Where Do Audio drivers Reside ?
is there a folder? reason being i have to remove older audio drivers but cannot seem to find where their at
thanks
Drivers can typically be found in /System/Library/Extensions
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Audio drivers for compaq 5250il desktop
i am unable to find the audio drivers for compaq presario 5250il desk top for windows xp professional os. The compaq site supports only windows vista os. Kindly inform from where the audio drivers for windows xp professional os can be dowloaded.
Same answer as in your earlier post >>> Choose High Definition Audio Codecs,accept agreement, then get the Executeable file:
http://www.realtek.com.tw/downloads/
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Where do the Real Instrument Audio files reside????
Hello,
I'm new to GarageBand.
Question: When recording live audio via the Real Instrument track, in what folder do all the audio files reside?
Thanks.But the link did not answer my question.
actually, it did, they are exactly where the answer says they are.
is there a way to Disc Allocate (direct) the audio files to a user-definable folder on a local and/or external drive?
create, or move your project there. -
No audio output installed.... where to download drivers
where to download drivers for this laptop
Hi,
Can you post back with the following.
1. The full Model No. and Product No. of the notebook ( from the service tag underneath your notebook ) - see Here for a further explanation.
2. The full version of the operating system you are using ( ie Windows 7 32bit ).
Regards,
DP-K
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Microsoft MVP - Windows Experience -
A quick primer on audio drivers, devices, and latency
This information has come from Durin, Adobe staffer:
Hi everyone,
A common question that comes up in these forums over and over has to do with recording latency, audio drivers, and device formats. I'm going to provide a brief overview of the different types of devices, how they interface with the computer and Audition, and steps to maximize performance and minimize the latency inherent in computer audio.
First, a few definitions:
Monitoring: listening to existing audio while simultaneously recording new audio.
Sample: The value of each individual bit of audio digitized by the audio device. Typically, the audio device measures the incoming signal 44,100 or 48,000 times every second.
Buffer Size: The "bucket" where samples are placed before being passed to the destination. An audio application will collect a buffers-worth of samples before feeding it to the audio device for playback. An audio device will collect a buffers-worth of samples before feeding it to the audio device when recording. Buffers are typically measured in Samples (command values being 64, 128, 512, 1024, 2048...) or milliseconds which is simply a calculation based on the device sample rate and buffer size.
Latency: The time span that occurs between providing an input signal into an audio device (through a microphone, keyboard, guitar input, etc) and when each buffers-worth of that signal is provided to the audio application. It also refers to the other direction, where the output audio signal is sent from the audio application to the audio device for playback. When recording while monitoring, the overall perceived latency can often be double the device buffer size.
ASIO, MME, CoreAudio: These are audio driver models, which simply specify the manner in which an audio application and audio device communicate. Apple Mac systems use CoreAudio almost exclusively which provides for low buffer sizes and the ability to mix and match different devices (called an Aggregate Device.) MME and ASIO are mostly Windows-exclusive driver models, and provide different methods of communicating between application and device. MME drivers allow the operating system itself to act as a go-between and are generally slower as they rely upon higher buffer sizes and have to pass through multiple processes on the computer before being sent to the audio device. ASIO drivers provide an audio application direct communication with the hardware, bypassing the operating system. This allows for much lower latency while being limited in an applications ability to access multiple devices simultaneously, or share a device channel with another application.
Dropouts: Missing audio data as a result of being unable to process an audio stream fast enough to keep up with the buffer size. Generally, dropouts occur when an audio application cannot process effects and mix tracks together quickly enough to fill the device buffer, or when the audio device is trying to send audio data to the application more quickly than it can handle it. (Remember when Lucy and Ethel were working at the chocolate factory and the machine sped up to the point where they were dropping chocolates all over the place? Pretend the chocolates were samples, Lucy and Ethel were the audio application, and the chocolate machine is the audio device/driver, and you'll have a pretty good visualization of how this works.)
Typically, latency is not a problem if you're simply playing back existing audio (you might experience a very slight delay between pressing PLAY and when audio is heard through your speakers) or recording to disk without monitoring existing audio tracks since precise timing is not crucial in these conditions. However, when trying to play along with a drum track, or sing a harmony to an existing track, or overdub narration to a video, latency becomes a factor since our ears are far more sensitive to timing issues than our other senses. If a bass guitar track is not precisely aligned with the drums, it quickly sounds sloppy. Therefore, we need to attempt to reduce latency as much as possible for these situations. If we simply set our Buffer Size parameter as low as it will go, we're likely to experience dropouts - especially if we have some tracks configured with audio effects which require additional processing and contribute their own latency to the chain. Dropouts are annoying but not destructive during playback, but if dropouts occur on the recording stream, it means you're losing data and your recording will never sound right - the data is simply lost. Obviously, this is not good.
