10 bit logarithmic format vs. 16 bit linear format

Hey!
I´m trying to figure out, if 10bit logarithmic files (DPX/cineon), in fact are as good or even better than 16 bit linear files...
Are Cineon (and DPX) files always 10 bit logarihmic?
Yours,
Christina

Se jPo anser under color

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  • Color Space and Bit Depth - What Makes Sense?

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    See the post below. I'm having this exact problem with the latest version of Logic Pro on my intel mac. Is there a solution for this mentioned somewhere already? Please let me know soon.
    Joshua Brown
    Posts: 7
    Registered: Aug 18, 2005
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    Hello and thanks to all for your replies. Oh and I did in fact copy somebody else's post. Sorry for the confusion.
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    If you search for "8 bit" in this forum, you will find at least half a dozen threads about this already.

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          Width : 64-bit
          Error Correction Capability : No
          Max. Burst Length : 8
          Refresh : Reduced (.5x)7.8 탎, Self Refresh
          Voltage : SSTL 1.8v
          Prefetch Buffer : 4-bit
          Manufacture : Week 12 of 2007
          Supported Frequencies : 200 MHz, 266 MHz, 266 MHz
          CAS Latency (tCL) : 3 clocks @200 MHz, 4 clocks @266 MHz, 5 clocks @266 MHz
          RAS to CAS (tRCD) : 3 clocks @200 MHz, 4 clocks @266 MHz, 4 clocks @266 MHz
          RAS Precharge (tRP) : 3 clocks @200 MHz, 4 clocks @266 MHz, 4 clocks @266 MHz
          Cycle Time (tRAS) : 8 clocks @200 MHz, 11 clocks @266 MHz, 11 clocks @266 MHz
          Min TRC : 11 clocks @200 MHz, 15 clocks @266 MHz, 15 clocks @266 MHz
        >> Memory Controller Information
          Memory Controller : DIMM, SDRAM
          Number of connectors : 2
          Supported Speed : Unspecified
          Supported Voltages : 3.3v
          Error Detection Method : 64-bit ECC
          Error Correction Capability : None
          Current/Supported Interleave : 1-way/1-way
      > LPC bus : Yes
        >> Bus Information
          Type : ISA  -  LPC
          Device : 82801GB/GR (ICH7 Family) LPC Interface Controller
          Revision : 01
          Number of ISA Connectors : 0
        >> Device Capabilities (PCI)
          I/O Access : Yes
          Memory Access : Yes
          Bus Master Capable : Yes
          Special Cycle Recognition : No
          Memory Write & Invalidate : No
          VGA Palette Snoop : No
          Parity Error Response : No
          Cycle Wait : No
          System Error Line : No
          Fast Back-to-Back : No
          Detects Parity Errors : No
          User Defined Format : No
          PCI 66Mhz Bus Support : No
          New Capability List : Yes
          PCI Support : Vendor-Dependant
      > PCI Bus : No
      > Bus PCI-Express : Yes
        >> PCI-Express Information
          Number of connectors : 1
        >> Bus PCI-Express
          Device : 82945G/GZ/P/PL PCIe Root Port
          Version : 1.0
          Port : 2
          Physical Slot : #0
          Slot Populated : Yes
          Link Width : x16   (max. x16)
          Link Speed : 2.5 GB/s
        >> Bus PCI-Express
          Device : 82801G (ICH7 Family) PCIe Root Port
          Version : 1.0
          Port : 1
          Physical Slot : #4
          Slot Populated : No
          Link Width : max. x1
          Link Speed : 2.5 GB/s
        >> Bus PCI-Express
          Device : 82801G (ICH7 Family) PCIe Root Port
          Version : 1.0
          Port : 2
          Physical Slot : #4
          Slot Populated : Yes
          Link Width : x1   (max. x1)
          Link Speed : 2.5 GB/s
        >> Bus PCI-Express
          Device : GeForce 6600
          Version : 1.0
          Port : 0
          Link Width : x16   (max. x16)
          Link Speed : 2.5 GB/s
      > USB Bus : Yes
        >> Device Information
          Device : 82801G (ICH7 Family) USB Universal Host Controller
          Version : 1.0
          Interface : UHCI
          Frequency : 48 MHz
        >> Device Information
          Device : 82801G (ICH7 Family) USB Universal Host Controller
          Version : 1.0
          Interface : UHCI
          Frequency : 48 MHz
        >> Device Information
          Device : 82801G (ICH7 Family) USB Universal Host Controller
          Version : 1.0
          Interface : UHCI
          Frequency : 48 MHz
        >> Device Information
          Device : 82801G (ICH7 Family) USB Universal Host Controller
          Version : 1.0
          Interface : UHCI
          Frequency : 48 MHz
