10.2 Breaks FCPX

Beware of 10.2.  I installed it and now the Inspector is broken. No parameters show up. And Importing doesn't work.  On both my Macs.   I spent two hours on the phone with a senior Apple FCPX tech and he couldn't help.  We did everything.  Including a complete reinstall.  It must be a plugin conflict. I'm going through removing plugins but they're located in so many places I have't found all of them yet.  Bummer.  FCPX needs a plugin manager control panel.

Mitchell Rose wrote:
The next step the Apple Tech was going to try was partitioning my boot drive and install the OS and FCPX in it, but we ran out of time.  Once I've removed all my plug-ins I'll try that.  Not hopeful though, since the problem exists on both my Macs. And I don't want t have to reboot to a dedicated FCPX volume every time I want to work.
Actually, I don't think it is that surprising that the problem is the same on both macs.
I have often used Migration Assistant as an easy way to bring a new mac up to speed. It is extremely convenient and lets you pick up where you left off.
The problem is that any cruft that was in the older mac now lives also in the new one.
That is precisely why testing on a clean new system installation is useful. And then the path ought not to be to reboot to a different drive or partition; it would rather be: take advantage of this crisis to slowly rebuild your important stuff on the new system, and leave the cruft behind. The App Store works marvels for this, as there is no longer the need to fetch dvds, enter serial numbers, etc. Need to reinstall apps? Go to your purchases in the App Store and click a button.

Similar Messages

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  • Best Practices for sharing media with iMovie and FCPX

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    Unless there is some other reason, users should own the right to share their mailboxes - it shouldn't be something that demands administrator management (if only so that the administrators aren't swamped by user requests for sharing their mailboxes). 
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  • How do i import my iMovie event library to FCPX when the iMovie library is NOT in the home folder.

    my situation:
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    It is definitely to your advantage to use the FCP command to Import your iMovie Events all at once. The reason is you will not double up on space. FCP will create a hard lingk to your events so you can access them in FCP without altering the iMovie Event in any way, but without doubling the space.
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    Link to Pondini's site. http://pondini.org/OSX/Home.html
    Link to Pondini's post on your topic. http://pondini.org/OSX/SetupOther.html

  • My positive experience with FCPX.

    In an effort to present the other side of the coin on this forum, that FCPX can work very well, here is my story.
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    Five months ago I was planning to video my nephew's wedding so I looked closely at Final Cut Pro X, but was very daunted by how completely different it was from FCE. A few days later I was in my local Apple Store asking their video expert about the rendering in FCE, basically he said to get FCPX, which not only handles many formats, but renders in the background when needed, and has a lot more features than FCE.
    I went home and looked at my first FCPX tutorial online and thought, OK, it looks like I'm going to have to start from scratch to learn it. My MacBook Pro was going on 6 years old, so I also decided to buy a new one that could handle FCPX. I had to stay on Snow Leopard OS 10.6.8 for one vitally important application that was not being upgraded, so I went to the Apple refurb site and found a 17" 2.2Ghz i7 late 2011 that fit the bill (I wanted the ExpressCard slot), marked down from $2600 to $1900, I grabbed it.
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    I have to admit that it took me a couple of days to let go of FCE and get used to the FCPX Events/Projects system, but I got through it. I did look at tutorials, but actually learned far more by exploring the menus, panes and icons, experimenting, trial and error, and reading this forum.
    I finished the wedding video (32 minutes long) in about a week (learning as I went). It was shot with one camera, which forced me to do some creative editing by lifting, moving and zooming various pieces (and cutting around a very oblivious professional photographer), which gave me a multi-camera look. I added a title, transitions, adjusted dark scenes, leveled the audio in many places, diminished airplane and wind noise, and dropped in a sound effect of my nephew breaking a glass under foot (which did not actually break at the time).
    I shared the wedding video to my AppleTV2, and to DVD (3 copies), and to YouTube, without any overt problems. Yes, each operation had it's learning curve, but I accomplished them all in a rather short time. The first time I uploaded it to YouTube, it took about 8 hours for a 1080 2.8 GB version, but when it was done, the YouTube site had a message that it was too long, I had to register to have longer than 15 minute videos. I then used FCPX to upload a 720 version (the actual original format), 985MB, which took about 2 hours (even with a 1 mbps upload internet service). It looks great via the YouTube app on my AppleTV2.
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    I just bought two new 1080p AVCHD video cameras and really look forward to using them for a festival on Sunday where I'm playing with a ukulele orchestra (which I also took up a few months ago). I'm going to tackle the multicam operations with that project (something I did in my own way with FCE, even though it did not actually have that function).
    My view of many of the posts on this forum is that either they have a system/hardware problem outside of FCPX, or they do not make enough of an effort to learn and understand FCPX. It takes diligence and patience, which in my experience, really does pay off. I used to dread doing tweaks in FCE, now I look forward to it in FCPX.

