Using SSL in flash builder 4 data service with PHP

I am converting a program I wrote with Flex 3 into Flash builder 4, and I wanted to try to use the built-in data services instead of using the httpservice as I was doing before. The one thing I cannot figure out is how to make it use a secure connection (https) when connecting to that data service. I have looked everywhere I can think of and cannot find where I can set this. Anyone know where and how to set this? The server I am connecting to only allows secure connections, so doing it any other way is not an option.
Thanks.

Having the same problem with a Java REST service using HTTPS requests, Adobe Air appears to ask to verify the certificate with every single request on windows ???  and on mac after accepting the certificate  we do not get a result?

Similar Messages

  • Flash Builder 4, Data Services, PHP issue

    I have installed a fresh Galileo + Fb4 plugin + WST for eclipse on my dev server/workstation.
    I have installed a standalone Fb4 on my laptop.
    When I use the shwanky new Data services feature and create a PHP service... I can create the service fine... but there are no methods showing up for the data service/class. The class shows up in the Data/Services list -- and when I right-click -> Refresh (other options are greyed out) I get the following alert Error message:
    java.lang.IllegalArgumentException: protocol = http host = null
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    I feel like a teenager who was given a brand new Corvette (Fb4)... only.... the key doesn't seem to fit the ignition.  I CANT WAIT to drive it!
    On a side note.... my laptop works fine? Go figure. I can right click and get all the goodies (Configure Return Type, etc.) that I'm suppose to get on that installation...
    I would like to get this working on my dev workstation. Is it something to do with Fb4 as a plugin on top of Zend PDT?
    Does anyone know where to look (maybe a config file or setting) that sets the value for this:
    java.lang.IllegalArgumentException: protocol = http host = null
    I know that I had to edit my shortcut and add:  -vm "C:\Program Files\Java\jre6\bin\javaw" to get the java vm to work correctly and launch Gallileo

    I don't know where else to post  this question ...so apologies if this is not the proper spot
    I have created several classes in Flash 4 Professional and would like to know how do I create custom classes in Flash Builder 4
    this is one such class that i have created and wnat to use in FB 4..below
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         import flash.display.*;
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         public class YouTubeLoaderPlus extends YouTubeLoader {
              public static var PLAYER_READY:String = "playerReady";
              public static var VIDEO_READY:String = "videoReady";
              protected var _count:Number = 0;
              function YouTubeLoaderPlus() {
                   super();
                   this.addEventListener(Event.ENTER_FRAME, checkPlayerReady);
                   this.addEventListener(YouTubeLoaderPlus.PLAYER_READY, ytPlayerReady);
                   this.addEventListener(YouTubeLoaderPlus.VIDEO_READY, ytVideoReady);
              private function ytPlayerReady(e:Event) {
                   this.setSize(450, 370);
              private function ytVideoReady(e:Event) {
                   this.pause();           
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                   _count++;
                   if(_count >= 50){
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              private function checkVideoReady(e:Event) {
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              override public function loadVideoById (id:String, startSeconds:Number = 0):void{
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  • Are Flash Builder 4 data services production grade, or demo grade?

    I've experimented a bit with the data services feature that Flash builder 4 beta 2 offers. Frankly they seem to be just about what I was waiting for. We build a lot of data centric applications and anything that reduces the amount of code required to wire things up is great. I do have some questions re the data services as implmented in beta 2, and forward. Note I've almost no hands on with Flex, any version, at this point.
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    Hi,
       When it comes to runtime performance of the applications created using Data Centric Development ( DCD ) wizards, they perform same as the ones created without using DCD.
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       Overall, using DCD gives a lot of productivity gain with its unified wizards & advanced UI Authoring workflows including Automatic Form Generation, Charts, Master-Detail views, Paging, Client Side Data Management etc.
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    Srinivas Annam
    http://srinivasannam.wordpress.com

  • Impossible to use "Connect to Data/Service" with BlazeDS

    Hi everybody, I'm work on FB4 since 3 weeks, but I have big problem to use "Connect to Data/Service" with BlazeDS.  each time I try to use it, it's the same question " You must define a BlazeDS server" and when I define the BlazeDS server and .war, I have the question again... You must define a BlazeDS server
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  • Using flex4.1, Flash Builder giving error "flash.filesystem::StorageVolume could not be found."