Latency under 40ms is generally considered within the range of reasonable for recording. Some folks can hear even this and it affects their ability to play, but most people find this unnoticeable or tolerable. We can calculate our approximate desired buffer size with this formula:
(Sample per second / 1000) * Desired Latency
So, if we are recording at 44,100 Hz and we are aiming for 20ms latency: 44100 / 1000 * 20 = 882 samples. Most audio devices do not allow arbitrary buffer sizes but offer an array of choices, so we would select the closest option. The device I'm using right now offers 512 and 1024 samples as the closest available buffer sizes, so I would select 512 first and see how this performs. If my session has a lot of tracks and/or several effects, I might need to bump this up to 1024 if I experience dropouts.
Now that we hopefully have a pretty firm understanding of what constitutes latency and under what circumstances it is undesirable, let's take a look at how we can reduce it for our needs. You may find that you continue to experience dropouts at a buffer size of 1024 but that raising it to larger options introduces too much latency for your needs. So we need to determine what we can do to reduce our overhead in order to have quality playback and recording at this buffer size.
Effects: A common cause of playback latency is the use of effects. As your audio stream passes through an effect, it takes time for the computer to perform the calculations to modify that signal. Each effect in a chain introduces its own amount of latency before the chunk of audio even reaches the point where the audio application passes it to the audio device and starts to fill up the buffer. Audition and other DAWs attempt to address this through "latency compensation" routines which introduce a bit more latency when you first press play as they process several seconds of audio ahead of time before beginning to stream those chunks to the audio driver. In some cases, however, the effects may be so intensive that the CPU simply isn't processing the math fast enough. With Audition, you can "freeze" or pre-render these tracks by clicking the small lightning bolt button visible in the Effects Rack with that track selected. This performs a background render of that track, which automatically updates if you make any changes to the track or effect parameters, so that instead of calculating all those changes on-the-fly, it simply needs to stream back a plain old audio file which requires much fewer system resources. You may also choose to disable certain effects, or temporarily replace them with alternatives which may not sound exactly like what you want for your final mix, but which adequately simulate the desired effect for the purpose of recording. (You might replace the CPU-intensive Full Reverb effect with the lightweight Studio Reverb effect, for example. Full Reverb effect is mathematically far more accurate and realistic, but Studio Reverb can provide that quick "body" you might want when monitoring vocals, for example.) You can also just disable the effects for a track or clip while recording, and turn them on later.
Device and Driver Options: Different devices may have wildly different performance at the same buffer size and with the same session. Audio devices designed primarily for gaming are less likely to perform well at low buffer sizes as those designed for music production, for example. Even if the hardware performs the same, the driver mode may be a source of latency. ASIO is almost always faster than MME, though many device manufacturers do not supply an ASIO driver. The use of third-party, device-agnostic drivers, such as ASIO4ALL (www.asio4all.com) allow you to wrap an MME-only device inside a faux-ASIO shell. The audio application believes it's speaking to an ASIO driver, and ASIO4ALL has been streamlined to work more quickly with the MME device, or even to allow you to use different inputs and outputs on separate devices which ASIO would otherwise prevent.
We also now see more USB microphone devices which are input-only audio devices that generally use a generic Windows driver and, with a few exceptions, rarely offer native ASIO support. USB microphones generally require a higher buffer size as they are primarily designed for recording in cases where monitoring is unimportant. When attempting to record via a USB microphone and monitor via a separate audio device, you're more likely to run into issues where the two devices are not synchronized or drift apart after some time. (The ugly secret of many device manufacturers is that they rarely operate at EXACTLY the sample rate specified. The difference between 44,100 and 44,118 Hz is negligible when listening to audio, but when trying to precisely synchronize to a track recorded AT 44,100, the difference adds up over time and what sounded in sync for the first minute will be wildly off-beat several minutes later.) You are almost always going to have better sync and performance with a standard microphone connected to the same device you're using for playback, and for serious recording, this is the best practice. If USB microphones are your only option, then I would recommend making certain you purchase a high-quality one and have an equally high-quality playback device. Attempt to match the buffer sizes and sample rates as closely as possible, and consider using a higher buffer size and correcting the latency post-recording. (One method of doing this is to have a click or clap at the beginning of your session and make sure this is recorded by your USB microphone. After you finish your recording, you can visually line up the click in the recorded track with the click in the original track by moving your clip backwards in the timeline. This is not the most efficient method, but this alignment is the reason you see the clapboards in behind-the-scenes filmmaking footage.)
