Why is saving duplicates so hard?

Mountain Lion takes me even one step farther away from the old, easy and effective "Save as" command. Now to save a duplicate of a document, I have to "Duplicate" "Save" pull down on the iCloud button to reveal my documents folder on my Mac, push on the "Expand" arrow to get to the correct folder inside my documents folder, remove the word "copy" from the file, and at last "Save". Why so complex? I just want to have a duplicate on my computer so I can work, as I often have to, off line.

Wow, people get so sensitive these days.
My point was that Logic is a Pro app and you have to expect that it is "deep". Nothing personal, really.
I wanted to be brief in my first response, but because you seemed to misinterpreted that comment, let me respond to your statements in more details:
"im stuck with having to use logic because fruities doesnt work on mac"
Why are you stuck? If you bought a new Mac then you have Garageband for free on your system. And as kcstudio suggested, this might be the better tool for what you want to do.
"apple have purposefully made music making hard"
You are not serious with that statement, are you? Panceter told you already where Logic is originated and I would argue that Logic became easier since Apple bought it.
"but im sick of spending hours on logic and logic tutorials for no results at all"
No results at all, really? Maybe this is a hint that this is the wrong app for you. I would argue that lots of Logic users have spent hours it with and got great results.
"Ill definitely have to persist and keep going with logic"
No, you don't have to. You tried already for hours (with no results at all), then why you want to continue. Above all, music making should also be fun and it seems that you aren't getting any out of using Logic.
Finally
Even though you excluded me from your cheers, I don't have any hard feeling and instead, in the holiday spirit, I want to offer you a little Christmas gift. Click on my name in the header, there you find the link to my website with my contact email address. Send me a note and I'll email you a free copy of my book "GarageBand 11 - How it Works", the pdf version or the ibooks version for the iPad. Then you can decided if this app is a better, less frustrating match for you.
Cheers to everyone, including mikey-p_s0n

Similar Messages

  • Why when saving the image that the trackBar1 value is on i see a different saved image ?

    private void trackBar1_Scroll(object sender, EventArgs e)
    LoadPictureAt(trackBar1.Value, sender);
    ConvertedBmp = ConvertTo24(trackBar1FileInfo[trackBar1.Value].FullName);
    ConvertedBmp.Save(ConvertedBmpDir + "\\ConvertedBmp.bmp");
    mymem = ToStream(ConvertedBmp, ImageFormat.Bmp);
    backTexture = TextureLoader.FromStream(D3Ddev, mymem);
    scannedCloudsTexture = new Texture(D3Ddev, 512, 512, 1, Usage.Dynamic, Format.A8R8G8B8, Pool.Default);
    timer1.Stop();
    Button1Code();
    timer1.Start();
    b1 = new Bitmap(trackBar1FileInfo[trackBar1.Value].FullName);//ConvertedBmp;
    b1.Save(ConvertedBmpDir + "\\b1.bmp");
    The image in b1.bmp is not the same one i see in the pictureBox1 and the trackBar1FileInfo.
    The trackBar1 Value is the same but the image is not. Maybe it happen since i'm moving too fast the trackBar1 so i can see it in the break point and therefore the image i see in the pictureBox is not the same one in the Value ? 
    This is the method LoadPictureAt:
    private bool LoadPictureAt(int nIndex, object c)
    bool bRet = false;
    if (nIndex >= 0 && nIndex < trackBar1FileInfo.Length)
    if (c.Equals(trackBar1))
    pictureBox1.Load(trackBar1FileInfo[nIndex].FullName);
    bRet = true;
    if (bitmaps != null)
    if (nIndex >= 0 && nIndex < bitmaps.Length)
    if (c.Equals(trackBar2))
    pictureBox1.Image = bitmaps[nIndex];
    bRet = true;
    return bRet;
    For some reason the image i see in the pictureBox1 is not the same that i save in b1 when scrolling the trackBar1.