        >> Device Information
          Device : 82801G (ICH7 Family) USB 2.0 Enhanced Host Controller
          Version : 2.0
          Interface : EHCI
      > SMBus/i2c Bus : Yes
        >> General Information
          Device : 82801G (ICH7 Family) SMBus Controller
          Revision : 1
          Frequency : 16 KHz
          Address : 0x400
        >> Device Capabilities (PCI)
          I/O Access : Yes
          Memory Access : No
          Bus Master Capable : No
          Special Cycle Recognition : No
          Memory Write & Invalidate : No
          VGA Palette Snoop : No
          Parity Error Response : No
          Cycle Wait : No
          System Error Line : No
          Fast Back-to-Back : No
          Detects Parity Errors : No
          User Defined Format : No
          PCI 66Mhz Bus Support : No
          New Capability List : No
      > Bus HyperTransport : No
      > Bus CardBus : No
      > Bus FireWire : No
    <<< Processor >>>
      > Processor : Intel Pentium 4 530J
        >> General Information
          Type : Intel Pentium 4
          Internal Specification : Intel(R) Pentium(R) 4 CPU 3.00GHz
          Model Number : 530J
          Codename : Prescott
          Revision : E0
          Technology : 0.09μ
          CPU ID : F.4.1
          CPU IDEx : F.4.1
          Microcode : MU0F4117
          Number of Logical Processors : 2
        >> Instructions
          IA-64 Technology : No
          Intel64 (EM64T) : No
          AVX : No
          FPU128 : No
          SSE5 : No
          SSE4a : No
          SSE4.2 : No
          SSE4.1 : No
          S-SSE3 : No
          SSE3 : Yes
          SSE2 : Yes
          SSE : Yes
          Extended 3DNow! Technology : No
          3DNow! Technology : No
          3DNOW Prefetch : No
          3DNow! Pro Technology : Yes
          AMD MMX Technology : No
          MMX Technology : Yes
          Cyrix MMX Technology : No
          FMA : No
          AES : No
          OSXSAVE : No
          CLF - Cache Line Flush : Yes
          CX8 - CMPXCHG8B : Yes
          CX16 - CMPXCHG16B : No
          CMOV - Conditionnal Move Inst. : Yes
          MON - Monitor/Mwait : Yes
          POPCNT : No
          RDTSCP : No
          SEP - Fast System Call : Yes
        >> Miscellaneous
          XD - No-execute Page : No
          VT - Vanderpool Technology : No
          TXT - Trusted Execution Technology : No
          SVM - Secure Virtual Machine : No
          FPU - Co-processor Built-in : Yes
          FXSR - Fast Float Save & Restore : Yes
          xTPR - Send Task Priority : Yes
          DAZ - Denormals Are Zero : Yes
          FFXSR : No
          LAHFSAHF : No
          CMPLEGACY : No
          ALTMOVCR8 : No
          ExtApicSpace : No
          3DNow! Technology : No
          PBE - Pend. Brk. EN. : No
          LAHF - LAHF/SAHF Inst. : No
          ABM : No
          MASSE - Misaligned SSE : No
          OSVW - OS Visible Workaround : No
          IBS : No
          P1GB - 1GB Page Size : No
          SKINIT, STGI, DEV : No
          WDT - Watchdog Timer : No
        >> Features
          VME - Virtual Mode Ext. : Yes
          DE - Debugging Extension : Yes
          PSE - Page Size Extension : Yes
          TSC - Time Stamp Counter : Yes
          MSR - Model Specific Registers : Yes
          PAE - Physical Address Extension : Yes
          MCE - Machine Check Exception : Yes
          APIC - Local APIC Built-in : Yes
          MTRR - Memory Type Range Reg. : Yes
          PGE - Page Global Enable : Yes
          MCA - Machine Check Architecture : Yes
          PAT - Page Attribute Table : Yes
          PSE36 - 36-bit Page Size Extension : Yes
          PSN - Unique Serial Number : No
          DS - Debug Trace & EMON Store : Yes
          SS - Self Snoop : Yes
          ACPI - Software Clock Control : Yes
          TM - Thermal Monitor : Yes
          TM2 - Thermal Monitor 2 : No
          EST - Enhanced SpeedStep Technology : No
          HTT - Hyper-Threading : Yes
          SBF - Signal Break on FERR : Yes
          DSCPL - CPL qualified Debug Store : Yes
          CID - Context ID : Yes
          LT - LaGrande Technology : No
          PDCM : No
          DCA - Direct Cache Access : No
          EPS - Enhanced PowerSaver : No
        >> Features Hyper-Threading
          Technology : Yes   -   Enabled
          Physical Processor #1 : Apic ID 0
          Logical Processor #1 : Apic ID 1
        >> Addressing Information
          Physical Addressing max. : 36-bit
          Linear Addressing max. : 32-bit
        >> Advanced Settings
          In Order Queue Depth : 12
          Fast-Strings : Yes
          x87 FPU Opcode : No
          Thermal Monitor : Yes
          Split-Lock : Yes
