2.1: problem with Highlights & Shadows

The 2.1 update is amazing. But there seems to be a pretty serious problem with the H&S brick: pushing the Mid Contrast slider too high now results in what looks like solarized blacks. Here's an example: http://homepage.mac.com/leary/Bug/large-1.html
Obviously this is pushed way too high, but the problem is apparent even at lower values and is new to 2.1.
This is from a RAW D40 file but the problem is the same on D80 and D300.
Anyone else seeing this?

Also, with proper use of the recovery and black point sliders, I'd think it would be pretty rare to really crank those "Advanced" values.
There's a creative side to this brick that I find goes beyond simple recovery. I admit to using it less now that we have the definition slider, but it still allows for a certain "look" that I can't get with the other controls. For that, I use the advanced settings a lot and this is a problem that is entirely new to 2.1.
The problem seems to only be dependent on the Mid slider - the amount in the Shadow slider doesn't seem to matter at all. Even at 1.0 on the Shadow slider, pushing Mid C creates this effect.
Obviously going back to Black Point Comp can alleviate the problem, but there's a limit that didn't exist before.
I just noticed that playing with Radius affects it as well. Of course all of this is tied to the black levels in the picture but again, it didn't used to be this way.

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