    I tested again.
    Now i see in pictureBox1 image and the ime is 09:20:
    I moved the trackBar1 to the left and i see 09:20 
    And b1 on the hard disk is also 09:20 also same date 02/01/2015
    But the Gifs on my hard disk i see they were created from image date 22/01/2015 time 14:10 
    I mean they created now but the image they were created from is not the same one.
    It seems like for some reason b1 is different ? Not sure how.
    In the trackBar1 scroll event i have:
    private void trackBar1_Scroll(object sender, EventArgs e)
    LoadPictureAt(trackBar1.Value, sender);
    ConvertedBmp = ConvertTo24(trackBar1FileInfo[trackBar1.Value].FullName);
    ConvertedBmp.Save(ConvertedBmpDir + "\\ConvertedBmp.bmp");
    mymem = ToStream(ConvertedBmp, ImageFormat.Bmp);
    backTexture = TextureLoader.FromStream(D3Ddev, mymem);
    scannedCloudsTexture = new Texture(D3Ddev, 512, 512, 1, Usage.Dynamic, Format.A8R8G8B8, Pool.Default);
    timer1.Stop();
    Button1Code();
    timer1.Start();
    b1 = new Bitmap(trackBar1FileInfo[trackBar1.Value].FullName);//ConvertedBmp;
    b1.Save(ConvertedBmpDir + "\\b1.bmp");
    trackBar2.Enabled = false;
    if (!this.backgroundWorker1.IsBusy)
    label2.Text = "מעבד נתונים";
    this.backgroundWorker1.RunWorkerAsync();
    else
    this.backgroundWorker1.CancelAsync();
    I do save b1 as it is in the pictureBox1 same trackBar1 value.
    Then in the backgroundworker do event i'm doing:
    private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
    BackgroundWorker bgw = (BackgroundWorker)sender;
    if (bgw.CancellationPending == true)
    return;
    else
    while (true)
    bitmaps = new Bitmap[14];
    bitmaps = ImagesComparison.get_images_with_clouds(b1);
    for (int i = 0; i < bitmaps.Length; i++)
    ConvertTo1or8Bit.BitmapToGIF(bitmaps[i], @"c:\convertedgifs\" + i.ToString("D6") + ".gif");
    break;
    With the line: bitmaps = new Bitmap[14]; or without for some reason it's creating the gifs file of something else not the same b1 saved on my hard disk.
    The method BitmapToGif is:
    public static void BitmapToGIF(Bitmap BitmapFile, string GIFFile)
    using (Bitmap bitMap = new Bitmap(BitmapFile))
    var codecInfo = ImageCodecInfo.GetImageEncoders().FirstOrDefault(x => x.FormatID == ImageFormat.Gif.Guid);
    using (var paramsEncoder = new EncoderParameters(2))
    paramsEncoder.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Compression, (long)EncoderValue.CompressionLZW);
    paramsEncoder.Param[1] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, 0L);
    bitMap.Save(GIFFile, codecInfo, paramsEncoder);
    I don't understand why the Gifs it's creating in the loop are different.
    This is the get_images_with_clouds method:
    public static Bitmap[] get_images_with_clouds(Bitmap radar_image)
    int e = 0;
    int f = 0;
    int image_clock_area_x = 0;
    int image_clock_area_y = 0;
    int image_clock_area_x1 = 140;
    int image_clock_area_y1 = 21;
    Bitmap[] localImages;
    localImages = new Bitmap[15];
    Bitmap image;
    image = new Bitmap(Properties.Resources.radar_without_clouds);
    BitmapData bmD = null;
    BitmapData bmD2 = null;
    try
    bmD = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadWrite,
    PixelFormat.Format32bppArgb);
    bmD2 = radar_image.LockBits(new Rectangle(0, 0, radar_image.Width, radar_image.Height), ImageLockMode.ReadOnly,
    PixelFormat.Format32bppArgb);
    IntPtr sc0 = bmD.Scan0;
    unsafe
    int* p = (int*)sc0.ToPointer();
    int* p2 = (int*)bmD2.Scan0.ToPointer();
    for (e = image_clock_area_x; e < image_clock_area_x + image_clock_area_x1; e++)
    for (f = image_clock_area_y; f < image_clock_area_y + image_clock_area_y1; f++)
    Color clock_color = Color.FromArgb(p2[e + f * bmD2.Width]);
    p[e + f * bmD.Width] = clock_color.ToArgb();
    image.UnlockBits(bmD);
    radar_image.UnlockBits(bmD2);
    catch
    try
    image.UnlockBits(bmD);
    catch
    try
    radar_image.UnlockBits(bmD2);
    catch
    int c;
    for (c = 0; c < localImages.Length; c++)
    localImages[c] = new Bitmap(image);
    Bitmap new_image = new Bitmap(Properties.Resources.radar_without_clouds);
    Bitmap new_image1 = new Bitmap(Properties.Resources.radar_without_clouds);
    Bitmap localbmptest = black_and_white(new_image, radar_image);
    Image image1 = black_and_white(new_image, radar_image);
    image1.Save(@"c:\temp\testclouds666.jpg");
    Bitmap clouds = new Bitmap(image1);
    int x;
    int y;
    int a;
    int b;
    int d = 0;
    Bitmap redImage;
    redImage = new Bitmap(512, 512);
    using (Graphics g = Graphics.FromImage(redImage))
    g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
    g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
    g.Clear(Color.Red);
    BitmapData bmData = null;
    BitmapData bmData2 = null;
    BitmapData bmDataArray = null;
    try
    bmData = clouds.LockBits(new Rectangle(0, 0, clouds.Width, clouds.Height), ImageLockMode.ReadOnly,
    PixelFormat.Format32bppArgb);
    bmData2 = radar_image.LockBits(new Rectangle(0, 0, radar_image.Width, radar_image.Height), ImageLockMode.ReadOnly,
    PixelFormat.Format32bppArgb);
    IntPtr scan0 = bmData.Scan0;
    IntPtr scan02 = bmData2.Scan0;
    unsafe
    int* p = (int*)scan0.ToPointer();
    int* p2 = (int*)scan02.ToPointer();
    double h, mm;
    for (d = 0; d < localImages.Length; d++)
    bmDataArray = localImages[d].LockBits(new Rectangle(0, 0, localImages[d].Width, localImages[d].Height), ImageLockMode.ReadWrite,
    PixelFormat.Format32bppArgb);
    IntPtr scan0Array = bmDataArray.Scan0;
    int* pArray = (int*)scan0Array.ToPointer();
    for (a = 0; a < new_image.Width; a++)
    for (b = 0; b < new_image.Height; b++)
    Color color1 = Color.FromArgb(p[a + b * bmData.Width]);
    Color color2 = Color.FromArgb(p2[a + b * bmData2.Width]);
    if (color1.R != 0 || color1.G != 0 || color1.B != 0)
    h = color2.GetHue();
    mm = RadarAnalysis.Hue2MMPerHour(h);
    if (mm >= treshhold_array[14 - d])
    pArray[a + b * bmDataArray.Width] = color2.ToArgb();
    localImages[d].UnlockBits(bmDataArray);
    clouds.UnlockBits(bmData);
    radar_image.UnlockBits(bmData2);
    catch (Exception error)
    try
    clouds.UnlockBits(bmData);
    catch
    try
    radar_image.UnlockBits(bmData2);
    catch
    try
    localImages[d].UnlockBits(bmDataArray);
    catch
    Logger.Write("Error Exception ==> " + error);
    MessageBox.Show("Error Exception ==> " + error);
    return localImages;
    It's getting the same b1 variable i saved to the hard disk in the trackBar1 scroll event.
    And still the Gifs files on the hard disk are not the same b1 image and not what i see on the saved b1 and in the pictureBox1.

