What is APPLE ANIMATION codec?

Why would an Avid editor produce an APPLE ANIMATION Quicktime rendering to deliver a standard def clip? What is APPLE ANIMATION and why is it not recognized as an importable clip? (My solution was to re-code to NTSC DV Anamorphic with Compressor).

What is APPLE ANIMATION and why is it not recognized as an importable clip? < </div>
Google or Wiki would have answered the first part of the question except it's not really Apple's Animation codec. Well, literally, that's true; practically it's just Animation and has been a least common denominator for sneaker-netting lossless movies between applications or workstations.
why it's not just dropping into your timeline is probably a user error on your Avid guy's part or it was delivered to you on an improperly formatted drive. IF you successfully opened it and converted it, it should have dropped right into FCP.
bogiesan

Similar Messages

  • Videos encoded with Apple Animation Codec won't play properly in QT7.5

    Quick Time version I have installed is 7.5 (149.5). I also have Perian 1.1 and Mpeg2 codec for QT.
    All of a sudden, all videos I render using Apple Animation Codec with alpha channel won't properly play in QuickTime, nor in Preview (when you click on .MOV file and press Space). They actually play, but colors are all screwed up and it looks like it's playing only alpha layer. I tried same movies on my work buddy's Mac and everything looks perfet. I also tried importing those videos into Flash, and everything works fine, but when I have to preview them in QT or using Finder's Preview, they look crazy. I can't send any screenshots since this thing happens on my work iMac (new aluminum one, Leopard 10.5.4, all updates installed) and I am at home now.
    I tried reinstalling QT but to no avail, nothing changed. I've looked through Library/QuickTime subfolder, and only items I could find were QuickTimeMPEG2.component, Perian.component, ffmpeg.component, and AppleIntermediateCodec.component.
    I'm slowly going crazy over here, because nothing I tried worked.
    Is there any way of completely removing everything QT related and reinstalling it from the scratch ? Please help!
    Thanks in advance!

    Hah, found out what's the problem. It is not my computer, it is not my QuickTime got corrupt. It is QuickTime's bug decoding movie file encoded using following combination of settings:
    Quick Time encoder
    Compression Type: Animation
    Depth: Millions of colors+ (alpha channel included)
    Quality: Best
    ParticleIllusion
    Output options
    Save Alpha - enabled
    Remove Black bg from RBG channels - if this item is enabled, this is exactly what gives QT problems trying to encode it. I repeat, this option must be enabled in some cases (it removes that nasty black-dirt-looking extra halo glow around the object that already has some kind of glow applied to it). It makes your animation rendered with alpha channel a lot better looking and animation seamlessly blends with any kind of colored background. Well, QT has problems "reading" this format.
    In the same time, if you import such animation rendered with this option enabled into Flash, everything looks perfectly fine. It's just QuickTime won't play it properly.
    Every single Mac I checked has this same problem, and it's not Mac's problem, it is QuickTime problem.
    I have two examples, you can see it yourself:
    First one is when black bg is still present in RGB channels (animation looks exactly as it should):
    http://www.sasha-z-creations.com/quicktime/Example_BlackPresent.mov
    And second one is when black bg is removed from RGB channels (colors looks weird):
    http://www.sasha-z-creations.com/quicktime/Example_BlackRemoved.mov
    I repeat, both examples look exactly the same (great looking) when imported into Flash dev utility.
    Cheers!

  • Apple Animation & Major FCP Bugs.  Help?!?!