Other Hardware: Other hardware in your computer plays a role in the ability to feed or store audio data quickly. CPUs are so fast, and with multiple cores, capable of spreading the load so often the bottleneck for good performance - especially at high sample rates - tends to be your hard drive or storage media. It is highly recommended that you configure your temporary files location, and session/recording location, to a physical drive that is NOT the same as you have your operating system installed. Audition and other DAWs have absolutely no control over what Windows or OS X may decide to do at any given time and if your antivirus software or system file indexer decides it's time to start churning away at your hard drive at the same time that you're recording your magnum opus, you raise the likelihood of losing some of that performance. (In fact, it's a good idea to disable all non-essential applications and internet connections while recording to reduce the likelihood of external interference.) If you're going to be recording multiple tracks at once, it's a good idea to purchase the fastest hard drive your budget allows. Most cheap drives spin around 5400 rpm, which is fine for general use cases but does not allow for the fast read, write, and seek operations the drive needs to do when recording and playing back from multiple files simultaneously. 7200 RPM drives perform much better, and even faster options are available. While fragmentation is less of a problem on OS X systems, you'll want to frequently defragment your drive on Windows frequently - this process realigns all the blocks of your files so they're grouped together. As you write and delete files, pieces of each tend to get placed in the first location that has room. This ends up creating lots of gaps or splitting files up all over the disk. The act of reading or writing to these spread out areas cause the operation to take significantly longer than it needs to and can contribute to glitches in playback or loss of data when recording.There is one point in the above that needed a little clarification, relating to USB mics:
_durin_ wrote:
If USB microphones are your only option, then I would recommend making certain you purchase a high-quality one and have an equally high-quality playback device.
If you are going to spend that much, then you'd be better off putting a little more money into an external device with a proper mic pre, and a little less money by not bothering with a USB mic at all, and just getting a 'normal' condensor mic. It's true to say that over the years, the USB mic class of recording device has caused more trouble than any other, regardless.
You should also be aware that if you find a USB mic offering ASIO support, then unless it's got a headphone socket on it as well then you aren't going to be able to monitor what you record if you use it in its native ASIO mode. This is because your computer can only cope with one ASIO device in the system - that's all the spec allows. What you can do with most ASIO hardware though is share multiple streams (if the device has multiple inputs and outputs) between different software.
Seriously, USB mics are more trouble than they're worth. -
Windows 7 Wireless and Audio Drivers on 2010 MacBook Pro
I have a new MacBook Pro i7 2.66 Mhz with Snow Leopard and dual boot to Windows 7 64 bit Ultimate. I can't find the correct drivers (Windows 7 side) to get the audio and the wireless networking operating. I ran the bootcamp setup from the Snow Leopard install disc on Windows 7. It gave an error message that this model is not supported. I then ran each software driver individually from the install disc and was able to get all to work except the audio and wireless. I then installed the Bootcamp 3.2 update from the Internet with no improvement.
Does anybody know where the audio and wireless drivers can be located for Windows 7? (Apple Support has not been able to resolve the problem yet) Thank You!I'm having the same problem with Windows 7 64-bit Professional. I had to go through the same process to get most of the drivers installed. I've had the same issues with the wireless and audio drivers.
To get the Apple drivers installed, I followed the instructions from this blog post.
http://michael.anastasiou.me/index.php?option=com_content&view=article&id=22:qbo ot-camp-x64-is-unsupported-on-this-computer-modelq-solution&catid=7:how-to&lang= en
Has anyone had any luck with the rest of the drivers? -
Satellite 2400-S251: XP audio drivers cannot be installed
i have a Satellite 2400-S251 and i just upgraded to Windows XP and now i have no sound.
I looked in my device manager and i don't see drivers but i see 4 different audio codecs.
I downloaded sound drivers from Toshiba's website (s240sndx.exe) to be exact. and it begins the installation but just when you think its almost done it just stops and says "driver not installed".
Does anyone have a solution for me?
Is it possible to manually place the INF files from the (s240sndx.exe) that I extracted to my C drive someplace. If yes then where?