  • I am setting up a new iMac and need help syncing files to Dropbox.  On my old computer I had it set where when I saved a document, it was saved on my hard drive, as well as to a folder in Dropbox.  I can't remember how I set this up.  Any help?

    I am setting up a new iMac and need help syncing files to Dropbox.  On my old computer I had it set where when I saved a document, it was saved on my hard drive, as well as to a folder in Dropbox.  I can't remember how I set this up.  Any help?

    The way that Dropbox works is that it keeps a copy of all your files in your local Dropbox folder on your hard drive (which is, by default, directly under your home folder). Adding files to that folder will sync them to the Dropbox server.
    You do of course have to download the Dropbox application to enable this (download link at the top right of http://dropbox.com ).
    Matt

  • Why are 'saved as' .psd files so much bigger than original raw nef files?

    I was under the impression that original raw files were the biggest possible. I appear to be very wrong. Why are 'saved as' .psd files so much bigger than original raw nef files?
    I'm beginning to think that saving them as psd is a bad idea.
    Yes, though I've heard all the arguments of keepng the original raw files (For ex. Did you throw away the negatives when you were using film) I se eno purpose in keeping them. Once I've made the initial adjustments--cropping, color correction etc. I don't feel a need to ever go back and never do. Most of my work is done in Photoshop and I like it that way--but suddenly finding myself with such huge files doesn't appeal to me at all--and other formats like tif...well never mind for now.