    I'm really getting frustrated with Final Cut Pro. I'm a long time Adobe Premiere user on the PC and recently started using a Mac workstation with FCP. It seemed intuative enough but it's been nothing but frustration on what seems to be an extremely simple task.
    I've got a bunch of material captured using the Apple Animation codec - 1024x640, 15 frames/sec, non-interlaced, square pixels, along with a 44.1 Khz stereo soundtrack. They are .mov files. This is a capture from a desktop recording program called iShowU. The footage plays great in Quicktime and looks awesome.
    I need to bring these into FCP and do some very simple cuts-only editing then re-export. I'm being hit with various frustrating problems. Please someone help with any of these - I don't even know where to start.
    I'm running FCP 5.1.4, on a new MacPro quad 2.66 with 5GB ram and the stock video card, fast 7200rpm SATA hard drive with plenty of space.
    _*Timeline Playback / Space Bar:*_
    When I hit the space bar the play head should play - yes? This is how I edit. The space bar function is totally intermittent. Sometimes it plays, somtimes it doesn't, sometimes it plays then stops after 1/2 second, sometimes it plays for 7 seconds then just randomly stops, sometimes it's playing and I can't stop it by hitting space so I have to hit multiple times then go back and re-position the play head. Arugh!! I've got the latest updates for Apple Pro Apps Interface Support or whatever that is - hoped that would fix it but no. Premiere always worked just fine in this function. I've tried holding the space bar longer or shorter - nothing seems to work. I want a simple tap-start, and tap-stop operation here to position my play head for cutting. Help?!?!
    _*Render Previews: Total Confusion:*_
    Apparently FCP won't just play these clips native without having to "re-render" them to play in the window while editing. This is an apple codec so that just baffles me why it wouldn't play them straight up, but oh well. So here's what I do...
    1. Create a new sequence and in Sequence Settings make sure I set frame size, aspect, QuickTime Video Settings to compressor: Animation, set the audio correct - everything to exactly match my source footage.
    2. I drag some clips on to the sequence.
    - Sometimes they play right off without any apparent need to render.
    - Sometimes I get that beep - beep - beep that the audio needs rendered
    - Sometimes the preview window reads "Unrendered", but if I zoom in to say 400%, now all of a sudden it plays - cropped of course, but it plays. Zoom back to where I can see the whole window, and it shows Unrendered again.
    - This doesn't seem to corespond to the red bar over the footage in the sequence. One sequence I've been messing with has a red bar on top, a grey bar right under it, and it plays fine - audio and video both play fine when previewing.
    I just can't find any pattern to what plays or what won't.
    3. I understand these clips should probably be pre-rendered so I dumped a bunch into a sequence, selected all of them, then went to Sequence > Render Selection > Both, then waited a LONG LONG LONG time for the render to complete.
    That was okay, but then I dragged the same exact clips into another sequence and it showed them as NOT RENDERED. How frustrating!
    Now it appears I have to have a perfectly good rendered copy on my drive, plus re-render a preview copy of each clip for each sequence I use it in which means now doubling, trippling, quadrupling the amount of drive space and time needed to just slice these clips together and be done with it.
    Obviously I'm doing something all wrong - FCP was supposed to be a "better" program and so far it's just dumb every way I look at it. I read in the manual about this stuff but it wasn't much help - it pretty well repeats what's obvious by reading the menu headings.
    _*Please Help:*_
    Can someone please give me small little steps to get this done? I'd like to create a fresh new project, do whatever to import the footage, do whatever to setup a sequence, do whatever to make FCP happy enough to preview the stuff live while I edit, and allow me to re-use the same content in multiple sequences without having to re-render it every time.
    Maybe I can do that offline edit stuff? Can someone walk me through that? Maybe I can import it all and make FCP think it's regular SD video, let me edit, then use the real footage when I export via H.264 at the end. I've never had to mess with that "offline editing" stuff because Premiere always handled anything I threw at it without complaint.
    Much thanks in advance. I'm about to kick this computer out a window right now.

