A problem about Live trace

Hello, I use Adobe illustrator CS4 in MAC, I often used function of Make and convert to Live paint for my work.
But One day i found a serious problem in used this function, I really don't know cause.
Pleae look at the image under.
This gray things are problem in red circle.
I tested in another computer, Live Trace> Make and convert to live paint is worked well.
Like this.(Illustrator CS5..is it cause of program's version?)
anyway, this problem made in Just my mac. HELP ME!

The function works the same in both versions.
Take a look at the options.

Similar Messages

  • Problem with Live Trace?

    Hi,
    I'm having some trouble with Live Trace which I've never encountered before. It could just be my inexperience with Ilustrator, but every time I click Live Trace, the image turns all black. I've tried different presets, and this doesn't change anything. The image I've imported is a Photoshop file so it should work, and has worked before.
    Anybody had this before? Any suggestions?
    Kind Regards,
    Jack

    I'm working through a Classroom in a book in CS4 Illustrator, so the image shouldn't be a problem as its specific for that exercise. The image is a PSD of a snowboarder so unable to upload to the thread.
    Tracing Options: Preset: Default, Mode: Black & White, Threshold: 128, Trace Settings: Fills (though Strokes and Fills or just stokes on preview mode still keep the image black). View: Raster: No Image, Vector: Tracing Result, Path Fitting: 2px, Blur: 0px, Resample: 200px, Corner Angle 20, Minimum Area: 10px.
    Jack

  • Can Live Trace be added back for complex B&W illustration vectorizing?

    Image Trace might work great for vectorizing color photos, but it is terrible at vectorizing complex B&W illustrations. Live Trace in CS2-CS5 was great at this. It's crazy that a new feature would break a previous functionality.
    This is a pen & ink style illustration I was going to vectorize so that it would be easier to set up for a t-shirt:
    As you can see from this comparison image, Live Trace does a much better job at converting this illustration to vector. It's very close to the original and has a very clean appearance. After trying every setting possible, this is the best result I could manage in Image Trace:
    It seems like Image Trace can't handle the complexity that Live Trace used to work so well with. I noticed if I cropped out just the chicken, Image Trace did a better job with just that part of it. Live Trace could handle the entire thing, though, and cropping an image in to sections just adds more steps and more work.
    Whatever engine Live Trace used to have, please please please add it back in for B&W art vectorizing. Right now I have to keep my old copy of CS4 installed just so I can use Live Trace. It seems like this is a problem that people have been mentioning: http://forums.adobe.com/message/5908553

    Thanks for taking the time to comment, rcraighead.
    Your version does look better, I agree, but the higher threshold is filling in a lot of details with black (like the eyes). The feathered lines are also rounding off at the ends, which happens in Image Trace, but never was a problem in Live Trace. It kind of gives it a "stamped" feel, like the ink is bleeding over.
    The original image is about 8.5 x 11, 300 ppi. I guess I'll just have to keep CS4 installed to use Live Trace. I tweeted at Adobe Illustrator with my issue and they told me to post here

  • Live Trace: center line instead of outline?

    In Streamline, in the conversion setup, I had the option of "center line" or "outline". Is there anyway to get "center line" in Live Trace or in another function. I am converting TIFF images to DXF for line drawing engravings in stone.
    Thank you in advance.
    Diane

    Wade? Diane is talking about Live Trace. Did you mean she could alter the location of the stroke AFTER the trace?
    Diane, I don't think this is precisely what you want. But depending on the nature of the source TIF, you might try selecting the stroke option and deselecting the fill option on the right side of the Live Trace dialog. Turn on Preview and then adjust: (1) the stroke weight setting; (2) the amount of blur applied to the source image (left side of dialog).
    Sometimes this gets me a satisfactory line drawing, sometimes not. Again, depends on nature of the source image.