    Hi there,
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    I'v read the article
    http://forums.adobe.com/message/2984004#2984004,
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    <?xml version="1.0" encoding="utf-8" standalone="no"?>
    <application xmlns="http://ns.adobe.com/air/application/2.0">
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    typecheck Player/getLocalVideo()
      outer-scope = [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ mx.core::FlexSprite$ mx.core::UIComponent$ spark.components.supportClasses::SkinnableComponent$ spark.components.supportClasses::SkinnableContainerBase$ spark.components::SkinnableContainer$ spark.components::Application$ spark.components::WindowedApplication$ Player$]
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
      0:debugfile "D:\My Documents\Adobe Flash Builder 4\LiveVideoClient\OnSiteEnforceLawPublish\src;;Player.mxml"
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
      2:debugline 20
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
      4:getlocal0
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} (Player[O])
      5:pushscope
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Player[O]} ()
      6:pushnull
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Player[O]} (null[O])
      7:coerce_s
                           [Player[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Player[O]} (String?[S])
      8:setlocal 5
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] *[A] *[A] *[A] *[A] *[A]] {Player[O]} ()
      10:pushnull
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] *[A] *[A] *[A] *[A] *[A]] {Player[O]} (null[O])
      11:coerce mx.collections::ArrayCollection
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] *[A] *[A] *[A] *[A] *[A]] {Player[O]} (mx.collections::ArrayCollection?[O])
      13:setlocal 6
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] *[A] *[A] *[A] *[A]] {Player[O]} ()
      15:pushnull
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] *[A] *[A] *[A] *[A]] {Player[O]} (null[O])
      16:coerce flash.filesystem::File
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] *[A] *[A] *[A] *[A]] {Player[O]} (flash.filesystem::File?[O])
      18:setlocal 7
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] *[A] *[A] *[A]] {Player[O]} ()
      20:pushnull
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] *[A] *[A] *[A]] {Player[O]} (null[O])
      21:coerce_s
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] *[A] *[A] *[A]] {Player[O]} (String?[S])
      22:setlocal 8
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] *[A] *[A]] {Player[O]} ()
      24:pushnull
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] *[A] *[A]] {Player[O]} (null[O])
      25:coerce_s
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] *[A] *[A]] {Player[O]} (String?[S])
      26:setlocal 9
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      28:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      33:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      38:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      43:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      48:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      53:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      58:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      63:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      68:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      73:debug
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      78:debugline 23
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} ()
      80:findpropstrict flash.filesystem::StorageVolumeInfo
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} (Object[A])
      82:getproperty flash.filesystem::StorageVolumeInfo
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} (*[A])
      84:getproperty storageVolumeInfo
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} (*[A])
      86:callproperty getStorageVolumes 0
                           [Player[O] *[A] *[A] *[A] *[A] String?[S] mx.collections::ArrayCollection?[O] flash.filesystem::File?[O] String?[S] String?[S] *[A]] {Player[O]} (*[A])
      89:coerce __AS3__.vec::Vector
    VerifyError: Error #1014: Class flash.filesystem::StorageVolume could not be found.
    at Player/___Player_WindowedApplication1_windowComplete()[D:\My Documents\Adobe Flash Builder 4\LiveVideoClient\OnSiteEnforceLawPublish\src\Player.mxml:4]
    at flash.events::EventDispatcher/dispatchEventFunction()
    at flash.events::EventDispatcher/dispatchEvent()
    at mx.core::UIComponent/dispatchEvent()[E:\dev\4.x\frameworks\projects\framework\src\mx\core \UIComponent.as:12528]
    at spark.components::WindowedApplication/enterFrameHandler()[E:\dev\4.x\frameworks\projects\ airspark\src\spark\components\WindowedApplication.as:2355]

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