    Good point made c.pfaffenbichler however, my thinking is this--there is time spent on the raw file and then there is much more time spent on (usually a psd) the file once in Photoshop. For me to then go back to the orignal raw file, after having worked on it on PS would mean getting rid of all the work (larger amount of work, time wise and artistic wise) done on PS which seems pointless. Although the psd file does show your layers and stuff it only shows the end results of that layer. It does not show from where to where you pointed your brush, from what point to what point you changed the color or part of an image etc. etc.Anyhow I understand why most people keep their raw files, but this is the main reason why I do not. It would mean hours of work on an image you already worked on (and usually were satisfied with) to perhaps make some minor alteration. Also please note that though I was noce a pro photog, no I do it mostly for fun. Getting the exact red in my Coca Cola can has never been of importance. On the other hand, if there were a way of working on a raw file within Photoshop and keep it (save it as) a raw file equivalent, then I would absolutely do so.

  • Why are there duplicates in my calendar?, why are there duplicates in my calendar?

    Why are there duplicates in my calendar?

    Is it possible that you or someone copied them to that folder or an automated progress making a backup to that folder.  Normally if you upload the photos then will be stored in your iPhoto library folder. 

  • Why am i having a hard time downloading adobe flash player or reader

    Why am i having a hard time downloading an adobe reader or adobe flash player. what am i doing wrong. help. and thank you.

    Uninstall Flash.
    http://helpx.adobe.com/flash-player/kb/uninstall-flash-player-mac-os.html
    Reinstall Adobe Flash.
    http://get.adobe.com/flashplayer/
    Security turned on?
    System Preferences > Security
    Select App store & identified developers

  • Why won't my external hard drive show up anywhere? Something wrong abt NTFS.

    Why won't my external hard drive show up anywhere? Something wrong abt NTFS. After my OS turn to OS X Lion, this problem occur. I couldn't solve it, anybody?

    It doesn't make sense.
    Anyway, I found the solutions. Download software for solving this problem.
    Here is the link:
    http://www.macupdate.com/app/mac/24481/ntfs-3g

  • Why do my two external hard drives require "ejection" prior to shutdown?

    Why do my two external hard drives require "ejection" upon shutdown?

    Problem solved. I had plugged in my external hard drives into a USB card.  I switched my two printers to the USB card and plugged in the two hard drives into the computer's USB outlets and now NO improper eject messages. What a relief!!!  Thanks again.

  • Jaznmigrationtool - why not finding duplicates ?

    Hi,
    During jaznmigrationtool process, we found out the jaznmigrationtool creates ldiff file with entries of groups/policy which are already present in OID, its not checking duplicates.
    Is there command-line option, to check for duplicates and tell dont create those entries ?
    Frank however replied for my thread, which i posted in wrong forum(Jdeveloper instead of OC4j),
    jaznmigrationtool - why not finding duplicates ?
    How should i file for possible bug or Enhancement Request against JAZN in OC4J ?
    Thanks in advance
    Ayaps

    Hi,
    there is no option for this. However, the LDIFF upload should fail for the duplicates, which means that running it should not create duplicate entries in OID. Please note that jaznmigrationtool is part of OC4J, not JDeveloper, which means that a possie bug or Enhancement Request needs to be filed against JAZN in OC4J
    Frank

  • Why firefox has slow response when i 'm saving pictures to hard disk?

    I have windows 7 64 bit and Mozila firefox ver. 17.0.1. I have the following problem. When i try to save a picture from a site (right mouse click and save as) to the hard disk of my pc, the response of firefox is slow. It takes about 6 to 10 seconds. I thought it was a matter of file size but it proved that it was irrelevant, because it was happening to pictures from 10kb to 500kb. I did the following:
    - clear history
    - clear cache from firefox and the folder ''cache'' in my profile
    - delete the files downloads.sqlite and localstore.rdf
    - i changed the ''browser.download.manager.scanWhenDone'' and ''services.sync.prefs.sync.browser.download.manager.scanWhenDone'' to false
    - clear the downloads window
    - disable all add-ons
    After all these, the problem still remained
    Then i started firefox in safe mode (help --> Restart with Add-ons Disabled...). The problem still remained.
    Then i disabled Microsoft security essentials (real time protection) and windows firewall. I do not have any other anti-virus or firewall on my pc. Nothing happened.
    Then i created a new profile (reset firefox). Nothing happened. So, one last attempt was left to do. Reboot with safe mode. So i followed the following steps.
    i ran msconfig and disabled ''Microsoft Security Client'' from start up tab and ''Microsoft Antimalware Service'' from services tab. So i did a safe mode boot with network support and windows firewall, disabled. Guess what. Nothing happened.
    I noticed that when i was trying to save pictures, during the process, there was a significant hard disk activity (the led indicator of hard disk activity was lighting constantly) and firefox on the left upper corner, shown the message ''not responding'' for about 6 to 10 seconds. You understand that saving a picture of 19kb in 10 seconds is not normal.
    Is this problem has to do with the cache? The hard disk is an SSD (solid state drive). Do you think it would be better to redirect cache to memory? (i have 6GB total RAM). This problem was also happening to previous versions of firefox, but i think that with this version, the problem is more frequent. It is not happening with every picture, but it happens with more than 65% of the pictures.
    It also happens when loading a web page, but it might be a matter of a heavy web page that uses many resources of my system, during loading. The problem is the same. Constant hard disk activity and it takes time to load the web page. The problem with web page loading, is not as frequent as with saving pictures.
    I think it is a matter of cache management. What is your opinion?
    Thank you.

