Acrobat iOS App file uploading

Hi,
I got an iPad like 2 weeks ago and have all my files in Microsoft's OneDrive. The iPad lets me open OneDrive's PDF's with the Acrobat App but changes made there to the file are not updated to the original OneDrive file. This is frustrating.
Now, I cannot find a way to upload those PDF's from the Acrobat iOS App to my Acrobat.com cloud drive.
Any options so my workflow doesn't become so annoing?
Thanx!
Enrique

Currently, Adobe Reader for iOS provides cloud storage support for Acrobat.com only.  Any changes that you make to each PDF document on Acrobat.com will be automatically saved/uploaded to Acrobat.com when you close the document in Adobe Reader for iOS.
For other cloud storage services (e.g. Microsoft OneDrive, Dropbox, Google Drive), you can download and open PDF documents in Adobe Reader using the "Open in Adobe Reader" feature.  However, as you pointed out, Adobe Reader does not upload PDF documents back to the cloud storage.
You could transfer (a) all of your PDF documents from OneDrive to Acrobat.com on a desktop/notebook computer first or (b) open one PDF document in Adobe Reader at a time, make changes, and save/upload it to Acrobat.com by selecting the "Save to Acrobat.com" menu item. 
I agree that the process is cumbersome and annoying.  However, those are the only possible options that I can think of.  Sorry for the inconvenience.

Similar Messages

  • AIR iOS app fails uploading to Apple (iTunes Connect)

    I've been trying to upload my iOS app to iTunes Connect via Application Loader but it fails every single time. I'm getting the following error(s);
    'Unable to run the lipo command: ... Can't map input file ...' and 'Application failed codesign verification'
    I believe the second error is due to the first, but I'm not sure. I've been looking around the web for solutions and only found this thread on here, I've tried everything said there but nothing helps.
    Replacing my game with an empty FLA doesn't seem to work either.

    I'm on the latter side, usually it's a codesigning issue. How did you develop your certs and did you follow the order specifically in my list in that post? Often people use old certs but create a new app ID and expect the old certs to work.
    There's been other discussions about extra "files" that Flash Pro inserts into IPAs (.zips in disguise). Because Flash Pro publishes to a folder that's not built specifically for that build, people sometimes copy extra files into that path. Those files can "automatically" and accidentally be added to the IPA without the author desiring that. You should check what files are being packaged with your IPA to verify there's no extra junk.
    Are you using flash CS5.5 or CS6 and what version of AIR are you overlayed to?

  • Developing an iOS app on Windows and get error 90161 on upload from Mac

    Hello,
    I have developed an AIR for iOS app in Flash CC 2014 on Windows. I use MacinCloud managed server for uploading .ipa to store for testing. It is virtual server service with Mac OS. They have Application Loader pre-installed.
    I made certificates [cer converted to p12] on Windows and installed provisional profile. I made another certificate on Mac and added it to provisional profile too.
    I get error when trying to upload from Application Loader:
    ERROR ITMS-90161: "Invalid Provisioning Profile. The provisioning profile included in the bundle com.xxx.yyy [Payload/yyy.app] is invalid. [Missing code-signing certificate.] For more information, visit the iOS Developer Portal."
    Stuck here. Tried to add cert made on Mac. Flash doesn't like it and stops compilation.
    Any help will be highly appreciated.

    Unfortunately I have no experience with Apple Testflight, but I can show you how to host on your own server.
    Create a .plist file on your server with the following data in it:
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
    <dict>
      <key>items</key>
      <array>
      <dict>
      <key>assets</key>
      <array>
      <dict>
      <key>kind</key>
      <string>software-package</string>
      <key>url</key>
      <string>http://yourserver.com/path/to/ipa</string>
      </dict>
      </array>
      <key>metadata</key>
      <dict>
      <key>bundle-identifier</key>
      <string>com.yourcompany.yourgame</string>
      <key>bundle-version</key>
      <string>current version of your app</string>
      <key>kind</key>
      <string>software</string>
      <key>title</key>
      <string>name of your app</string>
      </dict>
      </dict>
      </array>
    </dict>
    </plist>
    Then, on your server, make an HTML page with the following code in it:
    <a href="itms-services://?action=download-manifest&url=http://yourserver.com/path/to/plist">click here to install<a>
    Navigate to that page on your device, click the link, and it should work!  (assuming the adhoc provisioning profile you built your app with contains permissions for your device)