    I'd just like to add my positive-ness with FCPX! I've used it from 10.0.1 and, since 0.3, I have loved it and raved about it when anyone asks. The multicam feature is amazing! I used to use Vegas MS for some casual editing and the biggest annoyance with FCPX at the start was the magnetic timeline but after a day or so I got used to it and now can't imagine using anything else. I've had the odd crash but they are few and far between. I won't say I haven't sworn at it a few times but the fault is usually mine in the end!
    I use an upgraded 2012 MacBook Pro with 16GB memory and a Seagate Hybrid XT disc for my more "beefy" projects but I've found my 2011 MacBook Air works great with smaller projects (4GB RAM and 256GB SSD). Interesting article on fcp.co about MBAs and FCPX if anyone is considering purchasing one.
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    Import to the events from the archive. Once done, repeat from 1.
    Phil

  • Fcpx, Blu-Ray & toast 11 = Burn both files in the img?

    Looking to burn a Blu-Ray that is compatible with a standard home Blu-Ray player.
    short:
    On a FCPX Blu-Ray IMG, do you include both files in the burn or just the BDMG?
    Long:
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    I have FCX 10.0.8. & output finished job to "share" BLU-Ray.
    Result is a .IMG that when opened holds a BDMG file and a folder labeled CERTIFICATE.
    I have a Mac Book Pro with a Blu-Ray burner.
    Also have Toast 11 with the DB add-on.
    What I don't have is a standard home Blu-Ray player to test the burn.
    I do have a Blu-Ray player on my Mac but it's not the same as testing a standard home Blu-Ray player because on a home player when you put the disc in it either plays or doesn't.
    Anyone experionce this before? And knows the solution to this diddy?
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    I would spend hours searching all the... results, as I normally do, but need to get it out tonight :-}

    I think I found the answer. Looks like Both go in the burn.
    1st, sorry for the short hand speech and typos. (BDMG should be BDMV)
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    http://forum.videohelp.com/threads/325212-How-to-burn-a-BDMV-folder
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    A:  a Panasonic UJ267
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    A: I have one but it's big and needs AC power so it's not easy to move.
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  • FCPX newest 10.0.6 update = NICE! ... Do I stay or do I go?!

    For all of my ranting and raving about certain issues with Premiere CS6, I have found it to be REALLY great in many ways. With a very helpful forum here its been a fairly easy transition coming from Final Cut Pro 7 last month. Since I edit full time 6 days a week finding just the right NLE for me was REALLY important. I did the 30 day trial of both FCPX and CS6. It took me WAY longer to figure out FCPX, but I gave each a full 30 days and they BOTH had their strengths/weaknesses. But ultimately there were just more features missing from FCPX that drove me nuts and since CS6 was an "easier" transition, I chose CS6. And now this... FCP just released a massive new feature rich update 10.0.6 that fills in several of the HUGE features that were missing that originally drove me away. So what the hell do I do now? Here are my reasons for staying and going as of right now:
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    It ties in nicely with Encore which I use often.
    Adjustment layers and Warp Stabilizer (my favorite 2 features of Premiere CS6)
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    This forum. I'm still finding new features every week that make my workflow easier and faster.
    FCPX is much more confusing of a transition. After watching hours of tutorials on it sitting down to work I felt like I needed a Warp Stabilizer of my mind. Its an entirely different way of working and thinking about how you edit (granted, many of the things I didn't like are now fixed or added in this latest update)
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    Damn. I thought I had made up my mind and now I don't know what to do. I'd say I'm 55-45 leaning towards staying but that's cuz I'd have to re-learn much of what took me so long to figure out the first time around. And I dread having to tell my editors okay, now learn this. Maybe I'll do another 30 day trial and see (can you do that?) if its worth switching. Maybe its not. I'm probably forgetting 5 things that drove me nuts about FCPX that made me say "that's it, I'm using Premiere!" I know asking this question "Do I stay or go?" in an Adobe forum is kind silly...but I figured why not. One things for sure...when it comes to making this switch, I know it will eventually become a permanent switch and for that reason, I'm totally indecisive.

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  • Is the prores file that FCPx creates when importing c300 .mxf files stable/quality enough to then copy to other drives for further use? Are there any quality disadvantages to doing that?

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  • OS/X 10.8.3 - Any Issues with FCPX?

