WLAN problem, please help as soon as possible!

I have a problem with my new nokia n8. i was going to connect my phone to my home network and enter the wlan code. i entered wrong code and i can't change it. please help! i have tried to restart the phone, looking through the menues, and even reset the phone, nothing worked, HELP ME!!!!!
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    import java.awt.event.*;
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         Button NewGame;
         Button PutDown;
         Button PickUp;
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         Color rectColor;
         Image deck;
         MediaTracker mt;
         CheckboxGroup radioGroup;
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         Checkbox radio2;
         Checkbox radio3;
         Checkbox radio4;
         Checkbox radio5;
         Checkbox radio6;
         Checkbox radio7;
         Checkbox radio8;
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    //     String[] suitValue = {"CLUBS", "HEARTS", "SPADES", "DIAMONDS"};
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         int rndmSuitValue;
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         String[] array = new String[52];
         int[] indexArray = new int[8];
         int i;
         int w;
         String card1;
         String card2;
         String card3;
         String card4;
         String card5;
         String card6;
         String card7;
         String card8;
         String cardOnTable;
         String checkRad;
         String removeCard;
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              NewGame = new Button("New Game");
              PutDown = new Button("Put Down");
              PickUp = new Button("Pick Up");
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              NewGame.setBounds(750, 475, 75, 25);
              PutDown.setBounds(750, 425, 75, 25);
              PickUp.setBounds(750, 400, 75, 25);
              add(Deal);
              add(NewGame);
              add(PutDown);
              add(PickUp);
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              NewGame.addActionListener(this);
              PutDown.addActionListener(this);
              PickUp.addActionListener(this);
              PutDown.setEnabled(false);
              PickUp.setEnabled(false);
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              radio1 = new Checkbox(" ", radioGroup, false);
              radio2 = new Checkbox(" ", radioGroup, false);
              radio3 = new Checkbox(" ", radioGroup, false);
              radio4 = new Checkbox(" ", radioGroup, false);
              radio5 = new Checkbox(" ", radioGroup, false);
              radio6 = new Checkbox(" ", radioGroup, false);
              radio7 = new Checkbox(" ", radioGroup, false);
              radio8 = new Checkbox(" ", radioGroup, true);
              add(radio1);
              add(radio2);
              add(radio3);
              add(radio4);
              add(radio5);
              add(radio6);
              add(radio7);
              add(radio8);
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              radio2.setBounds(222, 525, 10, 10);
              radio3.setBounds(301, 525, 10, 10);
              radio4.setBounds(380, 525, 10, 10);
              radio5.setBounds(459, 525, 10, 10);
              radio6.setBounds(538, 525, 10, 10);
              radio7.setBounds(617, 525, 10, 10);
              radio8.setBounds(840, 385, 10, 10);
                   Random generator = new Random();
              int rndmNum = generator.nextInt(52) + 1;
         //     int[] valueArray = new int[52];
         //     String[] array = new String[52];
         //     int i;
              for(i=0; i<52; i++)
                   int nRND = rndmNum;
                   boolean valueUsed = false;
                   boolean okToGo = false;
                   while(valueUsed == false && okToGo == false)
                        for(int x = 0; x < i+1; x++)
                             if (valueArray[x] == nRND)
                                  valueUsed = true;
                                  x = i;
                        if (valueUsed == true)
                             nRND = generator.nextInt(52) + 1;
                             valueUsed = false;
                        else
                             okToGo = true;
                             valueArray[i] = nRND;
                   if (nRND == 1)
                        array[i] = "Ace of Clubs";
                   if (nRND == 2)
                        array[i] = "Two of Clubs";
                   if (nRND == 3)
                        array[i] = "Three of Clubs";