    Jim Cookman wrote:
    Well then, let's work backwards: what is your final deliverable? What is the setting that most closely resembles that?
    And as noted above, use compressor to do the transcode-- you can do it in a batch while you go out and weed your tomatoes.
    (H.264 is a delivery codec and not suitable for editing.)
    My final deliverable is 1024x640, 15fps, non-interlaced, H.264 Quicktime. As you note, H.264 is not for editing, I get that.
    Using compressor to transcode is a great idea and a big help - but what should I transcode to? I was hoping for a specific suggestion. I'll use whatever codec will work - I'm not picky. As stated, it just needs to maintain it's details as much as possible in the final output.
    It would seem that to render from Apple Animation to (some other codec) then render that material out as H.264 would be a bad idea as it would create two rounds of compression, but that seems to be the solution - so what should (some other codec) be? I can do trail and error all week and see what works but I was hoping someone would have some specifics settings to try?
    And tweaking the various quality and data rate settings of that destination codec brings up even more variables - getting something compressed enough to edit and yet still with enough good data to represent a clean output.
    Again, this is a little frustrating as I'm not trying to produce a feature film here - it's just some software demos with some audio narration, I just need to do some straight cuts editing to cut around the dead spaces in the narration and menu hunting. Then export that cut down sequence as a quicktime in the smallest file size possible while maintaining the large 1024x640 screen size. It really is a pretty simple task that's turned into a real hassle. I realize the screen size isn't exactly standard but this should be a fairly straight forward process.
    I do very much appreciate everyone's help. I can't thank you enough. I feel if I just knew what settings to punch in or what codec to use or what order to import stuff or whatever, I'd be done with the project by now.
    Thanks.

  • How big a drive for 3 hours of video encoded with animation codec?

    Sorry if this seems a strange question - but I've run out of fingers and toes to count on.
    I'm planning a video project that will have approx three hours of selected video to work with. Will be cut down to approx 90 minutes.
    The video will be include a lot of chroma keying and also be graphic heavy. Many alpha channels.
    I have determined the best work method is to upload the video using the Apple Animation codec. I am reliably informed that said Animation codec is a hungry bugger and eats up drive space.
    Can anyone with more toes and fingers than me give me a ballpark for how big an external drive I should budget for this?
    So to recap that's a a minimum of three hours of video encoded using the Apple Animation codec plus all the graphics, audio and rendering.
    Many thanks.
    A.S

    The Animation codec isn't an editing codec. You'll have a DICKENS of a time trying to work with that.  Besides needing VERY fast drives...I'm talking a 4-5 drive RAID with 300+MB/s throughput (Firewire won't cut it...eSATA would be pushing it..thunderbolt? Pushing it)...it'd still stutter on playback. No one edits with that codec. I mean no one. It's a good way to transport media LOSSLESSLY, but when editing...best to use an Editing Codec.  As Michael said, ProRes 4444 would be good...even ProRes HQ is good enough quality. I deliver shows to air in that codec.

  • Apple Animation 1280x720 to ProRes codec??

    A friend of mine is receiving Quicktime files that have been doctored in After Effects (PC). What I see is an Apple Animation Quicktime 1280x720 ... where everything but the subject matter has been blacked out: nicely matted so the black becomes transparent. It's obviously an alternative to Green or Bluescreen. Her computer can't handle the file size of that particular codec. It just chokes on playback the moment other tracks are added.
    I'm wondering if there is a way to convert the animation file to something in ProRes and still maintain the alpha channel or whatever it is that he has created to do the matte. I tried to do a conversion from the Apple Animation to ProRes SD 16:9 (something the computer could handle), but whatever is causing the matte was flattened, so the black no longer has any transparency ... and no setting in the composite modes does the trick.
    I'm in unfamiliar territory. I can't reach the fellow doing the matting - I talked to him briefly a week ago to find out he is on a PC After Effects and can't do ProRes or some other of the more familiar Apple/FCP formats.
    Could anyone suggest something? A way to convert to a smaller footprint format, and maintain whatever it is in the Apple Animation file that's creating the black transparency?
    All ears,
    Ben