          Performance Monitoring : Yes
          Prefetch Queue : Yes
          Branch Trace Storage : Yes
          C1E - Enhanced Halt State : Yes
          Temperature Control : 66 °C
          PRB - Performance Requirement Bit : No
        >> Mainboard Upgradeability
          Socket/Slot : CPU 1
          Upgrade interface : Unspecified
          Supported Speed : 3000 MHz (or more)
          Supported Voltage : 1.3V
      > Frequency : 3000 MHz
        >> General Information
          Real Frequency : 3024.85 MHz
          Multiplier : 15x
          Low/High Multiplier : 14x / 15x
          Multiplier Locked : Yes
          Marketing Frequency : 3000 MHz
        >> Front Side Bus Information
          Bus Speed : 201.7 MHz
          FSB Frequency : 806.6 MHz (QDR)
        >> Initial Frequencies
          Frequency : 3000 MHz
          Bus Speed : 200.00 MHz (QDR)
          Multiplier : 15x
        >> Control Clock Frequency
          Type : None
        >> Thermal Information
          Thermal Design Power : 89 W
          Core Power : 89.74 W (estimated)
          Resistance : 0.14 °C/W (estimated)
          Thermal control TM1 : Yes   -   Enabled
          Thermal control TM2 : No
          Thermal Control Circuit : No
          Digital Thermal Sensor : No
          Clock Modulation (ODCM) Enabled : No
        >> Processor Performance Information
          Throttle Mode AC : None
          Throttle Mode DC : Adaptive
          Current Configuration : None
          Throttle : 3025 MHz
      > Support : Socket 775 LGA
      > Data Cache L1 : 16 KB
        >> General Information
          Write Mode : Write-Through
          Place : Internal
          Correct : Parity
        >> Cache Information
          Data Cache : 16 KB (8-way, 64 bytes line size)
          L1 Context Mode : Adaptive
        >> Cache Parameters
          Type : Data Cache
          Ways of associativity : 8
          Fully Associative : No
          System Coherency Line Size : 64
          Physical Line partitions : 1
          Number of threads sharing : 2
          Number of processor cores : 1
          Number of Sets : 32
      > Trace Cache L1 : 12 Kμops
        >> Cache Information
          Trace Cache L1 : 12 Kμops  (8-way)
        >> Cache Parameters
          Type : Data Cache
          Ways of associativity : 8
          Fully Associative : No
          System Coherency Line Size : 64
          Physical Line partitions : 1
          Number of threads sharing : 2
          Number of processor cores : 1
          Number of Sets : 32
      > Cache L2 : 1024 KB
        >> General Information
          Write Mode : Write-Back
          Place : Internal
          Multiplier : 1/1x   (3024.9 MHz)
          Correct : Single-bit ECC
        >> Cache Information
          Associativity : 8-way
          Line Size : 64 bytes
          Bus : 256-bit
          Prefetch Logic : Yes
        >> Cache Parameters
          Type : Unified Cache
          Ways of associativity : 8
          Fully Associative : No
          System Coherency Line Size : 64
          Physical Line partitions : 2
          Number of threads sharing : 2
          Number of processor cores : 1
          Number of Sets : 1024
      > FPU Coprocessor : Present
        >> General Information
          Integrated : Yes
          Model : Compatible Intel
      > Processor activity : : 0%
    <<< Video >>>
      > Number of monitor : 1
        >> Monitor Information #1
          Monitor : 플러그 앤 플레이 모니터
          Linked on : NVIDIA GeForce 6600
          Resolution : 1280x1024
          Working desktop : 1280x994
          Main monitor : Yes
      > Monitor Type : RM170
        >> General Information
          Product ID : SEG1A85
          Model : RM170
          Serial Number : H111701830
          Manufacture : Week 21 of 2002
          Video Input Type : Analogic
          Aspect Ratio : 16:10
          Gamma Factor : 3.55
          DPMS Active-Off : Yes
          DPMS Suspend : Yes
          DPMS Standby : Yes
          EDID version : 1.3    
        >> Features
          Maximum Resolution : 1280 x 1024 @ 60 Hz
          Horizontal frame rate : 30 - 80 kHz
          Vertical frame rate : 58 - 75 Hz
          Bandwidth : 140 MHz
        >> Video Modes Supported
          Mode : 720 x 400 @ 70 Hz
          Mode : 640 x 480 @ 60 Hz
          Mode : 640 x 480 @ 67 Hz
          Mode : 640 x 480 @ 75 Hz
          Mode : 800 x 600 @ 60 Hz
          Mode : 800 x 600 @ 72 Hz
          Mode : 800 x 600 @ 75 Hz
          Mode : 832 x 624 @ 75 Hz
          Mode : 1024 x 768 @ 87 Hz interlaced
          Mode : 1024 x 768 @ 75 Hz
          Mode : 1280 x 1024 @ 75 Hz
      > Video Card : NVIDIA