    The cause to my problem was the jump lists, that Windows 7 introduced. There are two kinds of jump lists, automatic and custom. Automatic jump lists were causing the slow down of firefox through window explorer. Finally it was a problem of windows explorer and not firefox. Windows 7 introduced many new features that cause slow system performance. Anyway the solution to the problem is to follow the steps:
    1. Open mycomputer and on the address bar paste the path: %AppData%\Microsoft\Windows\Recent\AutomaticDestinations
    2. Press ctrl + a
    3. press shift + delete and delete everything inside the folder
    I think that the respective jump list of windows explorer is the one that starts with 1b4dd67f29cb1962, in case you don't want to delete every jump list in the folder. If you use firefox, download a file and then go to the above mentioned path and view files by date. The most recent file should be the correspondent with firefox.

  • Why are there duplicate pictures on camera roll but none saving to photo stream?

    My wife and I share an itunes account and when iCloud came out all her pictures were showing up on my photo stream (she does a lot of screen caps of cute animal pics to send to her friends) so to stop that I set her up with her own iCloud account.  Now when she takes a picture, seconds after she takes it, a duplicate copy appears right beside it, but none ever go to her photo stream folder.  What gives? At first I thought maybe she had HDR on, but it's not.  Then I thought maybe I didn't have photostream on correctly but looking at it it all looks fine. It's running the latest version of iOS5.  Is anyone else having a similar problem?

    If your device has stopped adding photos to photo stream, save any photo stream photos that you want to keep on your device to the camera roll, then turn photo stream off (which will delete the photo stream photos from your device) and back on.  That may get photo stream to function properly again.

  • Why Does iMovie Duplicate Video Clips?

    Clips take up about 13gb per hour. Although iMovie now has a "library," it still duplicates or moves files that are already on hard drives. Why can't iMovie just make its own thumbnails and make an alias to the original file? FCP essentially does this.

    Welcome to iMovie Discussions.
    This is because ..mix'n'match any set of possibilities:
    1. Your Mac's processor is too slow to import in 'real time' (..Importing involves receiving the HD material and then converting it "on-the-fly" to editable Apple Intermediate Codec format ..and possibly having to save it to disc and read it back off disc, and then save it again during that process..)
    2. You don't have enough free disc space (..try starting with about 40GB for importing, say, an hour's worth of hi-def video..)
    3. Your disc space is extremely fragmented (..try leaving your Mac on overnight, and not letting it 'sleep', so that it defrags your disc automatically in the wee small hours..)
    4. You're not importing onto an external FireWire-connected hard disc (..though this can be a problem with Canon camcorders, which like to have the FireWire bus all to themselves..)
    5. You don't have enough RAM (internal memory) to store and process all that incoming data in 'real time'.
    As it's unlikely that you can speed up your processor (..I bought a new quad-core G5 because my laptop wasn't fast enough ..but that's a couple of years ago, and now I'm on an Intel Mac..) you could try (5) adding more RAM, (3) 'de-fragging' your disc overnight, and (4) importing onto an external FireWire-connected fast hard disc.
    ..Or any mixture of the above..

  • My Book consisting of 100 pages cannot be saved in my hard disk.  I am getting an error message.  Yesterday, I was able to save it but it had only 25 pages.

