Using embedded library assets

Hi,
I've some movieclips in the library of an fla (all linked up
properly) and published as an swf. Now I want to embed this swf in
my flex app and instantiate the library items. But I get null
objects.
The size of the published flex app varies if I change the
embed statements, so the objects are there. But they don't get
instantiated when I try to.
I've uploaded my code here as an actionscript project.
http://akube.com/TestProject.zip
Please help. I can't understand what I'm doing wrong. I've
embedded fonts etc successfully but can't get around this.

...well, ah... :(
I do not use Flash but rather SWiSHmax, a "poor mans flash."
So I have no .fla, instead a .swi. Would that help?
There is literally no code in the swi for Flex strips it out
anyway. Instead I add any needed code at runtime from the Flex
.swf.
Basically, off the _root I have a MC called wrapper. In
wrapper I make the "preloader" resource as another MC containing
the progress bar, text filed, background, etc.. I name the "asset"
wrapper MC as "Preloader" and export as SWF8.
So in your code, candleAsset (MC) IS the wrapper MC. So in
dot.dot language, we have:
candleAsset.preloader.progressBar and
candleAsset.preloader.progressText.text
Hope this helps.

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    What I need however is a script to place multiple instances of this Library asset directly beneath every graphic frame that exists in my whole document. If it can be done, I preferably need the asset to snap to the bottom left of the frames, top of the asset touching the bottom of the graphic frame.
    This is from Library 'Library' and the asset is 'Test'
    Has anybody a script or something similar? Thank you.

    AFAIK, you’re wasting your time. If you want those options you’ll need to use file>place. It is worth noting that many of those options are sticky so if you need the same option all the time just place one file and choose the appropriate options.

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