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  • Feature Request: Raw-Lite for the F5/F55

    Hi Sony Staff, Here's a feature request that I've been pondering for a long time now. Raw Lite on the F5(5). Is it a possibility? I'm a huge fan of the conventional 3:1 compressed 4K 16-bit Linear Raw from the AXS-R5. It provides a supremely high quality digital negative, with as much detail and tonality as you could ever really need. However the file sizes are very large. 1TB yeilds roughly an hour of recording time. And the storage costs associated with that are enough to scare away MANY producers from shooting Sony Raw (even with all of the benefits that doing so offers).  You guys have addressed this issue nicely with the F65 by offering Raw Lite with it's 6:1 compression (which coincidentally, is a compression rate that many, many producers are content to shoot with on the most prolific raw cameras out their - the Red Epic/Dragon/Scarlet cameras). Being able to offer producers the option to shoot Sony Raw Lite, with it's massively more managable file sizes would greatly increase the uptake of Sony Raw for production - and that benefits everyone. It benefits the camera department with a superior digital negative, it benefits post-production with greater latitude for grading and VFX, it benefits producers with a superior end product, and it benefits audiences with better looking images. Given that the F65 was able to be upgraded to offer this additional raw recording option, I assume (and hope) that it's not an impossiblity for the F5(5). So I'd urge you to strongly consider this feature request, and the added appeal it would bring to the cameras as a capture choice. Cheers, Mark