  • Problems with black fills in live trace(d) eps images in Word and certain printers

    Hi folks, PLEASE help me with this if you know a possible solution. I regularly run Live Trace in Illustrator CS3 on my grayscale bmp or tiff scanned images, save them as an eps, then folks in other departments insert them into Microsoft Word pages. Sometimes these images display in Word with unintended black fills, and some printers print them out with the same corrupted appearance, yet some other printers print them fine (even if the display in Word shows them with the unintended black fills). I THINK this might be a postscript issue (?). I don't have the option of telling everyone to change from Word to InDesign (which would absolutely solve the problem immediately). Is there something I can set while performing Live Trace? They really need the eps files, so I don't have the option of saving them as another format. HELP! Thanks...

    I use Mac at home and love it. At work, we use PC platform. I can't save as a pdf because they need to stay vector graphics. he departments want us to save the eps in version 8 because they're STILL using Windows 2003 (ugh). I keep thinking there must be something I can do while in Live Trace because we've never noticed any inintended black fills in graphics not created using Live Trace. Somehow, Word and some printers are not interpreting some postscript language correctly. InDesign has zero issues with it. Some printers have no problem with it, so I assume they are postscript printers. There's got to be a way I can still save as an eps but without the postscript conflict (IF that's what it is).

  • Stroking and filling doesn't work in paths expanded from Live Trace

    I’m using Adobe Illustrator CS4. I’m a complete beginner, though I’ve done a bit of reading about the basics. 
    After tracing a bitmap image (of black letters on a transparent background, in pdf format) using Live Trace, expanding it, and editing the paths with the pen tool to my satisfaction, I find neither fills nor strokes appear -- I can change the fill settings or stroke settings, but the paths just stay the colour of all unfilled paths on that layer. (I’m viewing the document in preview mode.) Also, when selecting paths with either the Selection tool or the Direct Selection tool and then trying to use Live Paint, I get a notification that "the selection contains objects that cannot be converted. Live Paint groups can only contain paths and compound paths. Clipping paths are not allowed." When I go to the Object Menu, under Clipping Mask the only available option is "Make Mask", and "Release" and "Edit Mask" are greyed out, which suggests to me there are no clipping masks present. 
    I’ve created a separate, nearly identical document where strokes, fills and Live Paint work fine. The only difference is that when I used Live Trace on the bitmap image, for the non-working document I selected "Outlines" for the Vector section of the View options (in the Tracing Options dialogue box), and in the working one I selected "Tracing Result" instead. For both, I used the same original document settings, placed the same bitmap image, used the Live Trace preset "Black and White Logo" with all the default settings except that I checked the "Ignore White" box, and then clicked Expand.
    Obviously, I know what I did wrong, though I don’t know why it made a difference. But since I spent many hours editing the paths in the screwed-up document before I realized stroking and filling wouldn’t show up, is there a way to fix it? How can I make the paths "valid" for stroking, filling, and Live Paint -- or, failing that, is there a way to somehow copy or automatically trace the shape of the paths, so I don’t have to do all that editing again? 
    This is kind of urgent, since I’m creating a logo for a project that needs to be finished soon. Any help would be greatly appreciated! I could send someone the document by e-mail if you wanted to look at it properly -- since I’m a beginner, I don’t know what I need to describe.

    Never mind! I fixed it. For anyone else who has this same problem -- apparently, I’d made it so the paths were actually guides, which can look like and possess the properties of paths but which don’t show when you print. After going to View, Guides, Release Guides, the fills and strokes manifested, and the paths became "valid".