    Hi -
    I am not sure what the problems is - unless she is using a very high horsepower computer with a lightning fast RAID, she is going to have to render when she drops the Animation to the timeline - therefore I would just edit the animation to the timeline, make whatever scale and position changes she needs to make to get it to fit above her background video properly, and let it render. The rendering will composite the animation on the background in the codec and frame size of her sequence, and she should get real time playback as soon as the render is done.
    Unless, I misunderstood the question . . .
    MtD

  • AE CC doesn't import Mov Files.  Apple Prores / Animation Codec

    hallo,
    After Effects doesn't import my Prores / Animation Codec Files.
    at very first it did not work and the message appeared: "after effects error: file "xxx.mov" cannot be imported - this "moov" file is damaged or unsupported. "
    Then i restarted AE and my computer a few times and suddenly it worked. but after closing AE again, AE does the same error.  It does not work even with its own rendered Files from CC!!
    I have considered to use only files i know they have worked in the past.
    i also asked some freelancers to open it. and yes they confirm it works on CS 5, CS 6.
    also
    System:
    iMac, 27-inch, Late 2012
    Prozessor  3,4 GHz Intel Core i7
    Speicher  16 GB 1600 MHz DDR3
    Grafikkarte  NVIDIA GeForce GTX 680MX 2048 MB
    Software  OS X 10.8.4 (12E55)

    I can not reliably import/export ProRes or Animation QTs with After Effects CC. I believe accepting the latest update to CC initiated this problem. I did not have this problem last week. I have converted all of my source QTs to .PNG sequences and .AIFs as a work-around.
    System Details:
    CS 6 CC | Mac OS 10.8.4 | MacPro5,1 | 96 GB Ram | PROJECT & MEDIA drive: Mercury Accelsior > 500 MB/s read/write | CACHE drive: Mercury Accelsior > 500 MB/s read/write | Nvidia Quadro 4000 Mac | CUDA Driver: latest update.
    Troubleshooting Info:
    • I don't have Blackmagic or Aja, but I do have Nvidia Quadro 4000 Mac with the latest Nvidia and Cuda drivers. I'll try uninstalling... but I may want to raytrace in the coming days.
    • I've trashed the 12.0 folder and rebooted many times
    • repaired permissions
    • Multi-threding on/off doesn't matter
    update
    • "QT32Server process" appears then disappears Activity Monitor when I try to render ProRes (output module fails...)
    • No firewall
    • Uninstaled Nvidia driver. Restarted. Same problems.
    and then
    • Created a fresh admin user. This seems to work for now: I can read and write QTs through AE again. I'll update if there are any changes.
    update again
    • Once again, I  can not import ProRes QTs into AE CC. Making a new user only worked for 2 launches. The only software I used with this system/new user was Adobe AE CC, PS CC, and Safari.
    Any suggestions?
    Best,
    Benjamin
    Message was edited by: Benjamin Goldman

  • ProRes files act crazy and transcoding to Animation codec gets ugly

    So, allegedly, the Animation codec is lossless. However, when I take something encoded with Apple ProRes 422 HQ and transcode to Animation within the Quicktime Pro software, I see noticeable differences. Including: color change and increased aliasing.
    The same is true when attempting to export stills from ProRes, even in the highest, most lossless formats. I am wondering if ProRes for PC is actually not quite ready for prime time? When I import a ProRes file into After Effects, I notice the same quality drop associated with trying to transcode it to a lossless format. It seems as though ONLY QT Pro has the capability to display ProRes files properly. If this is the case, this is largely useless, since I can't then USE these ProRes files for anything. What the heck guys? I wouldn't have had clients deliver me ProRes encoded stuff if I knew that it didn't actually maintain its integrity.
    Please help out as soon as possible. Clients with deadlines are waiting on a solution that doesn't involve me spending 4000 grand on a new machine and FCP.

