What url should be given to java developer to call wsdl deployed by XI?

Hi gurus,
I generate a web service by using integration directory, and in the wsdl file there is a parameter "location", which I think can be used by java developer to call the web service. However, they think the form of url should be http://.....?wsdl.
So my question is: where can I get this form of url? Any help will be appreciated.

Hi ,
while generating the wsdl you should give an url in below format
"http://host:port/XISOAPAdapter/MessageServlet?channel=party:service:channel".
Then u can download the wsdl file and give to ur java developer. this file will be ending with.wsdl and file will contain the endpoint url, where the actual service is.
Again if this is not working and if they really want to download, then u should create UUDI registry in ur server and u shoul publish ur service in that registry. from ther developer can directly download the webservice.
how to configure and publish, u can search in SDN with  below topic's
"WebAS : A step by step guide for Configuring UDDI registry on Local Server"
"XI : How To publish WSDL generated from XI to UDDI"
Regards
Pradeep P N

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    Outside of a database, one option is to serialize the objects that contain the states in which you want to save such as player info, card in players hand, and cards in the deck. You just need to make sure those classes implement the Serializable Interface. When the player saves or exits the game, the objects will be serialized saving their state. When the player is ready to start the game again you can deserialize those objects back into java objects on the stack with the same state they had when they were serialized.
    Take a look at the "Serializable" class on the documentation page here [url http://download.oracle.com/javase/6/docs/api/index.html]http://download.oracle.com/javase/6/docs/api/index.html. It is in the Java.io package.
    If you want a Java based DB that is super light wait (very little functionality), can be distributed with your game app, and completely platform independent you can take a look at SmallSQL [url http://www.smallsql.de/]http://www.smallsql.de/. I have not used this one myself but it might do the job you are looking for as well.
    Again, choosing between a DB and data file/serialized objects as well as choosing which DB you should use will depend on the scope of the game. If you are hosting the game, a DB like MySQL will work great. If it is a desktop app than serialization of object or distributing the SmallSQL java DB with you app might be the better choice.
    Edited by: JDScoot on May 15, 2011 12:05 PM

  • In Portal (Java Development)

    Dear members of hte group
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