Any help will be greatly appreciated.yes i presume it was a US download. i went to the page you gave me a link for and i downloaded the audio drivers. the same drivers to be exact and i have the same problem when i try to install. "audio drivers not installed". i went into control panel (sounds and audio devices) and it says at the top "no audio device" therefor i cant even turn anything up. nothing works. also in my device manager i don't have the yellow exclamation point next to sound/audio people normally get when something is not right. the audio codecs that are there say they are working properly. if there is any other questions feel free to ask i will help any way i can.
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How to install Audio drivers???
KT3 ultra2 board (ms-6380e) When trying to install the Audio drivers/Energize the On-Board Audio (MSI DVD 5.1ch) from the CD the pesky thing asks for a Serial #!?? What # do I put in ??
Hope it's not on that sticky onna Back of the board.. where I have to take everything out of the case to access.:-(
Any suggestions?serial # should be printed on the CD .....
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Q100 audio drivers for Windows 7?
I recently purchased a Q100 (3014-1CU), and after an initial bootup to the factory installed Win XP, I installed Windows 7 (32-bit), via USB cdrom. That process went smooth and everything works except for the audio. Windows 7 detected audio as "High Definition Audio Device" and uses the generic microsoft provided driver (hdaudio.dll). Though the device itself seems detected correctly (there is no yellow exclamation point in device manager), the audio emitted contains crackling, static, and appears to be slightly off pitch. It is similar to a problem I had a long time ago (on different hardware) where the wrong bitrate was set for the card. So anyways, I've tried everything I can think of to get the audio working:
- Verified all physical connections are secure (Since the audio worked in my initial bootup to XP, this shouldn't be the issue)
- Swapped speakers and cables (same problem)
- Tweaked various audio settings: Tried all available bitrates, disable digital enhancements and pretty well every other driver-exposed setting was tweaked
- Tried other generic audio drivers that microsoft ships (Microsoft WDM Audio Drivers; another version of High Definition audio device). These drivers did not even initialize
- Tried to tweak BIOS settings (only thing in BIOS is to disable the onboard audio outright)
- Looked on lenovo's website for updated drivers: Nothing is available for Q100
- Looked on SIS website for updated drivers: Nothing is available for this chipset
- Did a PCI database lookup and found this to be a Realtek based device; installed the newest driver's found on www.realtek.com.tw (version R2.39). These drivers installed correctly, but did not fix the problem.
So at this point, I'm suspecting I'm going to need a lenovo or Sis driver to get this working. Can someone from lenovo point me to drivers for this device (even if they are XP drivers) or offer any suggestions?
ThanksFor anyone else who runs into this issue, I managed to "fix" the problem by installing an old version of the realtek driver (5898_PG281_VISTA_TurnOff_PullMode_Upd), found with a bunch of other debugging and hints on this thread: http://www.sevenforums.com/sound-audio/22369-realtek-windows-7-64rtm-crackle-static-popping.html
I'm still looking forward to seeing an official driver posted by Lenovo for this issue, since the old driver is out of date, removes some functionality and is unsigned -
Req to send my audio drivers and control panel
hello,my audio drivers and control panel were lost due to the attack of trojans.I'm unable to select my required drivers and control panel,because an error report is occuring and is closing the opened window.so i request you to please send me the suitable audio drivers and control panel.my laptop is presario c555nr model.please send them as soon as posible.
This question was solved.
View Solution.http://h20180.www2.hp.com/apps/Lookup?h_lang=en&h_cc=us&cc=us&h_page=hpcom&lang=en&h_client=S-A-R163...
Are any of these yours ??
You may also try to restore your machine to a point before the trojan attack with Microsoft System restore.
Go to start > all programs > accessories > system tool > system restore.
If the trojan corrupted your system to the point where you can't fix it, then you may have to reload your OS using your HP recovery manager. Save all your personal info. before you do this, as it will be deleted. -
Compaq C790EE Audio drivers with win XP
I'm having difficulty finding good audio drivers for my C790EE running Windows XP. I downloaded the Vista drivers from HP's website to see if they'd work, but alas they do not. Anyone knows which drivers I should use and where to get them? Thanks.
Hi,
MS-UAA for SP2 (required with a reboot before Audio and Modem) here
MS-UAA for SP3 (required with a reboot before Audio and Modem) here
Conexant High-Definition SmartAudio 221 here
Unzip to a folder..use Device Manager,right click "Audio Device on HD",choose Update driver,
No to connect,
Install from a list or specific location,
Select Don't Search, I will choose the driver to install,
For the Hardware Type select 'Show All Devices'
Remove the check from "Show Compatible Hardware" and click on "Have Disk".
Next...browse to the unzipped folder and choose the "WiSVHe5.inf".
Ignore XP when it complains.
