ActionScript Loader Components - GLoader

GearLoader
ActionScript Loader component
used to load static resouces
such as image(png,jpg),swf,txt,binaryData
this project no used static funcitons. need new class to load. Tiny Loader components,flexible in your project.
Examples
Load a bitmap file:
var imageLoader:GImageLoader = new GImageLoader(); //google logo , for test imageLoader.url = "http://www.google.com/images/nav_logo170_hr.png"; imageLoader.onProgress = onProgressHandler; imageLoader.onComplete = onCompleteHandler;imageLoader.load();  function onProgressHandler(e:GLoaderEvent):void{      trace(e.progress);      trace(e.loadRate);    // download rate }  function onCompleteHandler(e:GLoaderEvent):void{      var bitmapData:BitmapData = GImageLoader(e.item).getBitmapData(); }
Load a xml file:
var textLoader:GTextLoader = new GTextLoader(); //google news RSS, for test textLoader.url = "http://news.google.com/?output=rss"; textLoader.onProgress = onProgressHandler; textLoader.onComplete = onCompleteHandler; textLoader.load();  function onProgressHandler(e:GLoaderEvent):void{      trace(e.progress);      trace(e.loadRate);    // download rate }  function onCompleteHandler(e:GLoaderEvent):void{      var xml:XML = new XML(e.content as String); }
Load files by queue:
var loaderQueue:GQueueLoader = new GQueueLoader(); //use before loader loaderQueue.addLoader(imageLoader); loaderQueue.addLoader(textLoader);loaderQueue.onProgress = onQueueProgressHandler; loaderQueue.onComplete = onQueueCompleteHandler; loaderQueue.load();  function onQueueProgressHandler(e:GLoaderEvent):void{      trace(e.rawProgress); // queueLoader's loaded file count progress     trace(e.progress);    // queueLoader's loaded file bytes progress      trace(e.loadRate);    // download rate }  function onQueueCompleteHandler(e:GLoaderEvent):void{     trace("Queue loaded complete!"); }
now , this open source project on github.
join us we will complete this project to stronger !
github site: https://github.com/Assin/GearLoader.git

lbl.text
Tracy

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