    I disagree that there is little difference between 12bit and 16 bit linear raw. The difference is huge. Shadows and dark areas from the FS7/FS700 are pretty grim, lot's of noise caused by the data rounding. Besides, in terms of bit rate it's not a question of simply reducing the bit depth, you need to increase the compression. For linear raw you need 16 bits unless you do an extreme amount of data rounding. For Linear raw, if the first stop is represented by just 2 bits of data (which results in very blocky noise as noise will be one of 4 luma levels and cannot be smoothly reproduced):  stop 1: 2 bitsstop 2: 4stop 3: 8stop 4: 16stop 5: 32stop 6: 64stop 7 128 (8 bit linear limit, 128 + 128 = 256 bits)stop 8: 256stop 9: 512 (10 bit linear limit)stop 10: 1024stop 11: 2048 (12 bit linear limit)stop 12: 4096stop 13: 8192 stop 14: 16384 bitsstop 15: 32768 bits (16 bit linear limit) If you move this scale up so that the first stop is represented by using 4 bits of data you will still have pretty coarse shadows and noise (one whole f stop will only have 16 posible luma values). So rather than just use binary math most linear raw systems use floating point math to make more bits available for the shadows. But with 12bit there just isn't anywhere near the same amount of "spare" bits that you get with 16 bit, so the shadows and low key areas really suffer. Just go and look at the FS7/FS700 boards and all the compliants about unusable, grainy and blocky shadow areas in the raw. Sure raw lite would be a welcome option, but it wouldn't be one for me. The whole point of raw for me is a robust, bomb proof format that you can expose and grade as you wish without worrying about artefacts etc.  