                   if (nRND == 4)
                        array[i] = "Four of Clubs";
                   if (nRND == 5)
                        array[i] = "Five of Clubs";
                   if (nRND == 6)
                        array[i] = "Six of Clubs";
                   if (nRND == 7)
                        array[i] = "Seven of Clubs";
                   if (nRND == 8)
                        array[i] = "Eight of Clubs";
                   if (nRND == 9)
                        array[i] = "Nine of Clubs";
                   if (nRND == 10)
                        array[i] = "Ten of Clubs";
                   if (nRND == 11)
                        array[i] = "Jack of Clubs";
                   if (nRND == 12)
                        array[i] = "Queen of Clubs";
                   if (nRND == 13)
                        array[i] = "King of Clubs";
                   if (nRND == 14)
                        array[i] = "Ace of Hearts";
                   if (nRND == 15)
                        array[i] = "Two of Hearts";
                   if (nRND == 16)
                        array[i] = "Three of Hearts";
                   if (nRND == 17)
                        array[i] = "Four of Hearts";
                   if (nRND == 18)
                        array[i] = "Five of Hearts";
                   if (nRND == 19)
                        array[i] = "Six of Hearts";
                   if (nRND == 20)
                        array[i] = "Seven of Hearts";
                   if (nRND == 21)
                        array[i] = "Eight of Hearts";
                   if (nRND == 22)
                        array[i] = "Nine of Hearts";
                   if (nRND == 23)
                        array[i] = "Ten of Hearts";
                   if (nRND == 24)
                        array[i] = "Jack of Hearts";
                   if (nRND == 25)
                        array[i] = "Queen of Hearts";
                   if (nRND == 26)
                        array[i] = "King of Hearts";
                   if (nRND == 27)
                        array[i] = "Ace of Spades";
                   if (nRND == 28)
                        array[i] = "Two of Spades";
                   if (nRND == 29)
                        array[i] = "Three of Spades";
                   if (nRND == 30)
                        array[i] = "Four of Spades";
                   if (nRND == 31)
                        array[i] = "Five of Spades";
                   if (nRND == 32)
                        array[i] = "Six of Spades";
                   if (nRND == 33)
                        array[i] = "Seven of Spades";
                   if (nRND == 34)
                        array[i] = "Eight of Spades";
                   if (nRND == 35)
                        array[i] = "Nine of Spades";
                   if (nRND == 36)
                        array[i] = "Ten of Spades";
                   if (nRND == 37)
                        array[i] = "Jack of Spades";
                   if (nRND == 38)
                        array[i] = "Queen of Spades";
                   if (nRND == 39)
                        array[i] = "King of Spades";
                   if (nRND == 40)
                        array[i] = "Ace of Diamonds";
                   if (nRND == 41)
                        array[i] = "Two of Diamonds";
                   if (nRND == 42)
                        array[i] = "Three of Diamonds";
                   if (nRND == 43)
                        array[i] = "Four of Diamonds";
                   if (nRND == 44)
                        array[i] = "Five of Diamonds";
                   if (nRND == 45)
                        array[i] = "Six of Diamonds";
                   if (nRND == 46)
                        array[i] = "Seven of Diamonds";
                   if (nRND == 47)
                        array[i] = "Eight of Diamonds";
                   if (nRND == 48)
                        array[i] = "Nine of Diamonds";
                   if (nRND == 49)
                        array[i] = "Ten of Diamonds";
                   if (nRND == 50)
                        array[i] = "Jack of Diamonds";
                   if (nRND == 51)
                        array[i] = "Queen of Diamonds";
                   if (nRND == 52)
                        array[i] = "King of Diamonds";
         public void actionPerformed(ActionEvent evt)
              if(evt.getSource() == Deal)
                   card1 = array[0];
                   card2 = array[1];
                   card3 = array[2];
                   card4 = array[3];
                   card5 = array[4];
                   card6 = array[5];
                   card7 = array[6];
                   cardOnTable = array[7];
                   indexArray[0] = 0;
