Android bitmaps have slightly transparent bounding box?

Hi all,
We have just released a game to iOS and Android markets today, compiled with AIR3.2.
On the Android version, on all devices, we notice that all bitmaps (with transparency) have a slight alpha (estimate maybe 5%) white bounding box - this does not happen on iOS.
Every bitmap that is not a solid colour - so that means ALL sprites, background tiles, buttons etc - look like they are sitting on top of a 5% white box.
We use bitmap.draw to draw a MovieClip to a bitmap for all the sprites. 
Has anybody come across this before and know why this is happening?
Cheers,
Peter

use inline styling in an html snippet:
<img style=="border:0" src="/image/location/pic.ext" alt="borderless image" />
Remove one of the equal signs '=' from the style so that it looks like style="border:0"
I added two equal signs because when properly written the forum script rewrites the code to look like style="#"

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