Why is Uncategorized Used Memory keeps increasing???

Hello, I'm making an Android game with Flash pro cc. And now I'm testing performance using the Scout. So I ran my game with Flash Pro cc's Control - Test Movie - Air Debug Launcher. And I played about 5 levels of my game, but the number of "Uncategorized" under Used Memory keeps increasing. Others such as Action Script Objects, Bitmap, ByteArrays under Used Memory decreases over time which I think it means it's garbage collecting. Is it normal to have Uncategorized keep increasing??? If no, how can I fix it so that it decreases??

http://www.adobe.com/devnet/scout/articles/scout-memory-profiling.html
From the link:
Uncategorized – other memory that Flash Player is using, but doesn't yet track. This includes sound and video buffers, XML data, and memory used by Stage3D, as well as numerous small data structures that are used internally by Flash Player. We plan to add additional categories in future versions of Scout.
In my experience, it's inconsistent and can at times consume a lot, while other times not so much. It's a nuiscance category for sure. Don't count on being able to reduce it will a silver bullet.

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