    Has anyone found any issues with FCPX after upgrading to OS/X 10.8.3? Everything's working fine on my machine with 10.8.2, and I don't want to break anything...
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    Dan

    Ben - Thanks for the reply!
    BenB wrote:
    I've been using it with no issues at all.  Be sure you upgrade the CUDA driver to 5.0.45 in your Mac, also.
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  • Folder created with the same name as a fcpx library

    I recently moved to a new Mac Pro with a Pegasus 2 array from an old machine. I copied my old library across since I couldn't migrate because the old machine was a server. 
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  • Fonts get switched between FCPX and Compressor

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    I spoke with Apple Tech support, the first line told me if I had Adobe CS 5 installed on my system it would break the fonts, and suggested I create a new user, install fcpx under that user, and do my editing from there.  I asked to have the case escalated.
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    As as work around he suggested I creat all titles in motion (alpha chanel only) and then bring into fcpx as a .mov file. Great, I only have a few hundred titles..
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  • FCPX 10.0.4 crashes when trying to import media

    I updated to FCPX 10.0.4 the other day and just tried to check out some 1080p24 footage I shot with my Panasonic GH2 this morning.  Some clips seem to work fine, but a couple are causing problems.  I use transfer from camera, select a clip or part of it, and select transcode to proxy.  It seems to copy it to the Original Media folder, but crashes.  Nothing ends up in the Transcoded Media folder.  I reopen FCP and it shows the clip as missing, because I have selected to use proxy media.  If I switch to Original, or try to intiate a transcode manually it crashes.  I can remove the clip manually form the Original Media folder to get going again, but same thing happens on that clip.  I just tried again without transcoding and that doesn't seem to work either.  It just doesn't like something about importing these clips.  They play back fine when I view them in the Original Media folder, so they don't appear to be corrupt.  Any ideas?
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    I still have the trial 10.0.3 download, but unforunately can't run it because it's expired.
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  • How to break a long project in 3 smaller timelines and assembling them back

    Hi,
    I'm presently working on a big project (a 90 min long documentary). I took advantage of tips from other user to speed up FCPX but now I'm at a point where I fell in need of a radical switch to give breath to my mac (btw I just switched to a new iMac with 16gb of Ram)
    I've been wondering about an advice which was gave me from Russ H on this forum: I'm presently at minute 60, he suggested me to create another timeline for the last 30 min.
    I think I have to go further ahed, I need to break the exisiting timeline in two, so to have two 30min long TL. And then I have to create a third TL with the last 30 min.
    Here we go with my questions: 1) to have new timelines I need to create/duplicate projects? Or I can just associate more timelines to the same one?
    2) If not I think I have to duplicate my project three time and then cutting the 30'min segment which I don't need to be in that project...and then of course I have to start building my third edit in the third 30min TL
    3) Here is the point which make me worried the most...At the end of my work how can I put everything back togheter? Is there any "merge TL" function? I should just export 3 masterfile and then assemble them? I should just put the 3 file on XDCAM disc as clip to be playied in a row?
    Thank you in advance for your help,
    Nico

    As I recall, the suggestion to create separate projects was one of several to address increasingly sluggish performance as your project grew in length. The idea was that by opening and working on shorter timelines, you would place less of a processing burden on your machine.
    Now that you have a newer, more powerful  iMac, it may not be necessary to break up that project.
    If you still think it is desirable to break up the project, I would stay within the existing library and create a new project for the last part of the doc.  If you are still working on the first 60 minutes section and you want to work in smaller projects, create two more empty projects. Then select two sections of the original and paste them to the new projects' timelines. When you have finished all three sections, create a fourth project and paste copies of the three into it.
    There is no merge timeline command, but copy paste is pretty bullet proof. Click in the timeline window to make it active. Hit Command-A to select all; Command -C to copy, Open the empty project and hit Command-V to copy. Just make sure that your playhead is at the last frame of the sequence before you paste any more sections into the "omnibus" timeline and it should go quite smoothly.
    Russ

  • Angle Editor Not Showing Up in FCPX

    Hi,
    I'm running FCPX 10.0.7 and am having difficulties with my multicam clip.
    It's in the timeline and for some reason I simply cannot get it to open in the angle editor. I ctrl-click the multicam sequence and select "Open in Angle Editor". For some reason, it simply won't open up. I just click it and nothing happens. The multicam sequence is inside a compound clip i created. I tried copying to a new project and got nothing. Also tried breaking apart the compound clip and still nothing.
    If somebody knows a way to fix this, that'd be amazing. Thanks

    Try opening the multicam clip in the event browser. Should update to 10.0.8.

  • In the middle of editing a project in FCPX and render ceases to work

    Hi,
    Editing, then took a break and left computer to sleep for a couple hours.  Came back to find, FCPX isn't rendering my clips, at first it showed there were
    segments needing to be rendered, but the background task was all in idle.  Then I added transitions, nothing, then I highlighted the segments and clicked
    Render Selection....now for that past 10 minutes the render has sat on 0%.  It is a very small segment so I know the render would only be a minute or
    two....curious?

    ashambeck wrote:
    Is this something that will happen occasionally.
    I haven't run into this – even occasionally. Restarts and/or reboots are often all it takes to clear up flaky behavior.
    Russ

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