ADD Splash Screen to the SAP B1 DE  Simple Installer.

can i add a Splash Screen to the SAP B1 DE Simple Installer ?
if yes how to do it.
when i deploy my addons i want the installer to accept an installation serial & install the addons only if the serial key entered in valid.
has someone done this thing before or can someone help me in doing this.
thanks in advance
Ketan Joshi

Hi Ketan,
You can add as many screens as you like in the simple installer. You only need to open the generated project and add you screen as the other steps already there. To desing your screen you only have to manage with .NET windows design.
Regards
Trinidad.

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    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
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    * Methods exist to show the frame centered on the screen, display a splash
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         private JWindow splash = null;
          * The busy state of the frame. 
         private boolean busy = false;
          * The glass pane used when busy. 
         private Component glassPane = null;
          * The original glass pane, which is reset when not busy. 
         private Component defaultGlassPane = null;
          * Creates a new <CODE>AppFrame</CODE>. 
         public AppFrame() {
              super();
              init();
          * Creates a new <CODE>AppFrame</CODE> with the specified
          * <CODE>GraphicsConfiguration</CODE>. 
          * @param  gc  the GraphicsConfiguration of a screen device
         public AppFrame(GraphicsConfiguration gc) {
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              init();
          * Creates a new <CODE>AppFrame</CODE> with the specified title. 
          * @param  title  the title
         public AppFrame(String title) {
              super(title);
              init();
          * Creates a new <CODE>AppFrame</CODE> with the specified title and
          * <CODE>GraphicsConfiguration</CODE>. 
          * @param  title  the title
          * @param  gc     the GraphicsConfiguration of a screen device
         public AppFrame(String title, GraphicsConfiguration gc) {
              super(title, gc);
              init();
          * Creates a new <CODE>AppFrame</CODE> with the specified title and
          * icon image. 
          * @param  title  the title
          * @param  icon   the image icon
         public AppFrame(String title, Image icon) {
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              setIconImage(icon);
              init();
          * Creates a new <CODE>AppFrame</CODE> with the specified title and
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          * @param  title  the title
          * @param  icon  the image icon
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              ((JPanel)glassPane).setOpaque(false);
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              glassPane.addMouseListener(this);
          * Displays a new <CODE>JWindow</CODE> as a splash screen using the
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          * component will be used to size the splash screen.  See the
          * <CODE>showSplash(Component, int, int)</CODE> method description for
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          * @param  c  the splash screen contents
          * @return  the window object
          * @see  #showSplash(Component, int, int)
          * @see  #hideSplash()
         public JWindow showSplash(Component c) {
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          * specified component as the content.  The component should have all
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          * The splash screen is centered on monitor.  If width and height are
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          * to size the splash screen. 
          * <P>
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          * it, (such as move it or resize it, etc.).  However, <B>do not</B>
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          * to allow internal cleanup. 
          * <P>
          * If the component is <CODE>null</CODE>, a default component with the
          * frame title and icon will be created. 
          * <P>
          * The splash screen window will be passed the same
          * <CODE>GraphicsConfiguration</CODE> as this frame uses. 
          * @param  c  the splash screen contents
          * @param  w  the splash screen width
          * @param  h  the splash screen height
          * @return  the window object
          * @see  #showSplash(Component)
          * @see  #hideSplash()
         public JWindow showSplash(Component c, int w, int h) {
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                   // if it's showing, leave it; else null it
                   if(splash.isShowing()) {
                        return splash;
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                        splash = null;
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                   JPanel p = new JPanel();
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                        BorderFactory.createEmptyBorder(10, 10, 10, 10)
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                   if(getIconImage() != null) {
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                   p.add(l);
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              if(w > 0 && h > 0) {
                   splash.setSize(w, h);
              } else {
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              splash.show();
              return splash;
          * Disposes the splash window. 
          * @see  #showSplash(Component, int, int)
          * @see  #showSplash(Component)
         public void hideSplash() {
              if(splash != null) {
                   splash.dispose();
                   splash = null;
          * Runs an initializer <CODE>Runnable</CODE> object in a new thread. 
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          * <OL>
          *   <LI>Create the frame.
          *   <LI>Create the splash screen component.
          *   <LI>Call <CODE>showSplash()</CODE> to display splash screen.
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          *   <UL>
          *     <LI>Build the UI contents of the frame.
          *     <LI>Perform other initialization (load settings, data, etc.).
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          * </OL>
          * <P>
          * <B>NOTE:</B>  Since this will be done in a new thread that is
          * external to the event thread, any updates to the splash screen that
          * might be done should be triggered through with
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              Thread t = new Thread(r);
              t.start();
          * Shows the frame centered on the screen. 
         public void showCentered() {
              centerComponent(this);
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              if(this.busy != busy) {
                   this.busy = busy;
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                   // busy.  This is done in case the application is using
                   // it's own glass pane for something special. 
                   if(busy) {
                        defaultGlassPane = getGlassPane();
                        setGlassPane(glassPane);
                   } else {
                        setGlassPane(defaultGlassPane);
                        defaultGlassPane = null;
                   glassPane.setVisible(busy);
                   glassPane.setCursor(busy ?
                        Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR) :
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          * when the frame is busy. 
          * @param  ke  the key event
         public void keyTyped(KeyEvent ke) {
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          * when the frame is busy. 
          * @param  ke  the key event
         public void keyReleased(KeyEvent ke) {
              ke.consume();
          * Handle key pressed events.  Consumes the event for the glasspane
          * when the frame is busy. 
          * @param  ke  the key event
         public void keyPressed(KeyEvent ke) {
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          * Handle mouse clicked events.  Consumes the event for the glasspane
          * when the frame is busy. 
          * @param  me  the mouse event
         public void mouseClicked(MouseEvent me) {
              me.consume();
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          * when the frame is busy. 
          * @param  me  the mouse event
         public void mouseEntered(MouseEvent me) {
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          * @param  c  the component to center
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         public static void centerComponent(Component c, Component p) {
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    "Useful Code of the Day" is supplied by the person who posted this message. This code is not guaranteed by any warranty whatsoever. The code is free to use and modify as you see fit. The code was tested and worked for the author. If anyone else has some useful code, feel free to post it under this heading.

    Hi
    Thanks fo this piece of code. This one really help me
    Deepa

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