Reboot.
** Say thanks by clicking the "Thumb up" icon which is on the left. **
** Make it easier for other people to find solutions, by marking my answer with "Accept as Solution" if it solves your issue. ** -
I have a motherboard with built in Audio/Video. I have MS-6575 and I need the drivers for Audio/Video and I had lots of trouble finding it on the site and I was wondering if someone could point me in the right direction. Thanks
For your VGA
http://www.msi.com.tw/program/support/driver/dvr/spt_dvr_list.php?part=1&kind=6&CHIP=6&ID=1
Scroll to the bottom of the page where you see this "SiS® 650/650GL/651/661FX/740 VGA Drivers"
For your Sound
http://www.msi.com.tw/program/support/driver/dvr/spt_dvr_list.php?part=1&kind=3&CHIP=3&Page=2&num=0
Second on the bottom, look for "Realtek ALC Series AC'97 Audio Drivers"
Extra Info
Look for "SiS AGP Drivers" @ [URL]http://www.msi.com.tw/program/support/driver/dvr/spt_dvr_list.php?part=1&kind=1&CHIP=1&Page=2&num=0[/URL] for the AGP driver -
S5503w win7 64bit ethernet and audio drivers
I recently acquired a Pavilion Slimline (s5503w) desktop PC. For whatever reason the hard drive was blanked out when I recieved it and upon installing Windows 7 64-bit (Ultimate Ed) I've had quite some time locating the proper drivers. Attempting to use the recommended drivers from this website resulted in a 9996 error, you don't meet the requirments. Proper recommended installer for that version of windows, but no luck. I've also tried installing the Ethernet and Audio drivers recommended by Nividia's website. A 15.49 package, but though it recognizes the video card it doesn't notice the onboard Ethernet or Audio. Neither of these devices is listed in device manager as far as I can tell either. No typical yellow exclemation mark stating that the driver is missing.
Any help or a point in the right direction would be greatly apperciated.Hi:
I don't think there is anything wrong with the hardware.
I would reinstall W7.
Then right afterward, install that nForce chipset driver first and reboot.
Then the video driver I posted and reboot.
Then the audio driver I posted and reboot.
If you still have issues, try a manual install.
Download the free 7-zip file utility and extract the files you downloaded into folders.
Then click on each device in the device manager that needs the drivers.
Click on the driver tab, click on update driver, select the Browse my computer for software and browse to the folders you extracted for each device.
Make sure the Include Subfolders box is checked and see if the drivers install that way.
There has to be a way to get these items installed.
If you stil can't get the drivers installed, please post the hardware ID's for each device needing drivers so I can confirm that they are what they are supposed to be according to the product specs for your PC.
If you don't know where to find the hardware ID, please read the info at the link below.
http://www.devicedriverfinder.com/blog/device-drivers/how-to-check-the-hardware-id-for-a-windows-dev... -
<IMG src="http://parcom.pro-networks.org/images/beta2banner.jpg">
WHERE IS THE DRIVERS FOR IT COME ONE EVERY OTHER COMPANY REALEASED THEM
ATI HAVE AC AUDIO 97 HAVE WHERE YOURSSSSSSSSSSSSSSSSSSSSSSSSSS
CAN YOU RELEASE BETA DRIVERS FOR IT YOU MUST HAVE THEM
A WANT TO TRY IT OUT AND SO DO OTHER HUNDRED PEOPLE DO AS WELL FROM HERE
WE WANT THE DRIVERS NOWWWWWWWWWWWWWWWWWWWWWWWWFirst of all sorry for this post Cat but I was answering this guy when you locked his thread, I did put quite a bit of effort into it so i will just paste what i put in my reply here lock it if you wish its just for his information--
All brand spanky new hardware has drivers not a lot of older stuff have drivers for vista, so if you have a lot of pre 2004 hardware chances are you will have to upgrade
but as to your question the newest creative (x-fi) cards DO HAVE VISTA drivers
vista 64 bit
http://uk.europe.creative.com/suppor...ype=0&x=20&y=6
vista 32 bit
http://uk.europe.creative.com/suppor...ype=0&x=25&y=3 -
Where can i find the msi p45 neo f MS-7519 realtek audio drivers?
i get a popping sound whenever i pause videos from my 4850 video card connected to a receiver using a dvi to hdmi. i wonder if i update my realtek drivers will it get rid of the annoying popping?Here's the Realtek drivers if you wish to give them a try: http://downloads.guru3d.com/Realtek-HD-Audio-2.60-audio-driver-download-2717.html
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