  • How can I record sound

    I use this code below to record sound, but it failed. The output is :
    Press ENTER to start the recording.
    Recording...
    Press ENTER to stop the recording.
    Recording stopped.
    After I pressed ENTER, it stoped recording immediately.
    The code is:
    *     SimpleAudioRecorder.java
    *     This file is part of jsresources.org
    import java.io.IOException;
    import java.io.File;
    import javax.sound.sampled.DataLine;
    import javax.sound.sampled.TargetDataLine;
    import javax.sound.sampled.AudioFormat;
    import javax.sound.sampled.AudioSystem;
    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.LineUnavailableException;
    import javax.sound.sampled.AudioFileFormat;
    * <titleabbrev>SimpleAudioRecorder</titleabbrev> <title>Recording to an audio
    * file (simple version)</title>
    * <formalpara><title>Purpose</title> <para>Records audio data and stores it
    * in a file. The data is recorded in CD quality (44.1 kHz, 16 bit linear,
    * stereo) and stored in a <filename>.wav</filename> file.</para></formalpara>
    * <formalpara><title>Usage</title> <para> <cmdsynopsis> <command>java
    * SimpleAudioRecorder</command> <arg choice="plain"><option>-h</option></arg>
    * </cmdsynopsis> <cmdsynopsis> <command>java SimpleAudioRecorder</command>
    * <arg choice="plain"><replaceable>audiofile</replaceable></arg>
    * </cmdsynopsis> </para></formalpara>
    * <formalpara><title>Parameters</title> <variablelist> <varlistentry> <term><option>-h</option></term>
    * <listitem><para>print usage information, then exit</para></listitem>
    * </varlistentry> <varlistentry> <term><option><replaceable>audiofile</replaceable></option></term>
    * <listitem><para>the file name of the audio file that should be produced from
    * the recorded data</para></listitem> </varlistentry> </variablelist>
    * </formalpara>
    * <formalpara><title>Bugs, limitations</title> <para> You cannot select audio
    * formats and the audio file type on the command line. See AudioRecorder for a
    * version that has more advanced options. Due to a bug in the Sun jdk1.3/1.4,
    * this program does not work with it. </para></formalpara>
    * <formalpara><title>Source code</title> <para> <ulink
    * url="SimpleAudioRecorder.java.html">SimpleAudioRecorder.java</ulink> </para>
    * </formalpara>
    public class SimpleAudioRecorder extends Thread {
         private TargetDataLine m_line;
         private AudioFileFormat.Type m_targetType;
         private AudioInputStream m_audioInputStream;
         private File m_outputFile;
         public SimpleAudioRecorder(TargetDataLine line,
                   AudioFileFormat.Type targetType, File file) {
              m_line = line;
              m_audioInputStream = new AudioInputStream(line);
              m_targetType = targetType;
              m_outputFile = file;
          * Starts the recording. To accomplish this, (i) the line is started and
          * (ii) the thread is started.
         public void start() {
               * Starting the TargetDataLine. It tells the line that we now want to
               * read data from it. If this method isn't called, we won't be able to
               * read data from the line at all.
              m_line.start();
               * Starting the thread. This call results in the method 'run()' (see
               * below) being called. There, the data is actually read from the line.
              super.start();
          * Stops the recording.
          * Note that stopping the thread explicitely is not necessary. Once no more
          * data can be read from the TargetDataLine, no more data be read from our
          * AudioInputStream. And if there is no more data from the AudioInputStream,
          * the method 'AudioSystem.write()' (called in 'run()' returns. Returning
          * from 'AudioSystem.write()' is followed by returning from 'run()', and
          * thus, the thread is terminated automatically.
          * It's not a good idea to call this method just 'stop()' because stop() is
          * a (deprecated) method of the class 'Thread'. And we don't want to
          * override this method.
         public void stopRecording() {
              m_line.stop();
              m_line.close();
          * Main working method. You may be surprised that here, just
          * 'AudioSystem.write()' is called. But internally, it works like this:
          * AudioSystem.write() contains a loop that is trying to read from the
          * passed AudioInputStream. Since we have a special AudioInputStream that
          * gets its data from a TargetDataLine, reading from the AudioInputStream
          * leads to reading from the TargetDataLine. The data read this way is then
          * written to the passed File. Before writing of audio data starts, a header
          * is written according to the desired audio file type. Reading continues
          * untill no more data can be read from the AudioInputStream. In our case,
          * this happens if no more data can be read from the TargetDataLine. This,
          * in turn, happens if the TargetDataLine is stopped or closed (which
          * implies stopping). (Also see the comment above.) Then, the file is closed
          * and 'AudioSystem.write()' returns.
         public void run() {
              try {
                   AudioSystem.write(m_audioInputStream, m_targetType, m_outputFile);
              } catch (IOException e) {
                   e.printStackTrace();
         public static void main(String[] args) {
              if (args.length != 1 || args[0].equals("-h")) {
                   printUsageAndExit();
               * We have made shure that there is only one command line argument. This
               * is taken as the filename of the soundfile to store to.
              String strFilename = args[0];
              File outputFile = new File(strFilename);
               * For simplicity, the audio data format used for recording is hardcoded
               * here. We use PCM 44.1 kHz, 16 bit signed, stereo.
              AudioFormat audioFormat = new AudioFormat(
                        AudioFormat.Encoding.PCM_SIGNED, 44100.0F, 16, 2, 4, 44100.0F,
                        false);
               * Now, we are trying to get a TargetDataLine. The TargetDataLine is
               * used later to read audio data from it. If requesting the line was
               * successful, we are opening it (important!).
              DataLine.Info info = new DataLine.Info(TargetDataLine.class,
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  • Getting Started with FCE - Problems with my imported files

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  • Converting raw to tiff brings a lose of quality

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    Rubberick wrote:
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    [1] Figures for available levels obtained using Bruce Lindbloom's 'Levels Calculator' at http://www.brucelindbloom.com/
    Message was edited by: CFNJ to include reference to Bruce Lindbloom's 'Levels Calculator'.

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