                   indexArray[1] = 1;
                   indexArray[2] = 2;
                   indexArray[3] = 3;
                   indexArray[4] = 4;
                   indexArray[5] = 5;
                   indexArray[6] = 6;
              //     indexArray[7] = 0;
                   w = 8;
                   Deal.setEnabled(false);
                   PickUp.setEnabled(true);
                   repaint();
              if (evt.getSource() == PutDown)
                   if(radio1.getState())
                        checkRad = array[indexArray[0]];
                        card1 =" ";
                        cardOnTable = " ";
                   else if(radio2.getState())
                        checkRad = array[indexArray[1]];
                        card2 =" ";
                        cardOnTable = " ";
                   else if(radio3.getState())
                        checkRad = array[indexArray[2]];
                        card3 =" ";
                        cardOnTable = " ";
                   else if(radio4.getState())
                        checkRad = array[indexArray[3]];
                        card4 =" ";
                        cardOnTable = " ";
                   else if(radio5.getState())
                        checkRad = array[indexArray[4]];
                        card5 =" ";
                        cardOnTable = " ";
                   else if(radio6.getState())
                        checkRad = array[indexArray[5]];
                        card6 =" ";
                        cardOnTable = " ";
                   else if(radio7.getState())
                        checkRad = array[indexArray[6]];
                        card7 =" ";
                        cardOnTable = " ";
                   repaint();
                   PutDown.setEnabled(false);
              if (evt.getSource() == PickUp)
                   if(radio8.getState())
                        card8 = array[w];
                        indexArray[0] = w;
                        w = w + 1;
                        repaint();
                   PickUp.setEnabled(true);
         public void paint(Graphics g) {
              g.drawString("Card Pending Approval", 780, 250);
              g.drawString("Welcome to Rummy!!", 300, 50 );
              g.drawRect(100, 100, 600, 440);
              g.drawRect(110, 420, 75, 100);
              g.drawRect(190, 420, 75, 100);
              g.drawRect(270, 420, 75, 100);
              g.drawRect(350, 420, 75, 100);
              g.drawRect(430, 420, 75, 100);
              g.drawRect(510, 420, 75, 100);
              g.drawRect(590, 420, 75, 100);
              g.drawRect(110, 120, 75, 100);
              g.drawRect(190, 120, 75, 100);
              g.drawRect(270, 120, 75, 100);
              g.drawRect(350, 120, 75, 100);
              g.drawRect(430, 120, 75, 100);
              g.drawRect(510, 120, 75, 100);
              g.drawRect(590, 120, 75, 100);
              g.drawRect(300, 250, 75, 100);
              g.drawRect(380, 250, 75, 100);
              //pending card
              g.drawRect(810, 280, 75, 100);
              g.drawString(card1, 115, 450);
              g.drawString(card2, 195, 450);
              g.drawString(card3, 275, 450);
              g.drawString(card4, 355, 450);
              g.drawString(card5, 435, 450);
              g.drawString(card6, 515, 450);
              g.drawString(card7, 595, 450);
              g.drawString(cardOnTable, 390, 275);
              g.drawString(card8, 810, 325);
              g.drawString(checkRad, 390, 275);
    now i know this is probably written in the worst of ways, but I'm only in HS just learning so please don't mind my awful coding. :)
    Also in the code there is a bracketed i in the loop where it converts the number to a string for all 52 of them i dont know why it did not copy them.
    Message was edited by:
    mphamma8

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    i am using firefox 3.6.17 i upgraded it to 4.1.but it does not work properly sometimes it opens every website and most of the time it does not work . so what is the problem please help . thank you

    Did you check your security software (firewall)?
    A possible cause is security software (firewall) that blocks or restricts Firefox or the plugin-container process without informing you, possibly after detecting changes (update) to the Firefox program.
    Remove all rules for Firefox from the permissions list in the firewall and let your firewall ask again for permission to get full unrestricted access to internet for Firefox and the plugin-container process.
    See:
    * [[Server not found]]
    * [[Firewalls]]

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