A smarter full screen interactive

It would be great if the full screen interactive mode was smarter. It gets very tedious when within a single app/game the user is constantly switching back and forth full screen mode,
There must be a way to make it smarter and less tedious without compromising security.. I am throwing out some suggestions:
1. Provide an option to 'Always allow Interactive mode for this site' (or domain).
OR
2. Provide a checkbox option to 'Always allow Interactive mode for this session'.
OR.
3. Within a single session automatically allow the interactive mode for the current swf if the user already accepted once.
To see what I mean try it here at Lee's website:
http://leebrimelow.com/flash/fullkeys/
Go to full screen mode. Accept. Esc to leave full screen mode. Try going to Full screen mode again. Why is does it need to ask again for my permission? It already asked me once.
I added a feature request a couple of months ago and it was withdrawn.
https://bugbase.adobe.com/index.cfm?event=bug&id=3366434
I am starting this dicussion again, because I am certain that the runtime folks can improve on this..
..and a last point. For reference, Chrome solves this in a pretty elegant way. It provides a pull down menu with 2 options. 'Ask by default', 'Always allow on this site'

While we get that the full-screen notification is annoying in the context of some games, it's there for your protection (and as a response to actual real-world security incidents that happened over the years in various products, including Flash).  You'll see similar behavior in other browser plug-ins and HTML full-screen content.
Imagine this grossly over-simplified scenario:
- You go to a game site supported by ads from a third-party ad network
- A malicious actor creates and injects a malicious ad into the ad network, and it shows up on your game site (again, real-world example)
- You're playing your game, and your phone rings.  It's your cellphone provider and you forgot to pay the bill.  They want to take a payment over the phone before they turn it off.
- You tab out of the game and fire up your bank's website to check your balance.
- The malicious ad noticies that you've gone to yourbank.com, and quickly fires up a full-screen window that looks exactly like your browser, displaying the homepage of your bank's website. (That the ad "notices" this action without some other bug in play is a stretch, but useful for illustrating the point.)
- Everything looks normal.  The SSL lock icon is there, and the address and website look sane.  You type in your credentials.
- Instead of going to your account info, you get a "we're sorry, but we're down for maintenance" message.
- Some kid in the Ukraine gets a new dashcam and a jet-ski.
In reality, there are layers of mitigations along the way that would make this really difficult -- but the motiviation for displaying the full-screen window in Flash is because there's no way to know 100% for sure that the full-screen content is going to be legit.  It's a security-in-depth measure.
So that dialog exists basically to say "Hey, if this looks like your web browser, something is very wrong.  Hit Escape to get back to reality.". 
The best way to get around this would be to encourage the game publisher to also offer the game as an Adobe AIR application.  It's basically a desktop version of the Flash game.  This removes all of those concerns about what crazy stuff third-party sites can do, because you're operating in the context of a desktop application (where the content you encounter can generally be trusted) vs. the open web (where you should trust very little).

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