  • If cloak some files in an App would uploaded or not in build.phonegap to build the App?

    cloaked files not uploaded...
    if cloak some files in an App would uploaded or not in build.phonegap to build the App?

    i use dw cs6
    http://tv.adobe.com/watch/building-mobile-apps-with-phonegap-build/introduction-to-phonega p-build-building-your-first-app/
    why in this video skipps to talk about signing keys? ios, android, blackberry?
    when required?
    may skipped for paid apps? how get codes to setup for phonegap build?

  • File doesn't show up on iOS app

    I Have a PDF file uploaded to the adobe site, when I open acrobat and try to view aforementioned PDF file by clicking on the acrobat.com link, no files show up.
    please help

    Have you signed in Acrobat.com from the Reader app?
    Go to the Reader home screen.
    Tap "My Account" in the lower left corner.
    Tap the blue Sign In button to sign in with the same Adobe ID that you used to upload the file.
    Please let us know if you have a different problem.

  • What are some of the best iOS apps can remotely played videos, audios, photos and text files from a NAS hdd connected to Airport Extreme USB port? And how to configure this setup?

    I have already set up NAS hdd as connecting it at USB port of Airport Extreme, i also want to remotely access it from iPhone, so what's the next step? What are some of the best iOS apps can remotely played videos, audios, photos and text files from the NAS hdd and how to configure this setup?

    *Edit - I am not able to connect to the NAS when hardwired to the airport extreme.

  • Adobe Air + Box2D.swc = TypeError: Error #1009 // New way to handle .swc files in Flash for iOS Apps?

    Hi,
    I need your help please - I have to update one of my iOS Apps. In this App I use Box2d for a simple maze game (it's an app for kids). When I publish & test this game on my Mac it works fine. I can drag my Hero (fish) through this Maze and all collision detections, gravity etc. work perfect.
    When I test it on my iPad it doesn't work. The device debugger shows this error message:
    TypeError: Error #1009: Cannot access a property or method of a null object reference.
      at global$init()
      at global$init()
      at Box2DAS.Common::b2Base$/initialize()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_ Retina/src/com/Box2DAS/Common/b2Base.as:31]
      at wck::WCK/create()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Retina/src/com/wck/ WCK.as:26]
      at misc::Entity/ensureCreated()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Retina/s rc/com/misc/Entity.as:50]
      at misc::Entity/handleAddedToStage()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Ret ina/src/com/misc/Entity.as:100]
      at misc::Entity/handleAddedToStage()
    Line 31: loader = new CLibInit();
    I guess "CLibInit" should come from the .swc file.
    The thing is:
    I didn't change anything in this maze game - it seems this has to do something with the new Flash and/or Adobe Air version. Box2D.swc file is included:
    It always worked like this - and it works when testing it on my Mac - but it is no longer working on my current system.
    So I started my Mac from an older system (10.9.5 on an external HD) and published the App from Flash CS6 and Adobe Air 13.0 - then it suddenly worked on my iPad as before. I was able to tap an the fish and drag it arround.
    The same project / app published from my current OS X 10.10 + Flash CC 2014 + Adobe Air 15.0.0.302 is not working. I always receive this Error Message - I can not drag the fish - nothing happens. And I have no idea why this happens and what else I could do. I searched the whole day for a solution but didn't find anything.
    So did anything change by the way Flash and/or Air handles .swc files? Is there an other way to include: import cmodule.Box2D.* / CLibInit ?
    Please - if anyone has a clue - please let me know!!
    Best regards
    Jan