    As a test, try nesting the problem sequence in a new empty sequence then export that new sequence using QuickTime. Let us know whether or not that succeeds.
    Cheers
    Eddie
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  • Merge/concatenate animation codec movie files in the command line/shell

    We know how to join 2 mp4/h264 movies together in the command line/shell via MP4Box.
    We have not been able to find a similar tool for joining to Quicktime Animation codec movie together via command line/shell.
    Anyone know how to do that of have suggestions?
    thanks,
    paul

    Hi,
    I'm also having trouble with this same issue. I've been trying to change the Quicktime Default Setting to 10-bit uncompressed (btw codec works fine out directly out of QT and other apps), or to use the command line to do quick renders of tiff frame sequences to QT 10-bit. I think its a problem with my syntax on the command line. As per the manual I set up a fileout in a script with 10-bit as the codec, opened the script in Textedit and followed the instructions on p393, and dropped it into the include/startup directory. Below is a copy of the Textedit view of the script output settings. Also, If I want to use these settings the command line what should I change? The quotation marks, commas etc?
    "QuickTime", "Shake 3 QT 1", "Apple FCP Uncompressed 10-bit 4:2:2",
    0, "100W@c6000WDcsuHpoe10pFnKA6W230PPMMRH#0LgfI5ALV1EaKGn3DG3214QaPb03SeOBPg00K1bY AESIIW0KAbabF7YWOQan8401v6QvQehFnRYIBt9be1B4AEjYA6ci8YmM#IKXCg5aRMZC2MXBM0Ani04w HAJLmBrQ97MtegeEEO9d5oBoxCgv7GNhEOvai8INwFwb2roIf91bvbr040HAK4IYCW0",
    0, 44100, 16);
    I get the same message returned in Terminal:
    error: - NRiCompressor - corrupted input data (length)
    The QuickTime codec specified in the global default could not be selected. The system default codec will be selected.
    So it renders to Animation. Something else I found was that the example on p393 in the manual is for 10-bit uncompressed - so I tried copying it right off the page, into Textedit, and into the include/startup dir - still no joy.
    Can anyone shed any light on the matter?
    D.
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  • Transparency with the Apple Intermediate Codec

    Hi Guys
    I was wondering if anyone out there could enlighten me.
    I am rendering a series of clis to be played back in a live TV show and I need these clips to be "transparent". I am rendering them with the Animation Codec but I am reaching a point where I really need to lower my bitrate.
    Somoene told me recenlty that the Apple Intermediate codec renders clips with transparencies at lower bitrates.
    I am trying to render some of my clips that way but whatever I do  I cannot seem to see on the render dialogue the possiblility of chosing RGB+Alpha because I cannot choose higher than Millions of Colors.
    What am I missing?
    Thanks for your help.
    MMiguel

    I don't think that the Apple Intermediate Codec supports alpha channels.
    I'm a little confused about why you need alpha channel (transparency) in somethng being played back live, but I'll assume that you know your requirements.
    Tell us more about what you need, and how this movie needs to be played back, and we cna make recommendations.

  • Quick Time Player don't read the Apple Intermediate Codec

    Hi there:
    I have updated to Mavericks and now Quick Time Player don't read the Apple Intermediate Codec, needs convert the movie to Apple ProRess 422.
    I've installed Final Cut. Any ideas?
    tnxs!!
    Joseph

    I have updated to Mavericks and now Quick Time Player don't read the Apple Intermediate Codec, needs convert the movie to Apple ProRess 422.
    I've installed Final Cut. Any ideas?
    What are your goals. If playback is all you want, use the QT 7, MPEG Streamclip, MPlayerX, Flip Player, or any other app that plays content using your system's AIC, Animation, PNG, DV stream, etc. codec configuration which QT Player X v10.3 now only uses as conversion assets. As to what is happening here, it would seem that Apple has now added a full encode/decode codec to the default  system codec component configuration under Mavericks which may be replacing AIC as the default "poor man's" standard codec for for HD content. As to editing apps, iMovie v10.0 still accepts and natively uses AIC for editing projects but zI am not using FCP X, so I cannot make any comments regarding its compatibility.