  • Script to Perform Live Trace then in Illustrator Run Action... Please Help

    Hello Everyone, I am brand new to scripting and need some help... I would like to create an inter-application javascript (.jsx) file that will perform the following steps in sequence:
    1) Target Bridge CS3 and:
    a) Automatically select files (thumbnails) (the names of, and path to these files never change so scripting them is no problem). Path & Files are: C:\files\1.psd, C:\files\2.psd and C:\files\3.psd.
    b) Run Tools > Illustrator > Live Trace [Live Trace Dialogue Box Settings (Tracing Preset: Color 16, Save & Close Results (checked), Document Profile: "Basic RGB", Width: "576", Height: "720", Units: Pixels, Destination: "C:\files\, File Naming: Document Name + .ai)].
    After Live Trace finishes, C:\files\1.ai, C:\files\2.ai and C:\files\3.ai are created.
    and then....
    2) Target Illustrator CS3 and:
    Run my Illustrator precreated Action: "Add Border". This action adds a precreated border to the files. The action is coded with the paths and file names of the .ai files as well as saving instructions.
    To summarize:
    1) In Bridge, run Live Trace on precreated .psd files
    2) In Illustrator run an action on the files that were live traced
    That's it. It seems straight forward when I write it out but trying to figure out how to script it is boggling my mind.
    Thank you for your help!

    I will go check that error meantime try this… The Photoshop export looks OK to me but I have no idea about SVG files as I don't use them… This should be getting closer… You will need to make the same 2 typo changes…
    #target illustrator
    while (app.documents.length) {
      app.activeDocument.close(SaveOptions.PROMPTTOSAVECHANGES);
    var traceFolder = new Folder ('~/Desktop/Live Trace/');
    var fileList = traceFolder.getFiles(/\.psd$/i);
    if (fileList.length > 0) {
         var svg = new Folder(traceFolder.fsName+'/SVG Files');
         if (!svg.exists) svg.create();
         var psd = new Folder(traceFolder.fsName+'/PSD Files');
         if (!psd.exists) psd.create();
         var ai = new Folder(traceFolder.fsName+'/AI Files');
         if (!ai.exists) ai.create();
         main(fileList);
    } else {
         alert('This Folder contained NO Photoshop PSD files!');
    function main(fileObjs) {
         with (app) {
              var orginalUIL = userInteractionLevel;
              userInteractionLevel = UserInteractionLevel.DONTDISPLAYALERTS;
              for (var i = 0; i < fileObjs.length; i++) {
                   if (fileList[i] instanceof File) {
                        var fileName = fileList[i].name.slice(0, -4);
                        var docRef = documents.add(DocumentColorSpace.RGB, 576, 720);
                        with (docRef) {
                             var thisPlace = placedItems.add();
                             thisPlace.file = fileObjs[i];
                             var thisImage = placedItems[0].trace();
                             redraw();
                             thisImage.tracing.tracingOptions.loadFromPreset('Color 16');
                             thisImage.tracing.expandTracing();
                             redraw();
                             var svgOptions = exportAsSVGFile();
                             svgFilePath = new File(svg.fsName + '/' + fileName + '.svg');
                             exportFile(svgFilePath, ExportType.SVG, svgOptions);
                             var psdOptions = exportAsPSDFile();
                             psdFilePath = new File(psd.fsName + '/' + fileName + '.psd');
                             exportFile(psdFilePath, ExportType.PHOTOSHOP, psdOptions);
                             var aiOptions = saveAsAiFile();
                             aiFilePath = new File(ai.fsName + '/' + fileName + '.ai');
                             saveAs(aiFilePath, aiOptions);
                             close(SaveOptions.DONOTSAVECHANGES);                         
              userInteractionLevel = orginalUIL;
    function exportAsSVGFile() {
         var svgOptions = new ExportOptionsSVG();
         with (svgOptions) {
                compressed = true;
              coordinatePrecision = 3;
              //cssProperties = SVGCSSPropertyLocation.ENTITLES;
              documentEncoding = SVGDocumentEncoding.UTF16
              //DTD = SVGDTDVersionSVG1_0;
              embedRasterImages = true;
              fontSubsetting = SVGFontSubsetting.ALLGLYPHS;
              fontType = SVGFontType.CEFFONT;
              includeFileInfo = false;
              includeVariablesAndDatasets = false;
              optimizeForSVGViewer = true;
              preserveEditability = true;
              slices = true;
              sVGAutoKerning = true;
              sVGTextOnPath = true;
         return svgOptions;
    function exportAsPSDFile() {
         var psdOptions = new ExportOptionsPhotoshop();
         with (psdOptions) {
              antiAliasing = true;
              compatibility = PhotoshopCompatibility.PHOTOSHOP8;
              editableText = true;
              embedICCProfile = true;
              maximumEditability = true;
              resolution = 150;
              warnings = true;
              writeLayers = true;
         return psdOptions;
    function saveAsAiFile() {
         var aiOptions = new IllustratorSaveOptions();
         with (aiOptions) {
              compatibility = Compatibility.ILLUSTRATOR12;
              compressed = true;
              embedICCProfile = true;
              embedLinkedFiles = true;
              flattenOutput = OutputFlattening.PRESERVEAPPEARANCE;
              fontSubsetThreshold = 0;
              overprint = PDFOverprint.PRESERVEPDFOVERPRINT;
              pdfCompatible = true
         return aiOptions;