    Update:
    There is also an Android Version of this App. I just published and tested a new version of it on my kindle fire & Samsung Galaxy Tab 2. On both Tablets the maze works perfect. I'm able to drag the fish around etc.
    Then I published this Android Version for iOS and tested it on my iPad. Again I'm getting the Error message:
    TypeError: Error #1009: Cannot access a property or method of a null object reference. 
      at global$init() 
      at global$init() 
      at Box2DAS.Common::b2Base$/initialize()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_ Retina/src/com/Box2DAS/Common/b2Base.as:31] 
      at wck::WCK/create()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Retina/src/com/wck/ WCK.as:26] 
      at misc::Entity/ensureCreated()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Retina/s rc/com/misc/Entity.as:50] 
      at misc::Entity/handleAddedToStage()[/Users/jan/Documents/_Projekte/Spielplatz/Universal_Ret ina/src/com/misc/Entity.as:100] 
      at misc::Entity/handleAddedToStage
    ...and the fish is stuck - I can't drag it - nothing happens. So this error only occurs when I publish the App for iOS - as an .ipa. Did anything change in the way Air handles .swc files?
    I'm totally confused
    If anybody has an idea what I could try - PLEASE LET ME KNOW!!

  • ITunes app file sharing not working with iOS 7.1.1

    After upgrading my iPad 2 to iOS 7.1.1, I can't use the app file sharing in the latest version of iTunes on Windows 7. I first noticed it with the Kindle Reader app but confirmed that it also isn't working with GoodReader, HDExplorer, and Notability. Any ideas?

    It continues to be UNREAL how Apple will release iOS software without testing it.  Yep.  They BROKE WIFI SYNC.  It no longer works on my iPhones or iPads either.  UNREAL!!!!!!

  • Creating an iOS App with File Sharing Activated

    From what I can decipher, the only way for a user to retrieve a document created by an iOS app is through iTunes, but only if the app has file sharing activated.
    Is there a way to create an iOS app in Flash CS5.5 and make it a file sharing app?

    I used the following code for sharing files to documents directory, and it works just fine. I am able to access the files copied by the app.
    I made this app using Flash Builder. I will share another one using Flash Pro, soon.
    <?xml version="1.0" encoding="utf-8"?>
    <s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
              xmlns:s="library://ns.adobe.com/flex/spark" title="Share File">
         <fx:Declarations>
              <!-- Place non-visual elements (e.g., services, value objects) here -->
         </fx:Declarations>
         <fx:Script>
              <![CDATA[
                   public function shareFile():void
                                  var file:File = File.applicationDirectory.resolvePath("original.swf");
                        var dest:File = File.documentsDirectory.resolvePath("copy.swf");
                        file.copyTo(dest, true);
                        input.text = "File Written";
              ]]>
         </fx:Script>
         <s:TextArea id="input" x="216" y="89" width="336" height="59"/>
         <s:Button id="button" x="292" y="220" width="184" height="50" label="Share Data" click="shareFile()"/>
    </s:View>
    Can you please share the app/more details about the issue in the meanwhile?

  • Drag Files from iTunes to iOS apps disappeared

    I'm using iTunes 12.0, iOS 8.1.1, and Windows 8.1.  Previously when my iPad was attached to the computer via USB there was a panel in iTunes that would allow me to access files on the computer and copy them to the iOS apps on my iPad which supported this feature.  Now I can't find this function in iTunes.  So how do I transfer large files to my iPad now?

    If you are talking about File Sharing, it is still there. You have to scroll down far enough in the Apps Tab of iTunes in order to get to the File Sharing Apps. Once you scroll down and find the app that you want to transfer the files to, click on the app icon and the file sharing window will show all of the files in the window on the right.
    iOS: About File Sharing - Apple Support

  • File.upload on Air SDK for iOS devices failed to send http request to server.