    Hi Everyone!  I made a Book in iPhoto, consisting of 100 pages.  I cannot save it on my hard disk, and am always getting an error message, that the operation cannot be completed.  Why is this happening?  Yesterday I made a Book with less number of pages, and I was able to save it on my hard disk and in my external drive.  Please share your knowledge on how to address this problem.  Many thanks!

    By saving do you mean creating a PDF file of it?  Have you rebooted since the problem. Also try the following:
    1 - delete the iPhoto preference file, com.apple.iPhoto.plist, that resides in your
         User/Home/Library/ Preferences folder.
    2 - delete iPhoto's cache file, Cache.db, that is located in your
    User/Home/Library/Caches/com.apple.iPhoto folder (Snow Leopard and Earlier).
    or with Lion and Mt. Lion from the User/Library/Containers/com.apple.iPhoto/
    Data/Library/Caches/com.apple.iPhoto folder
    3 - launch iPhoto and try again.
    NOTE 1: If you're moved your library from its default location in your Home/Pictures folder you will have to point iPhoto to its new location when you next open iPhoto by holding down the Option key when launching iPhoto.  You'll also have to reset the iPhoto's various preferences.
    NOTE 2:  In Lion and Mountain Lion the Library folder is now invisible. To make it permanently visible enter the following in the Terminal application window: chflags nohidden ~/Library and hit the Enter button - 10.7: Un-hide the User Library folder.
    If the above fails continue with the following:  
    Fix #1
    Launch iPhoto with the Command+Option keys held down and rebuild the library.
    Since only one option can be run at a time start with Option #3, followed by #4 and then #1 as needed.
    OT

  • Where is a brush I created saved on my hard drive?

    I just got a new computer and the brushes I created and saved are missing. Is there way to find them (I have access to my old hard drive)? Or are they gone for good? I can recreate them, but for some reason CS2 is not letting my define them to save them in the last step- Edit, Define Brush. I can define a pattern, but it will not let me define the brush!!
    So it is a 2 point question-
    1. Where are my brushes (I found all the ones I have purchased or downloaded already- but not the ones I created and saved in CS2)?
    2. Why can't I choose "define brush"?
    I am running on Windows 7 now and find that I am having a few issues with CS2 doing things a little differently!
    Thanks!

    I played around and found how to hide or show hidden files but that wasn't the answer. The I saw that you posted a reply that it would't work anyway!
    No, I never saved them externally, just when I created them and chose "define brush" I created a handful of them this way and I guess they are just gone now?? I was hoping they would have been saved within the PS files somewhere! But if they are not in with the other brushes, I guess not.

  • Why does mac duplicate files automatically

    When I loaded a thumb drive with files from my hard drive, it created duplicate files.  why?

    Okay thanks a lot. That makes sense. I guess I never realized with Windows because the files weren't explicitly located anywhere to be accessed.
    This is because I am using an email client instead of in browser mail, yes?  Does this mean that these temporary files could be accessed in offline mode?
    Thank you very much for your answers.
    If it wouldn't be too much trouble though, could you go through the general folder organization differences between windows and Mac? It seems Mac gives you less direct control preferring to simplify the management system's access, but in turn making the actual location and folder hierarchy of files a mess. 

Maybe you are looking for

  • Help with Airport Extream Card in PowerMac G5

    Hello, I have purchased a used Power Mac G5 with the following hardware: Model Name: Power Mac G5 Model Identifier: PowerMac7,3 Processor Name: PowerPC G5 (3.0) Processor Speed: 2.5 GHz Number Of CPUs: 2 L2 Cache (per CPU): 512 KB Memory: 2.5 GB Bus

  • JNI and STL undr SUN C++ 6 compiler

    Compiling a shared library (for loading by VM) according JNI specification i get "library not found" error in runtime. This error does not appear when compiling the same code with g++ or erasing all STL related code fragments. Has anybody an idea, wh

  • Last element in string

    Hello all I am having a string like this: 55.000000; 10.000000; 0.100000; 1.000000; 1.000000; 0.100000; 0.000000; 0.000000; 1.000000; 1.000000; 22.000000; 0.100000; 6144.000000; The length of the string is not always same. What i want is to have the

  • Built-in camera light always on

    is someone watching me, or what?

  • Music in the Cloud Won't Show in iTunes

    I was trying to fix a playlist sync problem in iTunes on my MacBook Air (the playlists I deleted would re-appear in iTunes after syncing with Match). I now seem to have a new, much more serious problem. That is, when I enable iTunes Match and verify