  • I am using Illustrator CS5, how do I remove white outline after live trace?

    I am working on a image that will be used as a sticker. I did all the painting in Photshop CS5. Now I want to create a cleaner image by making it a vector. My problem is when using Live Trace it comes out amazing. But this is in Illustrator. When i go and save it as a PDF or TIFF. It has a white line surrounding all the individual vectors.
    how do i remove these?
    I already did the Ignore White. I did not use the expand button, which is what the saved image looks like when i do press expand. Thats a No NO!
    All my settings are at 300 res. I also rasterized the image too. it still came out the same way.
    The image on the left i how it looks in illustrator. The left image is how it looks when it is opened as a jpeg or saved as a adobe PDF or Tiff.
    Thank you,
    Trojan

    These could be
    gaps due to differences in adjacent fill areas
    antialaising issues across adjacent items
    general trapping issues
    I'm afraid you'll have to do some reading up on all of that and invest some time in manuall cleaning up your documents to fix these problems. Though I honestly don't see the relevance. Your image being quite detailed eitehr way it would be printed using inkjet or classical CMYK processes and beyond the die line for the cutout there would be no need to use any vector data.
    Mylenium

  • How to create a live trace object with transparent background?

    Hi, I am trying to create a live trace object of my logo in ai. The logo is coming from photoshop on a transperent background, and it is all black. What I want to do is to bring it into ai and make it an object for obvious reasons. The problem I have had is that when I live trace it, the live trace leaves a white background which then overlaps with other objects in my ai file. Is there a way to live trace while preserving the transparent area or possibly better, to not include white space in the live trace? Thanks in advance!

    Yep open the properties for live trace (Object>Live Trace>Tracing options). You will find a checkbox for ignore white.

  • Working with overlapping paths created by Live Trace

    Hi I am working with a live trace that has been expanded to create many paths.  Some of them are compound paths, and the inner path of the compound path fits right on top of another path of the same dimensions and positioning, like a donut hole, and that inner path is filled with a different color.  I want to manipulate the donut hole at the same time as the inner path of the compound path without having to select each path separately (and without having to think about making sure the path on top is is completely contained by the path underneath).  Is there an easy way to select the corresponding components (anchor, segment, or even control handle) of both paths simultaneously, or at least quickly, without having to scroll through the layers panel to locate them?  There are hundreds of paths so that is not practical..
    For now I am selecting whatever is on top, moving it, then selecting the path that occupied the same space underneath the moved path before it was moved...  it would be really cool if more than one object could be selected at the same time, or if there is some better way to do this..
    Specifically, I have a 6 color leaf traced, but but since it wasn't complete due to some obstruction in the original photo, I am trying to recreate the obstructed portion.  Since there are a few colors, Live Trace created several shapes (I have done what I could to minimize the number of anchors and paths using the trace options).  I think at the moment that I am just stuck with some tedious work, but am asking just in case there is something I've missed   TIA!