    I am trying to use ActionScript's File.upload to upload a file on Air SDK for iOS8 environment, but the File.upload does not work properly. No handler about the file upload is executed after File.upload is invoked, and no exception is caught. When I check the network traffic of the server side, I found that no http request even hit the server after File.upload is executed. The code snippet here is very simple.
      private var file:File;
      private var dir:File;
      //This method is executed to create a file and upload it when the Upload Button is pressed.
      protected function OnUploadButtonPressed(event:MouseEvent):void{
      var str:String = 'This is test';
      var imageBytes:ByteArray = new ByteArray();
      for ( var i:int = 0; i < str.length; i++ ) {
      imageBytes.writeByte( str.charCodeAt(i) );
      try{
      dir = File.applicationStorageDirectory
      var now:Date = new Date();
      var filename:String = "test" + now.seconds + now.milliseconds + ".txt";
      file = dir.resolvePath( filename );
      var stream:FileStream = new FileStream();
      stream.open( file, FileMode.WRITE );
      stream.writeBytes( imageBytes );
      stream.close();
      file.addEventListener( Event.COMPLETE, uploadComplete );
      file.addEventListener( IOErrorEvent.IO_ERROR, ioError );
      file.addEventListener( SecurityErrorEvent.SECURITY_ERROR, securityError );
      file.addEventListener(ErrorEvent.ERROR, someError);
      file.addEventListener(ProgressEvent.PROGRESS, onProgress);
      file.upload( new URLRequest("http://10.60.99.31/MyPath/fileUploadTest.do"));//This line does not work. No handler is executed. No http request hit the server side.
      } catch( e:Error ) {
      trace( e );
      //Complete Handler
      private function uploadComplete( event:Event ):void
      trace( "Upload successful." );
      //IOError handler
      private function ioError( error:IOErrorEvent ):void
      trace( "Upload failed: " + error.text );
      //SecurityError handler
      private function securityError(error:SecurityErrorEvent):void{
      trace( "Security error:" + error.text );
      //Other handler
      private function someError(error:ErrorEvent):void{
      trace("some error" + error.text);
      //Progress handler
      private function onProgress(event:ProgressEvent):void{
      trace("progressHandler");
    When executed on Air Simulator, it works fine as expected, and the file is successfully uploaded to the server. But When executed on iOS devices(in my case, iPad), as I explain early, no handler about the file upload is executed, and no the http request even hit the server. So I think the problem may be in the client side. It seems that the Air SDK for iOS just failed to send the http request for some reason.
    To make my problem more clear, I list my environment below:
    Development Environment:  Windows7 (64bit)  / Mac os 10.9.4 (Tested on  OS platforms.)
    IDE: Flash Builder 4.7
    Air SDK:  3.8 / 16.0.0 (After I updated to the lastest Air SDK 16.0.0 , the problem still exists.)
    Application Server:  Tomcat7 + Spring
    Target OS: iOS 8
    I have been struggling for this for days. So I really appreciate it if anyone has any idea about this.
    Thanks in advance.

    Hi bluewindice ,
    As you have quoted ( ActionScript's File.upload does not work on Air SDK for iOS devices ) , this issue has been replicated at our end, and our team will be working on it.
    Thanks,
    Tushar

  • What iOS apps access PDF files in the cloud?

    I know Goodreader sees the cloud. What other iOS apps can see PDF files in the apple cloud?

    thelittletoad wrote:
    I know Goodreader sees the cloud. What other iOS apps can see PDF files in the apple cloud?
    The cloud is not really a single thing remember.  Cloud computing and cloud storage are just generic terms for distributed computing and/or storage on a network accessable service.  There are many "cloud" storage options:
    iCloud
    Dropbox
    Box.net
    SugarSync
    4Shared
    Google Drive
    Skydrive
    ...and the list goes on growing every day
    Many apps, like Goodreader, will work with some, many or all of these, ONCE you configure your account settings in the app itself. So you can create an account with whichever service or services you wish to use, and then start using that account to move your files to and from any and all apps that allow a connection to that service.
    I use box.net primarily to store my pdf files, and I then connect to them from GoodReader, PDF Expert or iAnnotate, not to mention QuickOffice, or Goodnotes, or Documents by Readdle or whatever app I choose to read/edit/markup the pdf in.
    You will need to download the pdf into each and every app you wish to use it in on the iPad, as with a few exceptions, apps cannot share content.  That's why you use the cloud (meaning nothing more than, online) storage as your master location for your documents.

