HISTORY";
    ///////////////////////////////// Insert Query in chipsxmltable //////////////////////////
    INSERT INTO chipsemr3 VALUES(1,
    xmltype.createxml('<?xml version="1.0"?>
    <samp:HISTORY xmlns:samp="http://www.oradev.com/emrxmlsample3.xsd" >
              <HPI>
                   <PAIN>
                        <SET>
                             <LOCATION>
                                  <HEAD> YES </HEAD>
                                  <NECK> NO </NECK>
                                  <BACK> N </BACK>
                                  <CHEST> N </CHEST>
                                  <ABDOMEN> N </ABDOMEN>
                                  <JOINTS> N </JOINTS>
                                  <OTHERS> N </OTHERS>
                             </LOCATION>
                             <SEVERITY>
                                  <MILD> N </MILD>
                                  <MODERATE> N </MODERATE>
                                  <SEVERE> N </SEVERE>
                                  <VERYSEVERE> N </VERYSEVERE>
                             </SEVERITY>
                             <CHARACTER>
                                  <DIFFUSE> N </DIFFUSE>
                                  <PRICKING> N </PRICKING>
                                  <CUTTING> N </CUTTING>
                                  <PIERCING> N </PIERCING>
                             </CHARACTER>
                        </SET>
                   </PAIN>
              </HPI>
    </samp:HISTORY>'));
    To show the Root Node Name:
    1. Query
    select x.CHIPSEMR.getrootelement() CHIPSNODES from chipsemr3 x, table(xmlsequence(x.CHIPSEMR.extract('//node()'))) x
    Apologies if the description is not clear. Kindly let me know if further details are needed. Many thanks for your help.
    Very best regards,
    Godwin Jebakumar C.V.

    Hi,
    I'm not sure what you want actually.
    You can get all elements names with :
    SELECT value(x).getRootElement() chipsnodes
    FROM chipsemr3 t,
         TABLE(
           XMLSequence(
             Extract(t.chipsemr, '//*')
         ) x
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    FROM chipsemr3 t,
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         ) x
    ;

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    Edited by: mango_boy on Sep 7, 2009 4:44 AM

    ifconfig output:
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              inet6 addr: fe80::fcff:ffff:feff:ffff/64 Scope:Link
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              TX packets:38 errors:0 dropped:0 overruns:0 carrier:0
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    stay up permanently, enter 'no' (two letters, lower-case.)
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    addresses.  You may have some problems with demand-activated links.
    Enter the demand value (default no):
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    Please re-enter your Password:
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    The firewall choices are:
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    Do you want to start this connection at boot time?
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    ** Summary of what you entered **
    Ethernet Interface: eth1
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    Activate-on-demand: No
    DNS addresses:      Supplied by ISP's server
    Firewalling:        STANDALONE
    User Control:       yes
    Accept these settings and adjust configuration files (y/n)? y
    Adjusting /etc/sysconfig/network-scripts/ifcfg-ppp0
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    added adsl setup output
    Edited by: mango_boy on Sep 7, 2009 9:15 AM

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    3) create view ResultView. Map data node from custom controller to node in view. Create 2 nodes (CheckedData, UncheckedData) with supply methods. Create filtering implementation in supply methods (add checked and unchecked node elements to appropriate nodes).
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    Best regards, Maksim Rashchynski.

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