    If the different-colored adjacent paths do, in fact, have perfectly aligned anchorPoints and handles you can:
    1. Move an anchor of one path.
    2. Select the corresponding anchor of the other path
    3. Ctrl-D (Transform Again)
    Or, you can use the Lasso to select the coincident anchors of both paths and move them at once.
    Either way, you are probably in for some tedious work.
    Since there are only six colors at work anyway, depending on the nature of the artwork, you could perhaps convert the results to a LivePaint group. Then, (again, depending on the specific artwork), when you move an anchorPoint on an edge between two adjacent different-colored regions, the fills on both sides of the altered edge update accordingly:
    See online help about LiveTrace and LivePaint features.
    JET

  • Live Trace image looses quality in After Effects

    Hello,
    I created an image using live trace and saved it as a ".ai" file. I thought that saving it like this would allow to have the same quality in After Effects. However the After Effects image looks pixilated. I apologize if this is not enough information to fix the problem but I am still new to both programs. Attached are two images, one from After Effects and the other from Illustrator.
    Thanks,
    Alex
    Also if someone could please tell me how to get rid of the white background in my illustrator file that would be great.

    You need to turn on continuous rasterization in After Effects
    http://helpx.adobe.com/after-effects/using/layers.html#continuously_rasterize_a_layer_cont aining_vector_graphics

  • Can I import settings from CS5's Live Trace to CS6's Image Trace?

    I'm loving CS6 Illustrator, except for one thing. Image Trace. Here, Adobe seem to have taken away the two most usefull settings from Live Trace, and replaced all the presets with ones that are pretty much unusable. I almost always used either 'Comic Art' or 'Lettering' to trace hand-drawn images, but they're both gone. None of the new settings are good enough, even if I make a custom one. The main issue is that the sliders in Image Trace are for completely different things to those in Live Trace, so it's difficult to translate one set of settings into the other.
    With Image Trace, I cannot get the same results as with Live Trace, and so far, have found myself having to have Illustrator CS5 open at the same time as CS6, just so I can get workable traces.
    I don't know if it's possible, but is there any way to import the presets from Live Trace, or even the full tool, into CS6, to replace the new Image Trace presets?
    If not, does anyone know how to make the equivelant of Comic Art  in Image Trace's new settings?
    Images, to help define the problem: This is a close up of a file I was trying to trace, showing the major difference in quality between the two CS versions.
    Left: CS5 - Comic Art setting.
    Right: CS6 - This is a custom setting, but is the closest I have come to Comic Art thus far.
    As you can see, the definition of Image Trace is far lower in quality than Live Trace, giving me one large connected blob of colour rather than the distictly separate lines produced in Live Trace.

    I can't show the original as it is a HUGE file, 10000 pixels wide. I scan as high as my scanner will go. And that 10000 is shrunk down already so as not to exhaust my RAM. Below is a smaller version, but yes it is a b/w drawing but on a colour scan. It's been treated using Levels in Photoshop to remove the grey/blue colour of the paper, but nothing else.
    I can see round the edges of the black in Photoshop that there are bits of colour, mainly reds/yellows. What do you think I need to do to it to help it trace better?
    Actually, I'll throw in my Image Trace settings too, so people can see what settings I'm currenty trying... I got the Threshold directly from Comic Art in CS5.5.

  • Live trace, gradients and compounding paths

    I have a complex shape, and I want to have a copy behind of it that is filled.. the shape itself is a combination of stokes and fills, so a straight-out fill doesn't look good at all.. I can get it all colored the same way using live paint groups to only fill in the areas that are completely surrounded.  The problem with that, though, is a gradient will apply separately to each object, but if I make a compound path it fills in some bits of the strokes the protrude as lines into the outside (it's a ironwork sort of pattern).
    The only way i can think to do this automatically would be to color all the selections the same and then rasterize it and then live trace it so it's one object and then apply the gradient to that, but I feel there's probably a more straightforward way.  Not sure I explained that properly, if something's unclear I'll be happy to elaborate

    "The problem with that, though, is a gradient will apply separately to each object..."
    Once you get to this point, you can grab the gradient tool from the tool panel and drag across all of the filled shapes. This will make one uniform gradient seen through the many pieces of the selection.
    Give that a try, let us know how it goes.