  • Flash CC crashes after publishing iOS app + publish settings are not being saved to file

    I have two issues:
    1. Flash CC crashes every time I publish an iOS app
    2. My Publish Settings are not being saved
    1. Flash CC crashes every time I publish an iOS app
    Since yesterday Flash CC keeps crashing right after I publish an iOS app. The app is published correctly though. I tried everything from restarting my MAC, reinstalling Flash, removing the folder "Flash CC 2014" inside Application Support/Adobe. But all this did not work.
    2. My Publish Settings are not being saved
    Since the first day I installed Flash CC, it did not save my publish settings along with the .fla-file. I never had this issue with Flash CS 5.5. This was not a very big issue, but now every time I publish an app and Flash CC crashes I have to fill in all the publish settings manually. Now I'm getting frustrated. Even saving my settings as a preset, storing it inside a folder and importing it again, won't help. Then I will get the message: "Import failed: invalid profile file."
    Can please anyone help me with these issues? It is quite time consuming to continuously enter the settings manually after every crash.
    Thanks!

    reset your preferences -
    after effects:  http://helpx.adobe.com/after-effects/using/preferences.html
    dreamweaver:  https://helpx.adobe.com/dreamweaver/kb/restore-preferences-dreamweaver-cs6-cc.html
    flash:  http://helpx.adobe.com/flash/kb/re-create-preferences-flash-professional.html
    illustrator:  http://helpx.adobe.com/illustrator/using/setting-preferences.html
    indesign:  https://forums.adobe.com/thread/526990
    photoshop:  https://forums.adobe.com/thread/375776
    photoshop elements:  http://www.photokaboom.com/photography/learn/Photoshop_Elements/troubleshooting/1_delete_p references_file.htm
    premiere pro: http://www.mediacollege.com/adobe/premiere/pro/troubleshooter/trash-preferences.html

  • Is it possible to read Prezi files within the iOS app?

    Hello,
    I want to implement Prezi into my iOS app. I am totally unaware that "Is it possible to read Prezi files within the iOS app?".
    If Yes, please provide some tutorial link, so that I can implement into my application.
    Thanks & regard.

    You will get a better answer in
    Developer Forums
    Use your Developer credentials to log in there.

  • File Upload in WebSphere App Server (3.5.4)

    Hi
    I am trying to upload a file from the client to the server. I am using oReilley's MultipartRequest to do this. This works fine in my Test Environment in Visual Age. But does not work in Websphere App Server.
    I get a "Error during native read operation". This happens mostly for big files more than 2 MB and sometimes for small files as well.
    Is this is a server issue? ('cos i tried using from jspsmart File Uplaod class and the result was the same).
    Any help is greatly appreciated.
    Thank You

    http://redeyeinteractive.com/index.eye?cart=1027565021121425&membersku=[membersku]&action=specific&SKU=507921572586523
    if this link don't work go to http://redeyeinteractive.com
    go to there java\applets path u will see a file upload component
    u can down load trial version free it is very easy to use.
    Good luck.

Maybe you are looking for

  • Need help in creating XSD for a WSDL file to tranform given XML

    Hi, Please let me knoe if this is the right forum to post the query below: We are trying to transform a XML output from a webservice using a XSD file. But we are facing problem as the XML output has some namespace issue and schema due to which transf

  • Sending report output via E-mail (excel pivoted format)

    Hi all, i have a written a report where i need to send the report output to somebody via E-mail.i am sending this report output via E-mail successfully.The receiver receives, my output in excel format.but this excel is not <b>pivoted</b>. i want , th

  • ADF View objects as source for OBIEE

    Hi, I have developed an ADF application that exposes a couple of tables from my oracle database using JDBC. We have followed all the steps of using obieebroker to use the ADF component as the source to our OBIEE RPD. I was able to deploy the applicat

  • CD's in foreign languages

    my friend from Japan gave me a CD where all the titles are in Japanese. How do i put these Japanese songs onto my iTunes if it is at all possible? i have reason to think it is possible because this same japanese friend had both english and japanese s

  • Jtabbed pane question

    i have a jframe with mutltiple tabs... in each tab thee is a panel that have different components(text fields....) my question is lets say i write something in a textfield and change the tab and get back to that tab, how can i make it when this tab o