Use bitmap for texturing a vectorial image

How can i use a bitmap tile for texturing a vectorial image ?

Select-bitmap> Modify> Bitmap> Trace Bitmap
detailed settings make flash crash so be careful. This converts bitmap to vector if thats what you were looking for.

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    While I never done iOS code it appears that the code you link to basically does the following:
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    I can see two possible solutions to this, both which probably require you to explicitly modify individual pixels:
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    2) Find more memory -  if you need 90, 270 or arbitrary degrees of rotation as well, you could instead keep either image A or B on disc.
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    Yeah, it was harder than I thought it would be.  I got it to display with this subclass of BitmapImage, but I didn’t beat it up so there might be other issues:
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  • Use DW for mouse over button images but won't validate

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  • Are the texture presets and images available in Adobe Premiere Pro free for commercial use?

    Are the texture presets and images available in Adobe Premiere Pro free for commercial use (in this case, an image of a film reel is being used on a book cover)?

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  • How to use icon instead of bitmap for image on button in toolbar?

    Hello,
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    ======================================================================
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  • I have just started to use Muse for our design agency and learning how to build ourselves a new site, I have manged to create a basic lightbox which contains sliding images, what I need to do now is have a pop up window which goes into detail about the pr

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  • How stop PS6 from removing the DPI value from an image when using "save for the web"?

    How stop PS6 from removing the DPI-value from an image when using "save for the web"?
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    you can make your art go a little bit over the bounds. or you can make sure your artboart and art edges align to pixels

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    Have you tried trashing your Saving for Web preferences?

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