  • Removing gridpaper lines on scans with live trace?

    Hi everyone
    In my continuing struggle to get the 'perfect' scanned images vectorized I would like to solicit the advice of the forum again
    i wish to remove/ignore in live trace the grid lines that are printed on certain notepad paper, but whilst retaining the inked/drawn images I have added myself.
    Is there a plugin, recommended exterior app, or Illustrator process that can quickly do this?
    Often these grid lines intersect the scanned image, which is the problem.
    I use CS4..
    Thank you!

    I would use white-out (the white paint used to correct typing errors back in the typewriter days).
    However, make sure you apply it to the grid lines on the graph paper and not the image on your monitor. Some white-out paints are oil-based and will wreak havoc on the protective surface coating found on most LCD monitors.
    OK... seriously... I would clean up the scan in Photoshop before bringing it into Illustrator. (Select | Color Range will make quick work of it... unless you were boneheaded enough to sketch in the same color as the grid lines.)

  • How can I simplify very complex illustrator file, multiple embedded live traces

    Hello!
    If anyone has any advice on this I'd be very grateful! I have created a piece of artwork in illustrator which is to be printed 4x3m for a wall mural. Therefore the file I am working with must either be a vecor or a large enough raster to be printed at such as size. I have set it up at 1 to 10 so its currently A3ish size. Each component of the collage is a separate ai file and contains many points as they are all live traces. It was no problem linking in all these initially but I now need to embed them so as I can give the printers a complete file. I have succeeded embedding every image apart from one last complex one which is crashing the whole thing. Are there any settings I may be able to change to reduce the file size or simplify the graphic (whilst remaining vectors.) Below is the file with the linked images and also the outline of the embedded version so far. The problem I am having is basically because of the final output size required.
    The only thing I can think of doing is opening each separate component and saving as a raster then relinking these - but will this be even more problematic for illustrator that thousands of vector points? I can do it in photoshop if needs be but as the final image is to be printed 4x3m will this be too large to handle? The ai file with all images linked was 25MB but now 500MB with the sky still to embed.
    Thank you!

    Rosie,
    4x3m is quite large, and the comfortable/relevant viewing distance is so much larger than the one you use to read this that you should be bold here, bolder than just saying 150DPI which may be used at normal reading distance depending on printing method.
    You may (literally) see it this way: the viewing angle is important: when you look at a larger image, you move back until you have a comfortable viewing angle, and at the same viewing angle, the viewing distance is proportional to the size. This means that you can determine how the actual final size in  pixel x pixel looks under a certain viewing angle at normal reading distance.

Maybe you are looking for

  • Resizing animated GIFs

    Hi, I use the following code to resize an ImageIcon (which is inside a JLabel) : public void resizeImageBean(ImageIcon icon, float width, float height) {     Image img = icon.getImage();     Image newImg = img.getScaledInstance((int) (width), (int) (

  • HDMI cable compatibility with Computer

    Hi, I tried buying a Google Chromecast, it didn't work they said because it's Windows Vista. Then I bought an HDMI cable to connect my TV to my computer, that's what I heard to do. There is no connection to the computer for the HDMI cable. Is that be

  • How To Hide Adobe Tool Bar in Web Dynpro For Java.

    Hi To All,             I'm using NetWeaver 2004's. In Project i require to Hide Adobe Tool Bar.I already used Hide Reader Tool Bar Button from  Standard Library for Web Dynpro.But it was not Working. I want Programatical way to Hide Adobe Tool Bar.  

  • ITunes Stores on the WebSite

    It is really funny, that Apple likes to make some business, but does not allow in any form of payment to swap the Music Store and download Music, even by a Credit Card. I am located in germany, and in any of these Stores is diferent Music located, wh

  • Netweaver 7.2 CE - How do i log in to it?

    hello All, This might be a dumb question but as a newbie to Netweaver i have recently installed Netweaver CE 7.2 in order to explore Visual Composer a little bit more. I am able to get to the SAP Netweaver Application Server JAVA home page but when i