  • File size limitation - rendering out anim codec QT in CS5?

    I'm currently having a problem rendering out a composition.  The composition is roughly 4000 frames (HD 720p60).  I rendering out the scene using quicktime, using the animation codec and if I render out the whole sequence the file size seems to stop growing at 2.15GB and the file is unrecognized by Quicktime; says it's not a movie.  If I make a smaller subset of the same composition; say frames 1-1000, the file is about 1.99GB in size and will play in Quicktime.
    I tested this out further by rendering out all 4000 frames as individual tif frames and reading them into my co-workers CS3 AE and then making a movie (animation codec) and it works ~ 6.6GB file.  Works both on his machine and mine.
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    > Perhaps submitting bug reports/complaints to Apple as well as the feature-request/bug-report form for Adobe will help?
    Both are a good idea. If we get more bug reports, then we can get a better sense of how many people are hit by this and either a) elevate the issue more with Apple or b) bite the bullet and engineer some workaround (though I don't know exactly what that would be).

  • Capture HD with AVCHD apple intermediate codec

    I have captured video from my Canon xha1 previously. Today I went to capture some video. I have my presets to HD with avchd apple intermediate codec. When I go to capture I receive the message "capture preset must have video or an audio digitizer set to capture. Please change the desired preset in the audio/video settings. I go back to system settings and the "audio capture" is not highlighted. I'm not sure if this is how I set the capture preset or if there is something else I am looking for. Any advise is greatly appreciated.

    Hi Tom,
    The camera settings are on HDV/DV. I haven't changed the setting, that I am aware of. I have tried a few easy set up settings. Last night I set to all formats and HDV. I was able to import video but not audio came through. I also tried HD with HDV or AVCD and received the message about needing a digitized audio preset. Today I received the message my deck could not be recognized. I loaded the footage into imove hd just to check my firewire. Video and audio both came through. Interestingly enough when I tried to import an imovie hd into fce, I received an error message. So my problem went from bad to worse. The other devices connected to my imac is an external hard drive and a printer. In the system profiler my camera is listed under the firewire device tree.
    I am going to call Apple again tonight. I have only had this machine a month. So I am not very experienced with what can go wrong. But I guess I'm learning. By the way I have enjoyed your tutorial. I have learned a lot.
    Thanks,
    Jamie

  • I can only import HDV with Apple Intermediate Codec!!!!

    Hello,
    I want to get to the bottom of this. I have HDV film shot on a DV tape. I cannot import this HDV footage, it appears to be importing, but the moment I hit "escape" to stop capture, I realize nothing was actually importing. I usually end up with a second of captured footage, ironically, it's of the second that I stopped capture on. So I capture my last second.
    Of course, if I change my setting to Apple Intermediate Codec, it works fine.
    I'm using Final Cut Pro 5 on a G5 that hasn't been online in a while. Maybe I just need some 'updates?"
    Or is this a Final Cut Pro 5 issue since it came out when HDV was relatively new on the scene?
    Should I upgrade to Final Cut Pro 6, cut that make importing HDV easier for me?
    This footage I don't mind converting to Intermediate Codec, but in the future I'd like to not have to do this.
    Anyone know what causes this?
    Thanks!

    You should be able to do it fine in 5.0 as well as 5.1.
    I have been capturing HDV since August of 2006, long before FCP 6. Make sure you use a camera that is supported, for HDV is not a standard the way DV is. It is MPEG 2 out of the box. So when you capture you are in for a bit of a ride editing HDV on FCP 5. It can be done, but you are better to take a page from Shane's book and capture to DVCPro HD instead. It takes up much more space, but you will have no headache editing and outputting later.
    Hope this helps.
    Matt

  • Gopro 2.7k export quicktime animation codec custom 22gb mov file?

    Adobe support told me to export using quicktime <animation codec <custom 2704 x 1536 res for my gopro 2.7k and it turned into a 22.5 gb mov file. (not even 2 minutes long!!!!)
    What do I do next? I mean I cant upload that to youtube. (well I could)
    I'm new to adobe is there a better way to get my 2.7k res without it being 22.5gb or how do I convert it smaller and what would be the best for youtube.
    I'm trying to get the best quality so I can view it later on my retina screen. Should I just upload it as is for best quality even if it takes a day lol? Thanks soooo much

    Ya np I actually just check again, back in july 2010 youtube allowed various 4k formates then lowered in 2012 to 2048 x 1536 (I'm glad I just checked that)
    So ya I've been researching youtubes uploader as much as I can and from different people have said large files get crushed so some have had better results converting it to a smaller size (not resolution) and uploading it for better results but now I have a 22gb 1 minute video and am wondering the best way to convert it smaller.
    Also strange question but converting a 2.7k to 1080 will provide cleaner and crisper picuter but how would a 2.7k exported at 4k look. I would think it'd look grainy but what if you were viewing that on a 1080 screen?

  • When to use Apple Intermediate Codec -v- NTSC  ???

    OK,
    After successfully creating two projects - one for YouTube and another on DVD - I found myself in a slump when 3 succeeding projects wouldn’t upload properly to YouTube.
    After doing some troubleshooting with people who “might” know what the problem is, it seems the issue with my 4:3 SD uploads was compression. Somewhere, supposedly I had compressed the footage within FCE, and when uploaded to YouTube (which compresses it further) it just wouldn’t work at all (see http://www.youtube.com/watch?v=S3DonNt7B08). Somewhere, somehow, I did something in FCE that is prohibiting this video from playing properly (but it plays fine in QuickTime).
    I still have no answer as to why 16:9 HD footage wouldn’t upload, unfortunately, so I’ve since removed it. That video failed to upload on YouTube at all; whereas my initial effort went flawlessly. It took forever, but it uploaded fine (http://www.youtube.com/watch?v=BhIDIsZ9i7E).
    Anyway, back to the point. I’m ready to go for another run of capturing footage from my Canon XHA1, and I want to make sure I have the proper setting(s) within FCE so that when I’m capturing footage to my computer, where I can edit it for final viewing, it comes out non-compressed.
    Where do I start? In Easy Setup for example, there are just too many options for me to know what the heck I’m supposed to use (other than PAL, which I believe was European?).
    I thought on my initial video that I had used “Apple Intermediate Codec”. What does this mean exactly?
    So far, I’ve chosen the following:
    FORMAT - Apple Intermediate Codec
    RATE - 29.97
    USE - HDV Apple Intermediate Codec 1080i60
    After choosing this “Easy Setup” (in Preferances), I then go to File > New Project. Right away, it asks me to “Select Sequence Preset”, with some 16 options being given. Must these options jive with what I selected in “Easy Setup”?
    Is there some way that FCE or my iMac are reading my camera through the Firewire & determining specifications?
    Any help appreciated, thanks.

    As Tom says, you have to select "HD" first.
    The number "60" at the end of the preset shows that it is NTSC. PAL ends in a "50".
    I don't know about YouTube but when I upload HDV to Vimeo I do this:-
    Select File>Export>Using QuickTime Conversion.
    Click the Options button and select Settings.
    Make sure that Compression Type is H.264
    Leave Quality on High and set Encoding to Faster. You may think this will not give the best quality, but I doubt if you will see any difference but your files will encode twice as fast.
    In the Data Rate section insert Restrict to 5000 kbits/sec.
    Click OK and then click the Size button.
    In the Dimensions, select 1280 x 720 HD from the dropdown menu. Some people click the deinterlace button. I don't and I have never had any problems . . . your choice. Then keep clicking OK until you get back to the Save window where you can Save your video.
    As mentioned above these settings may not give you the theoretically best settings but you are unlikely to notice any difference and your files will encode much faster (or less slower!) and be much smaller.

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